| [2431] | 1 | /*! \file btGImpactShape.h | 
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|  | 2 | \author Francisco Len Nßjera | 
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|  | 3 | */ | 
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|  | 4 | /* | 
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|  | 5 | This source file is part of GIMPACT Library. | 
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|  | 6 |  | 
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|  | 7 | For the latest info, see http://gimpact.sourceforge.net/ | 
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|  | 8 |  | 
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|  | 9 | Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. | 
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|  | 10 | email: projectileman@yahoo.com | 
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|  | 11 |  | 
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|  | 12 |  | 
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|  | 13 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 14 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 15 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 16 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 17 | subject to the following restrictions: | 
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|  | 18 |  | 
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|  | 19 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 20 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 21 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 22 | */ | 
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|  | 23 |  | 
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|  | 24 |  | 
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|  | 25 | #ifndef GIMPACT_SHAPE_H | 
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|  | 26 | #define GIMPACT_SHAPE_H | 
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|  | 27 |  | 
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|  | 28 | #include "BulletCollision/CollisionShapes/btCollisionShape.h" | 
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|  | 29 | #include "BulletCollision/CollisionShapes/btTriangleShape.h" | 
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|  | 30 | #include "BulletCollision/CollisionShapes/btStridingMeshInterface.h" | 
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|  | 31 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" | 
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|  | 32 | #include "BulletCollision/CollisionDispatch/btCollisionWorld.h" | 
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|  | 33 | #include "BulletCollision/CollisionShapes/btConcaveShape.h" | 
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|  | 34 | #include "BulletCollision/CollisionShapes/btTetrahedronShape.h" | 
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|  | 35 | #include "LinearMath/btVector3.h" | 
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|  | 36 | #include "LinearMath/btTransform.h" | 
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|  | 37 | #include "LinearMath/btMatrix3x3.h" | 
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|  | 38 | #include "LinearMath/btAlignedObjectArray.h" | 
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|  | 39 |  | 
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|  | 40 | #include "btGImpactQuantizedBvh.h" // box tree class | 
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|  | 41 |  | 
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|  | 42 |  | 
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|  | 43 | //! declare Quantized trees, (you can change to float based trees) | 
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|  | 44 | typedef btGImpactQuantizedBvh btGImpactBoxSet; | 
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|  | 45 |  | 
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|  | 46 | enum eGIMPACT_SHAPE_TYPE | 
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|  | 47 | { | 
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|  | 48 | CONST_GIMPACT_COMPOUND_SHAPE = 0, | 
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|  | 49 | CONST_GIMPACT_TRIMESH_SHAPE_PART, | 
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|  | 50 | CONST_GIMPACT_TRIMESH_SHAPE | 
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|  | 51 | }; | 
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|  | 52 |  | 
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|  | 53 |  | 
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|  | 54 | //! Helper class for tetrahedrons | 
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|  | 55 | class btTetrahedronShapeEx:public btBU_Simplex1to4 | 
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|  | 56 | { | 
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|  | 57 | public: | 
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|  | 58 | btTetrahedronShapeEx() | 
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|  | 59 | { | 
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|  | 60 | m_numVertices = 4; | 
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|  | 61 | } | 
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|  | 62 |  | 
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|  | 63 |  | 
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|  | 64 | SIMD_FORCE_INLINE void setVertices( | 
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|  | 65 | const btVector3 & v0,const btVector3 & v1, | 
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|  | 66 | const btVector3 & v2,const btVector3 & v3) | 
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|  | 67 | { | 
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|  | 68 | m_vertices[0] = v0; | 
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|  | 69 | m_vertices[1] = v1; | 
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|  | 70 | m_vertices[2] = v2; | 
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|  | 71 | m_vertices[3] = v3; | 
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|  | 72 | recalcLocalAabb(); | 
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|  | 73 | } | 
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|  | 74 | }; | 
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|  | 75 |  | 
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|  | 76 |  | 
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|  | 77 | //! Base class for gimpact shapes | 
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|  | 78 | class btGImpactShapeInterface : public btConcaveShape | 
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|  | 79 | { | 
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|  | 80 | protected: | 
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|  | 81 | btAABB m_localAABB; | 
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|  | 82 | bool m_needs_update; | 
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|  | 83 | btVector3  localScaling; | 
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|  | 84 | btGImpactBoxSet m_box_set;// optionally boxset | 
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|  | 85 |  | 
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|  | 86 | //! use this function for perfofm refit in bounding boxes | 
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|  | 87 | //! use this function for perfofm refit in bounding boxes | 
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|  | 88 | virtual void calcLocalAABB() | 
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|  | 89 | { | 
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|  | 90 | lockChildShapes(); | 
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|  | 91 | if(m_box_set.getNodeCount() == 0) | 
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|  | 92 | { | 
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|  | 93 | m_box_set.buildSet(); | 
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|  | 94 | } | 
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|  | 95 | else | 
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|  | 96 | { | 
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|  | 97 | m_box_set.update(); | 
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|  | 98 | } | 
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|  | 99 | unlockChildShapes(); | 
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|  | 100 |  | 
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|  | 101 | m_localAABB = m_box_set.getGlobalBox(); | 
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|  | 102 | } | 
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|  | 103 |  | 
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|  | 104 |  | 
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|  | 105 | public: | 
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|  | 106 | btGImpactShapeInterface() | 
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|  | 107 | { | 
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|  | 108 | m_shapeType=GIMPACT_SHAPE_PROXYTYPE; | 
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|  | 109 | m_localAABB.invalidate(); | 
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|  | 110 | m_needs_update = true; | 
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|  | 111 | localScaling.setValue(1.f,1.f,1.f); | 
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|  | 112 | } | 
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|  | 113 |  | 
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|  | 114 |  | 
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|  | 115 | //! performs refit operation | 
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|  | 116 | /*! | 
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|  | 117 | Updates the entire Box set of this shape. | 
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|  | 118 | \pre postUpdate() must be called for attemps to calculating the box set, else this function | 
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|  | 119 | will does nothing. | 
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|  | 120 | \post if m_needs_update == true, then it calls calcLocalAABB(); | 
