| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "btTriangleMeshShape.h" | 
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| 17 | #include "LinearMath/btVector3.h" | 
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| 18 | #include "LinearMath/btQuaternion.h" | 
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| 19 | #include "btStridingMeshInterface.h" | 
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| 20 | #include "LinearMath/btAabbUtil2.h" | 
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| 21 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" | 
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| 22 |  | 
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| 23 |  | 
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| 24 | btTriangleMeshShape::btTriangleMeshShape(btStridingMeshInterface* meshInterface) | 
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| 25 | : btConcaveShape (), m_meshInterface(meshInterface) | 
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| 26 | { | 
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| 27 |         m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE; | 
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| 28 |         if(meshInterface->hasPremadeAabb()) | 
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| 29 |         { | 
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| 30 |                 meshInterface->getPremadeAabb(&m_localAabbMin, &m_localAabbMax); | 
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| 31 |         } | 
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| 32 |         else | 
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| 33 |         { | 
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| 34 |                 recalcLocalAabb(); | 
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| 35 |         } | 
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| 36 | } | 
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| 37 |  | 
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| 38 |  | 
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| 39 | btTriangleMeshShape::~btTriangleMeshShape() | 
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| 40 | { | 
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| 41 |                  | 
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| 42 | } | 
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| 43 |  | 
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| 44 |  | 
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| 45 |  | 
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| 46 |  | 
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| 47 | void btTriangleMeshShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const | 
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| 48 | { | 
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| 49 |  | 
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| 50 |         btVector3 localHalfExtents = btScalar(0.5)*(m_localAabbMax-m_localAabbMin); | 
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| 51 |         localHalfExtents += btVector3(getMargin(),getMargin(),getMargin()); | 
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| 52 |         btVector3 localCenter = btScalar(0.5)*(m_localAabbMax+m_localAabbMin); | 
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| 53 |          | 
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| 54 |         btMatrix3x3 abs_b = trans.getBasis().absolute();   | 
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| 55 |  | 
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| 56 |         btVector3 center = trans(localCenter); | 
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| 57 |  | 
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| 58 |         btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents), | 
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| 59 |                    abs_b[1].dot(localHalfExtents), | 
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| 60 |                   abs_b[2].dot(localHalfExtents)); | 
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| 61 |         aabbMin = center - extent; | 
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| 62 |         aabbMax = center + extent; | 
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| 63 |  | 
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| 64 |  | 
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| 65 | } | 
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| 66 |  | 
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| 67 | void    btTriangleMeshShape::recalcLocalAabb() | 
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| 68 | { | 
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| 69 |         for (int i=0;i<3;i++) | 
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| 70 |         { | 
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| 71 |                 btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.)); | 
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| 72 |                 vec[i] = btScalar(1.); | 
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| 73 |                 btVector3 tmp = localGetSupportingVertex(vec); | 
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| 74 |                 m_localAabbMax[i] = tmp[i]+m_collisionMargin; | 
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| 75 |                 vec[i] = btScalar(-1.); | 
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| 76 |                 tmp = localGetSupportingVertex(vec); | 
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| 77 |                 m_localAabbMin[i] = tmp[i]-m_collisionMargin; | 
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| 78 |         } | 
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| 79 | } | 
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| 80 |  | 
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| 81 |  | 
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| 82 |  | 
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| 83 | class SupportVertexCallback : public btTriangleCallback | 
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| 84 | { | 
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| 85 |  | 
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| 86 |         btVector3 m_supportVertexLocal; | 
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| 87 | public: | 
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| 88 |  | 
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| 89 |         btTransform     m_worldTrans; | 
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| 90 |         btScalar m_maxDot; | 
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| 91 |         btVector3 m_supportVecLocal; | 
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| 92 |  | 
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| 93 |         SupportVertexCallback(const btVector3& supportVecWorld,const btTransform& trans) | 
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| 94 |                 : m_supportVertexLocal(btScalar(0.),btScalar(0.),btScalar(0.)), m_worldTrans(trans) ,m_maxDot(btScalar(-BT_LARGE_FLOAT)) | 
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| 95 |                  | 
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| 96 |         { | 
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| 97 |                 m_supportVecLocal = supportVecWorld * m_worldTrans.getBasis(); | 
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| 98 |         } | 
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| 99 |  | 
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| 100 |         virtual void processTriangle( btVector3* triangle,int partId, int triangleIndex) | 
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| 101 |         { | 
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| 102 |                 (void)partId; | 
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| 103 |                 (void)triangleIndex; | 
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| 104 |                 for (int i=0;i<3;i++) | 
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| 105 |                 { | 
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| 106 |                         btScalar dot = m_supportVecLocal.dot(triangle[i]); | 
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| 107 |                         if (dot > m_maxDot) | 
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| 108 |                         { | 
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| 109 |                                 m_maxDot = dot; | 
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| 110 |                                 m_supportVertexLocal = triangle[i]; | 
