| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #ifndef HEIGHTFIELD_TERRAIN_SHAPE_H | 
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 | 17 | #define HEIGHTFIELD_TERRAIN_SHAPE_H | 
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 | 18 |  | 
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 | 19 | #include "btConcaveShape.h" | 
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 | 20 |  | 
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| [2430] | 21 | ///btHeightfieldTerrainShape simulates a 2D heightfield terrain | 
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 | 22 | /** | 
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 | 23 |   The caller is responsible for maintaining the heightfield array; this | 
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 | 24 |   class does not make a copy. | 
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 | 25 |  | 
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 | 26 |   The heightfield can be dynamic so long as the min/max height values | 
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 | 27 |   capture the extremes (heights must always be in that range). | 
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 | 28 |  | 
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 | 29 |   The local origin of the heightfield is assumed to be the exact | 
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 | 30 |   center (as determined by width and length and height, with each | 
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 | 31 |   axis multiplied by the localScaling). | 
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 | 32 |  | 
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| [2882] | 33 |   \b NOTE: be careful with coordinates.  If you have a heightfield with a local | 
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 | 34 |   min height of -100m, and a max height of +500m, you may be tempted to place it | 
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 | 35 |   at the origin (0,0) and expect the heights in world coordinates to be | 
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 | 36 |   -100 to +500 meters. | 
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 | 37 |   Actually, the heights will be -300 to +300m, because bullet will re-center | 
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 | 38 |   the heightfield based on its AABB (which is determined by the min/max | 
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 | 39 |   heights).  So keep in mind that once you create a btHeightfieldTerrainShape | 
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 | 40 |   object, the heights will be adjusted relative to the center of the AABB.  This | 
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 | 41 |   is different to the behavior of many rendering engines, but is useful for | 
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 | 42 |   physics engines. | 
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 | 43 |  | 
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| [2430] | 44 |   Most (but not all) rendering and heightfield libraries assume upAxis = 1 | 
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 | 45 |   (that is, the y-axis is "up").  This class allows any of the 3 coordinates | 
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 | 46 |   to be "up".  Make sure your choice of axis is consistent with your rendering | 
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 | 47 |   system. | 
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 | 48 |  | 
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 | 49 |   The heightfield heights are determined from the data type used for the | 
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 | 50 |   heightfieldData array.   | 
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 | 51 |  | 
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 | 52 |    - PHY_UCHAR: height at a point is the uchar value at the | 
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 | 53 |        grid point, multipled by heightScale.  uchar isn't recommended | 
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 | 54 |        because of its inability to deal with negative values, and | 
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 | 55 |        low resolution (8-bit). | 
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 | 56 |  | 
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 | 57 |    - PHY_SHORT: height at a point is the short int value at that grid | 
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 | 58 |        point, multipled by heightScale. | 
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 | 59 |  | 
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 | 60 |    - PHY_FLOAT: height at a point is the float value at that grid | 
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 | 61 |        point.  heightScale is ignored when using the float heightfield | 
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 | 62 |        data type. | 
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 | 63 |  | 
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 | 64 |   Whatever the caller specifies as minHeight and maxHeight will be honored. | 
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 | 65 |   The class will not inspect the heightfield to discover the actual minimum | 
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 | 66 |   or maximum heights.  These values are used to determine the heightfield's | 
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 | 67 |   axis-aligned bounding box, multiplied by localScaling. | 
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 | 68 |  | 
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 | 69 |   For usage and testing see the TerrainDemo. | 
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 | 70 |  */ | 
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| [1963] | 71 | class btHeightfieldTerrainShape : public btConcaveShape | 
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 | 72 | { | 
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 | 73 | protected: | 
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 | 74 |         btVector3       m_localAabbMin; | 
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 | 75 |         btVector3       m_localAabbMax; | 
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| [2430] | 76 |         btVector3       m_localOrigin; | 
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 | 77 |  | 
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| [1963] | 78 |         ///terrain data | 
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 | 79 |         int     m_heightStickWidth; | 
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 | 80 |         int m_heightStickLength; | 
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| [2430] | 81 |         btScalar        m_minHeight; | 
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| [1963] | 82 |         btScalar        m_maxHeight; | 
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 | 83 |         btScalar m_width; | 
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 | 84 |         btScalar m_length; | 
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| [2430] | 85 |         btScalar m_heightScale; | 
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| [1963] | 86 |         union | 
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 | 87 |         { | 
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 | 88 |                 unsigned char*  m_heightfieldDataUnsignedChar; | 
