| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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|  | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | #include "btCollisionWorld.h" | 
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|  | 17 | #include "btCollisionDispatcher.h" | 
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|  | 18 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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|  | 19 | #include "BulletCollision/CollisionShapes/btCollisionShape.h" | 
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|  | 20 | #include "BulletCollision/CollisionShapes/btConvexShape.h" | 
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|  | 21 | #include "BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h" | 
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|  | 22 | #include "BulletCollision/CollisionShapes/btSphereShape.h" //for raycasting | 
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|  | 23 | #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" //for raycasting | 
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|  | 24 | #include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h" | 
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|  | 25 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" | 
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|  | 26 | #include "BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h" | 
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|  | 27 | #include "BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h" | 
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|  | 28 | #include "BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h" | 
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|  | 29 |  | 
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|  | 30 | #include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" | 
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|  | 31 | #include "LinearMath/btAabbUtil2.h" | 
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|  | 32 | #include "LinearMath/btQuickprof.h" | 
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|  | 33 | #include "LinearMath/btStackAlloc.h" | 
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|  | 34 |  | 
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| [2430] | 35 | //#define USE_BRUTEFORCE_RAYBROADPHASE 1 | 
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|  | 36 | //RECALCULATE_AABB is slower, but benefit is that you don't need to call 'stepSimulation'  or 'updateAabbs' before using a rayTest | 
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|  | 37 | //#define RECALCULATE_AABB_RAYCAST 1 | 
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| [1963] | 38 |  | 
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|  | 39 | //When the user doesn't provide dispatcher or broadphase, create basic versions (and delete them in destructor) | 
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|  | 40 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" | 
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|  | 41 | #include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h" | 
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|  | 42 | #include "BulletCollision/CollisionDispatch/btCollisionConfiguration.h" | 
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|  | 43 |  | 
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|  | 44 |  | 
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|  | 45 | btCollisionWorld::btCollisionWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache, btCollisionConfiguration* collisionConfiguration) | 
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|  | 46 | :m_dispatcher1(dispatcher), | 
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|  | 47 | m_broadphasePairCache(pairCache), | 
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|  | 48 | m_debugDrawer(0) | 
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|  | 49 | { | 
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|  | 50 | m_stackAlloc = collisionConfiguration->getStackAllocator(); | 
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|  | 51 | m_dispatchInfo.m_stackAllocator = m_stackAlloc; | 
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|  | 52 | } | 
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|  | 53 |  | 
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|  | 54 |  | 
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|  | 55 | btCollisionWorld::~btCollisionWorld() | 
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|  | 56 | { | 
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|  | 57 |  | 
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|  | 58 | //clean up remaining objects | 
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|  | 59 | int i; | 
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|  | 60 | for (i=0;i<m_collisionObjects.size();i++) | 
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|  | 61 | { | 
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|  | 62 | btCollisionObject* collisionObject= m_collisionObjects[i]; | 
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|  | 63 |  | 
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|  | 64 | btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle(); | 
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|  | 65 | if (bp) | 
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|  | 66 | { | 
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|  | 67 | // | 
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|  | 68 | // only clear the cached algorithms | 
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|  | 69 | // | 
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|  | 70 | getBroadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bp,m_dispatcher1); | 
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|  | 71 | getBroadphase()->destroyProxy(bp,m_dispatcher1); | 
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| [2882] | 72 | collisionObject->setBroadphaseHandle(0); | 
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| [1963] | 73 | } | 
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|  | 74 | } | 
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|  | 75 |  | 
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|  | 76 |  | 
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|  | 77 | } | 
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|  | 78 |  | 
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|  | 79 |  | 
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|  | 80 |  | 
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|  | 81 |  | 
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|  | 82 |  | 
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|  | 83 |  | 
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|  | 84 |  | 
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|  | 85 |  | 
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|  | 86 |  | 
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|  | 87 |  | 
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|  | 88 | void    btCollisionWorld::addCollisionObject(btCollisionObject* collisionObject,short int collisionFilterGroup,short int collisionFilterMask) | 
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|  | 89 | { | 
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|  | 90 |  | 
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|  | 91 | //check that the object isn't already added | 
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|  | 92 | btAssert( m_collisionObjects.findLinearSearch(collisionObject)  == m_collisionObjects.size()); | 
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|  | 93 |  | 
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|  | 94 | m_collisionObjects.push_back(collisionObject); | 
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|  | 95 |  | 
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|  | 96 | //calculate new AABB | 
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|  | 97 | btTransform trans = collisionObject->getWorldTransform(); | 
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|  | 98 |  | 
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|  | 99 | btVector3       minAabb; | 
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|  | 100 | btVector3       maxAabb; | 
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|  | 101 | collisionObject->getCollisionShape()->getAabb(trans,minAabb,maxAabb); | 
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|  | 102 |  | 
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|  | 103 | int type = collisionObject->getCollisionShape()->getShapeType(); | 
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|  | 104 | collisionObject->setBroadphaseHandle( getBroadphase()->createProxy( | 
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|  | 105 | minAabb, | 