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|  | 121 | */ | 
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|  | 122 | SIMD_FORCE_INLINE void updateBound() | 
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|  | 123 | { | 
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|  | 124 | if(!m_needs_update) return; | 
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|  | 125 | calcLocalAABB(); | 
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|  | 126 | m_needs_update  = false; | 
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|  | 127 | } | 
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|  | 128 |  | 
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|  | 129 | //! If the Bounding box is not updated, then this class attemps to calculate it. | 
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|  | 130 | /*! | 
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|  | 131 | \post Calls updateBound() for update the box set. | 
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|  | 132 | */ | 
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|  | 133 | void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | 
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|  | 134 | { | 
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|  | 135 | btAABB transformedbox = m_localAABB; | 
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|  | 136 | transformedbox.appy_transform(t); | 
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|  | 137 | aabbMin = transformedbox.m_min; | 
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|  | 138 | aabbMax = transformedbox.m_max; | 
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|  | 139 | } | 
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|  | 140 |  | 
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|  | 141 | //! Tells to this object that is needed to refit the box set | 
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|  | 142 | virtual void postUpdate() | 
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|  | 143 | { | 
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|  | 144 | m_needs_update = true; | 
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|  | 145 | } | 
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|  | 146 |  | 
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|  | 147 | //! Obtains the local box, which is the global calculated box of the total of subshapes | 
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|  | 148 | SIMD_FORCE_INLINE const btAABB & getLocalBox() | 
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|  | 149 | { | 
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|  | 150 | return m_localAABB; | 
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|  | 151 | } | 
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|  | 152 |  | 
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|  | 153 |  | 
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|  | 154 | virtual int getShapeType() const | 
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|  | 155 | { | 
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|  | 156 | return GIMPACT_SHAPE_PROXYTYPE; | 
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|  | 157 | } | 
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|  | 158 |  | 
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|  | 159 | /*! | 
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|  | 160 | \post You must call updateBound() for update the box set. | 
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|  | 161 | */ | 
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|  | 162 | virtual void    setLocalScaling(const btVector3& scaling) | 
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|  | 163 | { | 
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|  | 164 | localScaling = scaling; | 
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|  | 165 | postUpdate(); | 
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|  | 166 | } | 
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|  | 167 |  | 
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|  | 168 | virtual const btVector3& getLocalScaling() const | 
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|  | 169 | { | 
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|  | 170 | return localScaling; | 
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|  | 171 | } | 
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|  | 172 |  | 
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|  | 173 |  | 
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|  | 174 | virtual void setMargin(btScalar margin) | 
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|  | 175 | { | 
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|  | 176 | m_collisionMargin = margin; | 
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|  | 177 | int i = getNumChildShapes(); | 
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|  | 178 | while(i--) | 
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|  | 179 | { | 
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|  | 180 | btCollisionShape* child = getChildShape(i); | 
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|  | 181 | child->setMargin(margin); | 
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|  | 182 | } | 
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|  | 183 |  | 
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|  | 184 | m_needs_update = true; | 
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|  | 185 | } | 
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|  | 186 |  | 
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|  | 187 |  | 
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|  | 188 | //! Subshape member functions | 
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|  | 189 | //!@{ | 
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|  | 190 |  | 
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|  | 191 | //! Base method for determinig which kind of GIMPACT shape we get | 
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|  | 192 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() = 0; | 
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|  | 193 |  | 
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|  | 194 | //! gets boxset | 
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|  | 195 | SIMD_FORCE_INLINE btGImpactBoxSet * getBoxSet() | 
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|  | 196 | { | 
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|  | 197 | return &m_box_set; | 
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|  | 198 | } | 
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|  | 199 |  | 
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|  | 200 | //! Determines if this class has a hierarchy structure for sorting its primitives | 
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|  | 201 | SIMD_FORCE_INLINE bool hasBoxSet()  const | 
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|  | 202 | { | 
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|  | 203 | if(m_box_set.getNodeCount() == 0) return false; | 
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|  | 204 | return true; | 
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|  | 205 | } | 
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|  | 206 |  | 
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|  | 207 | //! Obtains the primitive manager | 
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|  | 208 | virtual const btPrimitiveManagerBase * getPrimitiveManager()  const = 0; | 
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|  | 209 |  | 
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|  | 210 |  | 
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|  | 211 | //! Gets the number of children | 
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|  | 212 | virtual int     getNumChildShapes() const  = 0; | 
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|  | 213 |  | 
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|  | 214 | //! if true, then its children must get transforms. | 
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|  | 215 | virtual bool childrenHasTransform() const = 0; | 
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|  | 216 |  | 
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|  | 217 | //! Determines if this shape has triangles | 
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|  | 218 | virtual bool needsRetrieveTriangles() const = 0; | 
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|  | 219 |  | 
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|  | 220 | //! Determines if this shape has tetrahedrons | 
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|  | 221 | virtual bool needsRetrieveTetrahedrons() const = 0; | 
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|  | 222 |  | 
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|  | 223 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const = 0; | 
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|  | 224 |  | 
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|  | 225 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const = 0; | 
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|  | 226 |  | 
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|  | 227 |  | 
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|  | 228 |  | 
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|  | 229 | //! call when reading child shapes | 
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|  | 230 | virtual void lockChildShapes() const | 
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|  | 231 | { | 
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|  | 232 | } | 
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|  | 233 |  | 
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|  | 234 | virtual void unlockChildShapes() const | 
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|  | 235 | { | 
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|  | 236 | } | 
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|  | 237 |  | 
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|  | 238 | //! if this trimesh | 
