| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose,  | 
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| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "btStridingMeshInterface.h" | 
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| 17 |  | 
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| 18 | btStridingMeshInterface::~btStridingMeshInterface() | 
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| 19 | { | 
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| 20 |  | 
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| 21 | } | 
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| 22 |  | 
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| 23 |  | 
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| 24 | void    btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const | 
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| 25 | { | 
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| 26 |         (void)aabbMin; | 
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| 27 |         (void)aabbMax; | 
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| 28 |         int numtotalphysicsverts = 0; | 
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| 29 |         int part,graphicssubparts = getNumSubParts(); | 
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| 30 |         const unsigned char * vertexbase; | 
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| 31 |         const unsigned char * indexbase; | 
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| 32 |         int indexstride; | 
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| 33 |         PHY_ScalarType type; | 
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| 34 |         PHY_ScalarType gfxindextype; | 
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| 35 |         int stride,numverts,numtriangles; | 
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| 36 |         int gfxindex; | 
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| 37 |         btVector3 triangle[3]; | 
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| 38 |         btScalar* graphicsbase; | 
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| 39 |  | 
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| 40 |         btVector3 meshScaling = getScaling(); | 
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| 41 |  | 
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| 42 |         ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype | 
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| 43 |         for (part=0;part<graphicssubparts ;part++) | 
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| 44 |         { | 
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| 45 |                 getLockedReadOnlyVertexIndexBase(&vertexbase,numverts,type,stride,&indexbase,indexstride,numtriangles,gfxindextype,part); | 
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| 46 |                 numtotalphysicsverts+=numtriangles*3; //upper bound | 
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| 47 |  | 
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| 48 |                 switch (gfxindextype) | 
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| 49 |                 { | 
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| 50 |                 case PHY_INTEGER: | 
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| 51 |                         { | 
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| 52 |                                 for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | 
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| 53 |                                 { | 
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| 54 |                                         unsigned int* tri_indices= (unsigned int*)(indexbase+gfxindex*indexstride); | 
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| 55 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[0]*stride); | 
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| 56 |                                         triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | 
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| 57 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[1]*stride); | 
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| 58 |                                         triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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| 59 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[2]*stride); | 
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| 60 |                                         triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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| 61 |                                         callback->internalProcessTriangleIndex(triangle,part,gfxindex); | 
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| 62 |                                 } | 
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| 63 |                                 break; | 
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| 64 |                         } | 
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| 65 |                 case PHY_SHORT: | 
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| 66 |                         { | 
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| 67 |                                 for (gfxindex=0;gfxindex<numtriangles;gfxindex++) | 
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| 68 |                                 { | 
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| 69 |                                         unsigned short int* tri_indices= (unsigned short int*)(indexbase+gfxindex*indexstride); | 
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| 70 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[0]*stride); | 
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| 71 |                                         triangle[0].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),graphicsbase[2]*meshScaling.getZ()); | 
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| 72 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[1]*stride); | 
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| 73 |                                         triangle[1].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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| 74 |                                         graphicsbase = (btScalar*)(vertexbase+tri_indices[2]*stride); | 
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| 75 |                                         triangle[2].setValue(graphicsbase[0]*meshScaling.getX(),graphicsbase[1]*meshScaling.getY(),     graphicsbase[2]*meshScaling.getZ()); | 
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| 76 |                                         callback->internalProcessTriangleIndex(triangle,part,gfxindex); | 
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| 77 |                                 } | 
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| 78 |                                 break; | 
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| 79 |                         } | 
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| 80 |                 default: | 
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| 81 |                         btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT)); | 
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| 82 |                 } | 
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| 83 |  | 
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| 84 |                 unLockReadOnlyVertexBase(part); | 
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| 85 |         } | 
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| 86 | } | 
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| 87 |  | 
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| 88 | void    btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin,btVector3& aabbMax) | 
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| 89 | { | 
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| 90 |  | 
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| 91 |         struct  AabbCalculationCallback : public btInternalTriangleIndexCallback | 
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| 92 |         { | 
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| 93 |                 btVector3       m_aabbMin; | 
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| 94 |                 btVector3       m_aabbMax; | 
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| 95 |  | 
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| 96 |                 AabbCalculationCallback() | 
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| 97 |                 { | 
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| 98 |                         m_aabbMin.setValue(btScalar(1e30),btScalar(1e30),btScalar(1e30)); | 
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| 99 |                         m_aabbMax.setValue(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)); | 
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| 100 |                 } | 
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| 101 |  | 
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| 102 |                 virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int  triangleIndex) | 
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| 103 |                 { | 
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| 104 |                         (void)partId; | 
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| 105 |                         (void)triangleIndex; | 
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| 106 |  | 
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| 107 |                         m_aabbMin.setMin(triangle[0]); | 
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| 108 |                         m_aabbMax.setMax(triangle[0]); | 
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| 109 |                         m_aabbMin.setMin(triangle[1]); | 
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| 110 |                         m_aabbMax.setMax(triangle[1]); | 
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| 111 |                         m_aabbMin.setMin(triangle[2]); | 
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| 112 |                         m_aabbMax.setMax(triangle[2]); | 
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| 113 |                 } | 
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| 114 |         }; | 
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| 115 |  | 
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| 116 |                 //first calculate the total aabb for all triangles | 
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| 117 |         AabbCalculationCallback aabbCallback; | 
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| 118 |         aabbMin.setValue(btScalar(-1e30),btScalar(-1e30),btScalar(-1e30)); | 
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| 119 |         aabbMax.setValue(btScalar(1e30),btScalar(1e30),btScalar(1e30)); | 
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| 120 |         InternalProcessAllTriangles(&aabbCallback,aabbMin,aabbMax); | 
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| 121 |  | 
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| 122 |         aabbMin = aabbCallback.m_aabbMin; | 
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| 123 |         aabbMax = aabbCallback.m_aabbMax; | 
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| 124 | } | 
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