| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | #include "btTriangleMeshShape.h" | 
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|  | 17 | #include "LinearMath/btVector3.h" | 
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|  | 18 | #include "LinearMath/btQuaternion.h" | 
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|  | 19 | #include "btStridingMeshInterface.h" | 
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|  | 20 | #include "LinearMath/btAabbUtil2.h" | 
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|  | 21 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" | 
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|  | 22 |  | 
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|  | 23 |  | 
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|  | 24 | btTriangleMeshShape::btTriangleMeshShape(btStridingMeshInterface* meshInterface) | 
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|  | 25 | : btConcaveShape (), m_meshInterface(meshInterface) | 
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|  | 26 | { | 
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|  | 27 | m_shapeType = TRIANGLE_MESH_SHAPE_PROXYTYPE; | 
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|  | 28 | if(meshInterface->hasPremadeAabb()) | 
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|  | 29 | { | 
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|  | 30 | meshInterface->getPremadeAabb(&m_localAabbMin, &m_localAabbMax); | 
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|  | 31 | } | 
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|  | 32 | else | 
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|  | 33 | { | 
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|  | 34 | recalcLocalAabb(); | 
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|  | 35 | } | 
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|  | 36 | } | 
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|  | 37 |  | 
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|  | 38 |  | 
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|  | 39 | btTriangleMeshShape::~btTriangleMeshShape() | 
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|  | 40 | { | 
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|  | 41 |  | 
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|  | 42 | } | 
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|  | 43 |  | 
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|  | 44 |  | 
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|  | 45 |  | 
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|  | 46 |  | 
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|  | 47 | void btTriangleMeshShape::getAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax) const | 
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|  | 48 | { | 
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|  | 49 |  | 
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|  | 50 | btVector3 localHalfExtents = btScalar(0.5)*(m_localAabbMax-m_localAabbMin); | 
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|  | 51 | localHalfExtents += btVector3(getMargin(),getMargin(),getMargin()); | 
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|  | 52 | btVector3 localCenter = btScalar(0.5)*(m_localAabbMax+m_localAabbMin); | 
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|  | 53 |  | 
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|  | 54 | btMatrix3x3 abs_b = trans.getBasis().absolute(); | 
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|  | 55 |  | 
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| [2430] | 56 | btVector3 center = trans(localCenter); | 
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| [1963] | 57 |  | 
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|  | 58 | btVector3 extent = btVector3(abs_b[0].dot(localHalfExtents), | 
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|  | 59 | abs_b[1].dot(localHalfExtents), | 
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|  | 60 | abs_b[2].dot(localHalfExtents)); | 
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|  | 61 | aabbMin = center - extent; | 
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|  | 62 | aabbMax = center + extent; | 
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|  | 63 |  | 
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|  | 64 |  | 
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|  | 65 | } | 
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|  | 66 |  | 
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|  | 67 | void    btTriangleMeshShape::recalcLocalAabb() | 
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|  | 68 | { | 
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|  | 69 | for (int i=0;i<3;i++) | 
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|  | 70 | { | 
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|  | 71 | btVector3 vec(btScalar(0.),btScalar(0.),btScalar(0.)); | 
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|  | 72 | vec[i] = btScalar(1.); | 
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|  | 73 | btVector3 tmp = localGetSupportingVertex(vec); | 
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|  | 74 | m_localAabbMax[i] = tmp[i]+m_collisionMargin; | 
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|  | 75 | vec[i] = btScalar(-1.); | 
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|  | 76 | tmp = localGetSupportingVertex(vec); | 
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|  | 77 | m_localAabbMin[i] = tmp[i]-m_collisionMargin; | 
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|  | 78 | } | 
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|  | 79 | } | 
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|  | 80 |  | 
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|  | 81 |  | 
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|  | 82 |  | 
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|  | 83 | class SupportVertexCallback : public btTriangleCallback | 
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|  | 84 | { | 
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|  | 85 |  | 
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|  | 86 | btVector3 m_supportVertexLocal; | 
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|  | 87 | public: | 
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|  | 88 |  | 
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|  | 89 | btTransform     m_worldTrans; | 
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|  | 90 | btScalar m_maxDot; | 
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|  | 91 | btVector3 m_supportVecLocal; | 
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|  | 92 |  | 
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|  | 93 | SupportVertexCallback(const btVector3& supportVecWorld,const btTransform& trans) | 
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| [8351] | 94 | : m_supportVertexLocal(btScalar(0.),btScalar(0.),btScalar(0.)), m_worldTrans(trans) ,m_maxDot(btScalar(-BT_LARGE_FLOAT)) | 
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| [1963] | 95 |  | 
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|  | 96 | { | 
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|  | 97 | m_supportVecLocal = supportVecWorld * m_worldTrans.getBasis(); | 
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|  | 98 | } | 
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|  | 99 |  | 
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|  | 100 | virtual void processTriangle( btVector3* triangle,int partId, int triangleIndex) | 
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|  | 101 | { | 
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|  | 102 | (void)partId; | 
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|  | 103 | (void)triangleIndex; | 
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|  | 104 | for (int i=0;i<3;i++) | 
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|  | 105 | { | 
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|  | 106 | btScalar dot = m_supportVecLocal.dot(triangle[i]); | 
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|  | 107 | if (dot > m_maxDot) | 
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|  | 108 | { | 
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|  | 109 | m_maxDot = dot; | 
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|  | 110 | m_supportVertexLocal = triangle[i]; | 
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|  | 111 | } | 
