| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 |  | 
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| 17 | #include "btContactConstraint.h" | 
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| 18 | #include "BulletDynamics/Dynamics/btRigidBody.h" | 
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| 19 | #include "LinearMath/btVector3.h" | 
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| 20 | #include "btJacobianEntry.h" | 
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| 21 | #include "btContactSolverInfo.h" | 
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| 22 | #include "LinearMath/btMinMax.h" | 
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| 23 | #include "BulletCollision/NarrowPhaseCollision/btManifoldPoint.h" | 
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| 24 |  | 
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| 25 | #define ASSERT2 btAssert | 
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| 26 |  | 
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| 27 | #define USE_INTERNAL_APPLY_IMPULSE 1 | 
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| 28 |  | 
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| 29 |  | 
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| 30 | //bilateral constraint between two dynamic objects | 
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| 31 | void resolveSingleBilateral(btRigidBody& body1, const btVector3& pos1, | 
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| 32 |                       btRigidBody& body2, const btVector3& pos2, | 
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| 33 |                       btScalar distance, const btVector3& normal,btScalar& impulse ,btScalar timeStep) | 
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| 34 | { | 
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| 35 |         (void)timeStep; | 
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| 36 |         (void)distance; | 
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| 37 |  | 
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| 38 |  | 
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| 39 |         btScalar normalLenSqr = normal.length2(); | 
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| 40 |         ASSERT2(btFabs(normalLenSqr) < btScalar(1.1)); | 
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| 41 |         if (normalLenSqr > btScalar(1.1)) | 
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| 42 |         { | 
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| 43 |                 impulse = btScalar(0.); | 
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| 44 |                 return; | 
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| 45 |         } | 
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| 46 |         btVector3 rel_pos1 = pos1 - body1.getCenterOfMassPosition();  | 
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| 47 |         btVector3 rel_pos2 = pos2 - body2.getCenterOfMassPosition(); | 
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| 48 |         //this jacobian entry could be re-used for all iterations | 
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| 49 |          | 
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| 50 |         btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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| 51 |         btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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| 52 |         btVector3 vel = vel1 - vel2; | 
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| 53 |          | 
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| 54 |  | 
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| 55 |            btJacobianEntry jac(body1.getCenterOfMassTransform().getBasis().transpose(), | 
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| 56 |                 body2.getCenterOfMassTransform().getBasis().transpose(), | 
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| 57 |                 rel_pos1,rel_pos2,normal,body1.getInvInertiaDiagLocal(),body1.getInvMass(), | 
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| 58 |                 body2.getInvInertiaDiagLocal(),body2.getInvMass()); | 
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| 59 |  | 
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| 60 |         btScalar jacDiagAB = jac.getDiagonal(); | 
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| 61 |         btScalar jacDiagABInv = btScalar(1.) / jacDiagAB; | 
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| 62 |          | 
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| 63 |           btScalar rel_vel = jac.getRelativeVelocity( | 
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| 64 |                 body1.getLinearVelocity(), | 
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| 65 |                 body1.getCenterOfMassTransform().getBasis().transpose() * body1.getAngularVelocity(), | 
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| 66 |                 body2.getLinearVelocity(), | 
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| 67 |                 body2.getCenterOfMassTransform().getBasis().transpose() * body2.getAngularVelocity());  | 
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| 68 |         btScalar a; | 
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| 69 |         a=jacDiagABInv; | 
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| 70 |  | 
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| 71 |  | 
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| 72 |         rel_vel = normal.dot(vel); | 
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| 73 |          | 
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| 74 |         //todo: move this into proper structure | 
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| 75 |         btScalar contactDamping = btScalar(0.2); | 
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| 76 |  | 
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| 77 | #ifdef ONLY_USE_LINEAR_MASS | 
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| 78 |         btScalar massTerm = btScalar(1.) / (body1.getInvMass() + body2.getInvMass()); | 
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| 79 |         impulse = - contactDamping * rel_vel * massTerm; | 
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| 80 | #else    | 
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| 81 |         btScalar velocityImpulse = -contactDamping * rel_vel * jacDiagABInv; | 
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| 82 |         impulse = velocityImpulse; | 
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| 83 | #endif | 
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| 84 | } | 
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| 85 |  | 
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| 86 |  | 
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| 87 |  | 
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| 88 | //response  between two dynamic objects with friction | 