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|  | 239 | SIMD_FORCE_INLINE void getPrimitiveTriangle(int index,btPrimitiveTriangle & triangle) const | 
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|  | 240 | { | 
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|  | 241 | getPrimitiveManager()->get_primitive_triangle(index,triangle); | 
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|  | 242 | } | 
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|  | 243 |  | 
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|  | 244 |  | 
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|  | 245 | //! Retrieves the bound from a child | 
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|  | 246 | /*! | 
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|  | 247 | */ | 
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|  | 248 | virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | 
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|  | 249 | { | 
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|  | 250 | btAABB child_aabb; | 
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|  | 251 | getPrimitiveManager()->get_primitive_box(child_index,child_aabb); | 
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|  | 252 | child_aabb.appy_transform(t); | 
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|  | 253 | aabbMin = child_aabb.m_min; | 
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|  | 254 | aabbMax = child_aabb.m_max; | 
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|  | 255 | } | 
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|  | 256 |  | 
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|  | 257 | //! Gets the children | 
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|  | 258 | virtual btCollisionShape* getChildShape(int index) = 0; | 
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|  | 259 |  | 
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|  | 260 |  | 
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|  | 261 | //! Gets the child | 
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|  | 262 | virtual const btCollisionShape* getChildShape(int index) const = 0; | 
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|  | 263 |  | 
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|  | 264 | //! Gets the children transform | 
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|  | 265 | virtual btTransform     getChildTransform(int index) const = 0; | 
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|  | 266 |  | 
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|  | 267 | //! Sets the children transform | 
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|  | 268 | /*! | 
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|  | 269 | \post You must call updateBound() for update the box set. | 
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|  | 270 | */ | 
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|  | 271 | virtual void setChildTransform(int index, const btTransform & transform) = 0; | 
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|  | 272 |  | 
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|  | 273 | //!@} | 
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|  | 274 |  | 
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|  | 275 |  | 
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|  | 276 | //! virtual method for ray collision | 
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|  | 277 | virtual void rayTest(const btVector3& rayFrom, const btVector3& rayTo, btCollisionWorld::RayResultCallback& resultCallback)  const | 
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|  | 278 | { | 
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|  | 279 | } | 
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|  | 280 |  | 
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|  | 281 | //! Function for retrieve triangles. | 
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|  | 282 | /*! | 
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|  | 283 | It gives the triangles in local space | 
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|  | 284 | */ | 
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|  | 285 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | 
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|  | 286 | { | 
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|  | 287 | } | 
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|  | 288 |  | 
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|  | 289 | //!@} | 
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|  | 290 |  | 
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|  | 291 | }; | 
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|  | 292 |  | 
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|  | 293 |  | 
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|  | 294 | //! btGImpactCompoundShape allows to handle multiple btCollisionShape objects at once | 
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|  | 295 | /*! | 
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|  | 296 | This class only can manage Convex subshapes | 
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|  | 297 | */ | 
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|  | 298 | class btGImpactCompoundShape    : public btGImpactShapeInterface | 
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|  | 299 | { | 
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|  | 300 | public: | 
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|  | 301 | //! compound primitive manager | 
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|  | 302 | class CompoundPrimitiveManager:public btPrimitiveManagerBase | 
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|  | 303 | { | 
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|  | 304 | public: | 
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|  | 305 | btGImpactCompoundShape * m_compoundShape; | 
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|  | 306 |  | 
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|  | 307 |  | 
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|  | 308 | CompoundPrimitiveManager(const CompoundPrimitiveManager& compound) | 
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|  | 309 | { | 
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|  | 310 | m_compoundShape = compound.m_compoundShape; | 
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|  | 311 | } | 
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|  | 312 |  | 
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|  | 313 | CompoundPrimitiveManager(btGImpactCompoundShape * compoundShape) | 
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|  | 314 | { | 
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|  | 315 | m_compoundShape = compoundShape; | 
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|  | 316 | } | 
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|  | 317 |  | 
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|  | 318 | CompoundPrimitiveManager() | 
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|  | 319 | { | 
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|  | 320 | m_compoundShape = NULL; | 
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|  | 321 | } | 
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|  | 322 |  | 
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|  | 323 | virtual bool is_trimesh() const | 
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|  | 324 | { | 
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|  | 325 | return false; | 
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|  | 326 | } | 
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|  | 327 |  | 
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|  | 328 | virtual int get_primitive_count() const | 
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|  | 329 | { | 
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|  | 330 | return (int )m_compoundShape->getNumChildShapes(); | 
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|  | 331 | } | 
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|  | 332 |  | 
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|  | 333 | virtual void get_primitive_box(int prim_index ,btAABB & primbox) const | 
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|  | 334 | { | 
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|  | 335 | btTransform prim_trans; | 
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|  | 336 | if(m_compoundShape->childrenHasTransform()) | 
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|  | 337 | { | 
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|  | 338 | prim_trans = m_compoundShape->getChildTransform(prim_index); | 
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|  | 339 | } | 
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|  | 340 | else | 
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|  | 341 | { | 
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|  | 342 | prim_trans.setIdentity(); | 
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|  | 343 | } | 
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|  | 344 | const btCollisionShape* shape = m_compoundShape->getChildShape(prim_index); | 
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|  | 345 | shape->getAabb(prim_trans,primbox.m_min,primbox.m_max); | 
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|  | 346 | } | 
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|  | 347 |  | 
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|  | 348 | virtual void get_primitive_triangle(int prim_index,btPrimitiveTriangle & triangle) const | 
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|  | 349 | { | 
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|  | 350 | btAssert(0); | 
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|  | 351 | } | 
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|  | 352 |  | 
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|  | 353 | }; | 
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|  | 354 |  | 
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|  | 355 |  | 
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|  | 356 |  | 
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|  | 357 | protected: | 