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|  | 106 | maxAabb, | 
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|  | 107 | type, | 
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|  | 108 | collisionObject, | 
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|  | 109 | collisionFilterGroup, | 
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|  | 110 | collisionFilterMask, | 
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|  | 111 | m_dispatcher1,0 | 
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|  | 112 | ))      ; | 
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|  | 113 |  | 
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|  | 114 |  | 
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|  | 115 |  | 
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|  | 116 |  | 
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|  | 117 |  | 
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|  | 118 | } | 
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|  | 119 |  | 
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| [2430] | 120 |  | 
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|  | 121 |  | 
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| [2882] | 122 | void    btCollisionWorld::updateSingleAabb(btCollisionObject* colObj) | 
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|  | 123 | { | 
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|  | 124 | btVector3 minAabb,maxAabb; | 
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|  | 125 | colObj->getCollisionShape()->getAabb(colObj->getWorldTransform(), minAabb,maxAabb); | 
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|  | 126 | //need to increase the aabb for contact thresholds | 
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|  | 127 | btVector3 contactThreshold(gContactBreakingThreshold,gContactBreakingThreshold,gContactBreakingThreshold); | 
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|  | 128 | minAabb -= contactThreshold; | 
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|  | 129 | maxAabb += contactThreshold; | 
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|  | 130 |  | 
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|  | 131 | btBroadphaseInterface* bp = (btBroadphaseInterface*)m_broadphasePairCache; | 
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|  | 132 |  | 
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|  | 133 | //moving objects should be moderately sized, probably something wrong if not | 
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|  | 134 | if ( colObj->isStaticObject() || ((maxAabb-minAabb).length2() < btScalar(1e12))) | 
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|  | 135 | { | 
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|  | 136 | bp->setAabb(colObj->getBroadphaseHandle(),minAabb,maxAabb, m_dispatcher1); | 
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|  | 137 | } else | 
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|  | 138 | { | 
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|  | 139 | //something went wrong, investigate | 
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|  | 140 | //this assert is unwanted in 3D modelers (danger of loosing work) | 
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|  | 141 | colObj->setActivationState(DISABLE_SIMULATION); | 
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|  | 142 |  | 
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|  | 143 | static bool reportMe = true; | 
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|  | 144 | if (reportMe && m_debugDrawer) | 
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|  | 145 | { | 
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|  | 146 | reportMe = false; | 
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|  | 147 | m_debugDrawer->reportErrorWarning("Overflow in AABB, object removed from simulation"); | 
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|  | 148 | m_debugDrawer->reportErrorWarning("If you can reproduce this, please email bugs@continuousphysics.com\n"); | 
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|  | 149 | m_debugDrawer->reportErrorWarning("Please include above information, your Platform, version of OS.\n"); | 
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|  | 150 | m_debugDrawer->reportErrorWarning("Thanks.\n"); | 
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|  | 151 | } | 
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|  | 152 | } | 
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|  | 153 | } | 
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|  | 154 |  | 
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| [1963] | 155 | void    btCollisionWorld::updateAabbs() | 
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|  | 156 | { | 
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|  | 157 | BT_PROFILE("updateAabbs"); | 
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|  | 158 |  | 
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|  | 159 | btTransform predictedTrans; | 
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|  | 160 | for ( int i=0;i<m_collisionObjects.size();i++) | 
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|  | 161 | { | 
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|  | 162 | btCollisionObject* colObj = m_collisionObjects[i]; | 
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|  | 163 |  | 
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|  | 164 | //only update aabb of active objects | 
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|  | 165 | if (colObj->isActive()) | 
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|  | 166 | { | 
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| [2882] | 167 | updateSingleAabb(colObj); | 
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| [1963] | 168 | } | 
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|  | 169 | } | 
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|  | 170 | } | 
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|  | 171 |  | 
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|  | 172 |  | 
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|  | 173 |  | 
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|  | 174 | void    btCollisionWorld::performDiscreteCollisionDetection() | 
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|  | 175 | { | 
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|  | 176 | BT_PROFILE("performDiscreteCollisionDetection"); | 
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|  | 177 |  | 
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|  | 178 | btDispatcherInfo& dispatchInfo = getDispatchInfo(); | 
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|  | 179 |  | 
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|  | 180 | updateAabbs(); | 
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|  | 181 |  | 
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|  | 182 | { | 
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|  | 183 | BT_PROFILE("calculateOverlappingPairs"); | 
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|  | 184 | m_broadphasePairCache->calculateOverlappingPairs(m_dispatcher1); | 
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|  | 185 | } | 
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|  | 186 |  | 
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|  | 187 |  | 
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|  | 188 | btDispatcher* dispatcher = getDispatcher(); | 
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|  | 189 | { | 
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|  | 190 | BT_PROFILE("dispatchAllCollisionPairs"); | 
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|  | 191 | if (dispatcher) | 
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|  | 192 | dispatcher->dispatchAllCollisionPairs(m_broadphasePairCache->getOverlappingPairCache(),dispatchInfo,m_dispatcher1); | 
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|  | 193 | } | 
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|  | 194 |  | 
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|  | 195 | } | 
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|  | 196 |  | 
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|  | 197 |  | 
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|  | 198 |  | 
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|  | 199 | void    btCollisionWorld::removeCollisionObject(btCollisionObject* collisionObject) | 
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|  | 200 | { | 
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|  | 201 |  | 
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|  | 202 |  | 
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|  | 203 | //bool removeFromBroadphase = false; | 
