| [1963] | 1 | /* | 
|---|
 | 2 | Bullet Continuous Collision Detection and Physics Library | 
|---|
| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
|---|
| [1963] | 4 |  | 
|---|
 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
|---|
 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
|---|
 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
|---|
 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
|---|
 | 9 | subject to the following restrictions: | 
|---|
 | 10 |  | 
|---|
 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
|---|
 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
|---|
 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
|---|
 | 14 | */ | 
|---|
 | 15 |  | 
|---|
 | 16 | ///This file was created by Alex Silverman | 
|---|
 | 17 |  | 
|---|
 | 18 | #ifndef BT_MULTIMATERIAL_TRIANGLE_INDEX_VERTEX_ARRAY_H | 
|---|
 | 19 | #define BT_MULTIMATERIAL_TRIANGLE_INDEX_VERTEX_ARRAY_H | 
|---|
 | 20 |  | 
|---|
 | 21 | #include "btTriangleIndexVertexArray.h" | 
|---|
 | 22 |  | 
|---|
 | 23 |  | 
|---|
 | 24 | ATTRIBUTE_ALIGNED16( struct)    btMaterialProperties | 
|---|
 | 25 | { | 
|---|
 | 26 |     ///m_materialBase ==========> 2 btScalar values make up one material, friction then restitution | 
|---|
 | 27 |     int m_numMaterials; | 
|---|
 | 28 |     const unsigned char * m_materialBase; | 
|---|
 | 29 |     int m_materialStride; | 
|---|
 | 30 |     PHY_ScalarType m_materialType; | 
|---|
 | 31 |     ///m_numTriangles <=========== This exists in the btIndexedMesh object for the same subpart, but since we're | 
|---|
 | 32 |     ///                           padding the structure, it can be reproduced at no real cost | 
|---|
 | 33 |     ///m_triangleMaterials =====> 1 integer value makes up one entry | 
|---|
 | 34 |     ///                           eg: m_triangleMaterials[1] = 5; // This will set triangle 2 to use material 5 | 
|---|
 | 35 |     int m_numTriangles;  | 
|---|
 | 36 |     const unsigned char * m_triangleMaterialsBase; | 
|---|
 | 37 |     int m_triangleMaterialStride; | 
|---|
 | 38 |     ///m_triangleType <========== Automatically set in addMaterialProperties | 
|---|
 | 39 |     PHY_ScalarType m_triangleType; | 
|---|
 | 40 | }; | 
|---|
 | 41 |  | 
|---|
 | 42 | typedef btAlignedObjectArray<btMaterialProperties>      MaterialArray; | 
|---|
 | 43 |  | 
|---|
 | 44 | ///Teh btTriangleIndexVertexMaterialArray is built on TriangleIndexVertexArray | 
|---|
 | 45 | ///The addition of a material array allows for the utilization of the partID and | 
|---|
 | 46 | ///triangleIndex that are returned in the ContactAddedCallback.  As with | 
|---|
 | 47 | ///TriangleIndexVertexArray, no duplicate is made of the material data, so it | 
|---|
 | 48 | ///is the users responsibility to maintain the array during the lifetime of the | 
|---|
 | 49 | ///TriangleIndexVertexMaterialArray. | 
|---|
 | 50 | ATTRIBUTE_ALIGNED16(class) btTriangleIndexVertexMaterialArray : public btTriangleIndexVertexArray | 
|---|
 | 51 | { | 
|---|
 | 52 | protected: | 
|---|
 | 53 |     MaterialArray       m_materials; | 
|---|
 | 54 |                  | 
|---|
 | 55 | public: | 
|---|
 | 56 |         BT_DECLARE_ALIGNED_ALLOCATOR(); | 
|---|
 | 57 |  | 
|---|
 | 58 |     btTriangleIndexVertexMaterialArray() | 
|---|
 | 59 |         { | 
|---|
 | 60 |         } | 
|---|
 | 61 |  | 
|---|
 | 62 |     btTriangleIndexVertexMaterialArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride, | 
|---|
 | 63 |         int numVertices,btScalar* vertexBase,int vertexStride, | 
|---|
 | 64 |         int numMaterials, unsigned char* materialBase, int materialStride, | 
|---|
 | 65 |         int* triangleMaterialsBase, int materialIndexStride); | 
|---|
 | 66 |  | 
|---|
 | 67 |     virtual ~btTriangleIndexVertexMaterialArray() {} | 
|---|
 | 68 |  | 
|---|
 | 69 |     void        addMaterialProperties(const btMaterialProperties& mat, PHY_ScalarType triangleType = PHY_INTEGER) | 
|---|
 | 70 |     { | 
|---|
 | 71 |         m_materials.push_back(mat); | 
|---|
 | 72 |         m_materials[m_materials.size()-1].m_triangleType = triangleType; | 
|---|
 | 73 |     } | 
|---|
 | 74 |  | 
|---|
 | 75 |     virtual void getLockedMaterialBase(unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, | 
|---|
 | 76 |         unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType ,int subpart = 0); | 
|---|
 | 77 |  | 
|---|
 | 78 |     virtual void getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, | 
|---|
 | 79 |         const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart = 0); | 
|---|
 | 80 |  | 
|---|
 | 81 | } | 
|---|
 | 82 | ; | 
|---|
 | 83 |  | 
|---|
 | 84 | #endif //BT_MULTIMATERIAL_TRIANGLE_INDEX_VERTEX_ARRAY_H | 
|---|