| 1 | /* | 
|---|
| 2 | Bullet Continuous Collision Detection and Physics Library | 
|---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
|---|
| 4 |  | 
|---|
| 5 | This software is provided 'as-is', without any express or implied warranty. | 
|---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
|---|
| 7 | Permission is granted to anyone to use this software for any purpose, | 
|---|
| 8 | including commercial applications, and to alter it and redistribute it freely, | 
|---|
| 9 | subject to the following restrictions: | 
|---|
| 10 |  | 
|---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
|---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
|---|
| 13 | 3. This notice may not be removed or altered from any source distribution. | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #ifndef BT_SOLVER_BODY_H | 
|---|
| 17 | #define BT_SOLVER_BODY_H | 
|---|
| 18 |  | 
|---|
| 19 | class   btRigidBody; | 
|---|
| 20 | #include "LinearMath/btVector3.h" | 
|---|
| 21 | #include "LinearMath/btMatrix3x3.h" | 
|---|
| 22 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
|---|
| 23 | #include "LinearMath/btAlignedAllocator.h" | 
|---|
| 24 | #include "LinearMath/btTransformUtil.h" | 
|---|
| 25 |  | 
|---|
| 26 | ///Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision | 
|---|
| 27 | #ifdef BT_USE_SSE | 
|---|
| 28 | #define USE_SIMD 1 | 
|---|
| 29 | #endif // | 
|---|
| 30 |  | 
|---|
| 31 |  | 
|---|
| 32 | #ifdef USE_SIMD | 
|---|
| 33 |  | 
|---|
| 34 | struct  btSimdScalar | 
|---|
| 35 | { | 
|---|
| 36 | SIMD_FORCE_INLINE       btSimdScalar() | 
|---|
| 37 | { | 
|---|
| 38 |  | 
|---|
| 39 | } | 
|---|
| 40 |  | 
|---|
| 41 | SIMD_FORCE_INLINE       btSimdScalar(float      fl) | 
|---|
| 42 | :m_vec128 (_mm_set1_ps(fl)) | 
|---|
| 43 | { | 
|---|
| 44 | } | 
|---|
| 45 |  | 
|---|
| 46 | SIMD_FORCE_INLINE       btSimdScalar(__m128 v128) | 
|---|
| 47 | :m_vec128(v128) | 
|---|
| 48 | { | 
|---|
| 49 | } | 
|---|
| 50 | union | 
|---|
| 51 | { | 
|---|
| 52 | __m128          m_vec128; | 
|---|
| 53 | float           m_floats[4]; | 
|---|
| 54 | int                     m_ints[4]; | 
|---|
| 55 | btScalar        m_unusedPadding; | 
|---|
| 56 | }; | 
|---|
| 57 | SIMD_FORCE_INLINE       __m128  get128() | 
|---|
| 58 | { | 
|---|
| 59 | return m_vec128; | 
|---|
| 60 | } | 
|---|
| 61 |  | 
|---|
| 62 | SIMD_FORCE_INLINE       const __m128    get128() const | 
|---|
| 63 | { | 
|---|
| 64 | return m_vec128; | 
|---|
| 65 | } | 
|---|
| 66 |  | 
|---|
| 67 | SIMD_FORCE_INLINE       void    set128(__m128 v128) | 
|---|
| 68 | { | 
|---|
| 69 | m_vec128 = v128; | 
|---|
| 70 | } | 
|---|
| 71 |  | 
|---|
| 72 | SIMD_FORCE_INLINE       operator       __m128() | 
|---|
| 73 | { | 
|---|
| 74 | return m_vec128; | 
|---|
| 75 | } | 
|---|
| 76 | SIMD_FORCE_INLINE       operator const __m128() const | 
|---|
| 77 | { | 
|---|
| 78 | return m_vec128; | 
|---|
| 79 | } | 
|---|
| 80 |  | 
|---|
| 81 | SIMD_FORCE_INLINE       operator float() const | 
|---|
| 82 | { | 
|---|
| 83 | return m_floats[0]; | 
|---|
| 84 | } | 
|---|
| 85 |  | 
|---|
| 86 | }; | 
|---|
| 87 |  | 
|---|
| 88 | ///@brief Return the elementwise product of two btSimdScalar | 
|---|
| 89 | SIMD_FORCE_INLINE btSimdScalar | 
|---|
| 90 | operator*(const btSimdScalar& v1, const btSimdScalar& v2) | 
|---|
| 91 | { | 
|---|
| 92 | return btSimdScalar(_mm_mul_ps(v1.get128(),v2.get128())); | 
|---|
| 93 | } | 
|---|
| 94 |  | 
|---|
| 95 | ///@brief Return the elementwise product of two btSimdScalar | 
|---|
| 96 | SIMD_FORCE_INLINE btSimdScalar | 
|---|
