| 1 | /* | 
|---|
| 2 | Bullet Continuous Collision Detection and Physics Library | 
|---|
| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
|---|
| 4 |  | 
|---|
| 5 | This software is provided 'as-is', without any express or implied warranty. | 
|---|
| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
|---|
| 7 | Permission is granted to anyone to use this software for any purpose,  | 
|---|
| 8 | including commercial applications, and to alter it and redistribute it freely,  | 
|---|
| 9 | subject to the following restrictions: | 
|---|
| 10 |  | 
|---|
| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
|---|
| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
|---|
| 13 | 3. This notice may not be removed or altered from any source distribution. | 
|---|
| 14 | */ | 
|---|
| 15 |  | 
|---|
| 16 | #include "BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h" | 
|---|
| 17 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
|---|
| 18 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" | 
|---|
| 19 | #include "BulletCollision/BroadphaseCollision/btDbvt.h" | 
|---|
| 20 | #include "LinearMath/btIDebugDraw.h" | 
|---|
| 21 | #include "LinearMath/btAabbUtil2.h" | 
|---|
| 22 | #include "btManifoldResult.h" | 
|---|
| 23 |  | 
|---|
| 24 | btCompoundCollisionAlgorithm::btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped) | 
|---|
| 25 | :btActivatingCollisionAlgorithm(ci,body0,body1), | 
|---|
| 26 | m_isSwapped(isSwapped), | 
|---|
| 27 | m_sharedManifold(ci.m_manifold) | 
|---|
| 28 | { | 
|---|
| 29 |         m_ownsManifold = false; | 
|---|
| 30 |  | 
|---|
| 31 |         btCollisionObject* colObj = m_isSwapped? body1 : body0; | 
|---|
| 32 |         btAssert (colObj->getCollisionShape()->isCompound()); | 
|---|
| 33 |          | 
|---|
| 34 |         btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); | 
|---|
| 35 |         m_compoundShapeRevision = compoundShape->getUpdateRevision(); | 
|---|
| 36 |          | 
|---|
| 37 |         preallocateChildAlgorithms(body0,body1); | 
|---|
| 38 | } | 
|---|
| 39 |  | 
|---|
| 40 | void    btCompoundCollisionAlgorithm::preallocateChildAlgorithms(btCollisionObject* body0,btCollisionObject* body1) | 
|---|
| 41 | { | 
|---|
| 42 |         btCollisionObject* colObj = m_isSwapped? body1 : body0; | 
|---|
| 43 |         btCollisionObject* otherObj = m_isSwapped? body0 : body1; | 
|---|
| 44 |         btAssert (colObj->getCollisionShape()->isCompound()); | 
|---|
| 45 |          | 
|---|
| 46 |         btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); | 
|---|
| 47 |  | 
|---|
| 48 |         int numChildren = compoundShape->getNumChildShapes(); | 
|---|
| 49 |         int i; | 
|---|
| 50 |          | 
|---|
| 51 |         m_childCollisionAlgorithms.resize(numChildren); | 
|---|
| 52 |         for (i=0;i<numChildren;i++) | 
|---|
| 53 |         { | 
|---|
| 54 |                 if (compoundShape->getDynamicAabbTree()) | 
|---|
| 55 |                 { | 
|---|
| 56 |                         m_childCollisionAlgorithms[i] = 0; | 
|---|
| 57 |                 } else | 
|---|
| 58 |                 { | 
|---|
| 59 |                         btCollisionShape* tmpShape = colObj->getCollisionShape(); | 
|---|
| 60 |                         btCollisionShape* childShape = compoundShape->getChildShape(i); | 
|---|
| 61 |                         colObj->internalSetTemporaryCollisionShape( childShape ); | 
|---|
