| 1 | /* | 
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| 2 | Bullet Continuous Collision Detection and Physics Library | 
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| 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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| 4 |  | 
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| 5 | This software is provided 'as-is', without any express or implied warranty. | 
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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| 7 | Permission is granted to anyone to use this software for any purpose, | 
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| 8 | including commercial applications, and to alter it and redistribute it freely, | 
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| 9 | subject to the following restrictions: | 
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| 10 |  | 
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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| 13 | 3. This notice may not be removed or altered from any source distribution. | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #ifndef BT_COLLISION__DISPATCHER_H | 
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| 17 | #define BT_COLLISION__DISPATCHER_H | 
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| 18 |  | 
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| 19 | #include "BulletCollision/BroadphaseCollision/btDispatcher.h" | 
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| 20 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" | 
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| 21 |  | 
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| 22 | #include "BulletCollision/CollisionDispatch/btManifoldResult.h" | 
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| 23 |  | 
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| 24 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" | 
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| 25 | #include "LinearMath/btAlignedObjectArray.h" | 
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| 26 |  | 
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| 27 | class btIDebugDraw; | 
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| 28 | class btOverlappingPairCache; | 
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| 29 | class btPoolAllocator; | 
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| 30 | class btCollisionConfiguration; | 
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| 31 |  | 
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| 32 | #include "btCollisionCreateFunc.h" | 
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| 33 |  | 
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| 34 | #define USE_DISPATCH_REGISTRY_ARRAY 1 | 
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| 35 |  | 
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| 36 | class btCollisionDispatcher; | 
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| 37 | ///user can override this nearcallback for collision filtering and more finegrained control over collision detection | 
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| 38 | typedef void (*btNearCallback)(btBroadphasePair& collisionPair, btCollisionDispatcher& dispatcher, const btDispatcherInfo& dispatchInfo); | 
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| 39 |  | 
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| 40 |  | 
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| 41 | ///btCollisionDispatcher supports algorithms that handle ConvexConvex and ConvexConcave collision pairs. | 
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| 42 | ///Time of Impact, Closest Points and Penetration Depth. | 
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| 43 | class btCollisionDispatcher : public btDispatcher | 
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| 44 | { | 
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| 45 |  | 
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| 46 | protected: | 
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| 47 |  | 
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| 48 | int             m_dispatcherFlags; | 
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| 49 |  | 
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| 50 | btAlignedObjectArray<btPersistentManifold*>     m_manifoldsPtr; | 
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| 51 |  | 
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| 52 | btManifoldResult        m_defaultManifoldResult; | 
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| 53 |  | 
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| 54 | btNearCallback          m_nearCallback; | 
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| 55 |  | 
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| 56 | btPoolAllocator*        m_collisionAlgorithmPoolAllocator; | 
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| 57 |  | 
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| 58 | btPoolAllocator*        m_persistentManifoldPoolAllocator; | 
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| 59 |  | 
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| 60 | btCollisionAlgorithmCreateFunc* m_doubleDispatch[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES]; | 
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| 61 |  | 
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| 62 | btCollisionConfiguration*       m_collisionConfiguration; | 
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| 63 |  | 
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| 64 |  | 
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| 65 | public: | 
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| 66 | BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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| 67 |  | 
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| 68 | enum DispatcherFlags | 
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| 69 | { | 
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| 70 | CD_STATIC_STATIC_REPORTED = 1, | 
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| 71 | CD_USE_RELATIVE_CONTACT_BREAKING_THRESHOLD = 2, | 
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| 72 | CD_DISABLE_CONTACTPOOL_DYNAMIC_ALLOCATION = 4 | 
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| 73 | }; | 
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| 74 |  | 
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| 75 | int     getDispatcherFlags() const | 
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| 76 | { | 
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| 77 | return m_dispatcherFlags; | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void    setDispatcherFlags(int flags) | 
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| 81 | { | 
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| 82 | m_dispatcherFlags = flags; | 
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| 83 | } | 
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| 84 |  | 
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| 85 | ///registerCollisionCreateFunc allows registration of custom/alternative collision create functions | 