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|  | 358 | CompoundPrimitiveManager m_primitive_manager; | 
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|  | 359 | btAlignedObjectArray<btTransform>               m_childTransforms; | 
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|  | 360 | btAlignedObjectArray<btCollisionShape*> m_childShapes; | 
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|  | 361 |  | 
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|  | 362 |  | 
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|  | 363 | public: | 
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|  | 364 |  | 
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|  | 365 | btGImpactCompoundShape(bool children_has_transform = true) | 
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|  | 366 | { | 
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|  | 367 | m_primitive_manager.m_compoundShape = this; | 
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|  | 368 | m_box_set.setPrimitiveManager(&m_primitive_manager); | 
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|  | 369 | } | 
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|  | 370 |  | 
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|  | 371 | virtual ~btGImpactCompoundShape() | 
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|  | 372 | { | 
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|  | 373 | } | 
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|  | 374 |  | 
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|  | 375 |  | 
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|  | 376 | //! if true, then its children must get transforms. | 
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|  | 377 | virtual bool childrenHasTransform() const | 
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|  | 378 | { | 
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|  | 379 | if(m_childTransforms.size()==0) return false; | 
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|  | 380 | return true; | 
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|  | 381 | } | 
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|  | 382 |  | 
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|  | 383 |  | 
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|  | 384 | //! Obtains the primitive manager | 
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|  | 385 | virtual const btPrimitiveManagerBase * getPrimitiveManager()  const | 
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|  | 386 | { | 
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|  | 387 | return &m_primitive_manager; | 
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|  | 388 | } | 
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|  | 389 |  | 
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|  | 390 | //! Obtains the compopund primitive manager | 
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|  | 391 | SIMD_FORCE_INLINE CompoundPrimitiveManager * getCompoundPrimitiveManager() | 
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|  | 392 | { | 
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|  | 393 | return &m_primitive_manager; | 
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|  | 394 | } | 
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|  | 395 |  | 
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|  | 396 | //! Gets the number of children | 
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|  | 397 | virtual int     getNumChildShapes() const | 
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|  | 398 | { | 
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|  | 399 | return m_childShapes.size(); | 
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|  | 400 | } | 
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|  | 401 |  | 
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|  | 402 |  | 
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|  | 403 | //! Use this method for adding children. Only Convex shapes are allowed. | 
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|  | 404 | void addChildShape(const btTransform& localTransform,btCollisionShape* shape) | 
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|  | 405 | { | 
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|  | 406 | btAssert(shape->isConvex()); | 
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|  | 407 | m_childTransforms.push_back(localTransform); | 
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|  | 408 | m_childShapes.push_back(shape); | 
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|  | 409 | } | 
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|  | 410 |  | 
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|  | 411 | //! Use this method for adding children. Only Convex shapes are allowed. | 
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|  | 412 | void addChildShape(btCollisionShape* shape) | 
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|  | 413 | { | 
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|  | 414 | btAssert(shape->isConvex()); | 
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|  | 415 | m_childShapes.push_back(shape); | 
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|  | 416 | } | 
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|  | 417 |  | 
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|  | 418 | //! Gets the children | 
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|  | 419 | virtual btCollisionShape* getChildShape(int index) | 
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|  | 420 | { | 
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|  | 421 | return m_childShapes[index]; | 
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|  | 422 | } | 
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|  | 423 |  | 
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|  | 424 | //! Gets the children | 
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|  | 425 | virtual const btCollisionShape* getChildShape(int index) const | 
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|  | 426 | { | 
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|  | 427 | return m_childShapes[index]; | 
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|  | 428 | } | 
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|  | 429 |  | 
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|  | 430 | //! Retrieves the bound from a child | 
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|  | 431 | /*! | 
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|  | 432 | */ | 
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|  | 433 | virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | 
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|  | 434 | { | 
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|  | 435 |  | 
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|  | 436 | if(childrenHasTransform()) | 
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|  | 437 | { | 
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|  | 438 | m_childShapes[child_index]->getAabb(t*m_childTransforms[child_index],aabbMin,aabbMax); | 
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|  | 439 | } | 
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|  | 440 | else | 
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|  | 441 | { | 
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|  | 442 | m_childShapes[child_index]->getAabb(t,aabbMin,aabbMax); | 
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|  | 443 | } | 
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|  | 444 | } | 
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|  | 445 |  | 
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|  | 446 |  | 
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|  | 447 | //! Gets the children transform | 
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|  | 448 | virtual btTransform     getChildTransform(int index) const | 
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|  | 449 | { | 
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|  | 450 | btAssert(m_childTransforms.size() == m_childShapes.size()); | 
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|  | 451 | return m_childTransforms[index]; | 
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|  | 452 | } | 
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|  | 453 |  | 
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|  | 454 | //! Sets the children transform | 
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|  | 455 | /*! | 
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|  | 456 | \post You must call updateBound() for update the box set. | 
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|  | 457 | */ | 
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|  | 458 | virtual void setChildTransform(int index, const btTransform & transform) | 
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|  | 459 | { | 
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|  | 460 | btAssert(m_childTransforms.size() == m_childShapes.size()); | 
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|  | 461 | m_childTransforms[index] = transform; | 
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|  | 462 | postUpdate(); | 
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|  | 463 | } | 
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|  | 464 |  | 
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|  | 465 | //! Determines if this shape has triangles | 
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|  | 466 | virtual bool needsRetrieveTriangles() const | 
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|  | 467 | { | 
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|  | 468 | return false; | 
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|  | 469 | } | 
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|  | 470 |  | 
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|  | 471 | //! Determines if this shape has tetrahedrons | 
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|  | 472 | virtual bool needsRetrieveTetrahedrons() const | 
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|  | 473 | { | 
