| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #ifndef BU_SIMPLEX_1TO4_SHAPE | 
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 | 17 | #define BU_SIMPLEX_1TO4_SHAPE | 
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 | 18 |  | 
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 | 19 |  | 
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 | 20 | #include "btPolyhedralConvexShape.h" | 
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 | 21 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" | 
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 | 22 |  | 
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 | 23 |  | 
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 | 24 | ///The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead. | 
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 | 25 | class btBU_Simplex1to4 : public btPolyhedralConvexShape | 
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 | 26 | { | 
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 | 27 | protected: | 
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 | 28 |  | 
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 | 29 |         int     m_numVertices; | 
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| [2430] | 30 |         btVector3       m_vertices[4]; | 
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| [1963] | 31 |  | 
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 | 32 | public: | 
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 | 33 |         btBU_Simplex1to4(); | 
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 | 34 |  | 
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| [2430] | 35 |         btBU_Simplex1to4(const btVector3& pt0); | 
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 | 36 |         btBU_Simplex1to4(const btVector3& pt0,const btVector3& pt1); | 
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 | 37 |         btBU_Simplex1to4(const btVector3& pt0,const btVector3& pt1,const btVector3& pt2); | 
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 | 38 |         btBU_Simplex1to4(const btVector3& pt0,const btVector3& pt1,const btVector3& pt2,const btVector3& pt3); | 
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| [1963] | 39 |  | 
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 | 40 |      | 
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 | 41 |         void    reset() | 
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 | 42 |         { | 
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 | 43 |                 m_numVertices = 0; | 
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 | 44 |         } | 
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 | 45 |          | 
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 | 46 |  | 
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 | 47 |  | 
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| [2430] | 48 |         void addVertex(const btVector3& pt); | 
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| [1963] | 49 |  | 
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 | 50 |         //PolyhedralConvexShape interface | 
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 | 51 |  | 
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 | 52 |         virtual int     getNumVertices() const; | 
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 | 53 |  | 
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 | 54 |         virtual int getNumEdges() const; | 
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 | 55 |  | 
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| [2430] | 56 |         virtual void getEdge(int i,btVector3& pa,btVector3& pb) const; | 
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| [1963] | 57 |          | 
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| [2430] | 58 |         virtual void getVertex(int i,btVector3& vtx) const; | 
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| [1963] | 59 |  | 
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 | 60 |         virtual int     getNumPlanes() const; | 
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 | 61 |  | 
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| [2430] | 62 |         virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const; | 
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| [1963] | 63 |  | 
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 | 64 |         virtual int getIndex(int i) const; | 
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 | 65 |  | 
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| [2430] | 66 |         virtual bool isInside(const btVector3& pt,btScalar tolerance) const; | 
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| [1963] | 67 |  | 
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 | 68 |  | 
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 | 69 |         ///getName is for debugging | 
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 | 70 |         virtual const char*     getName()const { return "btBU_Simplex1to4";} | 
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 | 71 |  | 
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 | 72 | }; | 
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 | 73 |  | 
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 | 74 | #endif //BU_SIMPLEX_1TO4_SHAPE | 
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