| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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| [8351] | 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| [1963] | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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| [8351] | 15 |  | 
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| [1963] | 16 | #include "btCylinderShape.h" | 
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 | 17 |  | 
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 | 18 | btCylinderShape::btCylinderShape (const btVector3& halfExtents) | 
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| [8351] | 19 | :btConvexInternalShape(), | 
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| [1963] | 20 | m_upAxis(1) | 
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 | 21 | { | 
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| [8351] | 22 |         btVector3 margin(getMargin(),getMargin(),getMargin()); | 
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 | 23 |         m_implicitShapeDimensions = (halfExtents * m_localScaling) - margin; | 
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| [1963] | 24 |         m_shapeType = CYLINDER_SHAPE_PROXYTYPE; | 
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 | 25 | } | 
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 | 26 |  | 
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 | 27 |  | 
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 | 28 | btCylinderShapeX::btCylinderShapeX (const btVector3& halfExtents) | 
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 | 29 | :btCylinderShape(halfExtents) | 
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 | 30 | { | 
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 | 31 |         m_upAxis = 0; | 
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| [8351] | 32 |  | 
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| [1963] | 33 | } | 
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 | 34 |  | 
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 | 35 |  | 
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 | 36 | btCylinderShapeZ::btCylinderShapeZ (const btVector3& halfExtents) | 
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 | 37 | :btCylinderShape(halfExtents) | 
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 | 38 | { | 
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 | 39 |         m_upAxis = 2; | 
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| [8351] | 40 |  | 
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| [1963] | 41 | } | 
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 | 42 |  | 
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 | 43 | void btCylinderShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | 
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 | 44 | { | 
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| [8351] | 45 |         btTransformAabb(getHalfExtentsWithoutMargin(),getMargin(),t,aabbMin,aabbMax); | 
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| [1963] | 46 | } | 
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 | 47 |  | 
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| [8351] | 48 | void    btCylinderShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const | 
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 | 49 | { | 
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| [8393] | 50 |  | 
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 | 51 | //Until Bullet 2.77 a box approximation was used, so uncomment this if you need backwards compatibility | 
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 | 52 | //#define USE_BOX_INERTIA_APPROXIMATION 1 | 
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 | 53 | #ifndef USE_BOX_INERTIA_APPROXIMATION | 
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 | 54 |  | 
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 | 55 |         /* | 
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 | 56 |         cylinder is defined as following: | 
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 | 57 |         * | 
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 | 58 |         * - principle axis aligned along y by default, radius in x, z-value not used | 
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 | 59 |         * - for btCylinderShapeX: principle axis aligned along x, radius in y direction, z-value not used | 
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 | 60 |         * - for btCylinderShapeZ: principle axis aligned along z, radius in x direction, y-value not used | 
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 | 61 |         * | 
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 | 62 |         */ | 
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 | 63 |  | 
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 | 64 |         btScalar radius2;       // square of cylinder radius | 
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 | 65 |         btScalar height2;       // square of cylinder height | 
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 | 66 |         btVector3 halfExtents = getHalfExtentsWithMargin();     // get cylinder dimension | 
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 | 67 |         btScalar div12 = mass / 12.f; | 
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 | 68 |         btScalar div4 = mass / 4.f; | 
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 | 69 |         btScalar div2 = mass / 2.f; | 
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 | 70 |         int idxRadius, idxHeight; | 
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 | 71 |  | 
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 | 72 |         switch (m_upAxis)       // get indices of radius and height of cylinder | 
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 | 73 |         { | 
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 | 74 |                 case 0:         // cylinder is aligned along x | 
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 | 75 |                         idxRadius = 1; | 
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 | 76 |                         idxHeight = 0; | 
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 | 77 |                         break; | 
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 | 78 |                 case 2:         // cylinder is aligned along z | 
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 | 79 |                         idxRadius = 0; | 
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 | 80 |                         idxHeight = 2; | 
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 | 81 |                         break; | 
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 | 82 |                 default:        // cylinder is aligned along y | 
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 | 83 |                         idxRadius = 0; | 
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 | 84 |                         idxHeight = 1; | 
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 | 85 |         } | 
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 | 86 |  | 
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 | 87 |         // calculate squares | 
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 | 88 |         radius2 = halfExtents[idxRadius] * halfExtents[idxRadius]; | 
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 | 89 |         height2 = btScalar(4.) * halfExtents[idxHeight] * halfExtents[idxHeight]; | 
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 | 90 |  | 
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 | 91 |         // calculate tensor terms | 
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 | 92 |         btScalar t1 = div12 * height2 + div4 * radius2; | 
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 | 93 |         btScalar t2 = div2 * radius2; | 
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 | 94 |  | 
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 | 95 |         switch (m_upAxis)       // set diagonal elements of inertia tensor | 
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 | 96 |         { | 
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 | 97 |                 case 0:         // cylinder is aligned along x | 