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|  | 474 | return false; | 
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|  | 475 | } | 
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|  | 476 |  | 
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|  | 477 |  | 
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|  | 478 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const | 
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|  | 479 | { | 
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|  | 480 | btAssert(0); | 
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|  | 481 | } | 
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|  | 482 |  | 
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|  | 483 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const | 
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|  | 484 | { | 
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|  | 485 | btAssert(0); | 
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|  | 486 | } | 
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|  | 487 |  | 
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|  | 488 |  | 
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|  | 489 | //! Calculates the exact inertia tensor for this shape | 
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|  | 490 | virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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|  | 491 |  | 
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|  | 492 | virtual const char*     getName()const | 
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|  | 493 | { | 
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|  | 494 | return "GImpactCompound"; | 
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|  | 495 | } | 
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|  | 496 |  | 
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|  | 497 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() | 
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|  | 498 | { | 
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|  | 499 | return CONST_GIMPACT_COMPOUND_SHAPE; | 
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|  | 500 | } | 
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|  | 501 |  | 
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|  | 502 | }; | 
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|  | 503 |  | 
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|  | 504 |  | 
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|  | 505 |  | 
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|  | 506 | //! This class manages a sub part of a mesh supplied by the btStridingMeshInterface interface. | 
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|  | 507 | /*! | 
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|  | 508 | - Simply create this shape by passing the btStridingMeshInterface to the constructor btGImpactMeshShapePart, then you must call updateBound() after creating the mesh | 
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|  | 509 | - When making operations with this shape, you must call <b>lock</b> before accessing to the trimesh primitives, and then call <b>unlock</b> | 
|---|
|  | 510 | - You can handle deformable meshes with this shape, by calling postUpdate() every time when changing the mesh vertices. | 
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|  | 511 |  | 
|---|
|  | 512 | */ | 
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|  | 513 | class btGImpactMeshShapePart : public btGImpactShapeInterface | 
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|  | 514 | { | 
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|  | 515 | public: | 
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|  | 516 | //! Trimesh primitive manager | 
|---|
|  | 517 | /*! | 
|---|
|  | 518 | Manages the info from btStridingMeshInterface object and controls the Lock/Unlock mechanism | 
|---|
|  | 519 | */ | 
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|  | 520 | class TrimeshPrimitiveManager:public btPrimitiveManagerBase | 
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|  | 521 | { | 
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|  | 522 | public: | 
|---|
|  | 523 | btScalar m_margin; | 
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|  | 524 | btStridingMeshInterface * m_meshInterface; | 
|---|
|  | 525 | btVector3 m_scale; | 
|---|
|  | 526 | int m_part; | 
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|  | 527 | int m_lock_count; | 
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|  | 528 | const unsigned char *vertexbase; | 
|---|
|  | 529 | int numverts; | 
|---|
|  | 530 | PHY_ScalarType type; | 
|---|
|  | 531 | int stride; | 
|---|
|  | 532 | const unsigned char *indexbase; | 
|---|
|  | 533 | int indexstride; | 
|---|
|  | 534 | int  numfaces; | 
|---|
|  | 535 | PHY_ScalarType indicestype; | 
|---|
|  | 536 |  | 
|---|
|  | 537 | TrimeshPrimitiveManager() | 
|---|
|  | 538 | { | 
|---|
|  | 539 | m_meshInterface = NULL; | 
|---|
|  | 540 | m_part = 0; | 
|---|
|  | 541 | m_margin = 0.01f; | 
|---|
|  | 542 | m_scale = btVector3(1.f,1.f,1.f); | 
|---|
|  | 543 | m_lock_count = 0; | 
|---|
|  | 544 | vertexbase = 0; | 
|---|
|  | 545 | numverts = 0; | 
|---|
|  | 546 | stride = 0; | 
|---|
|  | 547 | indexbase = 0; | 
|---|
|  | 548 | indexstride = 0; | 
|---|
|  | 549 | numfaces = 0; | 
|---|
|  | 550 | } | 
|---|
|  | 551 |  | 
|---|
|  | 552 | TrimeshPrimitiveManager(const TrimeshPrimitiveManager & manager) | 
|---|
|  | 553 | { | 
|---|
|  | 554 | m_meshInterface = manager.m_meshInterface; | 
|---|
|  | 555 | m_part = manager.m_part; | 
|---|
|  | 556 | m_margin = manager.m_margin; | 
|---|
|  | 557 | m_scale = manager.m_scale; | 
|---|
|  | 558 | m_lock_count = 0; | 
|---|
|  | 559 | vertexbase = 0; | 
|---|
|  | 560 | numverts = 0; | 
|---|
|  | 561 | stride = 0; | 
|---|
|  | 562 | indexbase = 0; | 
|---|
|  | 563 | indexstride = 0; | 
|---|
|  | 564 | numfaces = 0; | 
|---|
|  | 565 |  | 
|---|
|  | 566 | } | 
|---|
|  | 567 |  | 
|---|
|  | 568 | TrimeshPrimitiveManager( | 
|---|
|  | 569 | btStridingMeshInterface * meshInterface,        int part) | 
|---|
|  | 570 | { | 
|---|
|  | 571 | m_meshInterface = meshInterface; | 
|---|
|  | 572 | m_part = part; | 
|---|
|  | 573 | m_scale = m_meshInterface->getScaling(); | 
|---|
|  | 574 | m_margin = 0.1f; | 
|---|
|  | 575 | m_lock_count = 0; | 
|---|
|  | 576 | vertexbase = 0; | 
|---|
|  | 577 | numverts = 0; | 
|---|
|  | 578 | stride = 0; | 
|---|
|  | 579 | indexbase = 0; | 
|---|
|  | 580 | indexstride = 0; | 
|---|
|  | 581 | numfaces = 0; | 
|---|
|  | 582 |  | 
|---|
|  | 583 | } | 
|---|
|  | 584 |  | 
|---|
|  | 585 |  | 
|---|
|  | 586 | void lock() | 
|---|
|  | 587 | { | 
|---|
|  | 588 | if(m_lock_count>0) | 
|---|
|  | 589 | { | 
|---|
|  | 590 | m_lock_count++; | 
|---|
|  | 591 | return; | 
|---|
|  | 592 | } | 
|---|
|  | 593 | m_meshInterface->getLockedReadOnlyVertexIndexBase( | 
|---|
|  | 594 | &vertexbase,numverts, | 
|---|
|  | 595 | type, stride,&indexbase, indexstride, numfaces,indicestype,m_part); | 
|---|
|  | 596 |  | 
|---|
|  | 597 | m_lock_count = 1; | 
|---|
|  | 598 | } | 
|---|
|  | 599 |  | 
|---|
|  | 600 | void unlock() | 
|---|
|  | 601 | { | 
|---|
|  | 602 | if(m_lock_count == 0) return; | 
|---|
|  | 603 | if(m_lock_count>1) | 
|---|
|  | 604 | { | 
|---|
|  | 605 | --m_lock_count; | 
|---|
|  | 606 | return; | 
|---|
|  | 607 | } | 
|---|
|  | 608 | m_meshInterface->unLockReadOnlyVertexBase(m_part); | 
|---|
|  | 609 | vertexbase = NULL; | 
|---|
|  | 610 | m_lock_count = 0; | 
|---|
|  | 611 | } | 
|---|
|  | 612 |  | 
|---|
|  | 613 | virtual bool is_trimesh() const | 
|---|
|  | 614 | { | 
|---|
|  | 615 | return true; | 
|---|
|  | 616 | } | 
|---|
|  | 617 |  | 
|---|
|  | 618 | virtual int get_primitive_count() const | 
|---|
|  | 619 | { | 
|---|
|  | 620 | return (int )numfaces; | 
|---|
|  | 621 | } | 
|---|
|  | 622 |  | 
|---|
|  | 623 | SIMD_FORCE_INLINE int get_vertex_count() const | 
|---|
|  | 624 | { | 
|---|
|  | 625 | return (int )numverts; | 
|---|
|  | 626 | } | 
|---|
|  | 627 |  | 
|---|
|  | 628 | SIMD_FORCE_INLINE void get_indices(int face_index,int &i0,int &i1,int &i2) const | 
|---|
|  | 629 | { | 
|---|
|  | 630 | if(indicestype == PHY_SHORT) | 
|---|
|  | 631 | { | 
|---|
|  | 632 | short * s_indices = (short *)(indexbase + face_index*indexstride); | 
|---|
|  | 633 | i0 = s_indices[0]; | 
|---|
|  | 634 | i1 = s_indices[1]; | 
|---|
|  | 635 | i2 = s_indices[2]; | 
|---|
|  | 636 | } | 
|---|
|  | 637 | else | 
|---|
|  | 638 | { | 
|---|
|  | 639 | int * i_indices = (int *)(indexbase + face_index*indexstride); | 
|---|
|  | 640 | i0 = i_indices[0]; | 
|---|
|  | 641 | i1 = i_indices[1]; | 
|---|
|  | 642 | i2 = i_indices[2]; | 
|---|
|  | 643 | } | 
|---|
|  | 644 | } | 
|---|
|  | 645 |  | 
|---|
|  | 646 | SIMD_FORCE_INLINE void get_vertex(int vertex_index, btVector3 & vertex) const | 
|---|
|  | 647 | { | 
|---|
|  | 648 | if(type == PHY_DOUBLE) | 
|---|
|  | 649 | { | 
|---|
|  | 650 | double * dvertices = (double *)(vertexbase + vertex_index*stride); | 
|---|
|  | 651 | vertex[0] = btScalar(dvertices[0]*m_scale[0]); | 
|---|
|  | 652 | vertex[1] = btScalar(dvertices[1]*m_scale[1]); | 
|---|
|  | 653 | vertex[2] = btScalar(dvertices[2]*m_scale[2]); | 
|---|
|  | 654 | } | 
|---|
|  | 655 | else | 
|---|
|  | 656 | { | 
|---|
|  | 657 | float * svertices = (float *)(vertexbase + vertex_index*stride); | 
|---|
|  | 658 | vertex[0] = svertices[0]*m_scale[0]; | 
|---|
|  | 659 | vertex[1] = svertices[1]*m_scale[1]; | 
|---|
|  | 660 | vertex[2] = svertices[2]*m_scale[2]; | 
|---|
|  | 661 | } | 
|---|
|  | 662 | } | 
|---|
|  | 663 |  | 
|---|
|  | 664 | virtual void get_primitive_box(int prim_index ,btAABB & primbox) const | 
|---|
|  | 665 | { | 
|---|
|  | 666 | btPrimitiveTriangle  triangle; | 
|---|
|  | 667 | get_primitive_triangle(prim_index,triangle); | 
|---|
|  | 668 | primbox.calc_from_triangle_margin( | 
|---|
|  | 669 | triangle.m_vertices[0], | 
|---|
|  | 670 | triangle.m_vertices[1],triangle.m_vertices[2],triangle.m_margin); | 
|---|
|  | 671 | } | 
|---|
|  | 672 |  | 
|---|
|  | 673 | virtual void get_primitive_triangle(int prim_index,btPrimitiveTriangle & triangle) const | 
