| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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| [8393] | 16 | #ifndef BT_TRIANGLE_CALLBACK_H | 
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|  | 17 | #define BT_TRIANGLE_CALLBACK_H | 
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| [1963] | 18 |  | 
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|  | 19 | #include "LinearMath/btVector3.h" | 
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|  | 20 |  | 
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|  | 21 |  | 
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|  | 22 | ///The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTriangles. | 
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|  | 23 | ///This callback is called by processAllTriangles for all btConcaveShape derived class, such as  btBvhTriangleMeshShape, btStaticPlaneShape and btHeightfieldTerrainShape. | 
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|  | 24 | class btTriangleCallback | 
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|  | 25 | { | 
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|  | 26 | public: | 
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|  | 27 |  | 
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|  | 28 | virtual ~btTriangleCallback(); | 
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|  | 29 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex) = 0; | 
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|  | 30 | }; | 
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|  | 31 |  | 
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|  | 32 | class btInternalTriangleIndexCallback | 
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|  | 33 | { | 
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|  | 34 | public: | 
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|  | 35 |  | 
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|  | 36 | virtual ~btInternalTriangleIndexCallback(); | 
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|  | 37 | virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int  triangleIndex) = 0; | 
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|  | 38 | }; | 
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|  | 39 |  | 
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|  | 40 |  | 
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|  | 41 |  | 
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| [8393] | 42 | #endif //BT_TRIANGLE_CALLBACK_H | 
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