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|  | 204 |  | 
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|  | 205 | { | 
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|  | 206 |  | 
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|  | 207 | btBroadphaseProxy* bp = collisionObject->getBroadphaseHandle(); | 
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|  | 208 | if (bp) | 
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|  | 209 | { | 
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|  | 210 | // | 
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|  | 211 | // only clear the cached algorithms | 
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|  | 212 | // | 
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|  | 213 | getBroadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bp,m_dispatcher1); | 
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|  | 214 | getBroadphase()->destroyProxy(bp,m_dispatcher1); | 
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|  | 215 | collisionObject->setBroadphaseHandle(0); | 
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|  | 216 | } | 
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|  | 217 | } | 
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|  | 218 |  | 
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|  | 219 |  | 
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|  | 220 | //swapremove | 
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|  | 221 | m_collisionObjects.remove(collisionObject); | 
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|  | 222 |  | 
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|  | 223 | } | 
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|  | 224 |  | 
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|  | 225 |  | 
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|  | 226 |  | 
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|  | 227 | void    btCollisionWorld::rayTestSingle(const btTransform& rayFromTrans,const btTransform& rayToTrans, | 
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|  | 228 | btCollisionObject* collisionObject, | 
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|  | 229 | const btCollisionShape* collisionShape, | 
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|  | 230 | const btTransform& colObjWorldTransform, | 
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|  | 231 | RayResultCallback& resultCallback) | 
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|  | 232 | { | 
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|  | 233 | btSphereShape pointShape(btScalar(0.0)); | 
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|  | 234 | pointShape.setMargin(0.f); | 
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|  | 235 | const btConvexShape* castShape = &pointShape; | 
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|  | 236 |  | 
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|  | 237 | if (collisionShape->isConvex()) | 
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|  | 238 | { | 
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| [2430] | 239 | //              BT_PROFILE("rayTestConvex"); | 
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| [1963] | 240 | btConvexCast::CastResult castResult; | 
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|  | 241 | castResult.m_fraction = resultCallback.m_closestHitFraction; | 
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|  | 242 |  | 
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|  | 243 | btConvexShape* convexShape = (btConvexShape*) collisionShape; | 
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|  | 244 | btVoronoiSimplexSolver  simplexSolver; | 
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|  | 245 | #define USE_SUBSIMPLEX_CONVEX_CAST 1 | 
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|  | 246 | #ifdef USE_SUBSIMPLEX_CONVEX_CAST | 
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|  | 247 | btSubsimplexConvexCast convexCaster(castShape,convexShape,&simplexSolver); | 
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|  | 248 | #else | 
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|  | 249 | //btGjkConvexCast       convexCaster(castShape,convexShape,&simplexSolver); | 
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|  | 250 | //btContinuousConvexCollision convexCaster(castShape,convexShape,&simplexSolver,0); | 
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|  | 251 | #endif //#USE_SUBSIMPLEX_CONVEX_CAST | 
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|  | 252 |  | 
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|  | 253 | if (convexCaster.calcTimeOfImpact(rayFromTrans,rayToTrans,colObjWorldTransform,colObjWorldTransform,castResult)) | 
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|  | 254 | { | 
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|  | 255 | //add hit | 
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|  | 256 | if (castResult.m_normal.length2() > btScalar(0.0001)) | 
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|  | 257 | { | 
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|  | 258 | if (castResult.m_fraction < resultCallback.m_closestHitFraction) | 
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|  | 259 | { | 
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|  | 260 | #ifdef USE_SUBSIMPLEX_CONVEX_CAST | 
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|  | 261 | //rotate normal into worldspace | 
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|  | 262 | castResult.m_normal = rayFromTrans.getBasis() * castResult.m_normal; | 
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|  | 263 | #endif //USE_SUBSIMPLEX_CONVEX_CAST | 
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|  | 264 |  | 
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|  | 265 | castResult.m_normal.normalize(); | 
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|  | 266 | btCollisionWorld::LocalRayResult localRayResult | 
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|  | 267 | ( | 
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|  | 268 | collisionObject, | 
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|  | 269 | 0, | 
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|  | 270 | castResult.m_normal, | 
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|  | 271 | castResult.m_fraction | 
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|  | 272 | ); | 
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|  | 273 |  | 
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|  | 274 | bool normalInWorldSpace = true; | 
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|  | 275 | resultCallback.addSingleResult(localRayResult, normalInWorldSpace); | 
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|  | 276 |  | 
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|  | 277 | } | 
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|  | 278 | } | 
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|  | 279 | } | 
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|  | 280 | } else { | 
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|  | 281 | if (collisionShape->isConcave()) | 
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|  | 282 | { | 
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| [2430] | 283 | //                      BT_PROFILE("rayTestConcave"); | 
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| [1963] | 284 | if (collisionShape->getShapeType()==TRIANGLE_MESH_SHAPE_PROXYTYPE) | 
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|  | 285 | { | 
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|  | 286 | ///optimized version for btBvhTriangleMeshShape | 
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|  | 287 | btBvhTriangleMeshShape* triangleMesh = (btBvhTriangleMeshShape*)collisionShape; | 
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|  | 288 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); | 
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|  | 289 | btVector3 rayFromLocal = worldTocollisionObject * rayFromTrans.getOrigin(); | 
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|  | 290 | btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin(); | 
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|  | 291 |  | 
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|  | 292 | //ConvexCast::CastResult | 
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|  | 293 | struct BridgeTriangleRaycastCallback : public btTriangleRaycastCallback | 
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|  | 294 | { | 
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|  | 295 | btCollisionWorld::RayResultCallback* m_resultCallback; | 
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|  | 296 | btCollisionObject*      m_collisionObject; | 