|---|
|  | 674 | { | 
|---|
|  | 675 | int indices[3]; | 
|---|
|  | 676 | get_indices(prim_index,indices[0],indices[1],indices[2]); | 
|---|
|  | 677 | get_vertex(indices[0],triangle.m_vertices[0]); | 
|---|
|  | 678 | get_vertex(indices[1],triangle.m_vertices[1]); | 
|---|
|  | 679 | get_vertex(indices[2],triangle.m_vertices[2]); | 
|---|
|  | 680 | triangle.m_margin = m_margin; | 
|---|
|  | 681 | } | 
|---|
|  | 682 |  | 
|---|
|  | 683 | SIMD_FORCE_INLINE void get_bullet_triangle(int prim_index,btTriangleShapeEx & triangle) const | 
|---|
|  | 684 | { | 
|---|
|  | 685 | int indices[3]; | 
|---|
|  | 686 | get_indices(prim_index,indices[0],indices[1],indices[2]); | 
|---|
|  | 687 | get_vertex(indices[0],triangle.m_vertices1[0]); | 
|---|
|  | 688 | get_vertex(indices[1],triangle.m_vertices1[1]); | 
|---|
|  | 689 | get_vertex(indices[2],triangle.m_vertices1[2]); | 
|---|
|  | 690 | triangle.setMargin(m_margin); | 
|---|
|  | 691 | } | 
|---|
|  | 692 |  | 
|---|
|  | 693 | }; | 
|---|
|  | 694 |  | 
|---|
|  | 695 |  | 
|---|
|  | 696 | protected: | 
|---|
|  | 697 | TrimeshPrimitiveManager m_primitive_manager; | 
|---|
|  | 698 | public: | 
|---|
|  | 699 |  | 
|---|
|  | 700 | btGImpactMeshShapePart() | 
|---|
|  | 701 | { | 
|---|
|  | 702 | m_box_set.setPrimitiveManager(&m_primitive_manager); | 
|---|
|  | 703 | } | 
|---|
|  | 704 |  | 
|---|
|  | 705 |  | 
|---|
|  | 706 | btGImpactMeshShapePart(btStridingMeshInterface * meshInterface, int part) | 
|---|
|  | 707 | { | 
|---|
|  | 708 | m_primitive_manager.m_meshInterface = meshInterface; | 
|---|
|  | 709 | m_primitive_manager.m_part = part; | 
|---|
|  | 710 | m_box_set.setPrimitiveManager(&m_primitive_manager); | 
|---|
|  | 711 | } | 
|---|
|  | 712 |  | 
|---|
|  | 713 | virtual ~btGImpactMeshShapePart() | 
|---|
|  | 714 | { | 
|---|
|  | 715 | } | 
|---|
|  | 716 |  | 
|---|
|  | 717 | //! if true, then its children must get transforms. | 
|---|
|  | 718 | virtual bool childrenHasTransform() const | 
|---|
|  | 719 | { | 
|---|
|  | 720 | return false; | 
|---|
|  | 721 | } | 
|---|
|  | 722 |  | 
|---|
|  | 723 |  | 
|---|
|  | 724 | //! call when reading child shapes | 
|---|
|  | 725 | virtual void lockChildShapes() const | 
|---|
|  | 726 | { | 
|---|
|  | 727 | void * dummy = (void*)(m_box_set.getPrimitiveManager()); | 
|---|
|  | 728 | TrimeshPrimitiveManager * dummymanager = static_cast<TrimeshPrimitiveManager *>(dummy); | 
|---|
|  | 729 | dummymanager->lock(); | 
|---|
|  | 730 | } | 
|---|
|  | 731 |  | 
|---|
|  | 732 | virtual void unlockChildShapes()  const | 
|---|
|  | 733 | { | 
|---|
|  | 734 | void * dummy = (void*)(m_box_set.getPrimitiveManager()); | 
|---|
|  | 735 | TrimeshPrimitiveManager * dummymanager = static_cast<TrimeshPrimitiveManager *>(dummy); | 
|---|
|  | 736 | dummymanager->unlock(); | 
|---|
|  | 737 | } | 
|---|
|  | 738 |  | 
|---|
|  | 739 | //! Gets the number of children | 
|---|
|  | 740 | virtual int     getNumChildShapes() const | 
|---|
|  | 741 | { | 
|---|
|  | 742 | return m_primitive_manager.get_primitive_count(); | 
|---|
|  | 743 | } | 
|---|
|  | 744 |  | 
|---|
|  | 745 |  | 
|---|
|  | 746 | //! Gets the children | 
|---|
|  | 747 | virtual btCollisionShape* getChildShape(int index) | 
|---|
|  | 748 | { | 
|---|
|  | 749 | btAssert(0); | 
|---|
|  | 750 | return NULL; | 
|---|
|  | 751 | } | 
|---|
|  | 752 |  | 
|---|
|  | 753 |  | 
|---|
|  | 754 |  | 
|---|
|  | 755 | //! Gets the child | 
|---|
|  | 756 | virtual const btCollisionShape* getChildShape(int index) const | 
|---|
|  | 757 | { | 
|---|
|  | 758 | btAssert(0); | 
|---|
|  | 759 | return NULL; | 
|---|
|  | 760 | } | 
|---|
|  | 761 |  | 
|---|
|  | 762 | //! Gets the children transform | 
|---|
|  | 763 | virtual btTransform     getChildTransform(int index) const | 
|---|
|  | 764 | { | 
|---|
|  | 765 | btAssert(0); | 
|---|
|  | 766 | return btTransform(); | 
|---|
|  | 767 | } | 
|---|
|  | 768 |  | 
|---|
|  | 769 | //! Sets the children transform | 
|---|
|  | 770 | /*! | 
|---|
|  | 771 | \post You must call updateBound() for update the box set. | 
|---|
|  | 772 | */ | 
|---|
|  | 773 | virtual void setChildTransform(int index, const btTransform & transform) | 
|---|
|  | 774 | { | 
|---|
|  | 775 | btAssert(0); | 
|---|
|  | 776 | } | 
|---|
|  | 777 |  | 
|---|
|  | 778 |  | 
|---|
|  | 779 | //! Obtains the primitive manager | 
|---|
|  | 780 | virtual const btPrimitiveManagerBase * getPrimitiveManager()  const | 
|---|
|  | 781 | { | 
|---|
|  | 782 | return &m_primitive_manager; | 
|---|
|  | 783 | } | 
|---|
|  | 784 |  | 
|---|
|  | 785 | SIMD_FORCE_INLINE TrimeshPrimitiveManager * getTrimeshPrimitiveManager() | 
|---|
|  | 786 | { | 
|---|
|  | 787 | return &m_primitive_manager; | 
|---|
|  | 788 | } | 
|---|
|  | 789 |  | 
|---|
|  | 790 |  | 
|---|
|  | 791 |  | 
|---|
|  | 792 |  | 
|---|
|  | 793 |  | 
|---|
|  | 794 | virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
|---|
|  | 795 |  | 
|---|
|  | 796 |  | 
|---|
|  | 797 |  | 
|---|
|  | 798 |  | 
|---|
|  | 799 | virtual const char*     getName()const | 
|---|
|  | 800 | { | 
|---|
|  | 801 | return "GImpactMeshShapePart"; | 
|---|
|  | 802 | } | 
|---|
|  | 803 |  | 
|---|
|  | 804 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() | 
|---|
|  | 805 | { | 
|---|
|  | 806 | return CONST_GIMPACT_TRIMESH_SHAPE_PART; | 
|---|
|  | 807 | } | 
|---|
|  | 808 |  | 
|---|
|  | 809 | //! Determines if this shape has triangles | 
|---|
|  | 810 | virtual bool needsRetrieveTriangles() const | 
|---|
|  | 811 | { | 
|---|
|  | 812 | return true; | 
|---|
|  | 813 | } | 
|---|
|  | 814 |  | 
|---|
|  | 815 | //! Determines if this shape has tetrahedrons | 
|---|
|  | 816 | virtual bool needsRetrieveTetrahedrons() const | 
|---|
|  | 817 | { | 
|---|
|  | 818 | return false; | 
|---|
|  | 819 | } | 
|---|
|  | 820 |  | 
|---|
|  | 821 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const | 
|---|
|  | 822 | { | 
|---|
|  | 823 | m_primitive_manager.get_bullet_triangle(prim_index,triangle); | 
|---|
|  | 824 | } | 
|---|
|  | 825 |  | 
|---|
|  | 826 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const | 
|---|
|  | 827 | { | 
|---|
|  | 828 | btAssert(0); | 
|---|
|  | 829 | } | 
|---|
|  | 830 |  | 
|---|
|  | 831 |  | 
|---|
|  | 832 |  | 
|---|
|  | 833 | SIMD_FORCE_INLINE int getVertexCount() const | 
|---|
|  | 834 | { | 
|---|
|  | 835 | return m_primitive_manager.get_vertex_count(); | 
|---|
|  | 836 | } | 
|---|
|  | 837 |  | 
|---|
|  | 838 | SIMD_FORCE_INLINE void getVertex(int vertex_index, btVector3 & vertex) const | 
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|  | 839 | { | 
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|  | 840 | m_primitive_manager.get_vertex(vertex_index,vertex); | 
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|  | 841 | } | 
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|  | 842 |  | 
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|  | 843 | SIMD_FORCE_INLINE void setMargin(btScalar margin) | 
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|  | 844 | { | 
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|  | 845 | m_primitive_manager.m_margin = margin; | 
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|  | 846 | postUpdate(); | 
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|  | 847 | } | 
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|  | 848 |  | 
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|  | 849 | SIMD_FORCE_INLINE btScalar getMargin() const | 
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|  | 850 | { | 
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|  | 851 | return m_primitive_manager.m_margin; | 
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|  | 852 | } | 
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|  | 853 |  | 
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|  | 854 | virtual void        setLocalScaling(const btVector3& scaling) | 
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|  | 855 | { | 
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|  | 856 | m_primitive_manager.m_scale = scaling; | 
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|  | 857 | postUpdate(); | 
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|  | 858 | } | 
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|  | 859 |  | 
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|  | 860 | virtual const btVector3& getLocalScaling() const | 
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|  | 861 | { | 
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|  | 862 | return m_primitive_manager.m_scale; | 
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|  | 863 | } | 
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|  | 864 |  | 
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|  | 865 | SIMD_FORCE_INLINE int getPart() const | 
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|  | 866 | { | 
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|  | 867 | return (int)m_primitive_manager.m_part; | 
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|  | 868 | } | 
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|  | 869 |  | 
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|  | 870 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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|  | 871 | }; | 
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|  | 872 |  | 
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|  | 873 |  | 
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|  | 874 | //! This class manages a mesh supplied by the btStridingMeshInterface interface. | 
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|  | 875 | /*! | 
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|  | 876 | Set of btGImpactMeshShapePart parts | 
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|  | 877 | - Simply create this shape by passing the btStridingMeshInterface to the constructor btGImpactMeshShape, then you must call updateBound() after creating the mesh | 
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|  | 878 |  | 
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|  | 879 | - You can handle deformable meshes with this shape, by calling postUpdate() every time when changing the mesh vertices. | 