| 62 |                         m_childCollisionAlgorithms[i] = m_dispatcher->findAlgorithm(colObj,otherObj,m_sharedManifold); | 
|---|
| 63 |                         colObj->internalSetTemporaryCollisionShape( tmpShape ); | 
|---|
| 64 |                 } | 
|---|
| 65 |         } | 
|---|
| 66 | } | 
|---|
| 67 |  | 
|---|
| 68 | void    btCompoundCollisionAlgorithm::removeChildAlgorithms() | 
|---|
| 69 | { | 
|---|
| 70 |         int numChildren = m_childCollisionAlgorithms.size(); | 
|---|
| 71 |         int i; | 
|---|
| 72 |         for (i=0;i<numChildren;i++) | 
|---|
| 73 |         { | 
|---|
| 74 |                 if (m_childCollisionAlgorithms[i]) | 
|---|
| 75 |                 { | 
|---|
| 76 |                         m_childCollisionAlgorithms[i]->~btCollisionAlgorithm(); | 
|---|
| 77 |                         m_dispatcher->freeCollisionAlgorithm(m_childCollisionAlgorithms[i]); | 
|---|
| 78 |                 } | 
|---|
| 79 |         } | 
|---|
| 80 | } | 
|---|
| 81 |  | 
|---|
| 82 | btCompoundCollisionAlgorithm::~btCompoundCollisionAlgorithm() | 
|---|
| 83 | { | 
|---|
| 84 |         removeChildAlgorithms(); | 
|---|
| 85 | } | 
|---|
| 86 |  | 
|---|
| 87 |  | 
|---|
| 88 |  | 
|---|
| 89 |  | 
|---|
| 90 | struct  btCompoundLeafCallback : btDbvt::ICollide | 
|---|
| 91 | { | 
|---|
| 92 |  | 
|---|
| 93 | public: | 
|---|
| 94 |  | 
|---|
| 95 |         btCollisionObject* m_compoundColObj; | 
|---|
| 96 |         btCollisionObject* m_otherObj; | 
|---|
| 97 |         btDispatcher* m_dispatcher; | 
|---|
| 98 |         const btDispatcherInfo& m_dispatchInfo; | 
|---|
| 99 |         btManifoldResult*       m_resultOut; | 
|---|
| 100 |         btCollisionAlgorithm**  m_childCollisionAlgorithms; | 
|---|
| 101 |         btPersistentManifold*   m_sharedManifold; | 
|---|
| 102 |  | 
|---|
| 103 |  | 
|---|
| 104 |  | 
|---|
| 105 |  | 
|---|
| 106 |         btCompoundLeafCallback (btCollisionObject* compoundObj,btCollisionObject* otherObj,btDispatcher* dispatcher,const btDispatcherInfo& dispatchInfo,btManifoldResult*      resultOut,btCollisionAlgorithm**        childCollisionAlgorithms,btPersistentManifold*  sharedManifold) | 
|---|
| 107 |                 :m_compoundColObj(compoundObj),m_otherObj(otherObj),m_dispatcher(dispatcher),m_dispatchInfo(dispatchInfo),m_resultOut(resultOut), | 
|---|
| 108 |                 m_childCollisionAlgorithms(childCollisionAlgorithms), | 
|---|
| 109 |                 m_sharedManifold(sharedManifold) | 
|---|
| 110 |         { | 
|---|
| 111 |  | 
|---|
| 112 |         } | 
|---|
| 113 |  | 
|---|
| 114 |  | 
|---|
| 115 |         void    ProcessChildShape(btCollisionShape* childShape,int index) | 
|---|
| 116 |         { | 
|---|
| 117 |                  | 
|---|
| 118 |                 btCompoundShape* compoundShape = static_cast<btCompoundShape*>(m_compoundColObj->getCollisionShape()); | 
|---|
| 119 |  | 
|---|
| 120 |  | 
|---|
| 121 |                 //backup | 
|---|
| 122 |                 btTransform     orgTrans = m_compoundColObj->getWorldTransform(); | 
|---|
| 123 |                 btTransform     orgInterpolationTrans = m_compoundColObj->getInterpolationWorldTransform(); | 
|---|
| 124 |                 const btTransform& childTrans = compoundShape->getChildTransform(index); | 
|---|
| 125 |                 btTransform     newChildWorldTrans = orgTrans*childTrans ; | 
|---|
| 126 |  | 
|---|
| 127 |                 //perform an AABB check first | 
