| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #ifndef BT_UNIFORM_SCALING_SHAPE_H | 
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 | 17 | #define BT_UNIFORM_SCALING_SHAPE_H | 
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 | 18 |  | 
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 | 19 | #include "btConvexShape.h" | 
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 | 20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types | 
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 | 21 |  | 
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 | 22 | ///The btUniformScalingShape allows to re-use uniform scaled instances of btConvexShape in a memory efficient way. | 
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 | 23 | ///Istead of using btUniformScalingShape, it is better to use the non-uniform setLocalScaling method on convex shapes that implement it. | 
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 | 24 | class btUniformScalingShape : public btConvexShape | 
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 | 25 | { | 
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 | 26 |         btConvexShape*  m_childConvexShape; | 
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 | 27 |  | 
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 | 28 |         btScalar        m_uniformScalingFactor; | 
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 | 29 |          | 
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 | 30 |         public: | 
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 | 31 |          | 
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 | 32 |         btUniformScalingShape(  btConvexShape* convexChildShape, btScalar uniformScalingFactor); | 
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 | 33 |          | 
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 | 34 |         virtual ~btUniformScalingShape(); | 
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 | 35 |          | 
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 | 36 |         virtual btVector3       localGetSupportingVertexWithoutMargin(const btVector3& vec)const; | 
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 | 37 |  | 
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 | 38 |         virtual btVector3       localGetSupportingVertex(const btVector3& vec)const; | 
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 | 39 |  | 
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 | 40 |         virtual void    batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const; | 
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 | 41 |  | 
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 | 42 |         virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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 | 43 |  | 
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 | 44 |         btScalar        getUniformScalingFactor() const | 
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 | 45 |         { | 
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 | 46 |                 return m_uniformScalingFactor; | 
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 | 47 |         } | 
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 | 48 |  | 
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 | 49 |         btConvexShape*  getChildShape()  | 
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 | 50 |         { | 
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 | 51 |                 return m_childConvexShape; | 
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 | 52 |         } | 
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 | 53 |  | 
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 | 54 |         const btConvexShape*    getChildShape() const | 
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 | 55 |         { | 
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 | 56 |                 return m_childConvexShape; | 
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 | 57 |         } | 
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 | 58 |  | 
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 | 59 |         virtual const char*     getName()const  | 
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 | 60 |         { | 
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 | 61 |                 return "UniformScalingShape"; | 
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 | 62 |         } | 
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 | 63 |          | 
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 | 64 |  | 
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 | 65 |  | 
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 | 66 |         /////////////////////////// | 
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 | 67 |  | 
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 | 68 |  | 
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 | 69 |         ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version | 
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 | 70 |         void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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 | 71 |  | 
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 | 72 |         virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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 | 73 |  | 
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 | 74 |         virtual void    setLocalScaling(const btVector3& scaling) ; | 
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 | 75 |         virtual const btVector3& getLocalScaling() const ; | 
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 | 76 |  | 
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 | 77 |         virtual void    setMargin(btScalar margin); | 
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 | 78 |         virtual btScalar        getMargin() const; | 
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 | 79 |  | 
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 | 80 |         virtual int             getNumPreferredPenetrationDirections() const; | 
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 | 81 |          | 
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 | 82 |         virtual void    getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const; | 
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 | 83 |  | 
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 | 84 |  | 
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 | 85 | }; | 
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 | 86 |  | 
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 | 87 | #endif //BT_UNIFORM_SCALING_SHAPE_H | 
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