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|  | 297 | btTriangleMeshShape*    m_triangleMesh; | 
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|  | 298 |  | 
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|  | 299 | BridgeTriangleRaycastCallback( const btVector3& from,const btVector3& to, | 
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|  | 300 | btCollisionWorld::RayResultCallback* resultCallback, btCollisionObject* collisionObject,btTriangleMeshShape*    triangleMesh): | 
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| [2882] | 301 | //@BP Mod | 
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|  | 302 | btTriangleRaycastCallback(from,to, resultCallback->m_flags), | 
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| [1963] | 303 | m_resultCallback(resultCallback), | 
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|  | 304 | m_collisionObject(collisionObject), | 
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|  | 305 | m_triangleMesh(triangleMesh) | 
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|  | 306 | { | 
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|  | 307 | } | 
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|  | 308 |  | 
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|  | 309 |  | 
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|  | 310 | virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) | 
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|  | 311 | { | 
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|  | 312 | btCollisionWorld::LocalShapeInfo        shapeInfo; | 
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|  | 313 | shapeInfo.m_shapePart = partId; | 
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|  | 314 | shapeInfo.m_triangleIndex = triangleIndex; | 
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|  | 315 |  | 
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|  | 316 | btCollisionWorld::LocalRayResult rayResult | 
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|  | 317 | (m_collisionObject, | 
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|  | 318 | &shapeInfo, | 
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|  | 319 | hitNormalLocal, | 
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|  | 320 | hitFraction); | 
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|  | 321 |  | 
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|  | 322 | bool    normalInWorldSpace = false; | 
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|  | 323 | return m_resultCallback->addSingleResult(rayResult,normalInWorldSpace); | 
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|  | 324 | } | 
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|  | 325 |  | 
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|  | 326 | }; | 
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|  | 327 |  | 
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|  | 328 | BridgeTriangleRaycastCallback rcb(rayFromLocal,rayToLocal,&resultCallback,collisionObject,triangleMesh); | 
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|  | 329 | rcb.m_hitFraction = resultCallback.m_closestHitFraction; | 
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|  | 330 | triangleMesh->performRaycast(&rcb,rayFromLocal,rayToLocal); | 
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|  | 331 | } else | 
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|  | 332 | { | 
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| [2430] | 333 | //generic (slower) case | 
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|  | 334 | btConcaveShape* concaveShape = (btConcaveShape*)collisionShape; | 
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| [1963] | 335 |  | 
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|  | 336 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); | 
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|  | 337 |  | 
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|  | 338 | btVector3 rayFromLocal = worldTocollisionObject * rayFromTrans.getOrigin(); | 
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|  | 339 | btVector3 rayToLocal = worldTocollisionObject * rayToTrans.getOrigin(); | 
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|  | 340 |  | 
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|  | 341 | //ConvexCast::CastResult | 
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|  | 342 |  | 
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|  | 343 | struct BridgeTriangleRaycastCallback : public btTriangleRaycastCallback | 
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|  | 344 | { | 
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|  | 345 | btCollisionWorld::RayResultCallback* m_resultCallback; | 
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|  | 346 | btCollisionObject*      m_collisionObject; | 
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| [2430] | 347 | btConcaveShape* m_triangleMesh; | 
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| [1963] | 348 |  | 
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|  | 349 | BridgeTriangleRaycastCallback( const btVector3& from,const btVector3& to, | 
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| [2430] | 350 | btCollisionWorld::RayResultCallback* resultCallback, btCollisionObject* collisionObject,btConcaveShape* triangleMesh): | 
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| [2882] | 351 | //@BP Mod | 
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|  | 352 | btTriangleRaycastCallback(from,to, resultCallback->m_flags), | 
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| [1963] | 353 | m_resultCallback(resultCallback), | 
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|  | 354 | m_collisionObject(collisionObject), | 
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|  | 355 | m_triangleMesh(triangleMesh) | 
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|  | 356 | { | 
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|  | 357 | } | 
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|  | 358 |  | 
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|  | 359 |  | 
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|  | 360 | virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex ) | 
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|  | 361 | { | 
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|  | 362 | btCollisionWorld::LocalShapeInfo        shapeInfo; | 
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|  | 363 | shapeInfo.m_shapePart = partId; | 
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|  | 364 | shapeInfo.m_triangleIndex = triangleIndex; | 
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|  | 365 |  | 
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|  | 366 | btCollisionWorld::LocalRayResult rayResult | 
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|  | 367 | (m_collisionObject, | 
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|  | 368 | &shapeInfo, | 
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|  | 369 | hitNormalLocal, | 
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|  | 370 | hitFraction); | 
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|  | 371 |  | 
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|  | 372 | bool    normalInWorldSpace = false; | 
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|  | 373 | return m_resultCallback->addSingleResult(rayResult,normalInWorldSpace); | 
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|  | 374 |  | 
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|  | 375 |  | 
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|  | 376 | } | 
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|  | 377 |  | 
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|  | 378 | }; | 
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|  | 379 |  | 
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|  | 380 |  | 
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| [2430] | 381 | BridgeTriangleRaycastCallback   rcb(rayFromLocal,rayToLocal,&resultCallback,collisionObject,concaveShape); | 
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| [1963] | 382 | rcb.m_hitFraction = resultCallback.m_closestHitFraction; | 
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|  | 383 |  | 
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|  | 384 | btVector3 rayAabbMinLocal = rayFromLocal; | 
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|  | 385 | rayAabbMinLocal.setMin(rayToLocal); | 
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|  | 386 | btVector3 rayAabbMaxLocal = rayFromLocal; | 
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|  | 387 | rayAabbMaxLocal.setMax(rayToLocal); | 
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|  | 388 |  | 