|---|
| 128 |                 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; | 
|---|
| 129 |                 childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0); | 
|---|
| 130 |                 m_otherObj->getCollisionShape()->getAabb(m_otherObj->getWorldTransform(),aabbMin1,aabbMax1); | 
|---|
| 131 |  | 
|---|
| 132 |                 if (TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) | 
|---|
| 133 |                 { | 
|---|
| 134 |  | 
|---|
| 135 |                         m_compoundColObj->setWorldTransform( newChildWorldTrans); | 
|---|
| 136 |                         m_compoundColObj->setInterpolationWorldTransform(newChildWorldTrans); | 
|---|
| 137 |  | 
|---|
| 138 |                         //the contactpoint is still projected back using the original inverted worldtrans | 
|---|
| 139 |                         btCollisionShape* tmpShape = m_compoundColObj->getCollisionShape(); | 
|---|
| 140 |                         m_compoundColObj->internalSetTemporaryCollisionShape( childShape ); | 
|---|
| 141 |  | 
|---|
| 142 |                         if (!m_childCollisionAlgorithms[index]) | 
|---|
| 143 |                                 m_childCollisionAlgorithms[index] = m_dispatcher->findAlgorithm(m_compoundColObj,m_otherObj,m_sharedManifold); | 
|---|
| 144 |  | 
|---|
| 145 |                         m_childCollisionAlgorithms[index]->processCollision(m_compoundColObj,m_otherObj,m_dispatchInfo,m_resultOut); | 
|---|
| 146 |                         if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) | 
|---|
| 147 |                         { | 
|---|
| 148 |                                 btVector3 worldAabbMin,worldAabbMax; | 
|---|
| 149 |                                 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin0,aabbMax0,btVector3(1,1,1)); | 
|---|
| 150 |                                 m_dispatchInfo.m_debugDraw->drawAabb(aabbMin1,aabbMax1,btVector3(1,1,1)); | 
|---|
| 151 |                         } | 
|---|
| 152 |                          | 
|---|
| 153 |                         //revert back transform | 
|---|
| 154 |                         m_compoundColObj->internalSetTemporaryCollisionShape( tmpShape); | 
|---|
| 155 |                         m_compoundColObj->setWorldTransform(  orgTrans ); | 
|---|
| 156 |                         m_compoundColObj->setInterpolationWorldTransform(orgInterpolationTrans); | 
|---|
| 157 |                 } | 
|---|
| 158 |         } | 
|---|
| 159 |         void            Process(const btDbvtNode* leaf) | 
|---|
| 160 |         { | 
|---|
| 161 |                 int index = leaf->dataAsInt; | 
|---|
| 162 |  | 
|---|
| 163 |                 btCompoundShape* compoundShape = static_cast<btCompoundShape*>(m_compoundColObj->getCollisionShape()); | 
|---|
| 164 |                 btCollisionShape* childShape = compoundShape->getChildShape(index); | 
|---|
| 165 |                 if (m_dispatchInfo.m_debugDraw && (m_dispatchInfo.m_debugDraw->getDebugMode() & btIDebugDraw::DBG_DrawAabb)) | 
|---|
| 166 |                 { | 
|---|
| 167 |                         btVector3 worldAabbMin,worldAabbMax; | 
|---|
| 168 |                         btTransform     orgTrans = m_compoundColObj->getWorldTransform(); | 
|---|
| 169 |                         btTransformAabb(leaf->volume.Mins(),leaf->volume.Maxs(),0.,orgTrans,worldAabbMin,worldAabbMax); | 
|---|
| 170 |                         m_dispatchInfo.m_debugDraw->drawAabb(worldAabbMin,worldAabbMax,btVector3(1,0,0)); | 