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|  | 880 |  | 
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|  | 881 | */ | 
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|  | 882 | class btGImpactMeshShape : public btGImpactShapeInterface | 
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|  | 883 | { | 
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| [2882] | 884 | btStridingMeshInterface* m_meshInterface; | 
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|  | 885 |  | 
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| [2431] | 886 | protected: | 
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|  | 887 | btAlignedObjectArray<btGImpactMeshShapePart*> m_mesh_parts; | 
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|  | 888 | void buildMeshParts(btStridingMeshInterface * meshInterface) | 
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|  | 889 | { | 
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|  | 890 | for (int i=0;i<meshInterface->getNumSubParts() ;++i ) | 
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|  | 891 | { | 
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|  | 892 | btGImpactMeshShapePart * newpart = new btGImpactMeshShapePart(meshInterface,i); | 
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|  | 893 | m_mesh_parts.push_back(newpart); | 
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|  | 894 | } | 
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|  | 895 | } | 
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|  | 896 |  | 
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|  | 897 | //! use this function for perfofm refit in bounding boxes | 
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|  | 898 | virtual void calcLocalAABB() | 
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|  | 899 | { | 
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|  | 900 | m_localAABB.invalidate(); | 
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|  | 901 | int i = m_mesh_parts.size(); | 
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|  | 902 | while(i--) | 
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|  | 903 | { | 
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|  | 904 | m_mesh_parts[i]->updateBound(); | 
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|  | 905 | m_localAABB.merge(m_mesh_parts[i]->getLocalBox()); | 
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|  | 906 | } | 
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|  | 907 | } | 
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|  | 908 |  | 
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|  | 909 | public: | 
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|  | 910 | btGImpactMeshShape(btStridingMeshInterface * meshInterface) | 
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|  | 911 | { | 
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| [2882] | 912 | m_meshInterface = meshInterface; | 
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| [2431] | 913 | buildMeshParts(meshInterface); | 
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|  | 914 | } | 
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|  | 915 |  | 
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|  | 916 | virtual ~btGImpactMeshShape() | 
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|  | 917 | { | 
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|  | 918 | int i = m_mesh_parts.size(); | 
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|  | 919 | while(i--) | 
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|  | 920 | { | 
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|  | 921 | btGImpactMeshShapePart * part = m_mesh_parts[i]; | 
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|  | 922 | delete part; | 
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|  | 923 | } | 
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|  | 924 | m_mesh_parts.clear(); | 
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|  | 925 | } | 
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|  | 926 |  | 
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|  | 927 |  | 
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| [2882] | 928 | btStridingMeshInterface* getMeshInterface() | 
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|  | 929 | { | 
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|  | 930 | return m_meshInterface; | 
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|  | 931 | } | 
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| [2431] | 932 |  | 
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| [2882] | 933 | const btStridingMeshInterface* getMeshInterface() const | 
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|  | 934 | { | 
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|  | 935 | return m_meshInterface; | 
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|  | 936 | } | 
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|  | 937 |  | 
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| [2431] | 938 | int getMeshPartCount() const | 
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|  | 939 | { | 
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|  | 940 | return m_mesh_parts.size(); | 
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|  | 941 | } | 
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|  | 942 |  | 
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|  | 943 | btGImpactMeshShapePart * getMeshPart(int index) | 
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|  | 944 | { | 
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|  | 945 | return m_mesh_parts[index]; | 
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|  | 946 | } | 
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|  | 947 |  | 
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|  | 948 |  | 
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|  | 949 |  | 
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|  | 950 | const btGImpactMeshShapePart * getMeshPart(int index) const | 
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|  | 951 | { | 
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|  | 952 | return m_mesh_parts[index]; | 
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|  | 953 | } | 
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|  | 954 |  | 
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|  | 955 |  | 
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|  | 956 | virtual void    setLocalScaling(const btVector3& scaling) | 
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|  | 957 | { | 
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|  | 958 | localScaling = scaling; | 
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|  | 959 |  | 
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|  | 960 | int i = m_mesh_parts.size(); | 
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|  | 961 | while(i--) | 
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|  | 962 | { | 
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|  | 963 | btGImpactMeshShapePart * part = m_mesh_parts[i]; | 
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|  | 964 | part->setLocalScaling(scaling); | 
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|  | 965 | } | 
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|  | 966 |  | 
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|  | 967 | m_needs_update = true; | 
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|  | 968 | } | 
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|  | 969 |  | 
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|  | 970 | virtual void setMargin(btScalar margin) | 
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|  | 971 | { | 
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|  | 972 | m_collisionMargin = margin; | 
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|  | 973 |  | 
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|  | 974 | int i = m_mesh_parts.size(); | 
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|  | 975 | while(i--) | 
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|  | 976 | { | 
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|  | 977 | btGImpactMeshShapePart * part = m_mesh_parts[i]; | 
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|  | 978 | part->setMargin(margin); | 
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|  | 979 | } | 
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|  | 980 |  | 
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|  | 981 | m_needs_update = true; | 
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|  | 982 | } | 
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|  | 983 |  | 
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|  | 984 | //! Tells to this object that is needed to refit all the meshes | 
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|  | 985 | virtual void postUpdate() | 
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|  | 986 | { | 
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|  | 987 | int i = m_mesh_parts.size(); | 
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|  | 988 | while(i--) | 
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|  | 989 | { | 
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|  | 990 | btGImpactMeshShapePart * part = m_mesh_parts[i]; | 
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|  | 991 | part->postUpdate(); | 
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|  | 992 | } | 
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|  | 993 |  | 
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|  | 994 | m_needs_update = true; | 
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|  | 995 | } | 
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|  | 996 |  | 
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|  | 997 | virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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|  | 998 |  | 
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|  | 999 |  | 
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|  | 1000 | //! Obtains the primitive manager | 
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|  | 1001 | virtual const btPrimitiveManagerBase * getPrimitiveManager()  const | 
