| [1963] | 1 | /* | 
|---|
|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
|---|
|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
|---|
|  | 4 |  | 
|---|
|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
|---|
|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
|---|
|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
|---|
|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
|---|
|  | 9 | subject to the following restrictions: | 
|---|
|  | 10 |  | 
|---|
|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
|---|
|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
|---|
|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
|---|
|  | 14 | */ | 
|---|
|  | 15 | #include "btConvexTriangleMeshShape.h" | 
|---|
|  | 16 | #include "BulletCollision/CollisionShapes/btCollisionMargin.h" | 
|---|
|  | 17 |  | 
|---|
|  | 18 | #include "LinearMath/btQuaternion.h" | 
|---|
|  | 19 | #include "BulletCollision/CollisionShapes/btStridingMeshInterface.h" | 
|---|
|  | 20 |  | 
|---|
|  | 21 |  | 
|---|
|  | 22 | btConvexTriangleMeshShape ::btConvexTriangleMeshShape (btStridingMeshInterface* meshInterface, bool calcAabb) | 
|---|
|  | 23 | : btPolyhedralConvexShape(), m_stridingMesh(meshInterface) | 
|---|
|  | 24 | { | 
|---|
|  | 25 | m_shapeType = CONVEX_TRIANGLEMESH_SHAPE_PROXYTYPE; | 
|---|
|  | 26 | if ( calcAabb ) | 
|---|
|  | 27 | recalcLocalAabb(); | 
|---|
|  | 28 | } | 
|---|
|  | 29 |  | 
|---|
|  | 30 |  | 
|---|
|  | 31 |  | 
|---|
|  | 32 |  | 
|---|
|  | 33 | ///It's not nice to have all this virtual function overhead, so perhaps we can also gather the points once | 
|---|
|  | 34 | ///but then we are duplicating | 
|---|
|  | 35 | class LocalSupportVertexCallback: public btInternalTriangleIndexCallback | 
|---|
|  | 36 | { | 
|---|
|  | 37 |  | 
|---|
|  | 38 | btVector3 m_supportVertexLocal; | 
|---|
|  | 39 | public: | 
|---|
|  | 40 |  | 
|---|
|  | 41 | btScalar m_maxDot; | 
|---|
|  | 42 | btVector3 m_supportVecLocal; | 
|---|
|  | 43 |  | 
|---|
|  | 44 | LocalSupportVertexCallback(const btVector3& supportVecLocal) | 
|---|
|  | 45 | : m_supportVertexLocal(btScalar(0.),btScalar(0.),btScalar(0.)), | 
|---|
|  | 46 | m_maxDot(btScalar(-1e30)), | 
|---|
|  | 47 | m_supportVecLocal(supportVecLocal) | 
|---|
|  | 48 | { | 
|---|
|  | 49 | } | 
|---|
|  | 50 |  | 
|---|
|  | 51 | virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int  triangleIndex) | 
|---|
|  | 52 | { | 
|---|
|  | 53 | (void)triangleIndex; | 
|---|
|  | 54 | (void)partId; | 
|---|
|  | 55 |  | 
|---|
|  | 56 | for (int i=0;i<3;i++) | 
|---|
|  | 57 | { | 
|---|
|  | 58 | btScalar dot = m_supportVecLocal.dot(triangle[i]); | 
|---|
|  | 59 | if (dot > m_maxDot) | 
|---|
|  | 60 | { | 
|---|
|  | 61 | m_maxDot = dot; | 
|---|
|  | 62 | m_supportVertexLocal = triangle[i]; | 
|---|
|  | 63 | } | 
|---|
|  | 64 | } | 
|---|
|  | 65 | } | 
|---|
|  | 66 |  | 
|---|
|  | 67 | btVector3       GetSupportVertexLocal() | 
|---|
|  | 68 | { | 
|---|
|  | 69 | return m_supportVertexLocal; | 
|---|
|  | 70 | } | 
|---|
|  | 71 |  | 
|---|
|  | 72 | }; | 
|---|
|  | 73 |  | 
|---|
|  | 74 |  | 
|---|
|  | 75 |  | 
|---|
|  | 76 |  | 
|---|
|  | 77 |  | 
|---|
|  | 78 | btVector3       btConvexTriangleMeshShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const | 