|---|
| 171 |                 } | 
|---|
| 172 |                 ProcessChildShape(childShape,index); | 
|---|
| 173 |  | 
|---|
| 174 |         } | 
|---|
| 175 | }; | 
|---|
| 176 |  | 
|---|
| 177 |  | 
|---|
| 178 |  | 
|---|
| 179 |  | 
|---|
| 180 |  | 
|---|
| 181 |  | 
|---|
| 182 | void btCompoundCollisionAlgorithm::processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
|---|
| 183 | { | 
|---|
| 184 |         btCollisionObject* colObj = m_isSwapped? body1 : body0; | 
|---|
| 185 |         btCollisionObject* otherObj = m_isSwapped? body0 : body1; | 
|---|
| 186 |  | 
|---|
| 187 |          | 
|---|
| 188 |  | 
|---|
| 189 |         btAssert (colObj->getCollisionShape()->isCompound()); | 
|---|
| 190 |         btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); | 
|---|
| 191 |  | 
|---|
| 192 |         ///btCompoundShape might have changed: | 
|---|
| 193 |         ////make sure the internal child collision algorithm caches are still valid | 
|---|
| 194 |         if (compoundShape->getUpdateRevision() != m_compoundShapeRevision) | 
|---|
| 195 |         { | 
|---|
| 196 |                 ///clear and update all | 
|---|
| 197 |                 removeChildAlgorithms(); | 
|---|
| 198 |                  | 
|---|
| 199 |                 preallocateChildAlgorithms(body0,body1); | 
|---|
| 200 |         } | 
|---|
| 201 |  | 
|---|
| 202 |  | 
|---|
| 203 |         btDbvt* tree = compoundShape->getDynamicAabbTree(); | 
|---|
| 204 |         //use a dynamic aabb tree to cull potential child-overlaps | 
|---|
| 205 |         btCompoundLeafCallback  callback(colObj,otherObj,m_dispatcher,dispatchInfo,resultOut,&m_childCollisionAlgorithms[0],m_sharedManifold); | 
|---|
| 206 |  | 
|---|
| 207 |         ///we need to refresh all contact manifolds | 
|---|
| 208 |         ///note that we should actually recursively traverse all children, btCompoundShape can nested more then 1 level deep | 
|---|
| 209 |         ///so we should add a 'refreshManifolds' in the btCollisionAlgorithm | 
|---|
| 210 |         { | 
|---|
| 211 |                 int i; | 
|---|
| 212 |                 btManifoldArray manifoldArray; | 
|---|
| 213 |                 for (i=0;i<m_childCollisionAlgorithms.size();i++) | 
|---|
| 214 |                 { | 
|---|
| 215 |                         if (m_childCollisionAlgorithms[i]) | 
|---|
| 216 |                         { | 
|---|
| 217 |                                 m_childCollisionAlgorithms[i]->getAllContactManifolds(manifoldArray); | 
|---|
| 218 |                                 for (int m=0;m<manifoldArray.size();m++) | 
|---|
| 219 |                                 { | 
|---|
| 220 |                                         if (manifoldArray[m]->getNumContacts()) | 
|---|
| 221 |                                         { | 
|---|
| 222 |                                                 resultOut->setPersistentManifold(manifoldArray[m]); | 
|---|
| 223 |                                                 resultOut->refreshContactPoints(); | 
|---|
| 224 |                                                 resultOut->setPersistentManifold(0);//??necessary? | 
|---|
| 225 |                                         } | 
|---|
| 226 |                                 } | 
|---|
| 227 |                                 manifoldArray.clear(); | 
|---|
| 228 |                         } | 
|---|
| 229 |                 } | 
|---|