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| 89 | btScalar resolveSingleCollision( | 
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| 90 |         btRigidBody& body1, | 
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| 91 |         btRigidBody& body2, | 
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| 92 |         btManifoldPoint& contactPoint, | 
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| 93 |         const btContactSolverInfo& solverInfo) | 
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| 94 | { | 
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| 95 |  | 
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| 96 |         const btVector3& pos1_ = contactPoint.getPositionWorldOnA(); | 
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| 97 |         const btVector3& pos2_ = contactPoint.getPositionWorldOnB(); | 
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| 98 |         const btVector3& normal = contactPoint.m_normalWorldOnB; | 
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| 99 |  | 
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| 100 |         //constant over all iterations | 
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| 101 |         btVector3 rel_pos1 = pos1_ - body1.getCenterOfMassPosition();  | 
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| 102 |         btVector3 rel_pos2 = pos2_ - body2.getCenterOfMassPosition(); | 
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| 103 |          | 
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| 104 |         btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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| 105 |         btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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| 106 |         btVector3 vel = vel1 - vel2; | 
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| 107 |         btScalar rel_vel; | 
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| 108 |         rel_vel = normal.dot(vel); | 
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| 109 |          | 
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| 110 |         btScalar Kfps = btScalar(1.) / solverInfo.m_timeStep ; | 
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| 111 |  | 
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| 112 |         // btScalar damping = solverInfo.m_damping ; | 
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| 113 |         btScalar Kerp = solverInfo.m_erp; | 
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| 114 |         btScalar Kcor = Kerp *Kfps; | 
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| 115 |  | 
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| 116 |         btConstraintPersistentData* cpd = (btConstraintPersistentData*) contactPoint.m_userPersistentData; | 
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| 117 |         btAssert(cpd); | 
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| 118 |         btScalar distance = cpd->m_penetration; | 
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| 119 |         btScalar positionalError = Kcor *-distance; | 
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| 120 |         btScalar velocityError = cpd->m_restitution - rel_vel;// * damping; | 
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| 121 |  | 
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| 122 |         btScalar penetrationImpulse = positionalError * cpd->m_jacDiagABInv; | 
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| 123 |  | 
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| 124 |         btScalar        velocityImpulse = velocityError * cpd->m_jacDiagABInv; | 
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| 125 |  | 
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| 126 |         btScalar normalImpulse = penetrationImpulse+velocityImpulse; | 
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| 127 |          | 
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| 128 |         // See Erin Catto's GDC 2006 paper: Clamp the accumulated impulse | 
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| 129 |         btScalar oldNormalImpulse = cpd->m_appliedImpulse; | 
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| 130 |         btScalar sum = oldNormalImpulse + normalImpulse; | 
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| 131 |         cpd->m_appliedImpulse = btScalar(0.) > sum ? btScalar(0.): sum; | 
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| 132 |  | 
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| 133 |         normalImpulse = cpd->m_appliedImpulse - oldNormalImpulse; | 
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| 134 |  | 
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| 135 | #ifdef USE_INTERNAL_APPLY_IMPULSE | 
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| 136 |         if (body1.getInvMass()) | 
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| 137 |         { | 
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| 138 |                 body1.internalApplyImpulse(contactPoint.m_normalWorldOnB*body1.getInvMass(),cpd->m_angularComponentA,normalImpulse); | 
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| 139 |         } | 
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| 140 |         if (body2.getInvMass()) | 
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| 141 |         { | 
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| 142 |                 body2.internalApplyImpulse(contactPoint.m_normalWorldOnB*body2.getInvMass(),cpd->m_angularComponentB,-normalImpulse); | 
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| 143 |         } | 
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| 144 | #else //USE_INTERNAL_APPLY_IMPULSE | 
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| 145 |         body1.applyImpulse(normal*(normalImpulse), rel_pos1); | 
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| 146 |         body2.applyImpulse(-normal*(normalImpulse), rel_pos2); | 
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| 147 | #endif //USE_INTERNAL_APPLY_IMPULSE | 
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| 148 |  | 
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| 149 |         return normalImpulse; | 
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| 150 | } | 
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| 151 |  | 
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| 152 |  | 
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| 153 | btScalar resolveSingleFriction( | 
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| 154 |         btRigidBody& body1, | 
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| 155 |         btRigidBody& body2, | 
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| 156 |         btManifoldPoint& contactPoint, | 
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| 157 |         const btContactSolverInfo& solverInfo) | 