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| 111 |                         } | 
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| 112 |                 } | 
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| 113 |         } | 
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| 114 |  | 
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| 115 |         btVector3 GetSupportVertexWorldSpace() | 
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| 116 |         { | 
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| 117 |                 return m_worldTrans(m_supportVertexLocal); | 
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| 118 |         } | 
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| 119 |  | 
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| 120 |         btVector3       GetSupportVertexLocal() | 
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| 121 |         { | 
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| 122 |                 return m_supportVertexLocal; | 
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| 123 |         } | 
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| 124 |  | 
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| 125 | }; | 
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| 126 |  | 
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| 127 |          | 
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| 128 | void btTriangleMeshShape::setLocalScaling(const btVector3& scaling) | 
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| 129 | { | 
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| 130 |         m_meshInterface->setScaling(scaling); | 
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| 131 |         recalcLocalAabb(); | 
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| 132 | } | 
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| 133 |  | 
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| 134 | const btVector3& btTriangleMeshShape::getLocalScaling() const | 
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| 135 | { | 
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| 136 |         return m_meshInterface->getScaling(); | 
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| 137 | } | 
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| 138 |  | 
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| 139 |  | 
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| 140 |  | 
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| 141 |  | 
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| 142 |  | 
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| 143 |  | 
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| 144 | //#define DEBUG_TRIANGLE_MESH | 
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| 145 |  | 
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| 146 |  | 
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| 147 |  | 
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| 148 | void    btTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | 
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| 149 | { | 
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| 150 |                 struct FilteredCallback : public btInternalTriangleIndexCallback | 
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| 151 |         { | 
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| 152 |                 btTriangleCallback* m_callback; | 
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| 153 |                 btVector3 m_aabbMin; | 
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| 154 |                 btVector3 m_aabbMax; | 
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| 155 |  | 
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| 156 |                 FilteredCallback(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) | 
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| 157 |                         :m_callback(callback), | 
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| 158 |                         m_aabbMin(aabbMin), | 
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| 159 |                         m_aabbMax(aabbMax) | 
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| 160 |                 { | 
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| 161 |                 } | 
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| 162 |  | 
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| 163 |                 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) | 
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| 164 |                 { | 
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| 165 |                         if (TestTriangleAgainstAabb2(&triangle[0],m_aabbMin,m_aabbMax)) | 
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| 166 |                         { | 
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| 167 |                                 //check aabb in triangle-space, before doing this | 
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| 168 |                                 m_callback->processTriangle(triangle,partId,triangleIndex); | 
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| 169 |                         } | 
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| 170 |                          | 
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| 171 |                 } | 
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| 172 |  | 
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| 173 |         }; | 
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| 174 |  | 
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| 175 |         FilteredCallback filterCallback(callback,aabbMin,aabbMax); | 
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| 176 |  | 
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| 177 |         m_meshInterface->InternalProcessAllTriangles(&filterCallback,aabbMin,aabbMax); | 
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| 178 | } | 
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| 179 |  | 
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| 180 |  | 
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| 181 |  | 
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| 182 |  | 
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| 183 |  | 
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| 184 | void    btTriangleMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | 
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| 185 | { | 
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| 186 |         (void)mass; | 
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| 187 |         //moving concave objects not supported | 
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| 188 |         btAssert(0); | 
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| 189 |         inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); | 
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| 190 | } | 
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| 191 |  | 
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| 192 |  | 
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| 193 | btVector3 btTriangleMeshShape::localGetSupportingVertex(const btVector3& vec) const | 
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| 194 | { | 
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| 195 |         btVector3 supportVertex; | 
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| 196 |  | 
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| 197 |         btTransform ident; | 
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| 198 |         ident.setIdentity(); | 
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| 199 |  | 
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| 200 |         SupportVertexCallback supportCallback(vec,ident); | 
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| 201 |  | 
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| 202 |         btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | 
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| 203 |          | 
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| 204 |         processAllTriangles(&supportCallback,-aabbMax,aabbMax); | 
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| 205 |                  | 
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| 206 |         supportVertex = supportCallback.GetSupportVertexLocal(); | 
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| 207 |  | 
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| 208 |         return supportVertex; | 
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| 209 | } | 
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| 210 |  | 
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| 211 |  | 
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