| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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| [8393] | 16 | #ifndef BT_TRIANGLE_MESH_SHAPE_H | 
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 | 17 | #define BT_TRIANGLE_MESH_SHAPE_H | 
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| [1963] | 18 |  | 
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 | 19 | #include "btConcaveShape.h" | 
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 | 20 | #include "btStridingMeshInterface.h" | 
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 | 21 |  | 
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 | 22 |  | 
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 | 23 | ///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead. | 
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 | 24 | class btTriangleMeshShape : public btConcaveShape | 
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 | 25 | { | 
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 | 26 | protected: | 
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 | 27 |         btVector3       m_localAabbMin; | 
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 | 28 |         btVector3       m_localAabbMax; | 
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 | 29 |         btStridingMeshInterface* m_meshInterface; | 
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 | 30 |  | 
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 | 31 |         ///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class. | 
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 | 32 |         ///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead! | 
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 | 33 |         btTriangleMeshShape(btStridingMeshInterface* meshInterface); | 
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 | 34 |  | 
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 | 35 | public: | 
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 | 36 |  | 
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 | 37 |         virtual ~btTriangleMeshShape(); | 
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 | 38 |  | 
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 | 39 |         virtual btVector3 localGetSupportingVertex(const btVector3& vec) const; | 
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 | 40 |  | 
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 | 41 |         virtual btVector3       localGetSupportingVertexWithoutMargin(const btVector3& vec)const | 
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 | 42 |         { | 
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| [2882] | 43 |                 btAssert(0); | 
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| [1963] | 44 |                 return localGetSupportingVertex(vec); | 
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 | 45 |         } | 
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 | 46 |  | 
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 | 47 |         void    recalcLocalAabb(); | 
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 | 48 |  | 
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 | 49 |         virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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 | 50 |  | 
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 | 51 |         virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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 | 52 |  | 
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 | 53 |         virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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 | 54 |  | 
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 | 55 |         virtual void    setLocalScaling(const btVector3& scaling); | 
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 | 56 |         virtual const btVector3& getLocalScaling() const; | 
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 | 57 |          | 
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 | 58 |         btStridingMeshInterface* getMeshInterface() | 
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 | 59 |         { | 
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 | 60 |                 return m_meshInterface; | 
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 | 61 |         } | 
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 | 62 |  | 
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 | 63 |         const btStridingMeshInterface* getMeshInterface() const | 
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 | 64 |         { | 
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 | 65 |                 return m_meshInterface; | 
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 | 66 |         } | 
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 | 67 |  | 
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 | 68 |         const btVector3& getLocalAabbMin() const | 
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 | 69 |         { | 
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 | 70 |                 return m_localAabbMin; | 
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 | 71 |         } | 
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 | 72 |         const btVector3& getLocalAabbMax() const | 
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 | 73 |         { | 
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 | 74 |                 return m_localAabbMax; | 
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 | 75 |         } | 
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 | 76 |  | 
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 | 77 |  | 
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 | 78 |  | 
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 | 79 |         //debugging | 
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 | 80 |         virtual const char*     getName()const {return "TRIANGLEMESH";} | 
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 | 81 |  | 
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| [8351] | 82 |          | 
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| [1963] | 83 |  | 
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 | 84 | }; | 
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 | 85 |  | 
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| [8351] | 86 |  | 
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 | 87 |  | 
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 | 88 |  | 
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| [8393] | 89 | #endif //BT_TRIANGLE_MESH_SHAPE_H | 
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