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| 158 | { | 
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| 159 |  | 
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| 160 |         (void)solverInfo; | 
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| 161 |  | 
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| 162 |         const btVector3& pos1 = contactPoint.getPositionWorldOnA(); | 
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| 163 |         const btVector3& pos2 = contactPoint.getPositionWorldOnB(); | 
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| 164 |  | 
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| 165 |         btVector3 rel_pos1 = pos1 - body1.getCenterOfMassPosition();  | 
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| 166 |         btVector3 rel_pos2 = pos2 - body2.getCenterOfMassPosition(); | 
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| 167 |          | 
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| 168 |         btConstraintPersistentData* cpd = (btConstraintPersistentData*) contactPoint.m_userPersistentData; | 
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| 169 |         btAssert(cpd); | 
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| 170 |  | 
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| 171 |         btScalar combinedFriction = cpd->m_friction; | 
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| 172 |          | 
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| 173 |         btScalar limit = cpd->m_appliedImpulse * combinedFriction; | 
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| 174 |          | 
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| 175 |         if (cpd->m_appliedImpulse>btScalar(0.)) | 
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| 176 |         //friction | 
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| 177 |         { | 
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| 178 |                 //apply friction in the 2 tangential directions | 
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| 179 |                  | 
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| 180 |                 // 1st tangent | 
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| 181 |                 btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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| 182 |                 btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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| 183 |                 btVector3 vel = vel1 - vel2; | 
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| 184 |          | 
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| 185 |                 btScalar j1,j2; | 
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| 186 |  | 
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| 187 |                 { | 
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| 188 |                                  | 
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| 189 |                         btScalar vrel = cpd->m_frictionWorldTangential0.dot(vel); | 
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| 190 |  | 
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| 191 |                         // calculate j that moves us to zero relative velocity | 
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| 192 |                         j1 = -vrel * cpd->m_jacDiagABInvTangent0; | 
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| 193 |                         btScalar oldTangentImpulse = cpd->m_accumulatedTangentImpulse0; | 
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| 194 |                         cpd->m_accumulatedTangentImpulse0 = oldTangentImpulse + j1; | 
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| 195 |                         btSetMin(cpd->m_accumulatedTangentImpulse0, limit); | 
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| 196 |                         btSetMax(cpd->m_accumulatedTangentImpulse0, -limit); | 
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| 197 |                         j1 = cpd->m_accumulatedTangentImpulse0 - oldTangentImpulse; | 
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| 198 |  | 
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| 199 |                 } | 
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| 200 |                 { | 
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| 201 |                         // 2nd tangent | 
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| 202 |  | 
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| 203 |                         btScalar vrel = cpd->m_frictionWorldTangential1.dot(vel); | 
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| 204 |                          | 
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| 205 |                         // calculate j that moves us to zero relative velocity | 
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| 206 |                         j2 = -vrel * cpd->m_jacDiagABInvTangent1; | 
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| 207 |                         btScalar oldTangentImpulse = cpd->m_accumulatedTangentImpulse1; | 
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| 208 |                         cpd->m_accumulatedTangentImpulse1 = oldTangentImpulse + j2; | 
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| 209 |                         btSetMin(cpd->m_accumulatedTangentImpulse1, limit); | 
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| 210 |                         btSetMax(cpd->m_accumulatedTangentImpulse1, -limit); | 
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| 211 |                         j2 = cpd->m_accumulatedTangentImpulse1 - oldTangentImpulse; | 
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| 212 |                 } | 
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| 213 |  | 
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| 214 | #ifdef USE_INTERNAL_APPLY_IMPULSE | 
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| 215 |         if (body1.getInvMass()) | 
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| 216 |         { | 
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| 217 |                 body1.internalApplyImpulse(cpd->m_frictionWorldTangential0*body1.getInvMass(),cpd->m_frictionAngularComponent0A,j1); | 
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| 218 |                 body1.internalApplyImpulse(cpd->m_frictionWorldTangential1*body1.getInvMass(),cpd->m_frictionAngularComponent1A,j2); | 
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| 219 |         } | 
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| 220 |         if (body2.getInvMass()) | 
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| 221 |         { | 
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| 222 |                 body2.internalApplyImpulse(cpd->m_frictionWorldTangential0*body2.getInvMass(),cpd->m_frictionAngularComponent0B,-j1); | 