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|  | 112 | } | 
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|  | 113 | } | 
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|  | 114 |  | 
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|  | 115 | btVector3 GetSupportVertexWorldSpace() | 
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|  | 116 | { | 
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|  | 117 | return m_worldTrans(m_supportVertexLocal); | 
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|  | 118 | } | 
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|  | 119 |  | 
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|  | 120 | btVector3       GetSupportVertexLocal() | 
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|  | 121 | { | 
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|  | 122 | return m_supportVertexLocal; | 
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|  | 123 | } | 
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|  | 124 |  | 
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|  | 125 | }; | 
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|  | 126 |  | 
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|  | 127 |  | 
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|  | 128 | void btTriangleMeshShape::setLocalScaling(const btVector3& scaling) | 
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|  | 129 | { | 
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|  | 130 | m_meshInterface->setScaling(scaling); | 
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|  | 131 | recalcLocalAabb(); | 
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|  | 132 | } | 
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|  | 133 |  | 
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|  | 134 | const btVector3& btTriangleMeshShape::getLocalScaling() const | 
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|  | 135 | { | 
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|  | 136 | return m_meshInterface->getScaling(); | 
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|  | 137 | } | 
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|  | 138 |  | 
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|  | 139 |  | 
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|  | 140 |  | 
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|  | 141 |  | 
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|  | 142 |  | 
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|  | 143 |  | 
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|  | 144 | //#define DEBUG_TRIANGLE_MESH | 
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|  | 145 |  | 
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|  | 146 |  | 
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|  | 147 |  | 
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|  | 148 | void    btTriangleMeshShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | 
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|  | 149 | { | 
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|  | 150 | struct FilteredCallback : public btInternalTriangleIndexCallback | 
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|  | 151 | { | 
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|  | 152 | btTriangleCallback* m_callback; | 
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|  | 153 | btVector3 m_aabbMin; | 
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|  | 154 | btVector3 m_aabbMax; | 
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|  | 155 |  | 
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|  | 156 | FilteredCallback(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) | 
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|  | 157 | :m_callback(callback), | 
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|  | 158 | m_aabbMin(aabbMin), | 
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|  | 159 | m_aabbMax(aabbMax) | 
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|  | 160 | { | 
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|  | 161 | } | 
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|  | 162 |  | 
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|  | 163 | virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) | 
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|  | 164 | { | 
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|  | 165 | if (TestTriangleAgainstAabb2(&triangle[0],m_aabbMin,m_aabbMax)) | 
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|  | 166 | { | 
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|  | 167 | //check aabb in triangle-space, before doing this | 
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|  | 168 | m_callback->processTriangle(triangle,partId,triangleIndex); | 
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|  | 169 | } | 
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|  | 170 |  | 
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|  | 171 | } | 
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|  | 172 |  | 
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|  | 173 | }; | 
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|  | 174 |  | 
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|  | 175 | FilteredCallback filterCallback(callback,aabbMin,aabbMax); | 
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|  | 176 |  | 
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|  | 177 | m_meshInterface->InternalProcessAllTriangles(&filterCallback,aabbMin,aabbMax); | 
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|  | 178 | } | 
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|  | 179 |  | 
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|  | 180 |  | 
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|  | 181 |  | 
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|  | 182 |  | 
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|  | 183 |  | 
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|  | 184 | void    btTriangleMeshShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | 
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|  | 185 | { | 
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|  | 186 | (void)mass; | 
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|  | 187 | //moving concave objects not supported | 
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|  | 188 | btAssert(0); | 
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|  | 189 | inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.)); | 
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|  | 190 | } | 
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|  | 191 |  | 
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|  | 192 |  | 
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|  | 193 | btVector3 btTriangleMeshShape::localGetSupportingVertex(const btVector3& vec) const | 
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|  | 194 | { | 
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|  | 195 | btVector3 supportVertex; | 
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|  | 196 |  | 
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|  | 197 | btTransform ident; | 
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|  | 198 | ident.setIdentity(); | 
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|  | 199 |  | 
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|  | 200 | SupportVertexCallback supportCallback(vec,ident); | 
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|  | 201 |  | 
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| [8351] | 202 | btVector3 aabbMax(btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT),btScalar(BT_LARGE_FLOAT)); | 
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| [1963] | 203 |  | 
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|  | 204 | processAllTriangles(&supportCallback,-aabbMax,aabbMax); | 
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|  | 205 |  | 
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|  | 206 | supportVertex = supportCallback.GetSupportVertexLocal(); | 
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|  | 207 |  | 
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|  | 208 | return supportVertex; | 
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|  | 209 | } | 
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| [8351] | 210 |  | 
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|  | 211 |  | 
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