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| [2430] | 389 | concaveShape->processAllTriangles(&rcb,rayAabbMinLocal,rayAabbMaxLocal); | 
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| [1963] | 390 | } | 
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|  | 391 | } else { | 
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| [2430] | 392 | //                      BT_PROFILE("rayTestCompound"); | 
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|  | 393 | ///@todo: use AABB tree or other BVH acceleration structure, see btDbvt | 
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| [1963] | 394 | if (collisionShape->isCompound()) | 
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|  | 395 | { | 
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|  | 396 | const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(collisionShape); | 
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|  | 397 | int i=0; | 
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|  | 398 | for (i=0;i<compoundShape->getNumChildShapes();i++) | 
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|  | 399 | { | 
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|  | 400 | btTransform childTrans = compoundShape->getChildTransform(i); | 
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|  | 401 | const btCollisionShape* childCollisionShape = compoundShape->getChildShape(i); | 
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|  | 402 | btTransform childWorldTrans = colObjWorldTransform * childTrans; | 
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|  | 403 | // replace collision shape so that callback can determine the triangle | 
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|  | 404 | btCollisionShape* saveCollisionShape = collisionObject->getCollisionShape(); | 
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|  | 405 | collisionObject->internalSetTemporaryCollisionShape((btCollisionShape*)childCollisionShape); | 
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|  | 406 | rayTestSingle(rayFromTrans,rayToTrans, | 
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|  | 407 | collisionObject, | 
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|  | 408 | childCollisionShape, | 
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|  | 409 | childWorldTrans, | 
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|  | 410 | resultCallback); | 
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|  | 411 | // restore | 
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|  | 412 | collisionObject->internalSetTemporaryCollisionShape(saveCollisionShape); | 
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|  | 413 | } | 
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|  | 414 | } | 
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|  | 415 | } | 
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|  | 416 | } | 
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|  | 417 | } | 
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|  | 418 |  | 
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|  | 419 | void    btCollisionWorld::objectQuerySingle(const btConvexShape* castShape,const btTransform& convexFromTrans,const btTransform& convexToTrans, | 
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|  | 420 | btCollisionObject* collisionObject, | 
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|  | 421 | const btCollisionShape* collisionShape, | 
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|  | 422 | const btTransform& colObjWorldTransform, | 
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|  | 423 | ConvexResultCallback& resultCallback, btScalar allowedPenetration) | 
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|  | 424 | { | 
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|  | 425 | if (collisionShape->isConvex()) | 
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|  | 426 | { | 
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| [2430] | 427 | //BT_PROFILE("convexSweepConvex"); | 
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| [1963] | 428 | btConvexCast::CastResult castResult; | 
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|  | 429 | castResult.m_allowedPenetration = allowedPenetration; | 
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| [2430] | 430 | castResult.m_fraction = resultCallback.m_closestHitFraction;//btScalar(1.);//?? | 
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| [1963] | 431 |  | 
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|  | 432 | btConvexShape* convexShape = (btConvexShape*) collisionShape; | 
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|  | 433 | btVoronoiSimplexSolver  simplexSolver; | 
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|  | 434 | btGjkEpaPenetrationDepthSolver  gjkEpaPenetrationSolver; | 
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|  | 435 |  | 
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|  | 436 | btContinuousConvexCollision convexCaster1(castShape,convexShape,&simplexSolver,&gjkEpaPenetrationSolver); | 
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|  | 437 | //btGjkConvexCast convexCaster2(castShape,convexShape,&simplexSolver); | 
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|  | 438 | //btSubsimplexConvexCast convexCaster3(castShape,convexShape,&simplexSolver); | 
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|  | 439 |  | 
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|  | 440 | btConvexCast* castPtr = &convexCaster1; | 
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|  | 441 |  | 
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|  | 442 |  | 
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|  | 443 |  | 
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|  | 444 | if (castPtr->calcTimeOfImpact(convexFromTrans,convexToTrans,colObjWorldTransform,colObjWorldTransform,castResult)) | 
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|  | 445 | { | 
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|  | 446 | //add hit | 
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|  | 447 | if (castResult.m_normal.length2() > btScalar(0.0001)) | 
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|  | 448 | { | 
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|  | 449 | if (castResult.m_fraction < resultCallback.m_closestHitFraction) | 
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|  | 450 | { | 
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|  | 451 | castResult.m_normal.normalize(); | 
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|  | 452 | btCollisionWorld::LocalConvexResult localConvexResult | 
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|  | 453 | ( | 
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|  | 454 | collisionObject, | 
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|  | 455 | 0, | 
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|  | 456 | castResult.m_normal, | 
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|  | 457 | castResult.m_hitPoint, | 
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|  | 458 | castResult.m_fraction | 
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|  | 459 | ); | 
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|  | 460 |  | 
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|  | 461 | bool normalInWorldSpace = true; | 
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|  | 462 | resultCallback.addSingleResult(localConvexResult, normalInWorldSpace); | 
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|  | 463 |  | 
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|  | 464 | } | 
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|  | 465 | } | 
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|  | 466 | } | 
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|  | 467 | } else { | 
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|  | 468 | if (collisionShape->isConcave()) | 
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|  | 469 | { | 
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|  | 470 | if (collisionShape->getShapeType()==TRIANGLE_MESH_SHAPE_PROXYTYPE) | 
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|  | 471 | { | 
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| [2430] | 472 | //BT_PROFILE("convexSweepbtBvhTriangleMesh"); | 
|---|
| [1963] | 473 | btBvhTriangleMeshShape* triangleMesh = (btBvhTriangleMeshShape*)collisionShape; | 
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|  | 474 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); | 
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|  | 475 | btVector3 convexFromLocal = worldTocollisionObject * convexFromTrans.getOrigin(); | 
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|  | 476 | btVector3 convexToLocal = worldTocollisionObject * convexToTrans.getOrigin(); | 
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|  | 477 | // rotation of box in local mesh space = MeshRotation^-1 * ConvexToRotation | 
