| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H | 
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| 17 | #define BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H | 
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| 18 |  | 
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| 19 | #include "btActivatingCollisionAlgorithm.h" | 
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| 20 | #include "BulletCollision/BroadphaseCollision/btDispatcher.h" | 
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| 21 | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" | 
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| 22 | #include "BulletCollision/CollisionShapes/btTriangleCallback.h" | 
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| 23 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" | 
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| 24 | class btDispatcher; | 
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| 25 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" | 
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| 26 | #include "btCollisionCreateFunc.h" | 
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| 27 |  | 
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| 28 | ///For each triangle in the concave mesh that overlaps with the AABB of a convex (m_convexProxy), processTriangle is called. | 
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| 29 | class btConvexTriangleCallback : public btTriangleCallback | 
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| 30 | { | 
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| 31 | btCollisionObject* m_convexBody; | 
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| 32 | btCollisionObject* m_triBody; | 
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| 33 |  | 
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| 34 | btVector3       m_aabbMin; | 
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| 35 | btVector3       m_aabbMax ; | 
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| 36 |  | 
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| 37 |  | 
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| 38 | btManifoldResult* m_resultOut; | 
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| 39 | btDispatcher*   m_dispatcher; | 
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| 40 | const btDispatcherInfo* m_dispatchInfoPtr; | 
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| 41 | btScalar m_collisionMarginTriangle; | 
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| 42 |  | 
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| 43 | public: | 
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| 44 | int     m_triangleCount; | 
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| 45 |  | 
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| 46 | btPersistentManifold*   m_manifoldPtr; | 
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| 47 |  | 
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| 48 | btConvexTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped); | 
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| 49 |  | 
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| 50 | void    setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | 
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| 51 |  | 
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| 52 | virtual ~btConvexTriangleCallback(); | 
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| 53 |  | 
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| 54 | virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex); | 
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| 55 |  | 
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| 56 | void clearCache(); | 
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| 57 |  | 
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| 58 | SIMD_FORCE_INLINE const btVector3& getAabbMin() const | 
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| 59 | { | 
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| 60 | return m_aabbMin; | 
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| 61 | } | 
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| 62 | SIMD_FORCE_INLINE const btVector3& getAabbMax() const | 
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| 63 | { | 
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| 64 | return m_aabbMax; | 
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| 65 | } | 
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| 66 |  | 
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| 67 | }; | 
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| 68 |  | 
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| 69 |  | 
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| 70 |  | 
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| 71 |  | 
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| 72 | /// btConvexConcaveCollisionAlgorithm  supports collision between convex shapes and (concave) trianges meshes. | 
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| 73 | class btConvexConcaveCollisionAlgorithm  : public btActivatingCollisionAlgorithm | 
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| 74 | { | 
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| 75 |  | 
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| 76 | bool    m_isSwapped; | 
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| 77 |  | 
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| 78 | btConvexTriangleCallback m_btConvexTriangleCallback; | 
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| 79 |  | 
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| 80 |  | 
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| 81 |  | 
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| 82 | public: | 
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| 83 |  | 
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| 84 | btConvexConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped); | 
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| 85 |  | 
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| 86 | virtual ~btConvexConcaveCollisionAlgorithm(); | 
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| 87 |  | 
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| 88 | virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | 
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| 89 |  | 
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| 90 | btScalar        calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut); | 
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| 91 |  | 
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| 92 | virtual void    getAllContactManifolds(btManifoldArray& manifoldArray); | 
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| 93 |  | 
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| 94 | void    clearCache(); | 
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| 95 |  | 
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| 96 | struct CreateFunc :public       btCollisionAlgorithmCreateFunc | 
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| 97 | { | 
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| 98 | virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) | 
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| 99 | { | 
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| 100 | void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm)); | 
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| 101 | return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,false); | 
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| 102 | } | 
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| 103 | }; | 
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| 104 |  | 
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| 105 | struct SwappedCreateFunc :public        btCollisionAlgorithmCreateFunc | 
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| 106 | { | 
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| 107 | virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1) | 
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| 108 | { | 
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| 109 | void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btConvexConcaveCollisionAlgorithm)); | 
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| 110 | return new(mem) btConvexConcaveCollisionAlgorithm(ci,body0,body1,true); | 
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| 111 | } | 
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| 112 | }; | 
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| 113 |  | 
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| 114 | }; | 
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| 115 |  | 
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| 116 | #endif //BT_CONVEX_CONCAVE_COLLISION_ALGORITHM_H | 
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