| 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #include "btStridingMeshInterface.h" |
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| 17 | |
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| 18 | btStridingMeshInterface::~btStridingMeshInterface() |
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| 19 | { |
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| 20 | |
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| 21 | } |
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| 22 | |
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| 23 | |
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| 24 | void btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const |
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| 25 | { |
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| 26 | (void)aabbMin; |
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| 27 | (void)aabbMax; |
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| 28 | int numtotalphysicsverts = 0; |
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| 29 | int part,graphicssubparts = getNumSubParts(); |
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| 30 | const unsigned char * vertexbase; |
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| 31 | const unsigned char * indexbase; |
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| 32 | int indexstride; |
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| 33 | PHY_ScalarType type; |
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| 34 | PHY_ScalarType gfxindextype; |
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| 35 | int stride,numverts,numtriangles; |
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| 36 | int gfxindex; |
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| 37 | btVector3 triangle[3]; |
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| 38 | btScalar* graphicsbase; |
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| 39 | |
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| 40 | btVector3 meshScaling = getScaling(); |
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| 41 | |
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| 42 | ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype |
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| 43 | for (part=0;part<graphicssubparts ;part++) |
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| 44 | { |
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| 45 | getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part); |
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| 46 | numtotalphysicsverts+=numtriangles*3; //upper bound |
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| 47 | |
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| 48 | switch (gfxindextype) |
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| 49 | { |
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| 50 | case PHY_INTEGER: |
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| 51 | { |
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| 52 | for (gfxindex=0;gfxindex<numtriangles;gfxindex++) |
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| 53 | { |
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| 54 | unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride); |
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| 55 | graphicsbase = (btScalar*)(vertexbase+tri_indices[0]*stride); |
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| 56 | triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); |
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| 57 | graphicsbase = (btScalar*)(vertexbase+tri_indices[1]*stride); |
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| 58 | triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); |
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| 59 | graphicsbase = (btScalar*)(vertexbase+tri_indices[2]*stride); |
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| 60 | triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); |
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| 61 | callback->internalProcessTriangleIndex(triangle,part,gfxindex); |
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| 62 | } |
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| 63 | break; |
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| 64 | } |
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| 65 | case PHY_SHORT: |
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| 66 | { |
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| 67 | for (gfxindex=0;gfxindex<numtriangles;gfxindex++) |
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| 68 | { |
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| 69 | unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride); |
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| 70 | graphicsbase = (btScalar*)(vertexbase+tri_indices[0]*stride); |
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| 71 | triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); |
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| 72 | graphicsbase = (btScalar*)(vertexbase+tri_indices[1]*stride); |
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| 73 | triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); |
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| 74 | graphicsbase = (btScalar*)(vertexbase+tri_indices[2]*stride); |
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| 75 | triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(), graphicsbase[2]*meshScaling.getZ()); |
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| 76 | callback->internalProcessTriangleIndex(triangle,part,gfxindex); |
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| 77 | } |
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| 78 | break; |
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| 79 | } |
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| 80 | default: |
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| 81 | btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT)); |
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| 82 | } |
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| 83 | |
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| 84 | unLockReadOnlyVertexBase(part); |
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| 85 | } |
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| 86 | } |
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| 87 | |
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| 88 | void btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin,btVector3& aabbMax) |
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| 89 | { |
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| 90 | |
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| 91 | struct AabbCalculationCallback : public btInternalTriangleIndexCallback |
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| 92 | { |
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| 93 | btVector3 m_aabbMin; |
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| 94 | btVector3 m_aabbMax; |
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| 95 | |
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| 96 | AabbCalculationCallback() |
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| 97 | { |
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| 98 | m_aabbMin.setValue(btScalar(1e30),btScalar(1e30),btScalar(1e30)); |
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| 99 | m_aabbMax.setValue(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)); |
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| 100 | } |
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| 101 | |
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| 102 | virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex) |
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| 103 | { |
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| 104 | (void)partId; |
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| 105 | (void)triangleIndex; |
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| 106 | |
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| 107 | m_aabbMin.setMin(triangle[0]); |
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| 108 | m_aabbMax.setMax(triangle[0]); |
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| 109 | m_aabbMin.setMin(triangle[1]); |
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| 110 | m_aabbMax.setMax(triangle[1]); |
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| 111 | m_aabbMin.setMin(triangle[2]); |
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| 112 | m_aabbMax.setMax(triangle[2]); |
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| 113 | } |
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| 114 | }; |
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| 115 | |
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| 116 | //first calculate the total aabb for all triangles |
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| 117 | AabbCalculationCallback aabbCallback; |
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| 118 | aabbMin.setValue(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)); |
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| 119 | aabbMax.setValue(btScalar(1e30),btScalar(1e30),btScalar(1e30)); |
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| 120 | InternalProcessAllTriangles(&aabbCallback,aabbMin,aabbMax); |
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| 121 | |
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| 122 | aabbMin = aabbCallback.m_aabbMin; |
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| 123 | aabbMax = aabbCallback.m_aabbMax; |
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| 124 | } |
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