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| 223 |                 body2.internalApplyImpulse(cpd->m_frictionWorldTangential1*body2.getInvMass(),cpd->m_frictionAngularComponent1B,-j2);    | 
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| 224 |         } | 
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| 225 | #else //USE_INTERNAL_APPLY_IMPULSE | 
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| 226 |         body1.applyImpulse((j1 * cpd->m_frictionWorldTangential0)+(j2 * cpd->m_frictionWorldTangential1), rel_pos1); | 
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| 227 |         body2.applyImpulse((j1 * -cpd->m_frictionWorldTangential0)+(j2 * -cpd->m_frictionWorldTangential1), rel_pos2); | 
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| 228 | #endif //USE_INTERNAL_APPLY_IMPULSE | 
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| 229 |  | 
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| 230 |  | 
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| 231 |         }  | 
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| 232 |         return cpd->m_appliedImpulse; | 
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| 233 | } | 
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| 234 |  | 
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| 235 |  | 
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| 236 | btScalar resolveSingleFrictionOriginal( | 
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| 237 |         btRigidBody& body1, | 
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| 238 |         btRigidBody& body2, | 
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| 239 |         btManifoldPoint& contactPoint, | 
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| 240 |         const btContactSolverInfo& solverInfo); | 
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| 241 |  | 
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| 242 | btScalar resolveSingleFrictionOriginal( | 
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| 243 |         btRigidBody& body1, | 
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| 244 |         btRigidBody& body2, | 
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| 245 |         btManifoldPoint& contactPoint, | 
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| 246 |         const btContactSolverInfo& solverInfo) | 
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| 247 | { | 
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| 248 |  | 
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| 249 |         (void)solverInfo; | 
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| 250 |  | 
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| 251 |         const btVector3& pos1 = contactPoint.getPositionWorldOnA(); | 
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| 252 |         const btVector3& pos2 = contactPoint.getPositionWorldOnB(); | 
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| 253 |  | 
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| 254 |         btVector3 rel_pos1 = pos1 - body1.getCenterOfMassPosition();  | 
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| 255 |         btVector3 rel_pos2 = pos2 - body2.getCenterOfMassPosition(); | 
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| 256 |          | 
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| 257 |         btConstraintPersistentData* cpd = (btConstraintPersistentData*) contactPoint.m_userPersistentData; | 
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| 258 |         btAssert(cpd); | 
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| 259 |  | 
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| 260 |         btScalar combinedFriction = cpd->m_friction; | 
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| 261 |          | 
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| 262 |         btScalar limit = cpd->m_appliedImpulse * combinedFriction; | 
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| 263 |         //if (contactPoint.m_appliedImpulse>btScalar(0.)) | 
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| 264 |         //friction | 
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| 265 |         { | 
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| 266 |                 //apply friction in the 2 tangential directions | 
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| 267 |                  | 
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| 268 |                 { | 
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| 269 |                         // 1st tangent | 
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| 270 |                         btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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| 271 |                         btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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| 272 |                         btVector3 vel = vel1 - vel2; | 
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| 273 |                          | 
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| 274 |                         btScalar vrel = cpd->m_frictionWorldTangential0.dot(vel); | 
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| 275 |  | 
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| 276 |                         // calculate j that moves us to zero relative velocity | 
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| 277 |                         btScalar j = -vrel * cpd->m_jacDiagABInvTangent0; | 
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| 278 |                         btScalar total = cpd->m_accumulatedTangentImpulse0 + j; | 
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| 279 |                         btSetMin(total, limit); | 
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| 280 |                         btSetMax(total, -limit); | 
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| 281 |                         j = total - cpd->m_accumulatedTangentImpulse0; | 
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| 282 |                         cpd->m_accumulatedTangentImpulse0 = total; | 
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| 283 |                         body1.applyImpulse(j * cpd->m_frictionWorldTangential0, rel_pos1); | 
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| 284 |                         body2.applyImpulse(j * -cpd->m_frictionWorldTangential0, rel_pos2); | 
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| 285 |                 } | 
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| 286 |  | 
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| 287 |                                  | 
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| 288 |                 { | 
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| 289 |                         // 2nd tangent | 
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| 290 |                         btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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| 291 |                         btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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| 292 |                         btVector3 vel = vel1 - vel2; | 