| 230 |         } | 
|---|
| 231 |  | 
|---|
| 232 |         if (tree) | 
|---|
| 233 |         { | 
|---|
| 234 |  | 
|---|
| 235 |                 btVector3 localAabbMin,localAabbMax; | 
|---|
| 236 |                 btTransform otherInCompoundSpace; | 
|---|
| 237 |                 otherInCompoundSpace = colObj->getWorldTransform().inverse() * otherObj->getWorldTransform(); | 
|---|
| 238 |                 otherObj->getCollisionShape()->getAabb(otherInCompoundSpace,localAabbMin,localAabbMax); | 
|---|
| 239 |  | 
|---|
| 240 |                 const ATTRIBUTE_ALIGNED16(btDbvtVolume) bounds=btDbvtVolume::FromMM(localAabbMin,localAabbMax); | 
|---|
| 241 |                 //process all children, that overlap with  the given AABB bounds | 
|---|
| 242 |                 tree->collideTV(tree->m_root,bounds,callback); | 
|---|
| 243 |  | 
|---|
| 244 |         } else | 
|---|
| 245 |         { | 
|---|
| 246 |                 //iterate over all children, perform an AABB check inside ProcessChildShape | 
|---|
| 247 |                 int numChildren = m_childCollisionAlgorithms.size(); | 
|---|
| 248 |                 int i; | 
|---|
| 249 |                 for (i=0;i<numChildren;i++) | 
|---|
| 250 |                 { | 
|---|
| 251 |                         callback.ProcessChildShape(compoundShape->getChildShape(i),i); | 
|---|
| 252 |                 } | 
|---|
| 253 |         } | 
|---|
| 254 |  | 
|---|
| 255 |         { | 
|---|
| 256 |                                 //iterate over all children, perform an AABB check inside ProcessChildShape | 
|---|
| 257 |                 int numChildren = m_childCollisionAlgorithms.size(); | 
|---|
| 258 |                 int i; | 
|---|
| 259 |                 btManifoldArray manifoldArray; | 
|---|
| 260 |  | 
|---|
| 261 |                 for (i=0;i<numChildren;i++) | 
|---|
| 262 |                 { | 
|---|
| 263 |                         if (m_childCollisionAlgorithms[i]) | 
|---|
| 264 |                         { | 
|---|
| 265 |                                 btCollisionShape* childShape = compoundShape->getChildShape(i); | 
|---|
| 266 |                         //if not longer overlapping, remove the algorithm | 
|---|
| 267 |                                 btTransform     orgTrans = colObj->getWorldTransform(); | 
|---|
| 268 |                                 btTransform     orgInterpolationTrans = colObj->getInterpolationWorldTransform(); | 
|---|
| 269 |                                 const btTransform& childTrans = compoundShape->getChildTransform(i); | 
|---|
| 270 |                                 btTransform     newChildWorldTrans = orgTrans*childTrans ; | 
|---|
| 271 |  | 
|---|
| 272 |                                 //perform an AABB check first | 
|---|
| 273 |                                 btVector3 aabbMin0,aabbMax0,aabbMin1,aabbMax1; | 
|---|
| 274 |                                 childShape->getAabb(newChildWorldTrans,aabbMin0,aabbMax0); | 
|---|
| 275 |                                 otherObj->getCollisionShape()->getAabb(otherObj->getWorldTransform(),aabbMin1,aabbMax1); | 
|---|
| 276 |  | 
|---|
| 277 |                                 if (!TestAabbAgainstAabb2(aabbMin0,aabbMax0,aabbMin1,aabbMax1)) | 
|---|
| 278 |                                 { | 
|---|
| 279 |                                         m_childCollisionAlgorithms[i]->~btCollisionAlgorithm(); | 
|---|
| 280 |                                         m_dispatcher->freeCollisionAlgorithm(m_childCollisionAlgorithms[i]); | 