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| [2430] | 89 |                 short*          m_heightfieldDataShort; | 
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| [1963] | 90 |                 btScalar*                       m_heightfieldDataFloat; | 
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 | 91 |                 void*                   m_heightfieldDataUnknown; | 
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 | 92 |         }; | 
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| [2430] | 93 |  | 
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 | 94 |         PHY_ScalarType  m_heightDataType;        | 
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| [1963] | 95 |         bool    m_flipQuadEdges; | 
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 | 96 |   bool  m_useDiamondSubdivision; | 
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 | 97 |  | 
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 | 98 |         int     m_upAxis; | 
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 | 99 |          | 
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 | 100 |         btVector3       m_localScaling; | 
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 | 101 |  | 
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| [2882] | 102 |         virtual btScalar        getRawHeightFieldValue(int x,int y) const; | 
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| [1963] | 103 |         void            quantizeWithClamp(int* out, const btVector3& point,int isMax) const; | 
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 | 104 |         void            getVertex(int x,int y,btVector3& vertex) const; | 
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 | 105 |  | 
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 | 106 |  | 
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| [2430] | 107 |  | 
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 | 108 |         /// protected initialization | 
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 | 109 |         /** | 
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 | 110 |           Handles the work of constructors so that public constructors can be | 
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 | 111 |           backwards-compatible without a lot of copy/paste. | 
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 | 112 |          */ | 
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 | 113 |         void initialize(int heightStickWidth, int heightStickLength, | 
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 | 114 |                         void* heightfieldData, btScalar heightScale, | 
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 | 115 |                         btScalar minHeight, btScalar maxHeight, int upAxis, | 
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 | 116 |                         PHY_ScalarType heightDataType, bool flipQuadEdges); | 
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 | 117 |  | 
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| [1963] | 118 | public: | 
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| [2430] | 119 |         /// preferred constructor | 
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 | 120 |         /** | 
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 | 121 |           This constructor supports a range of heightfield | 
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 | 122 |           data types, and allows for a non-zero minimum height value. | 
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 | 123 |           heightScale is needed for any integer-based heightfield data types. | 
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 | 124 |          */ | 
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 | 125 |         btHeightfieldTerrainShape(int heightStickWidth,int heightStickLength, | 
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 | 126 |                                   void* heightfieldData, btScalar heightScale, | 
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 | 127 |                                   btScalar minHeight, btScalar maxHeight, | 
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 | 128 |                                   int upAxis, PHY_ScalarType heightDataType, | 
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 | 129 |                                   bool flipQuadEdges); | 
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| [1963] | 130 |  | 
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| [2430] | 131 |         /// legacy constructor | 
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 | 132 |         /** | 
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 | 133 |           The legacy constructor assumes the heightfield has a minimum height | 
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 | 134 |           of zero.  Only unsigned char or floats are supported.  For legacy | 
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 | 135 |           compatibility reasons, heightScale is calculated as maxHeight / 65535  | 
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 | 136 |           (and is only used when useFloatData = false). | 
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 | 137 |          */ | 
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 | 138 |         btHeightfieldTerrainShape(int heightStickWidth,int heightStickLength,void* heightfieldData, btScalar maxHeight,int upAxis,bool useFloatData,bool flipQuadEdges); | 
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 | 139 |  | 
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| [1963] | 140 |         virtual ~btHeightfieldTerrainShape(); | 
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 | 141 |  | 
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 | 142 |  | 
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 | 143 |         void setUseDiamondSubdivision(bool useDiamondSubdivision=true) { m_useDiamondSubdivision = useDiamondSubdivision;} | 
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 | 144 |  | 
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 | 145 |  | 
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 | 146 |         virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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 | 147 |  | 
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 | 148 |         virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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 | 149 |  | 
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 | 150 |         virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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 | 151 |  | 
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 | 152 |         virtual void    setLocalScaling(const btVector3& scaling); | 
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 | 153 |          | 
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 | 154 |         virtual const btVector3& getLocalScaling() const; | 
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 | 155 |          | 
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 | 156 |         //debugging | 
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 | 157 |         virtual const char*     getName()const {return "HEIGHTFIELD";} | 
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 | 158 |  | 
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 | 159 | }; | 
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 | 160 |  | 
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 | 161 | #endif //HEIGHTFIELD_TERRAIN_SHAPE_H | 
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