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 | 98 |                         inertia.setValue(t2,t1,t1); | 
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 | 99 |                         break; | 
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 | 100 |                 case 2:         // cylinder is aligned along z | 
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 | 101 |                         inertia.setValue(t1,t1,t2); | 
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 | 102 |                         break; | 
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 | 103 |                 default:        // cylinder is aligned along y | 
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 | 104 |                         inertia.setValue(t1,t2,t1); | 
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 | 105 |         } | 
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 | 106 | #else //USE_BOX_INERTIA_APPROXIMATION | 
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 | 107 |         //approximation of box shape | 
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| [8351] | 108 |         btVector3 halfExtents = getHalfExtentsWithMargin(); | 
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| [1963] | 109 |  | 
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| [8351] | 110 |         btScalar lx=btScalar(2.)*(halfExtents.x()); | 
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 | 111 |         btScalar ly=btScalar(2.)*(halfExtents.y()); | 
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 | 112 |         btScalar lz=btScalar(2.)*(halfExtents.z()); | 
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 | 113 |  | 
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 | 114 |         inertia.setValue(mass/(btScalar(12.0)) * (ly*ly + lz*lz), | 
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 | 115 |                                         mass/(btScalar(12.0)) * (lx*lx + lz*lz), | 
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 | 116 |                                         mass/(btScalar(12.0)) * (lx*lx + ly*ly)); | 
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| [8393] | 117 | #endif //USE_BOX_INERTIA_APPROXIMATION | 
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| [8351] | 118 | } | 
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 | 119 |  | 
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 | 120 |  | 
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| [1963] | 121 | SIMD_FORCE_INLINE btVector3 CylinderLocalSupportX(const btVector3& halfExtents,const btVector3& v)  | 
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 | 122 | { | 
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 | 123 | const int cylinderUpAxis = 0; | 
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 | 124 | const int XX = 1; | 
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 | 125 | const int YY = 0; | 
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 | 126 | const int ZZ = 2; | 
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 | 127 |  | 
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 | 128 |         //mapping depends on how cylinder local orientation is | 
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 | 129 |         // extents of the cylinder is: X,Y is for radius, and Z for height | 
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 | 130 |  | 
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 | 131 |  | 
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 | 132 |         btScalar radius = halfExtents[XX]; | 
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 | 133 |         btScalar halfHeight = halfExtents[cylinderUpAxis]; | 
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 | 134 |  | 
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 | 135 |  | 
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 | 136 |     btVector3 tmp; | 
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 | 137 |         btScalar d ; | 
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 | 138 |  | 
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 | 139 |     btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]); | 
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 | 140 |     if (s != btScalar(0.0)) | 
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 | 141 |         { | 
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 | 142 |         d = radius / s;   | 
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 | 143 |                 tmp[XX] = v[XX] * d; | 
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 | 144 |                 tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; | 
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 | 145 |                 tmp[ZZ] = v[ZZ] * d; | 
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 | 146 |                 return tmp; | 
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 | 147 |         } | 
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 | 148 |     else | 
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 | 149 |         { | 
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 | 150 |             tmp[XX] = radius; | 
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 | 151 |                 tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; | 
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 | 152 |                 tmp[ZZ] = btScalar(0.0); | 
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 | 153 |                 return tmp; | 
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 | 154 |     } | 
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 | 155 |  | 
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 | 156 |  | 
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 | 157 | } | 
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 | 158 |  | 
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 | 159 |  | 
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 | 160 |  | 
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 | 161 |  | 
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 | 162 |  | 
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 | 163 |  | 
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 | 164 | inline  btVector3 CylinderLocalSupportY(const btVector3& halfExtents,const btVector3& v)  | 
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 | 165 | { | 
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 | 166 |  | 
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 | 167 | const int cylinderUpAxis = 1; | 
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 | 168 | const int XX = 0; | 
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 | 169 | const int YY = 1; | 
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 | 170 | const int ZZ = 2; | 
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 | 171 |  | 
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 | 172 |  | 
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 | 173 |         btScalar radius = halfExtents[XX]; | 
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 | 174 |         btScalar halfHeight = halfExtents[cylinderUpAxis]; | 
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 | 175 |  | 
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 | 176 |  | 
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 | 177 |     btVector3 tmp; | 
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 | 178 |         btScalar d ; | 
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 | 179 |  | 
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 | 180 |     btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]); | 
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 | 181 |     if (s != btScalar(0.0)) | 
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 | 182 |         { | 
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 | 183 |         d = radius / s;   | 
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 | 184 |                 tmp[XX] = v[XX] * d; | 
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 | 185 |                 tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; | 
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 | 186 |                 tmp[ZZ] = v[ZZ] * d; | 
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 | 187 |                 return tmp; | 
