| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 |  | 
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 | 17 | #ifndef CONTINUOUS_COLLISION_CONVEX_CAST_H | 
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 | 18 | #define CONTINUOUS_COLLISION_CONVEX_CAST_H | 
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 | 19 |  | 
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 | 20 | #include "btConvexCast.h" | 
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 | 21 | #include "btSimplexSolverInterface.h" | 
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 | 22 | class btConvexPenetrationDepthSolver; | 
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 | 23 | class btConvexShape; | 
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 | 24 |  | 
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 | 25 | /// btContinuousConvexCollision implements angular and linear time of impact for convex objects. | 
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 | 26 | /// Based on Brian Mirtich's Conservative Advancement idea (PhD thesis). | 
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 | 27 | /// Algorithm operates in worldspace, in order to keep inbetween motion globally consistent. | 
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 | 28 | /// It uses GJK at the moment. Future improvement would use minkowski sum / supporting vertex, merging innerloops | 
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 | 29 | class btContinuousConvexCollision : public btConvexCast | 
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 | 30 | { | 
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 | 31 |         btSimplexSolverInterface* m_simplexSolver; | 
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 | 32 |         btConvexPenetrationDepthSolver* m_penetrationDepthSolver; | 
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 | 33 |         const btConvexShape*    m_convexA; | 
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 | 34 |         const btConvexShape*    m_convexB; | 
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 | 35 |  | 
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 | 36 |  | 
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 | 37 | public: | 
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 | 38 |  | 
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 | 39 |         btContinuousConvexCollision (const btConvexShape*       shapeA,const btConvexShape*     shapeB ,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver); | 
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 | 40 |  | 
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 | 41 |         virtual bool    calcTimeOfImpact( | 
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 | 42 |                                 const btTransform& fromA, | 
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 | 43 |                                 const btTransform& toA, | 
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 | 44 |                                 const btTransform& fromB, | 
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 | 45 |                                 const btTransform& toB, | 
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 | 46 |                                 CastResult& result); | 
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 | 47 |  | 
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 | 48 |  | 
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 | 49 | }; | 
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 | 50 |  | 
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 | 51 | #endif //CONTINUOUS_COLLISION_CONVEX_CAST_H | 
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 | 52 |  | 
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