| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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|  | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | #ifndef HEIGHTFIELD_TERRAIN_SHAPE_H | 
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|  | 17 | #define HEIGHTFIELD_TERRAIN_SHAPE_H | 
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|  | 18 |  | 
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|  | 19 | #include "btConcaveShape.h" | 
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|  | 20 |  | 
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| [2430] | 21 | ///btHeightfieldTerrainShape simulates a 2D heightfield terrain | 
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|  | 22 | /** | 
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|  | 23 | The caller is responsible for maintaining the heightfield array; this | 
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|  | 24 | class does not make a copy. | 
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|  | 25 |  | 
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|  | 26 | The heightfield can be dynamic so long as the min/max height values | 
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|  | 27 | capture the extremes (heights must always be in that range). | 
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|  | 28 |  | 
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|  | 29 | The local origin of the heightfield is assumed to be the exact | 
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|  | 30 | center (as determined by width and length and height, with each | 
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|  | 31 | axis multiplied by the localScaling). | 
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|  | 32 |  | 
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| [2882] | 33 | \b NOTE: be careful with coordinates.  If you have a heightfield with a local | 
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|  | 34 | min height of -100m, and a max height of +500m, you may be tempted to place it | 
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|  | 35 | at the origin (0,0) and expect the heights in world coordinates to be | 
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|  | 36 | -100 to +500 meters. | 
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|  | 37 | Actually, the heights will be -300 to +300m, because bullet will re-center | 
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|  | 38 | the heightfield based on its AABB (which is determined by the min/max | 
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|  | 39 | heights).  So keep in mind that once you create a btHeightfieldTerrainShape | 
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|  | 40 | object, the heights will be adjusted relative to the center of the AABB.  This | 
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|  | 41 | is different to the behavior of many rendering engines, but is useful for | 
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|  | 42 | physics engines. | 
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|  | 43 |  | 
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| [2430] | 44 | Most (but not all) rendering and heightfield libraries assume upAxis = 1 | 
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|  | 45 | (that is, the y-axis is "up").  This class allows any of the 3 coordinates | 
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|  | 46 | to be "up".  Make sure your choice of axis is consistent with your rendering | 
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|  | 47 | system. | 
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|  | 48 |  | 
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|  | 49 | The heightfield heights are determined from the data type used for the | 
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|  | 50 | heightfieldData array. | 
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|  | 51 |  | 
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|  | 52 | - PHY_UCHAR: height at a point is the uchar value at the | 
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|  | 53 | grid point, multipled by heightScale.  uchar isn't recommended | 
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|  | 54 | because of its inability to deal with negative values, and | 
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|  | 55 | low resolution (8-bit). | 
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|  | 56 |  | 
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|  | 57 | - PHY_SHORT: height at a point is the short int value at that grid | 
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|  | 58 | point, multipled by heightScale. | 
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|  | 59 |  | 
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|  | 60 | - PHY_FLOAT: height at a point is the float value at that grid | 
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|  | 61 | point.  heightScale is ignored when using the float heightfield | 
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|  | 62 | data type. | 
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|  | 63 |  | 
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|  | 64 | Whatever the caller specifies as minHeight and maxHeight will be honored. | 
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|  | 65 | The class will not inspect the heightfield to discover the actual minimum | 
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|  | 66 | or maximum heights.  These values are used to determine the heightfield's | 
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|  | 67 | axis-aligned bounding box, multiplied by localScaling. | 
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|  | 68 |  | 
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|  | 69 | For usage and testing see the TerrainDemo. | 
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|  | 70 | */ | 
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| [1963] | 71 | class btHeightfieldTerrainShape : public btConcaveShape | 
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|  | 72 | { | 
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|  | 73 | protected: | 
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|  | 74 | btVector3       m_localAabbMin; | 
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|  | 75 | btVector3       m_localAabbMax; | 
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| [2430] | 76 | btVector3       m_localOrigin; | 
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|  | 77 |  | 
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| [1963] | 78 | ///terrain data | 
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|  | 79 | int     m_heightStickWidth; | 
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|  | 80 | int m_heightStickLength; | 
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| [2430] | 81 | btScalar        m_minHeight; | 
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| [1963] | 82 | btScalar        m_maxHeight; | 
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|  | 83 | btScalar m_width; | 
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|  | 84 | btScalar m_length; | 
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| [2430] | 85 | btScalar m_heightScale; | 
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| [1963] | 86 | union | 