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| 293 |  | 
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| 294 |                         btScalar vrel = cpd->m_frictionWorldTangential1.dot(vel); | 
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| 295 |                          | 
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| 296 |                         // calculate j that moves us to zero relative velocity | 
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| 297 |                         btScalar j = -vrel * cpd->m_jacDiagABInvTangent1; | 
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| 298 |                         btScalar total = cpd->m_accumulatedTangentImpulse1 + j; | 
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| 299 |                         btSetMin(total, limit); | 
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| 300 |                         btSetMax(total, -limit); | 
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| 301 |                         j = total - cpd->m_accumulatedTangentImpulse1; | 
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| 302 |                         cpd->m_accumulatedTangentImpulse1 = total; | 
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| 303 |                         body1.applyImpulse(j * cpd->m_frictionWorldTangential1, rel_pos1); | 
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| 304 |                         body2.applyImpulse(j * -cpd->m_frictionWorldTangential1, rel_pos2); | 
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| 305 |                 } | 
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| 306 |         }  | 
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| 307 |         return cpd->m_appliedImpulse; | 
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| 308 | } | 
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| 309 |  | 
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| 310 |  | 
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| 311 | //velocity + friction | 
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| 312 | //response  between two dynamic objects with friction | 
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| 313 | btScalar resolveSingleCollisionCombined( | 
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| 314 |         btRigidBody& body1, | 
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| 315 |         btRigidBody& body2, | 
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| 316 |         btManifoldPoint& contactPoint, | 
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| 317 |         const btContactSolverInfo& solverInfo) | 
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| 318 | { | 
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| 319 |  | 
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| 320 |         const btVector3& pos1 = contactPoint.getPositionWorldOnA(); | 
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| 321 |         const btVector3& pos2 = contactPoint.getPositionWorldOnB(); | 
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| 322 |         const btVector3& normal = contactPoint.m_normalWorldOnB; | 
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| 323 |  | 
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| 324 |         btVector3 rel_pos1 = pos1 - body1.getCenterOfMassPosition();  | 
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| 325 |         btVector3 rel_pos2 = pos2 - body2.getCenterOfMassPosition(); | 
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| 326 |          | 
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| 327 |         btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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| 328 |         btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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| 329 |         btVector3 vel = vel1 - vel2; | 
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| 330 |         btScalar rel_vel; | 
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| 331 |         rel_vel = normal.dot(vel); | 
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| 332 |          | 
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| 333 |         btScalar Kfps = btScalar(1.) / solverInfo.m_timeStep ; | 
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| 334 |  | 
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| 335 |         //btScalar damping = solverInfo.m_damping ; | 
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| 336 |         btScalar Kerp = solverInfo.m_erp; | 
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| 337 |         btScalar Kcor = Kerp *Kfps; | 
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| 338 |  | 
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| 339 |         btConstraintPersistentData* cpd = (btConstraintPersistentData*) contactPoint.m_userPersistentData; | 
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| 340 |         btAssert(cpd); | 
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| 341 |         btScalar distance = cpd->m_penetration; | 
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| 342 |         btScalar positionalError = Kcor *-distance; | 
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| 343 |         btScalar velocityError = cpd->m_restitution - rel_vel;// * damping; | 
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| 344 |  | 
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| 345 |         btScalar penetrationImpulse = positionalError * cpd->m_jacDiagABInv; | 
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| 346 |  | 
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| 347 |         btScalar        velocityImpulse = velocityError * cpd->m_jacDiagABInv; | 
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| 348 |  | 
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| 349 |         btScalar normalImpulse = penetrationImpulse+velocityImpulse; | 
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| 350 |          | 
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| 351 |         // See Erin Catto's GDC 2006 paper: Clamp the accumulated impulse | 
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| 352 |         btScalar oldNormalImpulse = cpd->m_appliedImpulse; | 
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| 353 |         btScalar sum = oldNormalImpulse + normalImpulse; | 
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| 354 |         cpd->m_appliedImpulse = btScalar(0.) > sum ? btScalar(0.): sum; | 
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| 355 |  | 
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| 356 |         normalImpulse = cpd->m_appliedImpulse - oldNormalImpulse; | 
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| 357 |  | 
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| 358 |  | 
