| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| [8351] | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| [1963] | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | ///This file was created by Alex Silverman | 
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 | 17 |  | 
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 | 18 | #include "btTriangleIndexVertexMaterialArray.h" | 
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 | 19 |  | 
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 | 20 | btTriangleIndexVertexMaterialArray::btTriangleIndexVertexMaterialArray(int numTriangles,int* triangleIndexBase,int triangleIndexStride, | 
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 | 21 |                                    int numVertices,btScalar* vertexBase,int vertexStride, | 
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 | 22 |                                    int numMaterials, unsigned char* materialBase, int materialStride, | 
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 | 23 |                                    int* triangleMaterialsBase, int materialIndexStride) : | 
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 | 24 | btTriangleIndexVertexArray(numTriangles, triangleIndexBase, triangleIndexStride, numVertices, vertexBase, vertexStride) | 
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 | 25 | { | 
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 | 26 |     btMaterialProperties mat; | 
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 | 27 |  | 
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 | 28 |     mat.m_numMaterials = numMaterials; | 
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 | 29 |     mat.m_materialBase = materialBase; | 
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 | 30 |     mat.m_materialStride = materialStride; | 
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 | 31 | #ifdef BT_USE_DOUBLE_PRECISION | 
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 | 32 |     mat.m_materialType = PHY_DOUBLE; | 
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 | 33 | #else | 
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 | 34 |     mat.m_materialType = PHY_FLOAT; | 
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 | 35 | #endif | 
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 | 36 |  | 
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 | 37 |     mat.m_numTriangles = numTriangles; | 
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 | 38 |     mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; | 
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 | 39 |     mat.m_triangleMaterialStride = materialIndexStride; | 
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 | 40 |     mat.m_triangleType = PHY_INTEGER; | 
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 | 41 |  | 
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 | 42 |     addMaterialProperties(mat); | 
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 | 43 | } | 
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 | 44 |  | 
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 | 45 |  | 
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 | 46 | void btTriangleIndexVertexMaterialArray::getLockedMaterialBase(unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, | 
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 | 47 |                                    unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) | 
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 | 48 | { | 
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 | 49 |     btAssert(subpart< getNumSubParts() ); | 
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 | 50 |  | 
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 | 51 |     btMaterialProperties& mats = m_materials[subpart]; | 
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 | 52 |  | 
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 | 53 |     numMaterials = mats.m_numMaterials; | 
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 | 54 |     (*materialBase) = (unsigned char *) mats.m_materialBase; | 
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 | 55 | #ifdef BT_USE_DOUBLE_PRECISION | 
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 | 56 |     materialType = PHY_DOUBLE; | 
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 | 57 | #else | 
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 | 58 |     materialType = PHY_FLOAT; | 
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 | 59 | #endif | 
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 | 60 |     materialStride = mats.m_materialStride; | 
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 | 61 |  | 
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 | 62 |     numTriangles = mats.m_numTriangles; | 
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 | 63 |     (*triangleMaterialBase) = (unsigned char *)mats.m_triangleMaterialsBase; | 
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 | 64 |     triangleMaterialStride = mats.m_triangleMaterialStride; | 
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 | 65 |     triangleType = mats.m_triangleType; | 
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 | 66 | } | 
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 | 67 |  | 
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 | 68 | void btTriangleIndexVertexMaterialArray::getLockedReadOnlyMaterialBase(const unsigned char **materialBase, int& numMaterials, PHY_ScalarType& materialType, int& materialStride, | 
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 | 69 |                                            const unsigned char ** triangleMaterialBase, int& numTriangles, int& triangleMaterialStride, PHY_ScalarType& triangleType, int subpart) | 
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 | 70 | { | 
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 | 71 |     btMaterialProperties& mats = m_materials[subpart]; | 
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 | 72 |  | 
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 | 73 |     numMaterials = mats.m_numMaterials; | 
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 | 74 |     (*materialBase) = (const unsigned char *) mats.m_materialBase; | 
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 | 75 | #ifdef BT_USE_DOUBLE_PRECISION | 
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 | 76 |     materialType = PHY_DOUBLE; | 
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 | 77 | #else | 
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 | 78 |     materialType = PHY_FLOAT; | 
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 | 79 | #endif | 
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 | 80 |     materialStride = mats.m_materialStride; | 
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 | 81 |  | 
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 | 82 |     numTriangles = mats.m_numTriangles; | 
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 | 83 |     (*triangleMaterialBase) = (const unsigned char *)mats.m_triangleMaterialsBase; | 
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 | 84 |     triangleMaterialStride = mats.m_triangleMaterialStride; | 
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 | 85 |     triangleType = mats.m_triangleType; | 
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 | 86 | } | 
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