|---|
| 281 |                                         m_childCollisionAlgorithms[i] = 0; | 
|---|
| 282 |                                 } | 
|---|
| 283 |  | 
|---|
| 284 |                         } | 
|---|
| 285 |                          | 
|---|
| 286 |                 } | 
|---|
| 287 |  | 
|---|
| 288 |                  | 
|---|
| 289 |  | 
|---|
| 290 |         } | 
|---|
| 291 | } | 
|---|
| 292 |  | 
|---|
| 293 | btScalar        btCompoundCollisionAlgorithm::calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) | 
|---|
| 294 | { | 
|---|
| 295 |  | 
|---|
| 296 |         btCollisionObject* colObj = m_isSwapped? body1 : body0; | 
|---|
| 297 |         btCollisionObject* otherObj = m_isSwapped? body0 : body1; | 
|---|
| 298 |  | 
|---|
| 299 |         btAssert (colObj->getCollisionShape()->isCompound()); | 
|---|
| 300 |          | 
|---|
| 301 |         btCompoundShape* compoundShape = static_cast<btCompoundShape*>(colObj->getCollisionShape()); | 
|---|
| 302 |  | 
|---|
| 303 |         //We will use the OptimizedBVH, AABB tree to cull potential child-overlaps | 
|---|
| 304 |         //If both proxies are Compound, we will deal with that directly, by performing sequential/parallel tree traversals | 
|---|
| 305 |         //given Proxy0 and Proxy1, if both have a tree, Tree0 and Tree1, this means: | 
|---|
| 306 |         //determine overlapping nodes of Proxy1 using Proxy0 AABB against Tree1 | 
|---|
| 307 |         //then use each overlapping node AABB against Tree0 | 
|---|
| 308 |         //and vise versa. | 
|---|
| 309 |  | 
|---|
| 310 |         btScalar hitFraction = btScalar(1.); | 
|---|
| 311 |  | 
|---|
| 312 |         int numChildren = m_childCollisionAlgorithms.size(); | 
|---|
| 313 |         int i; | 
|---|
| 314 |         for (i=0;i<numChildren;i++) | 
|---|
| 315 |         { | 
|---|
| 316 |                 //temporarily exchange parent btCollisionShape with childShape, and recurse | 
|---|
| 317 |                 btCollisionShape* childShape = compoundShape->getChildShape(i); | 
|---|
| 318 |  | 
|---|
| 319 |                 //backup | 
|---|
| 320 |                 btTransform     orgTrans = colObj->getWorldTransform(); | 
|---|
| 321 |          | 
|---|
| 322 |                 const btTransform& childTrans = compoundShape->getChildTransform(i); | 
|---|
| 323 |                 //btTransform   newChildWorldTrans = orgTrans*childTrans ; | 
|---|
| 324 |                 colObj->setWorldTransform( orgTrans*childTrans ); | 
|---|
| 325 |  | 
|---|
| 326 |                 btCollisionShape* tmpShape = colObj->getCollisionShape(); | 
|---|
| 327 |                 colObj->internalSetTemporaryCollisionShape( childShape ); | 
|---|
| 328 |                 btScalar frac = m_childCollisionAlgorithms[i]->calculateTimeOfImpact(colObj,otherObj,dispatchInfo,resultOut); | 
|---|
| 329 |                 if (frac<hitFraction) | 
|---|
| 330 |                 { | 
|---|
| 331 |                         hitFraction = frac; | 
|---|
| 332 |                 } | 
|---|
| 333 |                 //revert back | 
|---|
| 334 |                 colObj->internalSetTemporaryCollisionShape( tmpShape); | 
|---|
| 335 |                 colObj->setWorldTransform( orgTrans); | 
|---|
| 336 |         } | 
|---|
| 337 |         return hitFraction; | 
|---|
| 338 |  | 
|---|
| 339 | } | 
|---|
| 340 |  | 
|---|
| 341 |  | 
|---|
| 342 |  | 
|---|