| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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|  | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | #ifndef BT_SIMPLE_DYNAMICS_WORLD_H | 
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|  | 17 | #define BT_SIMPLE_DYNAMICS_WORLD_H | 
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|  | 18 |  | 
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|  | 19 | #include "btDynamicsWorld.h" | 
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|  | 20 |  | 
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|  | 21 | class btDispatcher; | 
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|  | 22 | class btOverlappingPairCache; | 
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|  | 23 | class btConstraintSolver; | 
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|  | 24 |  | 
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| [2430] | 25 | ///The btSimpleDynamicsWorld serves as unit-test and to verify more complicated and optimized dynamics worlds. | 
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| [1963] | 26 | ///Please use btDiscreteDynamicsWorld instead (or btContinuousDynamicsWorld once it is finished). | 
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|  | 27 | class btSimpleDynamicsWorld : public btDynamicsWorld | 
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|  | 28 | { | 
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|  | 29 | protected: | 
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|  | 30 |  | 
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|  | 31 | btConstraintSolver*     m_constraintSolver; | 
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|  | 32 |  | 
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|  | 33 | bool    m_ownsConstraintSolver; | 
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|  | 34 |  | 
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|  | 35 | void    predictUnconstraintMotion(btScalar timeStep); | 
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|  | 36 |  | 
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|  | 37 | void    integrateTransforms(btScalar timeStep); | 
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|  | 38 |  | 
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|  | 39 | btVector3       m_gravity; | 
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|  | 40 |  | 
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|  | 41 | public: | 
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|  | 42 |  | 
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|  | 43 |  | 
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|  | 44 |  | 
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|  | 45 | ///this btSimpleDynamicsWorld constructor creates dispatcher, broadphase pairCache and constraintSolver | 
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|  | 46 | btSimpleDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration); | 
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|  | 47 |  | 
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|  | 48 | virtual ~btSimpleDynamicsWorld(); | 
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|  | 49 |  | 
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|  | 50 | ///maxSubSteps/fixedTimeStep for interpolation is currently ignored for btSimpleDynamicsWorld, use btDiscreteDynamicsWorld instead | 
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|  | 51 | virtual int     stepSimulation( btScalar timeStep,int maxSubSteps=1, btScalar fixedTimeStep=btScalar(1.)/btScalar(60.)); | 
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|  | 52 |  | 
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|  | 53 | virtual void    setGravity(const btVector3& gravity); | 
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|  | 54 |  | 
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|  | 55 | virtual btVector3 getGravity () const; | 
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|  | 56 |  | 
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|  | 57 | virtual void    addRigidBody(btRigidBody* body); | 
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|  | 58 |  | 
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|  | 59 | virtual void    removeRigidBody(btRigidBody* body); | 
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|  | 60 |  | 
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|  | 61 | virtual void    updateAabbs(); | 
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|  | 62 |  | 
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| [2430] | 63 | virtual void    synchronizeMotionStates(); | 
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| [1963] | 64 |  | 
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|  | 65 | virtual void    setConstraintSolver(btConstraintSolver* solver); | 
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|  | 66 |  | 
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|  | 67 | virtual btConstraintSolver* getConstraintSolver(); | 
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|  | 68 |  | 
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|  | 69 | virtual btDynamicsWorldType     getWorldType() const | 
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|  | 70 | { | 
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|  | 71 | return BT_SIMPLE_DYNAMICS_WORLD; | 
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|  | 72 | } | 
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|  | 73 |  | 
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|  | 74 | virtual void    clearForces(); | 
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|  | 75 |  | 
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|  | 76 | }; | 
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|  | 77 |  | 
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|  | 78 | #endif //BT_SIMPLE_DYNAMICS_WORLD_H | 
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