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|  | 1002 | { | 
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|  | 1003 | btAssert(0); | 
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|  | 1004 | return NULL; | 
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|  | 1005 | } | 
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|  | 1006 |  | 
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|  | 1007 |  | 
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|  | 1008 | //! Gets the number of children | 
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|  | 1009 | virtual int     getNumChildShapes() const | 
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|  | 1010 | { | 
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|  | 1011 | btAssert(0); | 
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|  | 1012 | return 0; | 
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|  | 1013 | } | 
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|  | 1014 |  | 
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|  | 1015 |  | 
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|  | 1016 | //! if true, then its children must get transforms. | 
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|  | 1017 | virtual bool childrenHasTransform() const | 
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|  | 1018 | { | 
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|  | 1019 | btAssert(0); | 
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|  | 1020 | return false; | 
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|  | 1021 | } | 
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|  | 1022 |  | 
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|  | 1023 | //! Determines if this shape has triangles | 
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|  | 1024 | virtual bool needsRetrieveTriangles() const | 
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|  | 1025 | { | 
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|  | 1026 | btAssert(0); | 
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|  | 1027 | return false; | 
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|  | 1028 | } | 
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|  | 1029 |  | 
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|  | 1030 | //! Determines if this shape has tetrahedrons | 
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|  | 1031 | virtual bool needsRetrieveTetrahedrons() const | 
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|  | 1032 | { | 
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|  | 1033 | btAssert(0); | 
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|  | 1034 | return false; | 
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|  | 1035 | } | 
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|  | 1036 |  | 
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|  | 1037 | virtual void getBulletTriangle(int prim_index,btTriangleShapeEx & triangle) const | 
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|  | 1038 | { | 
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|  | 1039 | btAssert(0); | 
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|  | 1040 | } | 
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|  | 1041 |  | 
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|  | 1042 | virtual void getBulletTetrahedron(int prim_index,btTetrahedronShapeEx & tetrahedron) const | 
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|  | 1043 | { | 
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|  | 1044 | btAssert(0); | 
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|  | 1045 | } | 
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|  | 1046 |  | 
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|  | 1047 | //! call when reading child shapes | 
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| [2882] | 1048 | virtual void lockChildShapes() const | 
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| [2431] | 1049 | { | 
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|  | 1050 | btAssert(0); | 
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|  | 1051 | } | 
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|  | 1052 |  | 
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| [2882] | 1053 | virtual void unlockChildShapes() const | 
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| [2431] | 1054 | { | 
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|  | 1055 | btAssert(0); | 
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|  | 1056 | } | 
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|  | 1057 |  | 
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|  | 1058 |  | 
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|  | 1059 |  | 
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|  | 1060 |  | 
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|  | 1061 | //! Retrieves the bound from a child | 
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|  | 1062 | /*! | 
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|  | 1063 | */ | 
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|  | 1064 | virtual void getChildAabb(int child_index,const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | 
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|  | 1065 | { | 
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|  | 1066 | btAssert(0); | 
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|  | 1067 | } | 
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|  | 1068 |  | 
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|  | 1069 | //! Gets the children | 
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|  | 1070 | virtual btCollisionShape* getChildShape(int index) | 
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|  | 1071 | { | 
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|  | 1072 | btAssert(0); | 
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|  | 1073 | return NULL; | 
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|  | 1074 | } | 
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|  | 1075 |  | 
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|  | 1076 |  | 
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|  | 1077 | //! Gets the child | 
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|  | 1078 | virtual const btCollisionShape* getChildShape(int index) const | 
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|  | 1079 | { | 
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|  | 1080 | btAssert(0); | 
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|  | 1081 | return NULL; | 
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|  | 1082 | } | 
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|  | 1083 |  | 
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|  | 1084 | //! Gets the children transform | 
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|  | 1085 | virtual btTransform     getChildTransform(int index) const | 
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|  | 1086 | { | 
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|  | 1087 | btAssert(0); | 
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|  | 1088 | return btTransform(); | 
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|  | 1089 | } | 
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|  | 1090 |  | 
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|  | 1091 | //! Sets the children transform | 
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|  | 1092 | /*! | 
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|  | 1093 | \post You must call updateBound() for update the box set. | 
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|  | 1094 | */ | 
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|  | 1095 | virtual void setChildTransform(int index, const btTransform & transform) | 
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|  | 1096 | { | 
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|  | 1097 | btAssert(0); | 
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|  | 1098 | } | 
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|  | 1099 |  | 
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|  | 1100 |  | 
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|  | 1101 | virtual eGIMPACT_SHAPE_TYPE getGImpactShapeType() | 
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|  | 1102 | { | 
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|  | 1103 | return CONST_GIMPACT_TRIMESH_SHAPE; | 
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|  | 1104 | } | 
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|  | 1105 |  | 
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|  | 1106 |  | 
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|  | 1107 | virtual const char*     getName()const | 
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|  | 1108 | { | 
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|  | 1109 | return "GImpactMesh"; | 
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|  | 1110 | } | 
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|  | 1111 |  | 
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|  | 1112 | virtual void rayTest(const btVector3& rayFrom, const btVector3& rayTo, btCollisionWorld::RayResultCallback& resultCallback)  const; | 
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|  | 1113 |  | 
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|  | 1114 | //! Function for retrieve triangles. | 
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|  | 1115 | /*! | 
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|  | 1116 | It gives the triangles in local space | 
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|  | 1117 | */ | 
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|  | 1118 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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|  | 1119 | }; | 
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|  | 1120 |  | 
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|  | 1121 |  | 
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|  | 1122 | #endif //GIMPACT_MESH_SHAPE_H | 
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