| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #ifndef PERSISTENT_MANIFOLD_H | 
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 | 17 | #define PERSISTENT_MANIFOLD_H | 
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 | 18 |  | 
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 | 19 |  | 
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 | 20 | #include "LinearMath/btVector3.h" | 
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 | 21 | #include "LinearMath/btTransform.h" | 
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 | 22 | #include "btManifoldPoint.h" | 
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 | 23 | #include "LinearMath/btAlignedAllocator.h" | 
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 | 24 |  | 
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 | 25 | struct btCollisionResult; | 
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 | 26 |  | 
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| [2430] | 27 | ///maximum contact breaking and merging threshold | 
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| [1963] | 28 | extern btScalar gContactBreakingThreshold; | 
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 | 29 |  | 
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 | 30 | typedef bool (*ContactDestroyedCallback)(void* userPersistentData); | 
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 | 31 | typedef bool (*ContactProcessedCallback)(btManifoldPoint& cp,void* body0,void* body1); | 
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 | 32 | extern ContactDestroyedCallback gContactDestroyedCallback; | 
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 | 33 |  | 
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 | 34 |  | 
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 | 35 |  | 
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 | 36 |  | 
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 | 37 | #define MANIFOLD_CACHE_SIZE 4 | 
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 | 38 |  | 
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 | 39 | ///btPersistentManifold is a contact point cache, it stays persistent as long as objects are overlapping in the broadphase. | 
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 | 40 | ///Those contact points are created by the collision narrow phase. | 
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 | 41 | ///The cache can be empty, or hold 1,2,3 or 4 points. Some collision algorithms (GJK) might only add one point at a time. | 
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 | 42 | ///updates/refreshes old contact points, and throw them away if necessary (distance becomes too large) | 
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 | 43 | ///reduces the cache to 4 points, when more then 4 points are added, using following rules: | 
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 | 44 | ///the contact point with deepest penetration is always kept, and it tries to maximuze the area covered by the points | 
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 | 45 | ///note that some pairs of objects might have more then one contact manifold. | 
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 | 46 | ATTRIBUTE_ALIGNED16( class) btPersistentManifold  | 
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 | 47 | { | 
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 | 48 |  | 
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 | 49 |         btManifoldPoint m_pointCache[MANIFOLD_CACHE_SIZE]; | 
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 | 50 |  | 
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 | 51 |         /// this two body pointers can point to the physics rigidbody class. | 
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 | 52 |         /// void* will allow any rigidbody class | 
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 | 53 |         void* m_body0; | 
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 | 54 |         void* m_body1; | 
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 | 55 |         int     m_cachedPoints; | 
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 | 56 |  | 
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| [2430] | 57 |         btScalar        m_contactBreakingThreshold; | 
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| [2882] | 58 |         btScalar        m_contactProcessingThreshold; | 
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| [2430] | 59 |  | 
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| [1963] | 60 |          | 
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 | 61 |         /// sort cached points so most isolated points come first | 
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 | 62 |         int     sortCachedPoints(const btManifoldPoint& pt); | 
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 | 63 |  | 
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 | 64 |         int             findContactPoint(const btManifoldPoint* unUsed, int numUnused,const btManifoldPoint& pt); | 
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 | 65 |  | 
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 | 66 | public: | 
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 | 67 |  | 
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 | 68 |         BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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 | 69 |  | 
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 | 70 |         int m_index1a; | 
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 | 71 |  | 
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 | 72 |         btPersistentManifold(); | 
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 | 73 |  | 
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| [2882] | 74 |         btPersistentManifold(void* body0,void* body1,int , btScalar contactBreakingThreshold,btScalar contactProcessingThreshold) | 
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| [2430] | 75 |                 : m_body0(body0),m_body1(body1),m_cachedPoints(0), | 
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| [2882] | 76 |                 m_contactBreakingThreshold(contactBreakingThreshold), | 
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 | 77 |                 m_contactProcessingThreshold(contactProcessingThreshold) | 
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| [1963] | 78 |         { | 
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| [2430] | 79 |                  | 
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| [1963] | 80 |         } | 
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 | 81 |  | 
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 | 82 |         SIMD_FORCE_INLINE void* getBody0() { return m_body0;} | 
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 | 83 |         SIMD_FORCE_INLINE void* getBody1() { return m_body1;} | 
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 | 84 |  | 
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 | 85 |         SIMD_FORCE_INLINE const void* getBody0() const { return m_body0;} | 
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 | 86 |         SIMD_FORCE_INLINE const void* getBody1() const { return m_body1;} | 
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 | 87 |  | 
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 | 88 |         void    setBodies(void* body0,void* body1) | 
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 | 89 |         { | 
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 | 90 |                 m_body0 = body0; | 
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 | 91 |                 m_body1 = body1; | 
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 | 92 |         } | 
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 | 93 |  | 
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 | 94 |         void clearUserCache(btManifoldPoint& pt); | 
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 | 95 |  | 
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 | 96 | #ifdef DEBUG_PERSISTENCY | 
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 | 97 |         void    DebugPersistency(); | 
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 | 98 | #endif // | 
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 | 99 |          | 
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 | 100 |         SIMD_FORCE_INLINE int   getNumContacts() const { return m_cachedPoints;} | 
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 | 101 |  | 
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 | 102 |         SIMD_FORCE_INLINE const btManifoldPoint& getContactPoint(int index) const | 
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 | 103 |         { | 
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 | 104 |                 btAssert(index < m_cachedPoints); | 
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 | 105 |                 return m_pointCache[index]; | 
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 | 106 |         } | 
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 | 107 |  | 
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 | 108 |         SIMD_FORCE_INLINE btManifoldPoint& getContactPoint(int index) | 
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 | 109 |         { | 
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 | 110 |                 btAssert(index < m_cachedPoints); | 
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 | 111 |                 return m_pointCache[index]; | 
