| [1963] | 1 | /* |
|---|
| 2 | Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans http://continuousphysics.com/Bullet/ |
|---|
| 3 | |
|---|
| 4 | This software is provided 'as-is', without any express or implied warranty. |
|---|
| 5 | In no event will the authors be held liable for any damages arising from the use of this software. |
|---|
| 6 | Permission is granted to anyone to use this software for any purpose, |
|---|
| 7 | including commercial applications, and to alter it and redistribute it freely, |
|---|
| 8 | subject to the following restrictions: |
|---|
| 9 | |
|---|
| 10 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
|---|
| 11 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
|---|
| 12 | 3. This notice may not be removed or altered from any source distribution. |
|---|
| 13 | */ |
|---|
| 14 | |
|---|
| 15 | |
|---|
| 16 | |
|---|
| 17 | #ifndef SIMD__VECTOR3_H |
|---|
| 18 | #define SIMD__VECTOR3_H |
|---|
| 19 | |
|---|
| 20 | |
|---|
| [2882] | 21 | #include "btScalar.h" |
|---|
| 22 | #include "btScalar.h" |
|---|
| 23 | #include "btMinMax.h" |
|---|
| [2430] | 24 | /**@brief btVector3 can be used to represent 3D points and vectors. |
|---|
| 25 | * It has an un-used w component to suit 16-byte alignment when btVector3 is stored in containers. This extra component can be used by derived classes (Quaternion?) or by user |
|---|
| 26 | * Ideally, this class should be replaced by a platform optimized SIMD version that keeps the data in registers |
|---|
| 27 | */ |
|---|
| [1963] | 28 | |
|---|
| [2882] | 29 | ATTRIBUTE_ALIGNED16(class) btVector3 |
|---|
| 30 | { |
|---|
| [1963] | 31 | public: |
|---|
| [2882] | 32 | |
|---|
| 33 | #if defined (__SPU__) && defined (__CELLOS_LV2__) |
|---|
| 34 | union { |
|---|
| 35 | vec_float4 mVec128; |
|---|
| 36 | btScalar m_floats[4]; |
|---|
| 37 | }; |
|---|
| 38 | public: |
|---|
| 39 | vec_float4 get128() const |
|---|
| 40 | { |
|---|
| 41 | return mVec128; |
|---|
| 42 | } |
|---|
| 43 | public: |
|---|
| 44 | #else //__CELLOS_LV2__ __SPU__ |
|---|
| 45 | #ifdef BT_USE_SSE // WIN32 |
|---|
| 46 | union { |
|---|
| 47 | __m128 mVec128; |
|---|
| 48 | btScalar m_floats[4]; |
|---|
| 49 | }; |
|---|
| 50 | SIMD_FORCE_INLINE __m128 get128() const |
|---|
| 51 | { |
|---|
| 52 | return mVec128; |
|---|
| 53 | } |
|---|
| 54 | SIMD_FORCE_INLINE void set128(__m128 v128) |
|---|
| 55 | { |
|---|
| 56 | mVec128 = v128; |
|---|
| 57 | } |
|---|
| 58 | #else |
|---|
| 59 | btScalar m_floats[4]; |
|---|
| 60 | #endif |
|---|
| 61 | #endif //__CELLOS_LV2__ __SPU__ |
|---|
| 62 | |
|---|
| 63 | public: |
|---|
| 64 | |
|---|
| [2430] | 65 | /**@brief No initialization constructor */ |
|---|
| [1963] | 66 | SIMD_FORCE_INLINE btVector3() {} |
|---|
| 67 | |
|---|
| [2882] | 68 | |
|---|
| [1963] | 69 | |
|---|
| [2430] | 70 | /**@brief Constructor from scalars |
|---|
| 71 | * @param x X value |
|---|
| 72 | * @param y Y value |
|---|
| 73 | * @param z Z value |
|---|
| 74 | */ |
|---|
| [2882] | 75 | SIMD_FORCE_INLINE btVector3(const btScalar& x, const btScalar& y, const btScalar& z) |
|---|
| [1963] | 76 | { |
|---|
| [2882] | 77 | m_floats[0] = x; |
|---|
| 78 | m_floats[1] = y; |
|---|
| 79 | m_floats[2] = z; |
|---|
| 80 | m_floats[3] = btScalar(0.); |
|---|
| [1963] | 81 | } |
|---|
| 82 | |
|---|
| 83 | |
|---|
| [2430] | 84 | /**@brief Add a vector to this one |
|---|
| 85 | * @param The vector to add to this one */ |
|---|