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|  | 478 | btTransform rotationXform = btTransform(worldTocollisionObject.getBasis() * convexToTrans.getBasis()); | 
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|  | 479 |  | 
|---|
|  | 480 | //ConvexCast::CastResult | 
|---|
|  | 481 | struct BridgeTriangleConvexcastCallback : public btTriangleConvexcastCallback | 
|---|
|  | 482 | { | 
|---|
|  | 483 | btCollisionWorld::ConvexResultCallback* m_resultCallback; | 
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|  | 484 | btCollisionObject*      m_collisionObject; | 
|---|
|  | 485 | btTriangleMeshShape*    m_triangleMesh; | 
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|  | 486 |  | 
|---|
|  | 487 | BridgeTriangleConvexcastCallback(const btConvexShape* castShape, const btTransform& from,const btTransform& to, | 
|---|
|  | 488 | btCollisionWorld::ConvexResultCallback* resultCallback, btCollisionObject* collisionObject,btTriangleMeshShape* triangleMesh, const btTransform& triangleToWorld): | 
|---|
|  | 489 | btTriangleConvexcastCallback(castShape, from,to, triangleToWorld, triangleMesh->getMargin()), | 
|---|
|  | 490 | m_resultCallback(resultCallback), | 
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|  | 491 | m_collisionObject(collisionObject), | 
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|  | 492 | m_triangleMesh(triangleMesh) | 
|---|
|  | 493 | { | 
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|  | 494 | } | 
|---|
|  | 495 |  | 
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|  | 496 |  | 
|---|
|  | 497 | virtual btScalar reportHit(const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex ) | 
|---|
|  | 498 | { | 
|---|
|  | 499 | btCollisionWorld::LocalShapeInfo        shapeInfo; | 
|---|
|  | 500 | shapeInfo.m_shapePart = partId; | 
|---|
|  | 501 | shapeInfo.m_triangleIndex = triangleIndex; | 
|---|
|  | 502 | if (hitFraction <= m_resultCallback->m_closestHitFraction) | 
|---|
|  | 503 | { | 
|---|
|  | 504 |  | 
|---|
|  | 505 | btCollisionWorld::LocalConvexResult convexResult | 
|---|
|  | 506 | (m_collisionObject, | 
|---|
|  | 507 | &shapeInfo, | 
|---|
|  | 508 | hitNormalLocal, | 
|---|
|  | 509 | hitPointLocal, | 
|---|
|  | 510 | hitFraction); | 
|---|
|  | 511 |  | 
|---|
|  | 512 | bool    normalInWorldSpace = true; | 
|---|
|  | 513 |  | 
|---|
|  | 514 |  | 
|---|
|  | 515 | return m_resultCallback->addSingleResult(convexResult,normalInWorldSpace); | 
|---|
|  | 516 | } | 
|---|
|  | 517 | return hitFraction; | 
|---|
|  | 518 | } | 
|---|
|  | 519 |  | 
|---|
|  | 520 | }; | 
|---|
|  | 521 |  | 
|---|
|  | 522 | BridgeTriangleConvexcastCallback tccb(castShape, convexFromTrans,convexToTrans,&resultCallback,collisionObject,triangleMesh, colObjWorldTransform); | 
|---|
|  | 523 | tccb.m_hitFraction = resultCallback.m_closestHitFraction; | 
|---|
|  | 524 | btVector3 boxMinLocal, boxMaxLocal; | 
|---|
|  | 525 | castShape->getAabb(rotationXform, boxMinLocal, boxMaxLocal); | 
|---|
|  | 526 | triangleMesh->performConvexcast(&tccb,convexFromLocal,convexToLocal,boxMinLocal, boxMaxLocal); | 
|---|
|  | 527 | } else | 
|---|
|  | 528 | { | 
|---|
| [2430] | 529 | //BT_PROFILE("convexSweepConcave"); | 
|---|
|  | 530 | btConcaveShape* concaveShape = (btConcaveShape*)collisionShape; | 
|---|
| [1963] | 531 | btTransform worldTocollisionObject = colObjWorldTransform.inverse(); | 
|---|
|  | 532 | btVector3 convexFromLocal = worldTocollisionObject * convexFromTrans.getOrigin(); | 
|---|
|  | 533 | btVector3 convexToLocal = worldTocollisionObject * convexToTrans.getOrigin(); | 
|---|
|  | 534 | // rotation of box in local mesh space = MeshRotation^-1 * ConvexToRotation | 
|---|
|  | 535 | btTransform rotationXform = btTransform(worldTocollisionObject.getBasis() * convexToTrans.getBasis()); | 
|---|
|  | 536 |  | 
|---|
|  | 537 | //ConvexCast::CastResult | 
|---|
|  | 538 | struct BridgeTriangleConvexcastCallback : public btTriangleConvexcastCallback | 
|---|
|  | 539 | { | 
|---|
|  | 540 | btCollisionWorld::ConvexResultCallback* m_resultCallback; | 
|---|
|  | 541 | btCollisionObject*      m_collisionObject; | 
|---|
| [2430] | 542 | btConcaveShape* m_triangleMesh; | 
|---|
| [1963] | 543 |  | 
|---|
|  | 544 | BridgeTriangleConvexcastCallback(const btConvexShape* castShape, const btTransform& from,const btTransform& to, | 
|---|
| [2430] | 545 | btCollisionWorld::ConvexResultCallback* resultCallback, btCollisionObject* collisionObject,btConcaveShape*      triangleMesh, const btTransform& triangleToWorld): | 
|---|
| [1963] | 546 | btTriangleConvexcastCallback(castShape, from,to, triangleToWorld, triangleMesh->getMargin()), | 
|---|
|  | 547 | m_resultCallback(resultCallback), | 
|---|
|  | 548 | m_collisionObject(collisionObject), | 
|---|
|  | 549 | m_triangleMesh(triangleMesh) | 
|---|
|  | 550 | { | 
|---|
|  | 551 | } | 
|---|
|  | 552 |  | 
|---|
|  | 553 |  | 
|---|
|  | 554 | virtual btScalar reportHit(const btVector3& hitNormalLocal, const btVector3& hitPointLocal, btScalar hitFraction, int partId, int triangleIndex ) | 
|---|
|  | 555 | { | 
|---|
|  | 556 | btCollisionWorld::LocalShapeInfo        shapeInfo; | 
|---|
|  | 557 | shapeInfo.m_shapePart = partId; | 
|---|
|  | 558 | shapeInfo.m_triangleIndex = triangleIndex; | 
|---|
|  | 559 | if (hitFraction <= m_resultCallback->m_closestHitFraction) | 
|---|
|  | 560 | { | 
|---|
|  | 561 |  | 
|---|
|  | 562 | btCollisionWorld::LocalConvexResult convexResult | 
|---|
|  | 563 | (m_collisionObject, | 
|---|
|  | 564 | &shapeInfo, | 
|---|
|  | 565 | hitNormalLocal, | 
|---|
|  | 566 | hitPointLocal, | 
|---|
|  | 567 | hitFraction); | 
|---|
|  | 568 |  | 
|---|
|  | 569 | bool    normalInWorldSpace = false; | 
|---|
|  | 570 |  | 
|---|
|  | 571 | return m_resultCallback->addSingleResult(convexResult,normalInWorldSpace); | 
|---|
|  | 572 | } | 
|---|
|  | 573 | return hitFraction; | 
|---|
|  | 574 | } | 
|---|
|  | 575 |  | 
|---|
|  | 576 | }; | 
|---|
|  | 577 |  | 
|---|
| [2430] | 578 | BridgeTriangleConvexcastCallback tccb(castShape, convexFromTrans,convexToTrans,&resultCallback,collisionObject,concaveShape, colObjWorldTransform); | 
|---|
| [1963] | 579 | tccb.m_hitFraction = resultCallback.m_closestHitFraction; | 
|---|
|  | 580 | btVector3 boxMinLocal, boxMaxLocal; | 
|---|
|  | 581 | castShape->getAabb(rotationXform, boxMinLocal, boxMaxLocal); | 
|---|
|  | 582 |  | 
|---|
|  | 583 | btVector3 rayAabbMinLocal = convexFromLocal; | 
|---|
|  | 584 | rayAabbMinLocal.setMin(convexToLocal); | 
|---|
|  | 585 | btVector3 rayAabbMaxLocal = convexFromLocal; | 
|---|
|  | 586 | rayAabbMaxLocal.setMax(convexToLocal); | 
|---|
|  | 587 | rayAabbMinLocal += boxMinLocal; | 
|---|
|  | 588 | rayAabbMaxLocal += boxMaxLocal; | 
|---|
| [2430] | 589 | concaveShape->processAllTriangles(&tccb,rayAabbMinLocal,rayAabbMaxLocal); | 
|---|
| [1963] | 590 | } | 
|---|
|  | 591 | } else { | 
|---|
| [2430] | 592 | ///@todo : use AABB tree or other BVH acceleration structure! | 
|---|
| [1963] | 593 | if (collisionShape->isCompound()) | 
|---|
|  | 594 | { | 
|---|
| [2430] | 595 | BT_PROFILE("convexSweepCompound"); | 
|---|
| [1963] | 596 | const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(collisionShape); | 
|---|
|  | 597 | int i=0; | 
|---|
|  | 598 | for (i=0;i<compoundShape->getNumChildShapes();i++) | 
|---|
|  | 599 | { | 
|---|
|  | 600 | btTransform childTrans = compoundShape->getChildTransform(i); | 
|---|
|  | 601 | const btCollisionShape* childCollisionShape = compoundShape->getChildShape(i); | 
|---|
|  | 602 | btTransform childWorldTrans = colObjWorldTransform * childTrans; | 
|---|
|  | 603 | // replace collision shape so that callback can determine the triangle | 
|---|
|  | 604 | btCollisionShape* saveCollisionShape = collisionObject->getCollisionShape(); | 
|---|
|  | 605 | collisionObject->internalSetTemporaryCollisionShape((btCollisionShape*)childCollisionShape); | 
|---|
|  | 606 | objectQuerySingle(castShape, convexFromTrans,convexToTrans, | 
|---|
|  | 607 | collisionObject, | 
|---|
|  | 608 | childCollisionShape, | 
|---|
|  | 609 | childWorldTrans, | 
|---|
|  | 610 | resultCallback, allowedPenetration); | 
|---|
|  | 611 | // restore | 
|---|
|  | 612 | collisionObject->internalSetTemporaryCollisionShape(saveCollisionShape); | 
|---|
|  | 613 | } | 
|---|
|  | 614 | } | 
|---|
|  | 615 | } | 
|---|
|  | 616 | } | 
|---|
|  | 617 | } | 
|---|
|  | 618 |  | 
|---|
| [2430] | 619 |  | 
|---|
|  | 620 | struct btSingleRayCallback : public btBroadphaseRayCallback | 
|---|
| [1963] | 621 | { | 
|---|
|  | 622 |  | 
|---|
| [2430] | 623 | btVector3       m_rayFromWorld; | 
|---|
|  | 624 | btVector3       m_rayToWorld; | 
|---|
|  | 625 | btTransform     m_rayFromTrans; | 
|---|
|  | 626 | btTransform     m_rayToTrans; | 
|---|
|  | 627 | btVector3       m_hitNormal; | 
|---|
| [1963] | 628 |  | 
|---|