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| 359 | #ifdef USE_INTERNAL_APPLY_IMPULSE | 
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| 360 |         if (body1.getInvMass()) | 
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| 361 |         { | 
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| 362 |                 body1.internalApplyImpulse(contactPoint.m_normalWorldOnB*body1.getInvMass(),cpd->m_angularComponentA,normalImpulse); | 
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| 363 |         } | 
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| 364 |         if (body2.getInvMass()) | 
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| 365 |         { | 
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| 366 |                 body2.internalApplyImpulse(contactPoint.m_normalWorldOnB*body2.getInvMass(),cpd->m_angularComponentB,-normalImpulse); | 
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| 367 |         } | 
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| 368 | #else //USE_INTERNAL_APPLY_IMPULSE | 
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| 369 |         body1.applyImpulse(normal*(normalImpulse), rel_pos1); | 
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| 370 |         body2.applyImpulse(-normal*(normalImpulse), rel_pos2); | 
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| 371 | #endif //USE_INTERNAL_APPLY_IMPULSE | 
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| 372 |  | 
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| 373 |         { | 
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| 374 |                 //friction | 
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| 375 |                 btVector3 vel1 = body1.getVelocityInLocalPoint(rel_pos1); | 
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| 376 |                 btVector3 vel2 = body2.getVelocityInLocalPoint(rel_pos2); | 
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| 377 |                 btVector3 vel = vel1 - vel2; | 
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| 378 |            | 
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| 379 |                 rel_vel = normal.dot(vel); | 
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| 380 |  | 
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| 381 |  | 
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| 382 |                 btVector3 lat_vel = vel - normal * rel_vel; | 
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| 383 |                 btScalar lat_rel_vel = lat_vel.length(); | 
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| 384 |  | 
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| 385 |                 btScalar combinedFriction = cpd->m_friction; | 
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| 386 |  | 
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| 387 |                 if (cpd->m_appliedImpulse > 0) | 
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| 388 |                 if (lat_rel_vel > SIMD_EPSILON) | 
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| 389 |                 { | 
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| 390 |                         lat_vel /= lat_rel_vel; | 
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| 391 |                         btVector3 temp1 = body1.getInvInertiaTensorWorld() * rel_pos1.cross(lat_vel); | 
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| 392 |                         btVector3 temp2 = body2.getInvInertiaTensorWorld() * rel_pos2.cross(lat_vel); | 
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| 393 |                         btScalar friction_impulse = lat_rel_vel / | 
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| 394 |                                 (body1.getInvMass() + body2.getInvMass() + lat_vel.dot(temp1.cross(rel_pos1) + temp2.cross(rel_pos2))); | 
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| 395 |                         btScalar normal_impulse = cpd->m_appliedImpulse * combinedFriction; | 
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| 396 |  | 
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| 397 |                         btSetMin(friction_impulse, normal_impulse); | 
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| 398 |                         btSetMax(friction_impulse, -normal_impulse); | 
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| 399 |                         body1.applyImpulse(lat_vel * -friction_impulse, rel_pos1); | 
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| 400 |                         body2.applyImpulse(lat_vel * friction_impulse, rel_pos2); | 
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| 401 |                 } | 
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| 402 |         } | 
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| 403 |  | 
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| 404 |  | 
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| 405 |  | 
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| 406 |         return normalImpulse; | 
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| 407 | } | 
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| 408 |  | 
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| 409 | btScalar resolveSingleFrictionEmpty( | 
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| 410 |         btRigidBody& body1, | 
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| 411 |         btRigidBody& body2, | 
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| 412 |         btManifoldPoint& contactPoint, | 
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| 413 |         const btContactSolverInfo& solverInfo); | 
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| 414 |  | 
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| 415 | btScalar resolveSingleFrictionEmpty( | 
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| 416 |         btRigidBody& body1, | 
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| 417 |         btRigidBody& body2, | 
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| 418 |         btManifoldPoint& contactPoint, | 
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| 419 |         const btContactSolverInfo& solverInfo) | 
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| 420 | { | 
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| 421 |         (void)contactPoint; | 
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| 422 |         (void)body1; | 
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| 423 |         (void)body2; | 
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| 424 |         (void)solverInfo; | 
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| 425 |  | 
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| 426 |  | 
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| 427 |         return btScalar(0.); | 
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| 428 | } | 
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| 429 |  | 
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