| [1963] | 86 | SIMD_FORCE_INLINE btVector3& operator+=(const btVector3& v) |
|---|
| 87 | { |
|---|
| 88 | |
|---|
| [2882] | 89 | m_floats[0] += v.m_floats[0]; m_floats[1] += v.m_floats[1];m_floats[2] += v.m_floats[2]; |
|---|
| [1963] | 90 | return *this; |
|---|
| 91 | } |
|---|
| 92 | |
|---|
| 93 | |
|---|
| [2430] | 94 | /**@brief Subtract a vector from this one |
|---|
| 95 | * @param The vector to subtract */ |
|---|
| [1963] | 96 | SIMD_FORCE_INLINE btVector3& operator-=(const btVector3& v) |
|---|
| 97 | { |
|---|
| [2882] | 98 | m_floats[0] -= v.m_floats[0]; m_floats[1] -= v.m_floats[1];m_floats[2] -= v.m_floats[2]; |
|---|
| [1963] | 99 | return *this; |
|---|
| 100 | } |
|---|
| [2430] | 101 | /**@brief Scale the vector |
|---|
| 102 | * @param s Scale factor */ |
|---|
| [1963] | 103 | SIMD_FORCE_INLINE btVector3& operator*=(const btScalar& s) |
|---|
| 104 | { |
|---|
| [2882] | 105 | m_floats[0] *= s; m_floats[1] *= s;m_floats[2] *= s; |
|---|
| [1963] | 106 | return *this; |
|---|
| 107 | } |
|---|
| 108 | |
|---|
| [2430] | 109 | /**@brief Inversely scale the vector |
|---|
| 110 | * @param s Scale factor to divide by */ |
|---|
| [1963] | 111 | SIMD_FORCE_INLINE btVector3& operator/=(const btScalar& s) |
|---|
| 112 | { |
|---|
| 113 | btFullAssert(s != btScalar(0.0)); |
|---|
| 114 | return *this *= btScalar(1.0) / s; |
|---|
| 115 | } |
|---|
| 116 | |
|---|
| [2430] | 117 | /**@brief Return the dot product |
|---|
| 118 | * @param v The other vector in the dot product */ |
|---|
| [1963] | 119 | SIMD_FORCE_INLINE btScalar dot(const btVector3& v) const |
|---|
| 120 | { |
|---|
| [2882] | 121 | return m_floats[0] * v.m_floats[0] + m_floats[1] * v.m_floats[1] +m_floats[2] * v.m_floats[2]; |
|---|
| [1963] | 122 | } |
|---|
| 123 | |
|---|
| [2430] | 124 | /**@brief Return the length of the vector squared */ |
|---|
| [1963] | 125 | SIMD_FORCE_INLINE btScalar length2() const |
|---|
| 126 | { |
|---|
| 127 | return dot(*this); |
|---|
| 128 | } |
|---|
| 129 | |
|---|
| [2430] | 130 | /**@brief Return the length of the vector */ |
|---|
| [1963] | 131 | SIMD_FORCE_INLINE btScalar length() const |
|---|
| 132 | { |
|---|
| 133 | return btSqrt(length2()); |
|---|
| 134 | } |
|---|
| 135 | |
|---|
| [2430] | 136 | /**@brief Return the distance squared between the ends of this and another vector |
|---|
| 137 | * This is symantically treating the vector like a point */ |
|---|
| [1963] | 138 | SIMD_FORCE_INLINE btScalar distance2(const btVector3& v) const; |
|---|
| 139 | |
|---|
| [2430] | 140 | /**@brief Return the distance between the ends of this and another vector |
|---|
| 141 | * This is symantically treating the vector like a point */ |
|---|
| [1963] | 142 | SIMD_FORCE_INLINE btScalar distance(const btVector3& v) const; |
|---|
| 143 | |
|---|
| [2430] | 144 | /**@brief Normalize this vector |
|---|
| 145 | * x^2 + y^2 + z^2 = 1 */ |
|---|
| [1963] | 146 | SIMD_FORCE_INLINE btVector3& normalize() |
|---|
| 147 | { |
|---|
| 148 | return *this /= length(); |
|---|
| 149 | } |
|---|
| 150 | |
|---|
| [2430] | 151 | /**@brief Return a normalized version of this vector */ |
|---|
| [1963] | 152 | SIMD_FORCE_INLINE btVector3 normalized() const; |
|---|
| 153 | |
|---|
| [2430] | 154 | /**@brief Rotate this vector |
|---|
| 155 | * @param wAxis The axis to rotate about |
|---|
| 156 | * @param angle The angle to rotate by */ |
|---|
| [1963] | 157 | SIMD_FORCE_INLINE btVector3 rotate( const btVector3& wAxis, const btScalar angle ); |
|---|