| [2430] | 629 | const btCollisionWorld* m_world; | 
|---|
|  | 630 | btCollisionWorld::RayResultCallback&    m_resultCallback; | 
|---|
| [1963] | 631 |  | 
|---|
| [2430] | 632 | btSingleRayCallback(const btVector3& rayFromWorld,const btVector3& rayToWorld,const btCollisionWorld* world,btCollisionWorld::RayResultCallback& resultCallback) | 
|---|
|  | 633 | :m_rayFromWorld(rayFromWorld), | 
|---|
|  | 634 | m_rayToWorld(rayToWorld), | 
|---|
|  | 635 | m_world(world), | 
|---|
|  | 636 | m_resultCallback(resultCallback) | 
|---|
|  | 637 | { | 
|---|
|  | 638 | m_rayFromTrans.setIdentity(); | 
|---|
|  | 639 | m_rayFromTrans.setOrigin(m_rayFromWorld); | 
|---|
|  | 640 | m_rayToTrans.setIdentity(); | 
|---|
|  | 641 | m_rayToTrans.setOrigin(m_rayToWorld); | 
|---|
| [1963] | 642 |  | 
|---|
| [2430] | 643 | btVector3 rayDir = (rayToWorld-rayFromWorld); | 
|---|
| [1972] | 644 |  | 
|---|
| [2430] | 645 | rayDir.normalize (); | 
|---|
|  | 646 | ///what about division by zero? --> just set rayDirection[i] to INF/1e30 | 
|---|
|  | 647 | m_rayDirectionInverse[0] = rayDir[0] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[0]; | 
|---|
|  | 648 | m_rayDirectionInverse[1] = rayDir[1] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[1]; | 
|---|
|  | 649 | m_rayDirectionInverse[2] = rayDir[2] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[2]; | 
|---|
|  | 650 | m_signs[0] = m_rayDirectionInverse[0] < 0.0; | 
|---|
|  | 651 | m_signs[1] = m_rayDirectionInverse[1] < 0.0; | 
|---|
|  | 652 | m_signs[2] = m_rayDirectionInverse[2] < 0.0; | 
|---|
|  | 653 |  | 
|---|
|  | 654 | m_lambda_max = rayDir.dot(m_rayToWorld-m_rayFromWorld); | 
|---|
|  | 655 |  | 
|---|
|  | 656 | } | 
|---|
|  | 657 |  | 
|---|
|  | 658 |  | 
|---|
|  | 659 |  | 
|---|
|  | 660 | virtual bool    process(const btBroadphaseProxy* proxy) | 
|---|
| [1963] | 661 | { | 
|---|
|  | 662 | ///terminate further ray tests, once the closestHitFraction reached zero | 
|---|
| [2430] | 663 | if (m_resultCallback.m_closestHitFraction == btScalar(0.f)) | 
|---|
|  | 664 | return false; | 
|---|
| [1963] | 665 |  | 
|---|
| [2430] | 666 | btCollisionObject*      collisionObject = (btCollisionObject*)proxy->m_clientObject; | 
|---|
|  | 667 |  | 
|---|
| [1963] | 668 | //only perform raycast if filterMask matches | 
|---|
| [2430] | 669 | if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) | 
|---|
|  | 670 | { | 
|---|
| [1963] | 671 | //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); | 
|---|
| [2430] | 672 | //btVector3 collisionObjectAabbMin,collisionObjectAabbMax; | 
|---|
| [2882] | 673 | #if 0 | 
|---|
| [2430] | 674 | #ifdef RECALCULATE_AABB | 
|---|
| [1963] | 675 | btVector3 collisionObjectAabbMin,collisionObjectAabbMax; | 
|---|
|  | 676 | collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax); | 
|---|
| [2430] | 677 | #else | 
|---|
|  | 678 | //getBroadphase()->getAabb(collisionObject->getBroadphaseHandle(),collisionObjectAabbMin,collisionObjectAabbMax); | 
|---|
|  | 679 | const btVector3& collisionObjectAabbMin = collisionObject->getBroadphaseHandle()->m_aabbMin; | 
|---|
|  | 680 | const btVector3& collisionObjectAabbMax = collisionObject->getBroadphaseHandle()->m_aabbMax; | 
|---|
|  | 681 | #endif | 
|---|
| [2882] | 682 | #endif | 
|---|
| [2430] | 683 | //btScalar hitLambda = m_resultCallback.m_closestHitFraction; | 
|---|
|  | 684 | //culling already done by broadphase | 
|---|
|  | 685 | //if (btRayAabb(m_rayFromWorld,m_rayToWorld,collisionObjectAabbMin,collisionObjectAabbMax,hitLambda,m_hitNormal)) | 
|---|
| [1963] | 686 | { | 
|---|
| [2430] | 687 | m_world->rayTestSingle(m_rayFromTrans,m_rayToTrans, | 
|---|
| [1963] | 688 | collisionObject, | 
|---|
|  | 689 | collisionObject->getCollisionShape(), | 
|---|
|  | 690 | collisionObject->getWorldTransform(), | 
|---|
| [2430] | 691 | m_resultCallback); | 
|---|
| [1963] | 692 | } | 
|---|
|  | 693 | } | 
|---|
| [2430] | 694 | return true; | 
|---|
| [1963] | 695 | } | 
|---|
| [2430] | 696 | }; | 
|---|
| [1963] | 697 |  | 
|---|
| [2430] | 698 | void    btCollisionWorld::rayTest(const btVector3& rayFromWorld, const btVector3& rayToWorld, RayResultCallback& resultCallback) const | 
|---|
|  | 699 | { | 
|---|
|  | 700 | BT_PROFILE("rayTest"); | 
|---|
|  | 701 | /// use the broadphase to accelerate the search for objects, based on their aabb | 
|---|
|  | 702 | /// and for each object with ray-aabb overlap, perform an exact ray test | 
|---|
|  | 703 | btSingleRayCallback rayCB(rayFromWorld,rayToWorld,this,resultCallback); | 
|---|
|  | 704 |  | 
|---|
|  | 705 | #ifndef USE_BRUTEFORCE_RAYBROADPHASE | 
|---|
|  | 706 | m_broadphasePairCache->rayTest(rayFromWorld,rayToWorld,rayCB); | 
|---|
|  | 707 | #else | 
|---|
|  | 708 | for (int i=0;i<this->getNumCollisionObjects();i++) | 
|---|
|  | 709 | { | 
|---|
|  | 710 | rayCB.process(m_collisionObjects[i]->getBroadphaseHandle()); | 
|---|
|  | 711 | } | 
|---|
|  | 712 | #endif //USE_BRUTEFORCE_RAYBROADPHASE | 
|---|
|  | 713 |  | 
|---|
| [1963] | 714 | } | 
|---|
|  | 715 |  | 
|---|
| [2430] | 716 |  | 
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|  | 717 | struct btSingleSweepCallback : public btBroadphaseRayCallback | 
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| [1963] | 718 | { | 
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| [2430] | 719 |  | 
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|  | 720 | btTransform     m_convexFromTrans; | 
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|  | 721 | btTransform     m_convexToTrans; | 
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|  | 722 | btVector3       m_hitNormal; | 
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|  | 723 | const btCollisionWorld* m_world; | 
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|  | 724 | btCollisionWorld::ConvexResultCallback& m_resultCallback; | 
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|  | 725 | btScalar        m_allowedCcdPenetration; | 
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|  | 726 | const btConvexShape* m_castShape; | 
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|  | 727 |  | 
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|  | 728 |  | 
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|  | 729 | btSingleSweepCallback(const btConvexShape* castShape, const btTransform& convexFromTrans,const btTransform& convexToTrans,const btCollisionWorld* world,btCollisionWorld::ConvexResultCallback& resultCallback,btScalar allowedPenetration) | 
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|  | 730 | :m_convexFromTrans(convexFromTrans), | 
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|  | 731 | m_convexToTrans(convexToTrans), | 
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|  | 732 | m_world(world), | 
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|  | 733 | m_resultCallback(resultCallback), | 
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|  | 734 | m_allowedCcdPenetration(allowedPenetration), | 
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|  | 735 | m_castShape(castShape) | 
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|  | 736 | { | 
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|  | 737 | btVector3 unnormalizedRayDir = (m_convexToTrans.getOrigin()-m_convexFromTrans.getOrigin()); | 
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|  | 738 | btVector3 rayDir = unnormalizedRayDir.normalized(); | 
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|  | 739 | ///what about division by zero? --> just set rayDirection[i] to INF/1e30 | 
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|  | 740 | m_rayDirectionInverse[0] = rayDir[0] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[0]; | 
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|  | 741 | m_rayDirectionInverse[1] = rayDir[1] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[1]; | 
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|  | 742 | m_rayDirectionInverse[2] = rayDir[2] == btScalar(0.0) ? btScalar(1e30) : btScalar(1.0) / rayDir[2]; | 
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|  | 743 | m_signs[0] = m_rayDirectionInverse[0] < 0.0; | 
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|  | 744 | m_signs[1] = m_rayDirectionInverse[1] < 0.0; | 
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|  | 745 | m_signs[2] = m_rayDirectionInverse[2] < 0.0; | 
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|  | 746 |  | 
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|  | 747 | m_lambda_max = rayDir.dot(unnormalizedRayDir); | 
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|  | 748 |  | 
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|  | 749 | } | 
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|  | 750 |  | 
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|  | 751 | virtual bool    process(const btBroadphaseProxy* proxy) | 
