| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2009 Erwin Coumans  http://bulletphysics.org | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef BT_CONVEX_INTERNAL_SHAPE_H | 
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| 17 | #define BT_CONVEX_INTERNAL_SHAPE_H | 
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| 18 |  | 
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| 19 | #include "btConvexShape.h" | 
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| 20 | #include "LinearMath/btAabbUtil2.h" | 
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| 21 |  | 
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| 22 |  | 
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| 23 | ///The btConvexInternalShape is an internal base class, shared by most convex shape implementations. | 
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| 24 | class btConvexInternalShape : public btConvexShape | 
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| 25 | { | 
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| 26 |  | 
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| 27 | protected: | 
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| 28 |  | 
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| 29 | //local scaling. collisionMargin is not scaled ! | 
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| 30 | btVector3       m_localScaling; | 
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| 31 |  | 
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| 32 | btVector3       m_implicitShapeDimensions; | 
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| 33 |  | 
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| 34 | btScalar        m_collisionMargin; | 
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| 35 |  | 
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| 36 | btScalar        m_padding; | 
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| 37 |  | 
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| 38 | btConvexInternalShape(); | 
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| 39 |  | 
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| 40 | public: | 
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| 41 |  | 
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| 42 |  | 
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| 43 |  | 
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| 44 | virtual ~btConvexInternalShape() | 
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| 45 | { | 
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| 46 |  | 
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| 47 | } | 
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| 48 |  | 
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| 49 | virtual btVector3       localGetSupportingVertex(const btVector3& vec)const; | 
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| 50 |  | 
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| 51 | const btVector3& getImplicitShapeDimensions() const | 
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| 52 | { | 
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| 53 | return m_implicitShapeDimensions; | 
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| 54 | } | 
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| 55 |  | 
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| 56 | ///warning: use setImplicitShapeDimensions with care | 
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| 57 | ///changing a collision shape while the body is in the world is not recommended, | 
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| 58 | ///it is best to remove the body from the world, then make the change, and re-add it | 
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| 59 | ///alternatively flush the contact points, see documentation for 'cleanProxyFromPairs' | 
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| 60 | void    setImplicitShapeDimensions(const btVector3& dimensions) | 
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| 61 | { | 
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| 62 | m_implicitShapeDimensions = dimensions; | 
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| 63 | } | 
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| 64 |  | 
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| 65 | ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version | 
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| 66 | void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const | 
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| 67 | { | 
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| 68 | getAabbSlow(t,aabbMin,aabbMax); | 
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| 69 | } | 
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| 70 |  | 
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| 71 |  | 
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| 72 |  | 
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| 73 | virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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| 74 |  | 
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| 75 |  | 
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| 76 | virtual void    setLocalScaling(const btVector3& scaling); | 
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| 77 | virtual const btVector3& getLocalScaling() const | 
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| 78 | { | 
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| 79 | return m_localScaling; | 
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| 80 | } | 
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| 81 |  | 
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| 82 | const btVector3& getLocalScalingNV() const | 
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| 83 | { | 
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| 84 | return m_localScaling; | 
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| 85 | } | 
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| 86 |  | 
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| 87 | virtual void    setMargin(btScalar margin) | 
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| 88 | { | 
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| 89 | m_collisionMargin = margin; | 
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| 90 | } | 
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| 91 | virtual btScalar        getMargin() const | 
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| 92 | { | 
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| 93 | return m_collisionMargin; | 
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| 94 | } | 
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| 95 |  | 
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| 96 | btScalar        getMarginNV() const | 
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| 97 | { | 
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| 98 | return m_collisionMargin; | 
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| 99 | } | 
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| 100 |  | 
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| 101 | virtual int             getNumPreferredPenetrationDirections() const | 
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| 102 | { | 
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| 103 | return 0; | 
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| 104 | } | 
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| 105 |  | 
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| 106 | virtual void    getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const | 
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| 107 | { | 
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| 108 | (void)penetrationVector; | 
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| 109 | (void)index; | 
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| 110 | btAssert(0); | 
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| 111 | } | 
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| 112 |  | 