| 158 | |
|---|
| [2430] | 159 | /**@brief Return the angle between this and another vector |
|---|
| 160 | * @param v The other vector */ |
|---|
| [1963] | 161 | SIMD_FORCE_INLINE btScalar angle(const btVector3& v) const |
|---|
| 162 | { |
|---|
| 163 | btScalar s = btSqrt(length2() * v.length2()); |
|---|
| 164 | btFullAssert(s != btScalar(0.0)); |
|---|
| 165 | return btAcos(dot(v) / s); |
|---|
| 166 | } |
|---|
| [2430] | 167 | /**@brief Return a vector will the absolute values of each element */ |
|---|
| [1963] | 168 | SIMD_FORCE_INLINE btVector3 absolute() const |
|---|
| 169 | { |
|---|
| 170 | return btVector3( |
|---|
| [2430] | 171 | btFabs(m_floats[0]), |
|---|
| 172 | btFabs(m_floats[1]), |
|---|
| 173 | btFabs(m_floats[2])); |
|---|
| [1963] | 174 | } |
|---|
| [2430] | 175 | /**@brief Return the cross product between this and another vector |
|---|
| 176 | * @param v The other vector */ |
|---|
| [1963] | 177 | SIMD_FORCE_INLINE btVector3 cross(const btVector3& v) const |
|---|
| 178 | { |
|---|
| 179 | return btVector3( |
|---|
| [2882] | 180 | m_floats[1] * v.m_floats[2] -m_floats[2] * v.m_floats[1], |
|---|
| 181 | m_floats[2] * v.m_floats[0] - m_floats[0] * v.m_floats[2], |
|---|
| 182 | m_floats[0] * v.m_floats[1] - m_floats[1] * v.m_floats[0]); |
|---|
| [1963] | 183 | } |
|---|
| 184 | |
|---|
| 185 | SIMD_FORCE_INLINE btScalar triple(const btVector3& v1, const btVector3& v2) const |
|---|
| 186 | { |
|---|
| [2882] | 187 | return m_floats[0] * (v1.m_floats[1] * v2.m_floats[2] - v1.m_floats[2] * v2.m_floats[1]) + |
|---|
| 188 | m_floats[1] * (v1.m_floats[2] * v2.m_floats[0] - v1.m_floats[0] * v2.m_floats[2]) + |
|---|
| 189 | m_floats[2] * (v1.m_floats[0] * v2.m_floats[1] - v1.m_floats[1] * v2.m_floats[0]); |
|---|
| [1963] | 190 | } |
|---|
| 191 | |
|---|
| [2430] | 192 | /**@brief Return the axis with the smallest value |
|---|
| 193 | * Note return values are 0,1,2 for x, y, or z */ |
|---|
| [1963] | 194 | SIMD_FORCE_INLINE int minAxis() const |
|---|
| 195 | { |
|---|
| [2882] | 196 | return m_floats[0] < m_floats[1] ? (m_floats[0] <m_floats[2] ? 0 : 2) : (m_floats[1] <m_floats[2] ? 1 : 2); |
|---|
| [1963] | 197 | } |
|---|
| 198 | |
|---|
| [2430] | 199 | /**@brief Return the axis with the largest value |
|---|
| 200 | * Note return values are 0,1,2 for x, y, or z */ |
|---|
| [1963] | 201 | SIMD_FORCE_INLINE int maxAxis() const |
|---|
| 202 | { |
|---|
| [2882] | 203 | return m_floats[0] < m_floats[1] ? (m_floats[1] <m_floats[2] ? 2 : 1) : (m_floats[0] <m_floats[2] ? 2 : 0); |
|---|
| [1963] | 204 | } |
|---|
| 205 | |
|---|
| 206 | SIMD_FORCE_INLINE int furthestAxis() const |
|---|
| 207 | { |
|---|
| 208 | return absolute().minAxis(); |
|---|
| 209 | } |
|---|
| 210 | |
|---|
| 211 | SIMD_FORCE_INLINE int closestAxis() const |
|---|
| 212 | { |
|---|
| 213 | return absolute().maxAxis(); |
|---|
| 214 | } |
|---|
| 215 | |
|---|
| 216 | SIMD_FORCE_INLINE void setInterpolate3(const btVector3& v0, const btVector3& v1, btScalar rt) |
|---|
| 217 | { |
|---|
| 218 | btScalar s = btScalar(1.0) - rt; |
|---|
| [2882] | 219 | m_floats[0] = s * v0.m_floats[0] + rt * v1.m_floats[0]; |
|---|
| 220 | m_floats[1] = s * v0.m_floats[1] + rt * v1.m_floats[1]; |
|---|
| 221 | m_floats[2] = s * v0.m_floats[2] + rt * v1.m_floats[2]; |
|---|
| [1963] | 222 | //don't do the unused w component |
|---|
| 223 | // m_co[3] = s * v0[3] + rt * v1[3]; |
|---|
| 224 | } |
|---|
| 225 | |
|---|