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|  | 752 | { | 
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|  | 753 | ///terminate further convex sweep tests, once the closestHitFraction reached zero | 
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|  | 754 | if (m_resultCallback.m_closestHitFraction == btScalar(0.f)) | 
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|  | 755 | return false; | 
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|  | 756 |  | 
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|  | 757 | btCollisionObject*      collisionObject = (btCollisionObject*)proxy->m_clientObject; | 
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|  | 758 |  | 
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|  | 759 | //only perform raycast if filterMask matches | 
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|  | 760 | if(m_resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) { | 
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|  | 761 | //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); | 
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|  | 762 | m_world->objectQuerySingle(m_castShape, m_convexFromTrans,m_convexToTrans, | 
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|  | 763 | collisionObject, | 
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|  | 764 | collisionObject->getCollisionShape(), | 
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|  | 765 | collisionObject->getWorldTransform(), | 
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|  | 766 | m_resultCallback, | 
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|  | 767 | m_allowedCcdPenetration); | 
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|  | 768 | } | 
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|  | 769 |  | 
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|  | 770 | return true; | 
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|  | 771 | } | 
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|  | 772 | }; | 
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|  | 773 |  | 
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|  | 774 |  | 
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|  | 775 |  | 
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|  | 776 | void    btCollisionWorld::convexSweepTest(const btConvexShape* castShape, const btTransform& convexFromWorld, const btTransform& convexToWorld, ConvexResultCallback& resultCallback, btScalar allowedCcdPenetration) const | 
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|  | 777 | { | 
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|  | 778 |  | 
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|  | 779 | BT_PROFILE("convexSweepTest"); | 
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|  | 780 | /// use the broadphase to accelerate the search for objects, based on their aabb | 
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|  | 781 | /// and for each object with ray-aabb overlap, perform an exact ray test | 
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|  | 782 | /// unfortunately the implementation for rayTest and convexSweepTest duplicated, albeit practically identical | 
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|  | 783 |  | 
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|  | 784 |  | 
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|  | 785 |  | 
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| [1963] | 786 | btTransform     convexFromTrans,convexToTrans; | 
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|  | 787 | convexFromTrans = convexFromWorld; | 
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|  | 788 | convexToTrans = convexToWorld; | 
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|  | 789 | btVector3 castShapeAabbMin, castShapeAabbMax; | 
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|  | 790 | /* Compute AABB that encompasses angular movement */ | 
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|  | 791 | { | 
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|  | 792 | btVector3 linVel, angVel; | 
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|  | 793 | btTransformUtil::calculateVelocity (convexFromTrans, convexToTrans, 1.0, linVel, angVel); | 
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| [2430] | 794 | btVector3 zeroLinVel; | 
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|  | 795 | zeroLinVel.setValue(0,0,0); | 
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| [1963] | 796 | btTransform R; | 
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|  | 797 | R.setIdentity (); | 
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|  | 798 | R.setRotation (convexFromTrans.getRotation()); | 
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| [2430] | 799 | castShape->calculateTemporalAabb (R, zeroLinVel, angVel, 1.0, castShapeAabbMin, castShapeAabbMax); | 
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| [1963] | 800 | } | 
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|  | 801 |  | 
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| [2430] | 802 | #ifndef USE_BRUTEFORCE_RAYBROADPHASE | 
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|  | 803 |  | 
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|  | 804 | btSingleSweepCallback   convexCB(castShape,convexFromWorld,convexToWorld,this,resultCallback,allowedCcdPenetration); | 
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|  | 805 |  | 
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|  | 806 | m_broadphasePairCache->rayTest(convexFromTrans.getOrigin(),convexToTrans.getOrigin(),convexCB,castShapeAabbMin,castShapeAabbMax); | 
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|  | 807 |  | 
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|  | 808 | #else | 
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| [1963] | 809 | /// go over all objects, and if the ray intersects their aabb + cast shape aabb, | 
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|  | 810 | // do a ray-shape query using convexCaster (CCD) | 
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|  | 811 | int i; | 
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|  | 812 | for (i=0;i<m_collisionObjects.size();i++) | 
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|  | 813 | { | 
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|  | 814 | btCollisionObject*      collisionObject= m_collisionObjects[i]; | 
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|  | 815 | //only perform raycast if filterMask matches | 
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|  | 816 | if(resultCallback.needsCollision(collisionObject->getBroadphaseHandle())) { | 
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|  | 817 | //RigidcollisionObject* collisionObject = ctrl->GetRigidcollisionObject(); | 
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|  | 818 | btVector3 collisionObjectAabbMin,collisionObjectAabbMax; | 
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|  | 819 | collisionObject->getCollisionShape()->getAabb(collisionObject->getWorldTransform(),collisionObjectAabbMin,collisionObjectAabbMax); | 
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|  | 820 | AabbExpand (collisionObjectAabbMin, collisionObjectAabbMax, castShapeAabbMin, castShapeAabbMax); | 
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|  | 821 | btScalar hitLambda = btScalar(1.); //could use resultCallback.m_closestHitFraction, but needs testing | 
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|  | 822 | btVector3 hitNormal; | 
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|  | 823 | if (btRayAabb(convexFromWorld.getOrigin(),convexToWorld.getOrigin(),collisionObjectAabbMin,collisionObjectAabbMax,hitLambda,hitNormal)) | 
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|  | 824 | { | 
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|  | 825 | objectQuerySingle(castShape, convexFromTrans,convexToTrans, | 
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|  | 826 | collisionObject, | 
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|  | 827 | collisionObject->getCollisionShape(), | 
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|  | 828 | collisionObject->getWorldTransform(), | 
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|  | 829 | resultCallback, | 
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| [2430] | 830 | allowedCcdPenetration); | 
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| [1963] | 831 | } | 
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|  | 832 | } | 
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|  | 833 | } | 
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| [2430] | 834 | #endif //USE_BRUTEFORCE_RAYBROADPHASE | 
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| [1963] | 835 | } | 
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