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| 113 | virtual int     calculateSerializeBufferSize() const; | 
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| 114 |  | 
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| 115 | ///fills the dataBuffer and returns the struct name (and 0 on failure) | 
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| 116 | virtual const char*     serialize(void* dataBuffer, btSerializer* serializer) const; | 
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| 117 |  | 
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| 118 |  | 
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| 119 | }; | 
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| 120 |  | 
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| 121 | ///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 | 
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| 122 | struct  btConvexInternalShapeData | 
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| 123 | { | 
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| 124 | btCollisionShapeData    m_collisionShapeData; | 
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| 125 |  | 
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| 126 | btVector3FloatData      m_localScaling; | 
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| 127 |  | 
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| 128 | btVector3FloatData      m_implicitShapeDimensions; | 
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| 129 |  | 
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| 130 | float                   m_collisionMargin; | 
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| 131 |  | 
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| 132 | int     m_padding; | 
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| 133 |  | 
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| 134 | }; | 
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| 135 |  | 
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| 136 |  | 
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| 137 |  | 
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| 138 | SIMD_FORCE_INLINE       int     btConvexInternalShape::calculateSerializeBufferSize() const | 
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| 139 | { | 
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| 140 | return sizeof(btConvexInternalShapeData); | 
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| 141 | } | 
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| 142 |  | 
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| 143 | ///fills the dataBuffer and returns the struct name (and 0 on failure) | 
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| 144 | SIMD_FORCE_INLINE       const char*     btConvexInternalShape::serialize(void* dataBuffer, btSerializer* serializer) const | 
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| 145 | { | 
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| 146 | btConvexInternalShapeData* shapeData = (btConvexInternalShapeData*) dataBuffer; | 
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| 147 | btCollisionShape::serialize(&shapeData->m_collisionShapeData, serializer); | 
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| 148 |  | 
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| 149 | m_implicitShapeDimensions.serializeFloat(shapeData->m_implicitShapeDimensions); | 
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| 150 | m_localScaling.serializeFloat(shapeData->m_localScaling); | 
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| 151 | shapeData->m_collisionMargin = float(m_collisionMargin); | 
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| 152 |  | 
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| 153 | return "btConvexInternalShapeData"; | 
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| 154 | } | 
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| 155 |  | 
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| 156 |  | 
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| 157 |  | 
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| 158 |  | 
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| 159 | ///btConvexInternalAabbCachingShape adds local aabb caching for convex shapes, to avoid expensive bounding box calculations | 
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| 160 | class btConvexInternalAabbCachingShape : public btConvexInternalShape | 
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| 161 | { | 
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| 162 | btVector3       m_localAabbMin; | 
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| 163 | btVector3       m_localAabbMax; | 
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| 164 | bool            m_isLocalAabbValid; | 
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| 165 |  | 
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| 166 | protected: | 
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| 167 |  | 
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| 168 | btConvexInternalAabbCachingShape(); | 
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| 169 |  | 
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| 170 | void setCachedLocalAabb (const btVector3& aabbMin, const btVector3& aabbMax) | 
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| 171 | { | 
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| 172 | m_isLocalAabbValid = true; | 
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| 173 | m_localAabbMin = aabbMin; | 
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| 174 | m_localAabbMax = aabbMax; | 
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| 175 | } | 
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| 176 |  | 
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| 177 | inline void getCachedLocalAabb (btVector3& aabbMin, btVector3& aabbMax) const | 
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| 178 | { | 
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| 179 | btAssert(m_isLocalAabbValid); | 
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| 180 | aabbMin = m_localAabbMin; | 
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| 181 | aabbMax = m_localAabbMax; | 
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| 182 | } | 
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| 183 |  | 
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| 184 | inline void getNonvirtualAabb(const btTransform& trans,btVector3& aabbMin,btVector3& aabbMax, btScalar margin) const | 
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| 185 | { | 
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| 186 |  | 
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| 187 | //lazy evaluation of local aabb | 
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| 188 | btAssert(m_isLocalAabbValid); | 
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| 189 | btTransformAabb(m_localAabbMin,m_localAabbMax,margin,trans,aabbMin,aabbMax); | 
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| 190 | } | 
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| 191 |  | 
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| 192 | public: | 
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| 193 |  | 
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| 194 | virtual void    setLocalScaling(const btVector3& scaling); | 
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| 195 |  | 
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| 196 | virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const; | 
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| 197 |  | 
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| 198 | void    recalcLocalAabb(); | 
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| 199 |  | 
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| 200 | }; | 
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| 201 |  | 
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| 202 | #endif //BT_CONVEX_INTERNAL_SHAPE_H | 
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