| [2430] | 226 | /**@brief Return the linear interpolation between this and another vector |
|---|
| 227 | * @param v The other vector |
|---|
| 228 | * @param t The ration of this to v (t = 0 => return this, t=1 => return other) */ |
|---|
| [1963] | 229 | SIMD_FORCE_INLINE btVector3 lerp(const btVector3& v, const btScalar& t) const |
|---|
| 230 | { |
|---|
| [2882] | 231 | return btVector3(m_floats[0] + (v.m_floats[0] - m_floats[0]) * t, |
|---|
| 232 | m_floats[1] + (v.m_floats[1] - m_floats[1]) * t, |
|---|
| 233 | m_floats[2] + (v.m_floats[2] -m_floats[2]) * t); |
|---|
| [1963] | 234 | } |
|---|
| 235 | |
|---|
| [2430] | 236 | /**@brief Elementwise multiply this vector by the other |
|---|
| 237 | * @param v The other vector */ |
|---|
| [1963] | 238 | SIMD_FORCE_INLINE btVector3& operator*=(const btVector3& v) |
|---|
| 239 | { |
|---|
| [2882] | 240 | m_floats[0] *= v.m_floats[0]; m_floats[1] *= v.m_floats[1];m_floats[2] *= v.m_floats[2]; |
|---|
| [1963] | 241 | return *this; |
|---|
| 242 | } |
|---|
| 243 | |
|---|
| [2882] | 244 | /**@brief Return the x value */ |
|---|
| 245 | SIMD_FORCE_INLINE const btScalar& getX() const { return m_floats[0]; } |
|---|
| 246 | /**@brief Return the y value */ |
|---|
| 247 | SIMD_FORCE_INLINE const btScalar& getY() const { return m_floats[1]; } |
|---|
| 248 | /**@brief Return the z value */ |
|---|
| 249 | SIMD_FORCE_INLINE const btScalar& getZ() const { return m_floats[2]; } |
|---|
| 250 | /**@brief Set the x value */ |
|---|
| 251 | SIMD_FORCE_INLINE void setX(btScalar x) { m_floats[0] = x;}; |
|---|
| 252 | /**@brief Set the y value */ |
|---|
| 253 | SIMD_FORCE_INLINE void setY(btScalar y) { m_floats[1] = y;}; |
|---|
| 254 | /**@brief Set the z value */ |
|---|
| 255 | SIMD_FORCE_INLINE void setZ(btScalar z) {m_floats[2] = z;}; |
|---|
| 256 | /**@brief Set the w value */ |
|---|
| 257 | SIMD_FORCE_INLINE void setW(btScalar w) { m_floats[3] = w;}; |
|---|
| 258 | /**@brief Return the x value */ |
|---|
| 259 | SIMD_FORCE_INLINE const btScalar& x() const { return m_floats[0]; } |
|---|
| 260 | /**@brief Return the y value */ |
|---|
| 261 | SIMD_FORCE_INLINE const btScalar& y() const { return m_floats[1]; } |
|---|
| 262 | /**@brief Return the z value */ |
|---|
| 263 | SIMD_FORCE_INLINE const btScalar& z() const { return m_floats[2]; } |
|---|
| 264 | /**@brief Return the w value */ |
|---|
| 265 | SIMD_FORCE_INLINE const btScalar& w() const { return m_floats[3]; } |
|---|
| [1963] | 266 | |
|---|
| [2882] | 267 | //SIMD_FORCE_INLINE btScalar& operator[](int i) { return (&m_floats[0])[i]; } |
|---|
| 268 | //SIMD_FORCE_INLINE const btScalar& operator[](int i) const { return (&m_floats[0])[i]; } |
|---|
| 269 | ///operator btScalar*() replaces operator[], using implicit conversion. We added operator != and operator == to avoid pointer comparisons. |
|---|
| 270 | SIMD_FORCE_INLINE operator btScalar *() { return &m_floats[0]; } |
|---|
| 271 | SIMD_FORCE_INLINE operator const btScalar *() const { return &m_floats[0]; } |
|---|
| 272 | |
|---|
| 273 | SIMD_FORCE_INLINE bool operator==(const btVector3& other) const |
|---|
| 274 | { |
|---|
| 275 | return ((m_floats[3]==other.m_floats[3]) && (m_floats[2]==other.m_floats[2]) && (m_floats[1]==other.m_floats[1]) && (m_floats[0]==other.m_floats[0])); |
|---|
| 276 | } |
|---|
| 277 | |
|---|
| 278 | SIMD_FORCE_INLINE bool operator!=(const btVector3& other) const |
|---|
| 279 | { |
|---|
| 280 | return !(*this == other); |
|---|
| 281 | } |
|---|
| 282 | |