|---|
|  | 79 | { | 
|---|
|  | 80 | btVector3 supVec(btScalar(0.),btScalar(0.),btScalar(0.)); | 
|---|
|  | 81 |  | 
|---|
|  | 82 | btVector3 vec = vec0; | 
|---|
|  | 83 | btScalar lenSqr = vec.length2(); | 
|---|
|  | 84 | if (lenSqr < btScalar(0.0001)) | 
|---|
|  | 85 | { | 
|---|
|  | 86 | vec.setValue(1,0,0); | 
|---|
|  | 87 | } else | 
|---|
|  | 88 | { | 
|---|
|  | 89 | btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); | 
|---|
|  | 90 | vec *= rlen; | 
|---|
|  | 91 | } | 
|---|
|  | 92 |  | 
|---|
|  | 93 | LocalSupportVertexCallback      supportCallback(vec); | 
|---|
|  | 94 | btVector3 aabbMax(btScalar(1e30),btScalar(1e30),btScalar(1e30)); | 
|---|
|  | 95 | m_stridingMesh->InternalProcessAllTriangles(&supportCallback,-aabbMax,aabbMax); | 
|---|
|  | 96 | supVec = supportCallback.GetSupportVertexLocal(); | 
|---|
|  | 97 |  | 
|---|
|  | 98 | return supVec; | 
|---|
|  | 99 | } | 
|---|
|  | 100 |  | 
|---|
|  | 101 | void    btConvexTriangleMeshShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const | 
|---|
|  | 102 | { | 
|---|
|  | 103 | //use 'w' component of supportVerticesOut? | 
|---|
|  | 104 | { | 
|---|
|  | 105 | for (int i=0;i<numVectors;i++) | 
|---|
|  | 106 | { | 
|---|
|  | 107 | supportVerticesOut[i][3] = btScalar(-1e30); | 
|---|
|  | 108 | } | 
|---|
|  | 109 | } | 
|---|
|  | 110 |  | 
|---|
| [2430] | 111 | ///@todo: could do the batch inside the callback! | 
|---|
| [1963] | 112 |  | 
|---|
|  | 113 |  | 
|---|
|  | 114 | for (int j=0;j<numVectors;j++) | 
|---|
|  | 115 | { | 
|---|
|  | 116 | const btVector3& vec = vectors[j]; | 
|---|
|  | 117 | LocalSupportVertexCallback      supportCallback(vec); | 
|---|
|  | 118 | btVector3 aabbMax(btScalar(1e30),btScalar(1e30),btScalar(1e30)); | 
|---|
|  | 119 | m_stridingMesh->InternalProcessAllTriangles(&supportCallback,-aabbMax,aabbMax); | 
|---|
|  | 120 | supportVerticesOut[j] = supportCallback.GetSupportVertexLocal(); | 
|---|
|  | 121 | } | 
|---|
|  | 122 |  | 
|---|
|  | 123 | } | 
|---|
|  | 124 |  | 
|---|
|  | 125 |  | 
|---|
|  | 126 |  | 
|---|
|  | 127 | btVector3       btConvexTriangleMeshShape::localGetSupportingVertex(const btVector3& vec)const | 
|---|
|  | 128 | { | 
|---|
|  | 129 | btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec); | 
|---|
|  | 130 |  | 
|---|
|  | 131 | if ( getMargin()!=btScalar(0.) ) | 
|---|
|  | 132 | { | 
|---|
|  | 133 | btVector3 vecnorm = vec; | 
|---|
|  | 134 | if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON)) | 
|---|
|  | 135 | { | 
|---|
|  | 136 | vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.)); | 
|---|
|  | 137 | } | 
|---|
|  | 138 | vecnorm.normalize(); | 
|---|
|  | 139 | supVertex+= getMargin() * vecnorm; | 
|---|
|  | 140 | } | 
|---|
|  | 141 | return supVertex; | 
|---|
|  | 142 | } | 
|---|
|  | 143 |  | 
|---|
|  | 144 |  | 
|---|
|  | 145 |  | 
|---|
|  | 146 |  | 
|---|
|  | 147 |  | 
|---|
|  | 148 |  | 
|---|
|  | 149 |  | 
|---|
|  | 150 |  | 
|---|
|  | 151 |  | 
|---|
|  | 152 | //currently just for debugging (drawing), perhaps future support for algebraic continuous collision detection | 
|---|
|  | 153 | //Please note that you can debug-draw btConvexTriangleMeshShape with the Raytracer Demo | 
