| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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| [8393] | 16 | #ifndef BT_EMPTY_ALGORITH | 
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 | 17 | #define BT_EMPTY_ALGORITH | 
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| [1963] | 18 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" | 
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 | 19 | #include "btCollisionCreateFunc.h" | 
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 | 20 | #include "btCollisionDispatcher.h" | 
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 | 21 |  | 
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 | 22 | #define ATTRIBUTE_ALIGNED(a) | 
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 | 23 |  | 
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 | 24 | ///EmptyAlgorithm is a stub for unsupported collision pairs. | 
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 | 25 | ///The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame. | 
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 | 26 | class btEmptyAlgorithm : public btCollisionAlgorithm | 
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 | 27 | { | 
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 | 28 |  | 
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 | 29 | public: | 
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 | 30 |          | 
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 | 31 |         btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo& ci); | 
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 | 32 |  | 
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 | 33 |         virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | 
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 | 34 |  | 
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 | 35 |         virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | 
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 | 36 |  | 
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 | 37 |         virtual void    getAllContactManifolds(btManifoldArray& manifoldArray) | 
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 | 38 |         { | 
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 | 39 |         } | 
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 | 40 |  | 
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 | 41 |         struct CreateFunc :public       btCollisionAlgorithmCreateFunc | 
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 | 42 |         { | 
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 | 43 |                 virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) | 
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 | 44 |                 { | 
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 | 45 |                         (void)body0; | 
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 | 46 |                         (void)body1; | 
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 | 47 |                         void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btEmptyAlgorithm)); | 
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 | 48 |                         return new(mem) btEmptyAlgorithm(ci); | 
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 | 49 |                 } | 
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 | 50 |         }; | 
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 | 51 |  | 
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 | 52 | } ATTRIBUTE_ALIGNED(16); | 
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 | 53 |  | 
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| [8393] | 54 | #endif //BT_EMPTY_ALGORITH | 
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