|---|
| 283 | /**@brief Set each element to the max of the current values and the values of another btVector3 |
|---|
| 284 | * @param other The other btVector3 to compare with |
|---|
| 285 | */ |
|---|
| 286 | SIMD_FORCE_INLINE void setMax(const btVector3& other) |
|---|
| 287 | { |
|---|
| 288 | btSetMax(m_floats[0], other.m_floats[0]); |
|---|
| 289 | btSetMax(m_floats[1], other.m_floats[1]); |
|---|
| 290 | btSetMax(m_floats[2], other.m_floats[2]); |
|---|
| 291 | btSetMax(m_floats[3], other.w()); |
|---|
| 292 | } |
|---|
| 293 | /**@brief Set each element to the min of the current values and the values of another btVector3 |
|---|
| 294 | * @param other The other btVector3 to compare with |
|---|
| 295 | */ |
|---|
| 296 | SIMD_FORCE_INLINE void setMin(const btVector3& other) |
|---|
| 297 | { |
|---|
| 298 | btSetMin(m_floats[0], other.m_floats[0]); |
|---|
| 299 | btSetMin(m_floats[1], other.m_floats[1]); |
|---|
| 300 | btSetMin(m_floats[2], other.m_floats[2]); |
|---|
| 301 | btSetMin(m_floats[3], other.w()); |
|---|
| 302 | } |
|---|
| 303 | |
|---|
| 304 | SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z) |
|---|
| 305 | { |
|---|
| 306 | m_floats[0]=x; |
|---|
| 307 | m_floats[1]=y; |
|---|
| 308 | m_floats[2]=z; |
|---|
| 309 | m_floats[3] = 0.f; |
|---|
| 310 | } |
|---|
| 311 | |
|---|
| 312 | void getSkewSymmetricMatrix(btVector3* v0,btVector3* v1,btVector3* v2) const |
|---|
| 313 | { |
|---|
| 314 | v0->setValue(0. ,-z() ,y()); |
|---|
| 315 | v1->setValue(z() ,0. ,-x()); |
|---|
| 316 | v2->setValue(-y() ,x() ,0.); |
|---|
| 317 | } |
|---|
| 318 | |
|---|
| [1963] | 319 | }; |
|---|
| 320 | |
|---|
| [2430] | 321 | /**@brief Return the sum of two vectors (Point symantics)*/ |
|---|
| [1963] | 322 | SIMD_FORCE_INLINE btVector3 |
|---|
| 323 | operator+(const btVector3& v1, const btVector3& v2) |
|---|
| 324 | { |
|---|
| [2882] | 325 | return btVector3(v1.m_floats[0] + v2.m_floats[0], v1.m_floats[1] + v2.m_floats[1], v1.m_floats[2] + v2.m_floats[2]); |
|---|
| [1963] | 326 | } |
|---|
| 327 | |
|---|
| [2430] | 328 | /**@brief Return the elementwise product of two vectors */ |
|---|
| [1963] | 329 | SIMD_FORCE_INLINE btVector3 |
|---|
| 330 | operator*(const btVector3& v1, const btVector3& v2) |
|---|
| 331 | { |
|---|
| [2882] | 332 | return btVector3(v1.m_floats[0] * v2.m_floats[0], v1.m_floats[1] * v2.m_floats[1], v1.m_floats[2] * v2.m_floats[2]); |
|---|
| [1963] | 333 | } |
|---|
| 334 | |
|---|
| [2430] | 335 | /**@brief Return the difference between two vectors */ |
|---|
| [1963] | 336 | SIMD_FORCE_INLINE btVector3 |
|---|
| 337 | operator-(const btVector3& v1, const btVector3& v2) |
|---|
| 338 | { |
|---|
| [2882] | 339 | return btVector3(v1.m_floats[0] - v2.m_floats[0], v1.m_floats[1] - v2.m_floats[1], v1.m_floats[2] - v2.m_floats[2]); |
|---|
| [1963] | 340 | } |
|---|
| [2430] | 341 | /**@brief Return the negative of the vector */ |
|---|
| [1963] | 342 | SIMD_FORCE_INLINE btVector3 |
|---|
| 343 | operator-(const btVector3& v) |
|---|
| 344 | { |
|---|
| [2882] | 345 | return btVector3(-v.m_floats[0], -v.m_floats[1], -v.m_floats[2]); |
|---|
| [1963] | 346 | } |
|---|
| 347 | |
|---|
| [2430] | 348 | /**@brief Return the vector scaled by s */ |
|---|
| [1963] | 349 | SIMD_FORCE_INLINE btVector3 |
|---|
| 350 | operator*(const btVector3& v, const btScalar& s) |
|---|
| 351 | { |
|---|
| [2882] | 352 | return btVector3(v.m_floats[0] * s, v.m_floats[1] * s, v.m_floats[2] * s); |
|---|