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 | 188 |         } | 
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 | 189 |     else | 
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 | 190 |         { | 
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 | 191 |             tmp[XX] = radius; | 
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 | 192 |                 tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; | 
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 | 193 |                 tmp[ZZ] = btScalar(0.0); | 
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 | 194 |                 return tmp; | 
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 | 195 |     } | 
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 | 196 |  | 
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 | 197 | } | 
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 | 198 |  | 
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 | 199 | inline btVector3 CylinderLocalSupportZ(const btVector3& halfExtents,const btVector3& v)  | 
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 | 200 | { | 
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 | 201 | const int cylinderUpAxis = 2; | 
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 | 202 | const int XX = 0; | 
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 | 203 | const int YY = 2; | 
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 | 204 | const int ZZ = 1; | 
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 | 205 |  | 
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 | 206 |         //mapping depends on how cylinder local orientation is | 
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 | 207 |         // extents of the cylinder is: X,Y is for radius, and Z for height | 
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 | 208 |  | 
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 | 209 |  | 
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 | 210 |         btScalar radius = halfExtents[XX]; | 
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 | 211 |         btScalar halfHeight = halfExtents[cylinderUpAxis]; | 
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 | 212 |  | 
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 | 213 |  | 
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 | 214 |     btVector3 tmp; | 
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 | 215 |         btScalar d ; | 
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 | 216 |  | 
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 | 217 |     btScalar s = btSqrt(v[XX] * v[XX] + v[ZZ] * v[ZZ]); | 
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 | 218 |     if (s != btScalar(0.0)) | 
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 | 219 |         { | 
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 | 220 |         d = radius / s;   | 
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 | 221 |                 tmp[XX] = v[XX] * d; | 
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 | 222 |                 tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; | 
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 | 223 |                 tmp[ZZ] = v[ZZ] * d; | 
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 | 224 |                 return tmp; | 
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 | 225 |         } | 
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 | 226 |     else | 
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 | 227 |         { | 
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 | 228 |             tmp[XX] = radius; | 
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 | 229 |                 tmp[YY] = v[YY] < 0.0 ? -halfHeight : halfHeight; | 
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 | 230 |                 tmp[ZZ] = btScalar(0.0); | 
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 | 231 |                 return tmp; | 
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 | 232 |     } | 
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 | 233 |  | 
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 | 234 |  | 
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 | 235 | } | 
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 | 236 |  | 
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 | 237 | btVector3       btCylinderShapeX::localGetSupportingVertexWithoutMargin(const btVector3& vec)const | 
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 | 238 | { | 
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 | 239 |         return CylinderLocalSupportX(getHalfExtentsWithoutMargin(),vec); | 
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 | 240 | } | 
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 | 241 |  | 
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 | 242 |  | 
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 | 243 | btVector3       btCylinderShapeZ::localGetSupportingVertexWithoutMargin(const btVector3& vec)const | 
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 | 244 | { | 
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 | 245 |         return CylinderLocalSupportZ(getHalfExtentsWithoutMargin(),vec); | 
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 | 246 | } | 
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 | 247 | btVector3       btCylinderShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const | 
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 | 248 | { | 
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 | 249 |         return CylinderLocalSupportY(getHalfExtentsWithoutMargin(),vec); | 
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 | 250 | } | 
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 | 251 |  | 
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 | 252 | void    btCylinderShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | 
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 | 253 | { | 
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 | 254 |         for (int i=0;i<numVectors;i++) | 
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 | 255 |         { | 
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 | 256 |                 supportVerticesOut[i] = CylinderLocalSupportY(getHalfExtentsWithoutMargin(),vectors[i]); | 
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 | 257 |         } | 
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 | 258 | } | 
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 | 259 |  | 
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 | 260 | void    btCylinderShapeZ::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | 
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 | 261 | { | 
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 | 262 |         for (int i=0;i<numVectors;i++) | 
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 | 263 |         { | 
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 | 264 |                 supportVerticesOut[i] = CylinderLocalSupportZ(getHalfExtentsWithoutMargin(),vectors[i]); | 
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 | 265 |         } | 
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 | 266 | } | 
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 | 267 |  | 
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 | 268 |  | 
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 | 269 |  | 
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 | 270 |  | 
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 | 271 | void    btCylinderShapeX::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | 
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 | 272 | { | 
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 | 273 |         for (int i=0;i<numVectors;i++) | 
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 | 274 |         { | 
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 | 275 |                 supportVerticesOut[i] = CylinderLocalSupportX(getHalfExtentsWithoutMargin(),vectors[i]); | 
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 | 276 |         } | 
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 | 277 | } | 
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 | 278 |  | 
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 | 279 |  | 
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