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|  | 87 | { | 
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|  | 88 | unsigned char*  m_heightfieldDataUnsignedChar; | 
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| [2430] | 89 | short*          m_heightfieldDataShort; | 
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| [1963] | 90 | btScalar*                       m_heightfieldDataFloat; | 
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|  | 91 | void*                   m_heightfieldDataUnknown; | 
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|  | 92 | }; | 
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| [2430] | 93 |  | 
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|  | 94 | PHY_ScalarType  m_heightDataType; | 
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| [1963] | 95 | bool    m_flipQuadEdges; | 
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|  | 96 | bool  m_useDiamondSubdivision; | 
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|  | 97 |  | 
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|  | 98 | int     m_upAxis; | 
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|  | 99 |  | 
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|  | 100 | btVector3       m_localScaling; | 
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|  | 101 |  | 
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| [2882] | 102 | virtual btScalar        getRawHeightFieldValue(int x,int y) const; | 
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| [1963] | 103 | void            quantizeWithClamp(int* out, const btVector3& point,int isMax) const; | 
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|  | 104 | void            getVertex(int x,int y,btVector3& vertex) const; | 
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|  | 105 |  | 
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|  | 106 |  | 
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| [2430] | 107 |  | 
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|  | 108 | /// protected initialization | 
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|  | 109 | /** | 
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|  | 110 | Handles the work of constructors so that public constructors can be | 
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|  | 111 | backwards-compatible without a lot of copy/paste. | 
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|  | 112 | */ | 
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|  | 113 | void initialize(int heightStickWidth, int heightStickLength, | 
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|  | 114 | void* heightfieldData, btScalar heightScale, | 
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|  | 115 | btScalar minHeight, btScalar maxHeight, int upAxis, | 
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|  | 116 | PHY_ScalarType heightDataType, bool flipQuadEdges); | 
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|  | 117 |  | 
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| [1963] | 118 | public: | 
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| [2430] | 119 | /// preferred constructor | 
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|  | 120 | /** | 
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|  | 121 | This constructor supports a range of heightfield | 
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|  | 122 | data types, and allows for a non-zero minimum height value. | 
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|  | 123 | heightScale is needed for any integer-based heightfield data types. | 
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|  | 124 | */ | 
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|  | 125 | btHeightfieldTerrainShape(int heightStickWidth,int heightStickLength, | 
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|  | 126 | void* heightfieldData, btScalar heightScale, | 
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|  | 127 | btScalar minHeight, btScalar maxHeight, | 
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|  | 128 | int upAxis, PHY_ScalarType heightDataType, | 
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|  | 129 | bool flipQuadEdges); | 
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| [1963] | 130 |  | 
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| [2430] | 131 | /// legacy constructor | 
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|  | 132 | /** | 
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|  | 133 | The legacy constructor assumes the heightfield has a minimum height | 
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|  | 134 | of zero.  Only unsigned char or floats are supported.  For legacy | 
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|  | 135 | compatibility reasons, heightScale is calculated as maxHeight / 65535 | 
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|  | 136 | (and is only used when useFloatData = false). | 
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|  | 137 | */ | 
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|  | 138 | btHeightfieldTerrainShape(int heightStickWidth,int heightStickLength,void* heightfieldData, btScalar maxHeight,int upAxis,bool useFloatData,bool flipQuadEdges); | 
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|  | 139 |  | 
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| [1963] | 140 | virtual ~btHeightfieldTerrainShape(); | 
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|  | 141 |  | 
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|  | 142 |  | 
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|  | 143 | void setUseDiamondSubdivision(bool useDiamondSubdivision=true) { m_useDiamondSubdivision = useDiamondSubdivision;} | 
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|  | 144 |  | 
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|  | 145 |  | 
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|  | 146 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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|  | 147 |  | 
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|  | 148 | virtual void    processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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|  | 149 |  | 
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|  | 150 | virtual void    calculateLocalInertia(btScalar mass,btVector3& inertia) const; | 
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|  | 151 |  | 
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|  | 152 | virtual void    setLocalScaling(const btVector3& scaling); | 
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|  | 153 |  | 
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|  | 154 | virtual const btVector3& getLocalScaling() const; | 
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|  | 155 |  | 
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|  | 156 | //debugging | 
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|  | 157 | virtual const char*     getName()const {return "HEIGHTFIELD";} | 
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|  | 158 |  | 
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|  | 159 | }; | 
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|  | 160 |  | 
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|  | 161 | #endif //HEIGHTFIELD_TERRAIN_SHAPE_H | 
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