| 1 | /* | 
|---|
| 2 | Bullet Continuous Collision Detection and Physics Library | 
|---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
|---|
| 4 |  | 
|---|
| 5 | This software is provided 'as-is', without any express or implied warranty. | 
|---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
|---|
| 7 | Permission is granted to anyone to use this software for any purpose, | 
|---|
| 8 | including commercial applications, and to alter it and redistribute it freely, | 
|---|
| 9 | subject to the following restrictions: | 
|---|
| 10 |  | 
|---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
|---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
|---|
| 13 | 3. This notice may not be removed or altered from any source distribution. | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #ifndef BT_CONTACT_CONSTRAINT_H | 
|---|
| 17 | #define BT_CONTACT_CONSTRAINT_H | 
|---|
| 18 |  | 
|---|
| 19 | #include "LinearMath/btVector3.h" | 
|---|
| 20 | #include "btJacobianEntry.h" | 
|---|
| 21 | #include "btTypedConstraint.h" | 
|---|
| 22 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" | 
|---|
| 23 |  | 
|---|
| 24 | ///btContactConstraint can be automatically created to solve contact constraints using the unified btTypedConstraint interface | 
|---|
| 25 | ATTRIBUTE_ALIGNED16(class) btContactConstraint : public btTypedConstraint | 
|---|
| 26 | { | 
|---|
| 27 | protected: | 
|---|
| 28 |  | 
|---|
| 29 | btPersistentManifold m_contactManifold; | 
|---|
| 30 |  | 
|---|
| 31 | public: | 
|---|
| 32 |  | 
|---|
| 33 |  | 
|---|
| 34 | btContactConstraint(btPersistentManifold* contactManifold,btRigidBody& rbA,btRigidBody& rbB); | 
|---|
| 35 |  | 
|---|
| 36 | void    setContactManifold(btPersistentManifold* contactManifold); | 
|---|
| 37 |  | 
|---|
| 38 | btPersistentManifold* getContactManifold() | 
|---|
| 39 | { | 
|---|
| 40 | return &m_contactManifold; | 
|---|
| 41 | } | 
|---|
| 42 |  | 
|---|
| 43 | const btPersistentManifold* getContactManifold() const | 
|---|
| 44 | { | 
|---|
| 45 | return &m_contactManifold; | 
|---|
| 46 | } | 
|---|
| 47 |  | 
|---|
| 48 | virtual ~btContactConstraint(); | 
|---|
| 49 |  | 
|---|
| 50 | virtual void getInfo1 (btConstraintInfo1* info); | 
|---|
| 51 |  | 
|---|
| 52 | virtual void getInfo2 (btConstraintInfo2* info); | 
|---|
| 53 |  | 
|---|
| 54 | ///obsolete methods | 
|---|
| 55 | virtual void    buildJacobian(); | 
|---|
| 56 |  | 
|---|
| 57 |  | 
|---|
| 58 | }; | 
|---|
| 59 |  | 
|---|
| 60 | ///very basic collision resolution without friction | 
|---|
| 61 | btScalar resolveSingleCollision(btRigidBody* body1, class btCollisionObject* colObj2, const btVector3& contactPositionWorld,const btVector3& contactNormalOnB, const struct btContactSolverInfo& solverInfo,btScalar distance); | 
|---|
| 62 |  | 
|---|
| 63 |  | 
|---|
| 64 | ///resolveSingleBilateral is an obsolete methods used for vehicle friction between two dynamic objects | 
|---|
| 65 | void resolveSingleBilateral(btRigidBody& body1, const btVector3& pos1, | 
|---|
| 66 | btRigidBody& body2, const btVector3& pos2, | 
|---|
| 67 | btScalar distance, const btVector3& normal,btScalar& impulse ,btScalar timeStep); | 
|---|
| 68 |  | 
|---|
| 69 |  | 
|---|
| 70 |  | 
|---|
| 71 | #endif //BT_CONTACT_CONSTRAINT_H | 
|---|