| [1963] | 353 | } |
|---|
| 354 | |
|---|
| [2430] | 355 | /**@brief Return the vector scaled by s */ |
|---|
| [1963] | 356 | SIMD_FORCE_INLINE btVector3 |
|---|
| 357 | operator*(const btScalar& s, const btVector3& v) |
|---|
| 358 | { |
|---|
| 359 | return v * s; |
|---|
| 360 | } |
|---|
| 361 | |
|---|
| [2430] | 362 | /**@brief Return the vector inversely scaled by s */ |
|---|
| [1963] | 363 | SIMD_FORCE_INLINE btVector3 |
|---|
| 364 | operator/(const btVector3& v, const btScalar& s) |
|---|
| 365 | { |
|---|
| 366 | btFullAssert(s != btScalar(0.0)); |
|---|
| 367 | return v * (btScalar(1.0) / s); |
|---|
| 368 | } |
|---|
| 369 | |
|---|
| [2430] | 370 | /**@brief Return the vector inversely scaled by s */ |
|---|
| [1963] | 371 | SIMD_FORCE_INLINE btVector3 |
|---|
| 372 | operator/(const btVector3& v1, const btVector3& v2) |
|---|
| 373 | { |
|---|
| [2882] | 374 | return btVector3(v1.m_floats[0] / v2.m_floats[0],v1.m_floats[1] / v2.m_floats[1],v1.m_floats[2] / v2.m_floats[2]); |
|---|
| [1963] | 375 | } |
|---|
| 376 | |
|---|
| [2430] | 377 | /**@brief Return the dot product between two vectors */ |
|---|
| [1963] | 378 | SIMD_FORCE_INLINE btScalar |
|---|
| 379 | dot(const btVector3& v1, const btVector3& v2) |
|---|
| 380 | { |
|---|
| 381 | return v1.dot(v2); |
|---|
| 382 | } |
|---|
| 383 | |
|---|
| 384 | |
|---|
| [2430] | 385 | /**@brief Return the distance squared between two vectors */ |
|---|
| [1963] | 386 | SIMD_FORCE_INLINE btScalar |
|---|
| 387 | distance2(const btVector3& v1, const btVector3& v2) |
|---|
| 388 | { |
|---|
| 389 | return v1.distance2(v2); |
|---|
| 390 | } |
|---|
| 391 | |
|---|
| 392 | |
|---|
| [2430] | 393 | /**@brief Return the distance between two vectors */ |
|---|
| [1963] | 394 | SIMD_FORCE_INLINE btScalar |
|---|
| 395 | distance(const btVector3& v1, const btVector3& v2) |
|---|
| 396 | { |
|---|
| 397 | return v1.distance(v2); |
|---|
| 398 | } |
|---|
| 399 | |
|---|
| [2430] | 400 | /**@brief Return the angle between two vectors */ |
|---|
| [1963] | 401 | SIMD_FORCE_INLINE btScalar |
|---|
| 402 | angle(const btVector3& v1, const btVector3& v2) |
|---|
| 403 | { |
|---|
| 404 | return v1.angle(v2); |
|---|
| 405 | } |
|---|
| 406 | |
|---|
| [2430] | 407 | /**@brief Return the cross product of two vectors */ |
|---|
| [1963] | 408 | SIMD_FORCE_INLINE btVector3 |
|---|
| 409 | cross(const btVector3& v1, const btVector3& v2) |
|---|
| 410 | { |
|---|
| 411 | return v1.cross(v2); |
|---|
| 412 | } |
|---|
| 413 | |
|---|
| 414 | SIMD_FORCE_INLINE btScalar |
|---|
| 415 | triple(const btVector3& v1, const btVector3& v2, const btVector3& v3) |
|---|
| 416 | { |
|---|
| 417 | return v1.triple(v2, v3); |
|---|
| 418 | } |
|---|
| 419 | |
|---|
| [2430] | 420 | /**@brief Return the linear interpolation between two vectors |
|---|
| 421 | * @param v1 One vector |
|---|
| 422 | * @param v2 The other vector |
|---|
| 423 | * @param t The ration of this to v (t = 0 => return v1, t=1 => return v2) */ |
|---|
| [1963] | 424 | SIMD_FORCE_INLINE btVector3 |
|---|
| 425 | lerp(const btVector3& v1, const btVector3& v2, const btScalar& t) |
|---|
| 426 | { |
|---|
| 427 | return v1.lerp(v2, t); |
|---|
| 428 | } |
|---|
| 429 | |
|---|
| 430 | |
|---|
| [2882] | 431 | |
|---|
| [1963] | 432 | SIMD_FORCE_INLINE btScalar btVector3::distance2(const btVector3& v) const |
|---|
| 433 | { |
|---|
| 434 | return (v - *this).length2(); |
|---|
| 435 | } |
|---|
| 436 | |
|---|
