| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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| [8393] | 16 | #ifndef BT_TRIANGLE_MESH_SHAPE_H | 
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|  | 17 | #define BT_TRIANGLE_MESH_SHAPE_H | 
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| [1963] | 18 |  | 
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|  | 19 | #include "btConcaveShape.h" | 
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|  | 20 | #include "btStridingMeshInterface.h" | 
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|  | 21 |  | 
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|  | 22 |  | 
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|  | 23 | ///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead. | 
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|  | 24 | class btTriangleMeshShape : public btConcaveShape | 
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|  | 25 | { | 
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|  | 26 | protected: | 
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|  | 27 | btVector3       m_localAabbMin; | 
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|  | 28 | btVector3       m_localAabbMax; | 
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|  | 29 | btStridingMeshInterface* m_meshInterface; | 
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|  | 30 |  | 
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|  | 31 | ///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class. | 
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|  | 32 | ///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead! | 
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|  | 33 | btTriangleMeshShape(btStridingMeshInterface* meshInterface); | 
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|  | 34 |  | 
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|  | 35 | public: | 
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|  | 36 |  | 
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|  | 37 | virtual ~btTriangleMeshShape(); | 
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|  | 38 |  | 
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|  | 39 | virtual btVector3 localGetSupportingVertex(const btVector3& vec) const; | 
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|  | 40 |  | 
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|  | 41 | virtual btVector3       localGetSupportingVertexWithoutMargin(const btVector3& vec)const | 
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|  | 42 | { | 
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| [2882] | 43 | btAssert(0); | 
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| [1963] | 44 | return localGetSupportingVertex(vec); | 
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|  | 45 | } | 
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|  | 46 |  | 
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|  | 47 | void    recalcLocalAabb(); | 
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|  | 48 |  | 
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|  | 49 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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|  | 50 |  | 
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|  | 51 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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|  | 52 |  | 
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|  | 53 | virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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|  | 54 |  | 
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|  | 55 | virtual void    setLocalScaling(const btVector3& scaling); | 
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|  | 56 | virtual const btVector3& getLocalScaling() const; | 
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|  | 57 |  | 
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|  | 58 | btStridingMeshInterface* getMeshInterface() | 
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|  | 59 | { | 
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|  | 60 | return m_meshInterface; | 
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|  | 61 | } | 
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|  | 62 |  | 
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|  | 63 | const btStridingMeshInterface* getMeshInterface() const | 
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|  | 64 | { | 
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|  | 65 | return m_meshInterface; | 
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|  | 66 | } | 
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|  | 67 |  | 
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|  | 68 | const btVector3& getLocalAabbMin() const | 
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|  | 69 | { | 
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|  | 70 | return m_localAabbMin; | 
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|  | 71 | } | 
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|  | 72 | const btVector3& getLocalAabbMax() const | 
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|  | 73 | { | 
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|  | 74 | return m_localAabbMax; | 
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|  | 75 | } | 
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|  | 76 |  | 
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|  | 77 |  | 
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|  | 78 |  | 
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|  | 79 | //debugging | 
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|  | 80 | virtual const char*     getName()const {return "TRIANGLEMESH";} | 
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|  | 81 |  | 
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| [8351] | 82 |  | 
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| [1963] | 83 |  | 
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|  | 84 | }; | 
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|  | 85 |  | 
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| [8351] | 86 |  | 
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|  | 87 |  | 
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|  | 88 |  | 
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| [8393] | 89 | #endif //BT_TRIANGLE_MESH_SHAPE_H | 
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