| 97 | operator+(const btSimdScalar& v1, const btSimdScalar& v2) | 
|---|
| 98 | { | 
|---|
| 99 | return btSimdScalar(_mm_add_ps(v1.get128(),v2.get128())); | 
|---|
| 100 | } | 
|---|
| 101 |  | 
|---|
| 102 |  | 
|---|
| 103 | #else | 
|---|
| 104 | #define btSimdScalar btScalar | 
|---|
| 105 | #endif | 
|---|
| 106 |  | 
|---|
| 107 | ///The btSolverBody is an internal datastructure for the constraint solver. Only necessary data is packed to increase cache coherence/performance. | 
|---|
| 108 | ATTRIBUTE_ALIGNED16 (struct)    btSolverBody | 
|---|
| 109 | { | 
|---|
| 110 | BT_DECLARE_ALIGNED_ALLOCATOR(); | 
|---|
| 111 | btVector3               m_deltaLinearVelocity; | 
|---|
| 112 | btVector3               m_deltaAngularVelocity; | 
|---|
| 113 | btScalar                m_angularFactor; | 
|---|
| 114 | btScalar                m_invMass; | 
|---|
| 115 | btScalar                m_friction; | 
|---|
| 116 | btRigidBody*    m_originalBody; | 
|---|
| 117 | btVector3               m_pushVelocity; | 
|---|
| 118 | //btVector3             m_turnVelocity; | 
|---|
| 119 |  | 
|---|
| 120 |  | 
|---|
| 121 | SIMD_FORCE_INLINE void  getVelocityInLocalPointObsolete(const btVector3& rel_pos, btVector3& velocity ) const | 
|---|
| 122 | { | 
|---|
| 123 | if (m_originalBody) | 
|---|
| 124 | velocity = m_originalBody->getLinearVelocity()+m_deltaLinearVelocity + (m_originalBody->getAngularVelocity()+m_deltaAngularVelocity).cross(rel_pos); | 
|---|
| 125 | else | 
|---|
| 126 | velocity.setValue(0,0,0); | 
|---|
| 127 | } | 
|---|
| 128 |  | 
|---|
| 129 | SIMD_FORCE_INLINE void  getAngularVelocity(btVector3& angVel) const | 
|---|
| 130 | { | 
|---|
| 131 | if (m_originalBody) | 
|---|
| 132 | angVel = m_originalBody->getAngularVelocity()+m_deltaAngularVelocity; | 
|---|
| 133 | else | 
|---|
| 134 | angVel.setValue(0,0,0); | 
|---|
| 135 | } | 
|---|
| 136 |  | 
|---|
| 137 |  | 
|---|
| 138 | //Optimization for the iterative solver: avoid calculating constant terms involving inertia, normal, relative position | 
|---|
| 139 | SIMD_FORCE_INLINE void applyImpulse(const btVector3& linearComponent, const btVector3& angularComponent,const btScalar impulseMagnitude) | 
|---|
| 140 | { | 
|---|
| 141 | //if (m_invMass) | 
|---|
| 142 | { | 
|---|
| 143 | m_deltaLinearVelocity += linearComponent*impulseMagnitude; | 
|---|
| 144 | m_deltaAngularVelocity += angularComponent*(impulseMagnitude*m_angularFactor); | 
|---|
| 145 | } | 
|---|
| 146 | } | 
|---|
| 147 |  | 
|---|
| 148 |  | 
|---|
| 149 | /* | 
|---|
| 150 |  | 
|---|
| 151 | void    writebackVelocity() | 
|---|
| 152 | { | 
|---|
| 153 | if (m_invMass) | 
|---|
| 154 | { | 
|---|
| 155 | m_originalBody->setLinearVelocity(m_originalBody->getLinearVelocity()+ m_deltaLinearVelocity); | 
|---|
| 156 | m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); | 
|---|
| 157 |  | 
|---|
| 158 | //m_originalBody->setCompanionId(-1); | 
|---|
| 159 | } | 
|---|
| 160 | } | 
|---|
| 161 | */ | 
|---|
| 162 |  | 
|---|
| 163 | void    writebackVelocity(btScalar timeStep=0) | 
|---|
| 164 | { | 
|---|
| 165 | if (m_invMass) | 
|---|
| 166 | { | 
|---|
| 167 | m_originalBody->setLinearVelocity(m_originalBody->getLinearVelocity()+m_deltaLinearVelocity); | 
|---|
| 168 | m_originalBody->setAngularVelocity(m_originalBody->getAngularVelocity()+m_deltaAngularVelocity); | 
|---|
| 169 | //m_originalBody->setCompanionId(-1); | 
|---|
| 170 | } | 
|---|
| 171 | } | 
|---|
| 172 |  | 
|---|
| 173 |  | 
|---|
| 174 |  | 
|---|
| 175 | }; | 
|---|
| 176 |  | 
|---|
| 177 | #endif //BT_SOLVER_BODY_H | 
|---|
| 178 |  | 
|---|
| 179 |  | 
|---|