| 437 | SIMD_FORCE_INLINE btScalar btVector3::distance(const btVector3& v) const |
|---|
| 438 | { |
|---|
| 439 | return (v - *this).length(); |
|---|
| 440 | } |
|---|
| 441 | |
|---|
| 442 | SIMD_FORCE_INLINE btVector3 btVector3::normalized() const |
|---|
| 443 | { |
|---|
| 444 | return *this / length(); |
|---|
| 445 | } |
|---|
| 446 | |
|---|
| 447 | SIMD_FORCE_INLINE btVector3 btVector3::rotate( const btVector3& wAxis, const btScalar angle ) |
|---|
| 448 | { |
|---|
| 449 | // wAxis must be a unit lenght vector |
|---|
| 450 | |
|---|
| 451 | btVector3 o = wAxis * wAxis.dot( *this ); |
|---|
| 452 | btVector3 x = *this - o; |
|---|
| 453 | btVector3 y; |
|---|
| 454 | |
|---|
| 455 | y = wAxis.cross( *this ); |
|---|
| 456 | |
|---|
| 457 | return ( o + x * btCos( angle ) + y * btSin( angle ) ); |
|---|
| 458 | } |
|---|
| 459 | |
|---|
| 460 | class btVector4 : public btVector3 |
|---|
| 461 | { |
|---|
| 462 | public: |
|---|
| 463 | |
|---|
| 464 | SIMD_FORCE_INLINE btVector4() {} |
|---|
| 465 | |
|---|
| 466 | |
|---|
| 467 | SIMD_FORCE_INLINE btVector4(const btScalar& x, const btScalar& y, const btScalar& z,const btScalar& w) |
|---|
| 468 | : btVector3(x,y,z) |
|---|
| 469 | { |
|---|
| [2430] | 470 | m_floats[3] = w; |
|---|
| [1963] | 471 | } |
|---|
| 472 | |
|---|
| 473 | |
|---|
| 474 | SIMD_FORCE_INLINE btVector4 absolute4() const |
|---|
| 475 | { |
|---|
| 476 | return btVector4( |
|---|
| [2430] | 477 | btFabs(m_floats[0]), |
|---|
| 478 | btFabs(m_floats[1]), |
|---|
| 479 | btFabs(m_floats[2]), |
|---|
| 480 | btFabs(m_floats[3])); |
|---|
| [1963] | 481 | } |
|---|
| 482 | |
|---|
| 483 | |
|---|
| 484 | |
|---|
| [2430] | 485 | btScalar getW() const { return m_floats[3];} |
|---|
| [1963] | 486 | |
|---|
| 487 | |
|---|
| 488 | SIMD_FORCE_INLINE int maxAxis4() const |
|---|
| 489 | { |
|---|
| 490 | int maxIndex = -1; |
|---|
| 491 | btScalar maxVal = btScalar(-1e30); |
|---|
| [2430] | 492 | if (m_floats[0] > maxVal) |
|---|
| [1963] | 493 | { |
|---|
| 494 | maxIndex = 0; |
|---|
| [2430] | 495 | maxVal = m_floats[0]; |
|---|
| [1963] | 496 | } |
|---|
| [2430] | 497 | if (m_floats[1] > maxVal) |
|---|
| [1963] | 498 | { |
|---|
| 499 | maxIndex = 1; |
|---|
| [2430] | 500 | maxVal = m_floats[1]; |
|---|
| [1963] | 501 | } |
|---|
| [2430] | 502 | if (m_floats[2] > maxVal) |
|---|
| [1963] | 503 | { |
|---|
| 504 | maxIndex = 2; |
|---|
| [2882] | 505 | maxVal =m_floats[2]; |
|---|
| [1963] | 506 | } |
|---|
| [2430] | 507 | if (m_floats[3] > maxVal) |
|---|
| [1963] | 508 | { |
|---|
| 509 | maxIndex = 3; |
|---|
| [2430] | 510 | maxVal = m_floats[3]; |
|---|
| [1963] | 511 | } |
|---|
| 512 | |
|---|
| 513 | |
|---|
| 514 | |
|---|
| 515 | |
|---|
| 516 | return maxIndex; |
|---|
| 517 | |
|---|
| 518 | } |
|---|
| 519 | |
|---|
| 520 | |
|---|
| 521 | SIMD_FORCE_INLINE int minAxis4() const |
|---|
| 522 | { |
|---|
| 523 | int minIndex = -1; |
|---|
| 524 | btScalar minVal = btScalar(1e30); |
|---|
| [2430] | 525 | if (m_floats[0] < minVal) |
|---|
| [1963] | 526 | { |
|---|
| 527 | minIndex = 0; |
|---|
| [2430] | 528 | minVal = m_floats[0]; |
|---|
| [1963] | 529 | } |
|---|
| [2430] | 530 | if (m_floats[1] < minVal) |
|---|
| [1963] | 531 | { |
|---|
| 532 | minIndex = 1; |
|---|
| [2430] | 533 | minVal = m_floats[1]; |
|---|
| [1963] | 534 | } |
|---|
| [2430] | 535 | if (m_floats[2] < minVal) |
|---|
| [1963] | 536 | { |
|---|
| 537 | minIndex = 2; |
|---|
| [2882] | 538 | minVal =m_floats[2]; |
|---|
| [1963] | 539 | } |