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 | 112 |         } | 
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 | 113 |  | 
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| [2430] | 114 |         ///@todo: get this margin from the current physics / collision environment | 
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| [1963] | 115 |         btScalar        getContactBreakingThreshold() const; | 
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| [2882] | 116 |  | 
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 | 117 |         btScalar        getContactProcessingThreshold() const | 
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 | 118 |         { | 
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 | 119 |                 return m_contactProcessingThreshold; | 
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 | 120 |         } | 
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| [1963] | 121 |          | 
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 | 122 |         int getCacheEntry(const btManifoldPoint& newPoint) const; | 
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 | 123 |  | 
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 | 124 |         int addManifoldPoint( const btManifoldPoint& newPoint); | 
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 | 125 |  | 
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 | 126 |         void removeContactPoint (int index) | 
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 | 127 |         { | 
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 | 128 |                 clearUserCache(m_pointCache[index]); | 
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 | 129 |  | 
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 | 130 |                 int lastUsedIndex = getNumContacts() - 1; | 
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 | 131 | //              m_pointCache[index] = m_pointCache[lastUsedIndex]; | 
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 | 132 |                 if(index != lastUsedIndex)  | 
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 | 133 |                 { | 
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 | 134 |                         m_pointCache[index] = m_pointCache[lastUsedIndex];  | 
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 | 135 |                         //get rid of duplicated userPersistentData pointer | 
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 | 136 |                         m_pointCache[lastUsedIndex].m_userPersistentData = 0; | 
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 | 137 |                         m_pointCache[lastUsedIndex].m_appliedImpulse = 0.f; | 
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 | 138 |                         m_pointCache[lastUsedIndex].m_lateralFrictionInitialized = false; | 
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 | 139 |                         m_pointCache[lastUsedIndex].m_appliedImpulseLateral1 = 0.f; | 
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 | 140 |                         m_pointCache[lastUsedIndex].m_appliedImpulseLateral2 = 0.f; | 
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 | 141 |                         m_pointCache[lastUsedIndex].m_lifeTime = 0; | 
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 | 142 |                 } | 
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 | 143 |  | 
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 | 144 |                 btAssert(m_pointCache[lastUsedIndex].m_userPersistentData==0); | 
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 | 145 |                 m_cachedPoints--; | 
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 | 146 |         } | 
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 | 147 |         void replaceContactPoint(const btManifoldPoint& newPoint,int insertIndex) | 
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 | 148 |         { | 
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 | 149 |                 btAssert(validContactDistance(newPoint)); | 
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 | 150 |  | 
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 | 151 | #define MAINTAIN_PERSISTENCY 1 | 
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 | 152 | #ifdef MAINTAIN_PERSISTENCY | 
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 | 153 |                 int     lifeTime = m_pointCache[insertIndex].getLifeTime(); | 
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 | 154 |                 btScalar        appliedImpulse = m_pointCache[insertIndex].m_appliedImpulse; | 
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 | 155 |                 btScalar        appliedLateralImpulse1 = m_pointCache[insertIndex].m_appliedImpulseLateral1; | 
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 | 156 |                 btScalar        appliedLateralImpulse2 = m_pointCache[insertIndex].m_appliedImpulseLateral2; | 
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 | 157 |                                  | 
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 | 158 |                 btAssert(lifeTime>=0); | 
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 | 159 |                 void* cache = m_pointCache[insertIndex].m_userPersistentData; | 
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 | 160 |                  | 
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 | 161 |                 m_pointCache[insertIndex] = newPoint; | 
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 | 162 |  | 
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 | 163 |                 m_pointCache[insertIndex].m_userPersistentData = cache; | 
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 | 164 |                 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; | 
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 | 165 |                 m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1; | 
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 | 166 |                 m_pointCache[insertIndex].m_appliedImpulseLateral2 = appliedLateralImpulse2; | 
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 | 167 |                  | 
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 | 168 |                 m_pointCache[insertIndex].m_lifeTime = lifeTime; | 
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 | 169 | #else | 
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 | 170 |                 clearUserCache(m_pointCache[insertIndex]); | 
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 | 171 |                 m_pointCache[insertIndex] = newPoint; | 
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 | 172 |          | 
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 | 173 | #endif | 
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 | 174 |         } | 
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 | 175 |  | 
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 | 176 |         bool validContactDistance(const btManifoldPoint& pt) const | 
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 | 177 |         { | 
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 | 178 |                 return pt.m_distance1 <= getContactBreakingThreshold(); | 
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 | 179 |         } | 
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 | 180 |         /// calculated new worldspace coordinates and depth, and reject points that exceed the collision margin | 
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 | 181 |         void    refreshContactPoints(  const btTransform& trA,const btTransform& trB); | 
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 | 182 |  | 
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 | 183 |          | 
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 | 184 |         SIMD_FORCE_INLINE       void    clearManifold() | 
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 | 185 |         { | 
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 | 186 |                 int i; | 
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 | 187 |                 for (i=0;i<m_cachedPoints;i++) | 
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 | 188 |                 { | 
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 | 189 |                         clearUserCache(m_pointCache[i]); | 
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 | 190 |                 } | 
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 | 191 |                 m_cachedPoints = 0; | 
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 | 192 |         } | 
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 | 193 |  | 
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 | 194 |  | 
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 | 195 |  | 
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 | 196 | } | 
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 | 197 | ; | 
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 | 198 |  | 
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 | 199 |  | 
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 | 200 |  | 
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 | 201 |  | 
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 | 202 |  | 
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 | 203 | #endif //PERSISTENT_MANIFOLD_H | 
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