| 1 | /* | 
|---|
| 2 | Bullet Continuous Collision Detection and Physics Library | 
|---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
|---|
| 4 |  | 
|---|
| 5 | This software is provided 'as-is', without any express or implied warranty. | 
|---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
|---|
| 7 | Permission is granted to anyone to use this software for any purpose, | 
|---|
| 8 | including commercial applications, and to alter it and redistribute it freely, | 
|---|
| 9 | subject to the following restrictions: | 
|---|
| 10 |  | 
|---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
|---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
|---|
| 13 | 3. This notice may not be removed or altered from any source distribution. | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #ifndef POINT_COLLECTOR_H | 
|---|
| 17 | #define POINT_COLLECTOR_H | 
|---|
| 18 |  | 
|---|
| 19 | #include "btDiscreteCollisionDetectorInterface.h" | 
|---|
| 20 |  | 
|---|
| 21 |  | 
|---|
| 22 |  | 
|---|
| 23 | struct btPointCollector : public btDiscreteCollisionDetectorInterface::Result | 
|---|
| 24 | { | 
|---|
| 25 |  | 
|---|
| 26 |  | 
|---|
| 27 | btVector3 m_normalOnBInWorld; | 
|---|
| 28 | btVector3 m_pointInWorld; | 
|---|
| 29 | btScalar        m_distance;//negative means penetration | 
|---|
| 30 |  | 
|---|
| 31 | bool    m_hasResult; | 
|---|
| 32 |  | 
|---|
| 33 | btPointCollector () | 
|---|
| 34 | : m_distance(btScalar(1e30)),m_hasResult(false) | 
|---|
| 35 | { | 
|---|
| 36 | } | 
|---|
| 37 |  | 
|---|
| 38 | virtual void setShapeIdentifiers(int partId0,int index0,        int partId1,int index1) | 
|---|
| 39 | { | 
|---|
| 40 | (void)partId0; | 
|---|
| 41 | (void)index0; | 
|---|
| 42 | (void)partId1; | 
|---|
| 43 | (void)index1; | 
|---|
| 44 | //?? | 
|---|
| 45 | } | 
|---|
| 46 |  | 
|---|
| 47 | virtual void addContactPoint(const btVector3& normalOnBInWorld,const btVector3& pointInWorld,btScalar depth) | 
|---|
| 48 | { | 
|---|
| 49 | if (depth< m_distance) | 
|---|
| 50 | { | 
|---|
| 51 | m_hasResult = true; | 
|---|
| 52 | m_normalOnBInWorld = normalOnBInWorld; | 
|---|
| 53 | m_pointInWorld = pointInWorld; | 
|---|
| 54 | //negative means penetration | 
|---|
| 55 | m_distance = depth; | 
|---|
| 56 | } | 
|---|
| 57 | } | 
|---|
| 58 | }; | 
|---|
| 59 |  | 
|---|
| 60 | #endif //POINT_COLLECTOR_H | 
|---|
| 61 |  | 
|---|