|---|
|  | 154 | int     btConvexTriangleMeshShape::getNumVertices() const | 
|---|
|  | 155 | { | 
|---|
|  | 156 | //cache this? | 
|---|
|  | 157 | return 0; | 
|---|
|  | 158 |  | 
|---|
|  | 159 | } | 
|---|
|  | 160 |  | 
|---|
|  | 161 | int btConvexTriangleMeshShape::getNumEdges() const | 
|---|
|  | 162 | { | 
|---|
|  | 163 | return 0; | 
|---|
|  | 164 | } | 
|---|
|  | 165 |  | 
|---|
| [2430] | 166 | void btConvexTriangleMeshShape::getEdge(int ,btVector3& ,btVector3& ) const | 
|---|
| [1963] | 167 | { | 
|---|
|  | 168 | btAssert(0); | 
|---|
|  | 169 | } | 
|---|
|  | 170 |  | 
|---|
| [2430] | 171 | void btConvexTriangleMeshShape::getVertex(int ,btVector3& ) const | 
|---|
| [1963] | 172 | { | 
|---|
|  | 173 | btAssert(0); | 
|---|
|  | 174 | } | 
|---|
|  | 175 |  | 
|---|
|  | 176 | int     btConvexTriangleMeshShape::getNumPlanes() const | 
|---|
|  | 177 | { | 
|---|
|  | 178 | return 0; | 
|---|
|  | 179 | } | 
|---|
|  | 180 |  | 
|---|
| [2430] | 181 | void btConvexTriangleMeshShape::getPlane(btVector3& ,btVector3& ,int  ) const | 
|---|
| [1963] | 182 | { | 
|---|
|  | 183 | btAssert(0); | 
|---|
|  | 184 | } | 
|---|
|  | 185 |  | 
|---|
|  | 186 | //not yet | 
|---|
| [2430] | 187 | bool btConvexTriangleMeshShape::isInside(const btVector3& ,btScalar ) const | 
|---|
| [1963] | 188 | { | 
|---|
|  | 189 | btAssert(0); | 
|---|
|  | 190 | return false; | 
|---|
|  | 191 | } | 
|---|
|  | 192 |  | 
|---|
|  | 193 |  | 
|---|
|  | 194 |  | 
|---|
|  | 195 | void    btConvexTriangleMeshShape::setLocalScaling(const btVector3& scaling) | 
|---|
|  | 196 | { | 
|---|
|  | 197 | m_stridingMesh->setScaling(scaling); | 
|---|
|  | 198 |  | 
|---|
|  | 199 | recalcLocalAabb(); | 
|---|
|  | 200 |  | 
|---|
|  | 201 | } | 
|---|
|  | 202 |  | 
|---|
|  | 203 |  | 
|---|
|  | 204 | const btVector3& btConvexTriangleMeshShape::getLocalScaling() const | 
|---|
|  | 205 | { | 
|---|
|  | 206 | return m_stridingMesh->getScaling(); | 
|---|
|  | 207 | } | 
|---|
|  | 208 |  | 
|---|
|  | 209 | void btConvexTriangleMeshShape::calculatePrincipalAxisTransform(btTransform& principal, btVector3& inertia, btScalar& volume) const | 
|---|
|  | 210 | { | 
|---|
|  | 211 | class CenterCallback: public btInternalTriangleIndexCallback | 
|---|
|  | 212 | { | 
|---|
|  | 213 | bool first; | 
|---|
|  | 214 | btVector3 ref; | 
|---|
|  | 215 | btVector3 sum; | 
|---|
|  | 216 | btScalar volume; | 
|---|
|  | 217 |  | 
|---|
|  | 218 | public: | 
|---|
|  | 219 |  | 
|---|
|  | 220 | CenterCallback() : first(true), ref(0, 0, 0), sum(0, 0, 0), volume(0) | 
|---|
|  | 221 | { | 
|---|
|  | 222 | } | 
|---|
|  | 223 |  | 
|---|
|  | 224 | virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) | 
|---|
|  | 225 | { | 
|---|
|  | 226 | (void) triangleIndex; | 
|---|
|  | 227 | (void) partId; | 
|---|
|  | 228 | if (first) | 
|---|
|  | 229 | { | 
|---|
|  | 230 | ref = triangle[0]; | 
|---|
|  | 231 | first = false; | 
|---|
|  | 232 | } | 
|---|
|  | 233 | else | 
|---|
|  | 234 | { | 
|---|
|  | 235 | btScalar vol = btFabs((triangle[0] - ref).triple(triangle[1] - ref, triangle[2] - ref)); | 
|---|
|  | 236 | sum += (btScalar(0.25) * vol) * ((triangle[0] + triangle[1] + triangle[2] + ref)); | 
|---|
