| [2430] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2008 Erwin Coumans  http://bulletphysics.com | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #include "btGhostObject.h" | 
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 | 17 | #include "btCollisionWorld.h" | 
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 | 18 | #include "BulletCollision/CollisionShapes/btConvexShape.h" | 
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 | 19 | #include "LinearMath/btAabbUtil2.h" | 
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 | 20 |  | 
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 | 21 | btGhostObject::btGhostObject() | 
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 | 22 | { | 
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 | 23 |         m_internalType = CO_GHOST_OBJECT; | 
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 | 24 | } | 
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 | 25 |  | 
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 | 26 | btGhostObject::~btGhostObject() | 
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 | 27 | { | 
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 | 28 |         ///btGhostObject should have been removed from the world, so no overlapping objects | 
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 | 29 |         btAssert(!m_overlappingObjects.size()); | 
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 | 30 | } | 
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 | 31 |  | 
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 | 32 |  | 
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 | 33 | void btGhostObject::addOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btBroadphaseProxy* thisProxy) | 
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 | 34 | { | 
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 | 35 |         btCollisionObject* otherObject = (btCollisionObject*)otherProxy->m_clientObject; | 
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 | 36 |         btAssert(otherObject); | 
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 | 37 |         ///if this linearSearch becomes too slow (too many overlapping objects) we should add a more appropriate data structure | 
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 | 38 |         int index = m_overlappingObjects.findLinearSearch(otherObject); | 
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 | 39 |         if (index==m_overlappingObjects.size()) | 
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 | 40 |         { | 
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 | 41 |                 //not found | 
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 | 42 |                 m_overlappingObjects.push_back(otherObject); | 
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 | 43 |         } | 
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 | 44 | } | 
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 | 45 |  | 
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 | 46 | void btGhostObject::removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy) | 
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 | 47 | { | 
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 | 48 |         btCollisionObject* otherObject = (btCollisionObject*)otherProxy->m_clientObject; | 
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 | 49 |         btAssert(otherObject); | 
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 | 50 |         int index = m_overlappingObjects.findLinearSearch(otherObject); | 
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 | 51 |         if (index<m_overlappingObjects.size()) | 
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 | 52 |         { | 
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 | 53 |                 m_overlappingObjects[index] = m_overlappingObjects[m_overlappingObjects.size()-1]; | 
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 | 54 |                 m_overlappingObjects.pop_back(); | 
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 | 55 |         } | 
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 | 56 | } | 
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 | 57 |  | 
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 | 58 |  | 
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 | 59 | btPairCachingGhostObject::btPairCachingGhostObject() | 
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 | 60 | { | 
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 | 61 |         m_hashPairCache = new (btAlignedAlloc(sizeof(btHashedOverlappingPairCache),16)) btHashedOverlappingPairCache(); | 
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 | 62 | } | 
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 | 63 |  | 
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 | 64 | btPairCachingGhostObject::~btPairCachingGhostObject() | 
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 | 65 | { | 
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| [2882] | 66 |         m_hashPairCache->~btHashedOverlappingPairCache(); | 
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| [2430] | 67 |         btAlignedFree( m_hashPairCache ); | 
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 | 68 | } | 
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 | 69 |  | 
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 | 70 | void btPairCachingGhostObject::addOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btBroadphaseProxy* thisProxy) | 
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 | 71 | { | 
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 | 72 |         btBroadphaseProxy*actualThisProxy = thisProxy ? thisProxy : getBroadphaseHandle(); | 
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 | 73 |         btAssert(actualThisProxy); | 
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 | 74 |  | 
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 | 75 |         btCollisionObject* otherObject = (btCollisionObject*)otherProxy->m_clientObject; | 
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 | 76 |         btAssert(otherObject); | 
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 | 77 |         int index = m_overlappingObjects.findLinearSearch(otherObject); | 
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 | 78 |         if (index==m_overlappingObjects.size()) | 
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 | 79 |         { | 
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 | 80 |                 m_overlappingObjects.push_back(otherObject); | 
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 | 81 |                 m_hashPairCache->addOverlappingPair(actualThisProxy,otherProxy); | 
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 | 82 |         } | 
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 | 83 | } | 
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 | 84 |  | 
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 | 85 | void btPairCachingGhostObject::removeOverlappingObjectInternal(btBroadphaseProxy* otherProxy,btDispatcher* dispatcher,btBroadphaseProxy* thisProxy1) | 
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 | 86 | { | 
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 | 87 |         btCollisionObject* otherObject = (btCollisionObject*)otherProxy->m_clientObject; | 
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 | 88 |         btBroadphaseProxy* actualThisProxy = thisProxy1 ? thisProxy1 : getBroadphaseHandle(); | 
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 | 89 |         btAssert(actualThisProxy); | 
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 | 90 |  | 
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 | 91 |         btAssert(otherObject); | 
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 | 92 |         int index = m_overlappingObjects.findLinearSearch(otherObject); | 
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 | 93 |         if (index<m_overlappingObjects.size()) | 
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 | 94 |         { | 
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 | 95 |                 m_overlappingObjects[index] = m_overlappingObjects[m_overlappingObjects.size()-1]; | 
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 | 96 |                 m_overlappingObjects.pop_back(); | 
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 | 97 |                 m_hashPairCache->removeOverlappingPair(actualThisProxy,otherProxy,dispatcher); | 