|---|
| [2430] | 540 | if (m_floats[3] < minVal) |
|---|
| [1963] | 541 | { |
|---|
| 542 | minIndex = 3; |
|---|
| [2430] | 543 | minVal = m_floats[3]; |
|---|
| [1963] | 544 | } |
|---|
| 545 | |
|---|
| 546 | return minIndex; |
|---|
| 547 | |
|---|
| 548 | } |
|---|
| 549 | |
|---|
| 550 | |
|---|
| 551 | SIMD_FORCE_INLINE int closestAxis4() const |
|---|
| 552 | { |
|---|
| 553 | return absolute4().maxAxis4(); |
|---|
| 554 | } |
|---|
| 555 | |
|---|
| [2882] | 556 | |
|---|
| 557 | |
|---|
| 558 | |
|---|
| 559 | /**@brief Set x,y,z and zero w |
|---|
| 560 | * @param x Value of x |
|---|
| 561 | * @param y Value of y |
|---|
| 562 | * @param z Value of z |
|---|
| 563 | */ |
|---|
| 564 | |
|---|
| 565 | |
|---|
| 566 | /* void getValue(btScalar *m) const |
|---|
| 567 | { |
|---|
| 568 | m[0] = m_floats[0]; |
|---|
| 569 | m[1] = m_floats[1]; |
|---|
| 570 | m[2] =m_floats[2]; |
|---|
| 571 | } |
|---|
| 572 | */ |
|---|
| 573 | /**@brief Set the values |
|---|
| 574 | * @param x Value of x |
|---|
| 575 | * @param y Value of y |
|---|
| 576 | * @param z Value of z |
|---|
| 577 | * @param w Value of w |
|---|
| 578 | */ |
|---|
| 579 | SIMD_FORCE_INLINE void setValue(const btScalar& x, const btScalar& y, const btScalar& z,const btScalar& w) |
|---|
| 580 | { |
|---|
| 581 | m_floats[0]=x; |
|---|
| 582 | m_floats[1]=y; |
|---|
| 583 | m_floats[2]=z; |
|---|
| 584 | m_floats[3]=w; |
|---|
| 585 | } |
|---|
| 586 | |
|---|
| 587 | |
|---|
| 588 | |
|---|
| 589 | |
|---|
| [1963] | 590 | }; |
|---|
| 591 | |
|---|
| 592 | |
|---|
| 593 | ///btSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization |
|---|
| 594 | SIMD_FORCE_INLINE void btSwapScalarEndian(const btScalar& sourceVal, btScalar& destVal) |
|---|
| 595 | { |
|---|
| 596 | #ifdef BT_USE_DOUBLE_PRECISION |
|---|
| 597 | unsigned char* dest = (unsigned char*) &destVal; |
|---|
| 598 | unsigned char* src = (unsigned char*) &sourceVal; |
|---|
| 599 | dest[0] = src[7]; |
|---|
| 600 | dest[1] = src[6]; |
|---|
| 601 | dest[2] = src[5]; |
|---|
| 602 | dest[3] = src[4]; |
|---|
| 603 | dest[4] = src[3]; |
|---|
| 604 | dest[5] = src[2]; |
|---|
| 605 | dest[6] = src[1]; |
|---|
| 606 | dest[7] = src[0]; |
|---|
| 607 | #else |
|---|
| 608 | unsigned char* dest = (unsigned char*) &destVal; |
|---|
| 609 | unsigned char* src = (unsigned char*) &sourceVal; |
|---|
| 610 | dest[0] = src[3]; |
|---|
| 611 | dest[1] = src[2]; |
|---|
| 612 | dest[2] = src[1]; |
|---|
| 613 | dest[3] = src[0]; |
|---|
| 614 | #endif //BT_USE_DOUBLE_PRECISION |
|---|
| 615 | } |
|---|
| 616 | ///btSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization |
|---|
| 617 | SIMD_FORCE_INLINE void btSwapVector3Endian(const btVector3& sourceVec, btVector3& destVec) |
|---|
| 618 | { |
|---|
| 619 | for (int i=0;i<4;i++) |
|---|
| 620 | { |
|---|
| 621 | btSwapScalarEndian(sourceVec[i],destVec[i]); |
|---|
| 622 | } |
|---|
| 623 | |
|---|
| 624 | } |
|---|
| 625 | |
|---|
| 626 | ///btUnSwapVector3Endian swaps vector endianness, useful for network and cross-platform serialization |
|---|
| 627 | SIMD_FORCE_INLINE void btUnSwapVector3Endian(btVector3& vector) |
|---|
| 628 | { |
|---|
| 629 | |
|---|
| 630 | btVector3 swappedVec; |
|---|
| 631 | for (int i=0;i<4;i++) |
|---|
| 632 | { |
|---|
| 633 | btSwapScalarEndian(vector[i],swappedVec[i]); |
|---|
| 634 | } |
|---|
| 635 | vector = swappedVec; |
|---|
| 636 | } |
|---|
| 637 | |
|---|
| 638 | #endif //SIMD__VECTOR3_H |
|---|