|  | 237 | volume += vol; | 
|---|
|  | 238 | } | 
|---|
|  | 239 | } | 
|---|
|  | 240 |  | 
|---|
|  | 241 | btVector3 getCenter() | 
|---|
|  | 242 | { | 
|---|
|  | 243 | return (volume > 0) ? sum / volume : ref; | 
|---|
|  | 244 | } | 
|---|
|  | 245 |  | 
|---|
|  | 246 | btScalar getVolume() | 
|---|
|  | 247 | { | 
|---|
|  | 248 | return volume * btScalar(1. / 6); | 
|---|
|  | 249 | } | 
|---|
|  | 250 |  | 
|---|
|  | 251 | }; | 
|---|
|  | 252 |  | 
|---|
|  | 253 | class InertiaCallback: public btInternalTriangleIndexCallback | 
|---|
|  | 254 | { | 
|---|
|  | 255 | btMatrix3x3 sum; | 
|---|
|  | 256 | btVector3 center; | 
|---|
|  | 257 |  | 
|---|
|  | 258 | public: | 
|---|
|  | 259 |  | 
|---|
|  | 260 | InertiaCallback(btVector3& center) : sum(0, 0, 0, 0, 0, 0, 0, 0, 0), center(center) | 
|---|
|  | 261 | { | 
|---|
|  | 262 | } | 
|---|
|  | 263 |  | 
|---|
|  | 264 | virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) | 
|---|
|  | 265 | { | 
|---|
|  | 266 | (void) triangleIndex; | 
|---|
|  | 267 | (void) partId; | 
|---|
|  | 268 | btMatrix3x3 i; | 
|---|
|  | 269 | btVector3 a = triangle[0] - center; | 
|---|
|  | 270 | btVector3 b = triangle[1] - center; | 
|---|
|  | 271 | btVector3 c = triangle[2] - center; | 
|---|
|  | 272 | btScalar volNeg = -btFabs(a.triple(b, c)) * btScalar(1. / 6); | 
|---|
|  | 273 | for (int j = 0; j < 3; j++) | 
|---|
|  | 274 | { | 
|---|
|  | 275 | for (int k = 0; k <= j; k++) | 
|---|
|  | 276 | { | 
|---|
| [2430] | 277 | i[j][k] = i[k][j] = volNeg * (btScalar(0.1) * (a[j] * a[k] + b[j] * b[k] + c[j] * c[k]) | 
|---|
| [1963] | 278 | + btScalar(0.05) * (a[j] * b[k] + a[k] * b[j] + a[j] * c[k] + a[k] * c[j] + b[j] * c[k] + b[k] * c[j])); | 
|---|
|  | 279 | } | 
|---|
|  | 280 | } | 
|---|
|  | 281 | btScalar i00 = -i[0][0]; | 
|---|
|  | 282 | btScalar i11 = -i[1][1]; | 
|---|
|  | 283 | btScalar i22 = -i[2][2]; | 
|---|
|  | 284 | i[0][0] = i11 + i22; | 
|---|
|  | 285 | i[1][1] = i22 + i00; | 
|---|
|  | 286 | i[2][2] = i00 + i11; | 
|---|
|  | 287 | sum[0] += i[0]; | 
|---|
|  | 288 | sum[1] += i[1]; | 
|---|
|  | 289 | sum[2] += i[2]; | 
|---|
|  | 290 | } | 
|---|
|  | 291 |  | 
|---|
|  | 292 | btMatrix3x3& getInertia() | 
|---|
|  | 293 | { | 
|---|
|  | 294 | return sum; | 
|---|
|  | 295 | } | 
|---|
|  | 296 |  | 
|---|
|  | 297 | }; | 
|---|
|  | 298 |  | 
|---|
|  | 299 | CenterCallback centerCallback; | 
|---|
|  | 300 | btVector3 aabbMax(btScalar(1e30),btScalar(1e30),btScalar(1e30)); | 
|---|
|  | 301 | m_stridingMesh->InternalProcessAllTriangles(¢erCallback, -aabbMax, aabbMax); | 
|---|
|  | 302 | btVector3 center = centerCallback.getCenter(); | 
|---|
|  | 303 | principal.setOrigin(center); | 
|---|
|  | 304 | volume = centerCallback.getVolume(); | 
|---|
|  | 305 |  | 
|---|
|  | 306 | InertiaCallback inertiaCallback(center); | 
|---|
|  | 307 | m_stridingMesh->InternalProcessAllTriangles(&inertiaCallback, -aabbMax, aabbMax); | 
|---|
|  | 308 |  | 
|---|
|  | 309 | btMatrix3x3& i = inertiaCallback.getInertia(); | 
|---|
|  | 310 | i.diagonalize(principal.getBasis(), btScalar(0.00001), 20); | 
|---|
|  | 311 | inertia.setValue(i[0][0], i[1][1], i[2][2]); | 
|---|
|  | 312 | inertia /= volume; | 
|---|
|  | 313 | } | 
|---|
|  | 314 |  | 
|---|