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 | 98 |         } | 
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 | 99 | } | 
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 | 100 |  | 
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 | 101 |  | 
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 | 102 | void    btGhostObject::convexSweepTest(const btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, btCollisionWorld::ConvexResultCallback& resultCallback, btScalar allowedCcdPenetration) const | 
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 | 103 | { | 
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 | 104 |         btTransform     convexFromTrans,convexToTrans; | 
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 | 105 |         convexFromTrans = convexFromWorld; | 
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 | 106 |         convexToTrans = convexToWorld; | 
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 | 107 |         btVector3 castShapeAabbMin, castShapeAabbMax; | 
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 | 108 |         /* Compute AABB that encompasses angular movement */ | 
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 | 109 |         { | 
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 | 110 |                 btVector3 linVel, angVel; | 
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 | 111 |                 btTransformUtil::calculateVelocity (convexFromTrans, convexToTrans, 1.0, linVel, angVel); | 
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 | 112 |                 btTransform R; | 
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 | 113 |                 R.setIdentity (); | 
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 | 114 |                 R.setRotation (convexFromTrans.getRotation()); | 
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 | 115 |                 castShape->calculateTemporalAabb (R, linVel, angVel, 1.0, castShapeAabbMin, castShapeAabbMax); | 
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 | 116 |         } | 
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 | 117 |  | 
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 | 118 |         /// go over all objects, and if the ray intersects their aabb + cast shape aabb, | 
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 | 119 |         // do a ray-shape query using convexCaster (CCD) | 
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 | 120 |         int i; | 
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 | 121 |         for (i=0;i<m_overlappingObjects.size();i++) | 
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 | 122 |         { | 
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 | 123 |                 btCollisionObject*      collisionObject= m_overlappingObjects[i]; | 
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 | 124 |                 //only perform raycast if filterMask matches | 
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 | 125 |                 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) { | 
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 | 126 |                         //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); | 
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 | 127 |                         btVector3 collisionObjectAabbMin,collisionObjectAabbMax; | 
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 | 128 |                         collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax); | 
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 | 129 |                         AabbExpand (collisionObjectAabbMin, collisionObjectAabbMax, castShapeAabbMin, castShapeAabbMax); | 
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 | 130 |                         btScalar hitLambda = btScalar(1.); //could use resultCallback.m_closestHitFraction, but needs testing | 
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 | 131 |                         btVector3 hitNormal; | 
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 | 132 |                         if (btRayAabb(convexFromWorld.getOrigin(),convexToWorld.getOrigin(),collisionObjectAabbMin,collisionObjectAabbMax,hitLambda,hitNormal)) | 
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 | 133 |                         { | 
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 | 134 |                                 btCollisionWorld::objectQuerySingle(castShape, convexFromTrans,convexToTrans, | 
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 | 135 |                                         collisionObject, | 
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 | 136 |                                                 collisionObject->getCollisionShape(), | 
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 | 137 |                                                 collisionObject->getWorldTransform(), | 
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 | 138 |                                                 resultCallback, | 
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 | 139 |                                                 allowedCcdPenetration); | 
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 | 140 |                         } | 
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 | 141 |                 } | 
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 | 142 |         } | 
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 | 143 |  | 
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 | 144 | } | 
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 | 145 |  | 
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 | 146 | void    btGhostObject::rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, btCollisionWorld::RayResultCallback& resultCallback) const | 
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 | 147 | { | 
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 | 148 |         btTransform rayFromTrans; | 
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 | 149 |         rayFromTrans.setIdentity(); | 
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 | 150 |         rayFromTrans.setOrigin(rayFromWorld); | 
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 | 151 |         btTransform  rayToTrans; | 
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 | 152 |         rayToTrans.setIdentity(); | 
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 | 153 |         rayToTrans.setOrigin(rayToWorld); | 
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 | 154 |  | 
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 | 155 |  | 
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 | 156 |         int i; | 
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 | 157 |         for (i=0;i<m_overlappingObjects.size();i++) | 
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 | 158 |         { | 
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 | 159 |                 btCollisionObject*      collisionObject= m_overlappingObjects[i]; | 
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 | 160 |                 //only perform raycast if filterMask matches | 
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 | 161 |                 if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle()))  | 
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 | 162 |                 { | 
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 | 163 |                         btCollisionWorld::rayTestSingle(rayFromTrans,rayToTrans, | 
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 | 164 |                                                         collisionObject, | 
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 | 165 |                                                                 collisionObject->getCollisionShape(), | 
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 | 166 |                                                                 collisionObject->getWorldTransform(), | 
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 | 167 |                                                                 resultCallback); | 
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 | 168 |                 } | 
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 | 169 |         } | 
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 | 170 | } | 
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 | 171 |  | 
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