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| 86 | void    registerCollisionCreateFunc(int proxyType0,int proxyType1, btCollisionAlgorithmCreateFunc* createFunc); | 
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| 87 |  | 
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| 88 | int     getNumManifolds() const | 
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| 89 | { | 
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| 90 | return int( m_manifoldsPtr.size()); | 
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| 91 | } | 
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| 92 |  | 
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| 93 | btPersistentManifold**  getInternalManifoldPointer() | 
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| 94 | { | 
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| 95 | return &m_manifoldsPtr[0]; | 
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| 96 | } | 
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| 97 |  | 
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| 98 | btPersistentManifold* getManifoldByIndexInternal(int index) | 
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| 99 | { | 
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| 100 | return m_manifoldsPtr[index]; | 
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| 101 | } | 
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| 102 |  | 
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| 103 | const btPersistentManifold* getManifoldByIndexInternal(int index) const | 
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| 104 | { | 
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| 105 | return m_manifoldsPtr[index]; | 
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| 106 | } | 
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| 107 |  | 
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| 108 | btCollisionDispatcher (btCollisionConfiguration* collisionConfiguration); | 
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| 109 |  | 
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| 110 | virtual ~btCollisionDispatcher(); | 
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| 111 |  | 
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| 112 | virtual btPersistentManifold*   getNewManifold(void* b0,void* b1); | 
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| 113 |  | 
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| 114 | virtual void releaseManifold(btPersistentManifold* manifold); | 
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| 115 |  | 
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| 116 |  | 
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| 117 | virtual void clearManifold(btPersistentManifold* manifold); | 
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| 118 |  | 
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| 119 |  | 
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| 120 | btCollisionAlgorithm* findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold = 0); | 
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| 121 |  | 
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| 122 | virtual bool    needsCollision(btCollisionObject* body0,btCollisionObject* body1); | 
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| 123 |  | 
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| 124 | virtual bool    needsResponse(btCollisionObject* body0,btCollisionObject* body1); | 
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| 125 |  | 
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| 126 | virtual void    dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher) ; | 
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| 127 |  | 
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| 128 | void    setNearCallback(btNearCallback  nearCallback) | 
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| 129 | { | 
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| 130 | m_nearCallback = nearCallback; | 
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| 131 | } | 
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| 132 |  | 
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| 133 | btNearCallback  getNearCallback() const | 
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| 134 | { | 
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| 135 | return m_nearCallback; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | //by default, Bullet will use this near callback | 
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| 139 | static void  defaultNearCallback(btBroadphasePair& collisionPair, btCollisionDispatcher& dispatcher, const btDispatcherInfo& dispatchInfo); | 
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| 140 |  | 
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| 141 | virtual void* allocateCollisionAlgorithm(int size); | 
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| 142 |  | 
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| 143 | virtual void freeCollisionAlgorithm(void* ptr); | 
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| 144 |  | 
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| 145 | btCollisionConfiguration*       getCollisionConfiguration() | 
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| 146 | { | 
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| 147 | return m_collisionConfiguration; | 
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| 148 | } | 
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| 149 |  | 
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| 150 | const btCollisionConfiguration* getCollisionConfiguration() const | 
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| 151 | { | 
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| 152 | return m_collisionConfiguration; | 
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| 153 | } | 
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| 154 |  | 
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| 155 | void    setCollisionConfiguration(btCollisionConfiguration* config) | 
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| 156 | { | 
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| 157 | m_collisionConfiguration = config; | 
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| 158 | } | 
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| 159 |  | 
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| 160 | virtual btPoolAllocator*        getInternalManifoldPool() | 
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| 161 | { | 
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| 162 | return m_persistentManifoldPoolAllocator; | 
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| 163 | } | 
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| 164 |  | 
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| 165 | virtual const btPoolAllocator*  getInternalManifoldPool() const | 
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| 166 | { | 
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| 167 | return m_persistentManifoldPoolAllocator; | 
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| 168 | } | 
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| 169 |  | 
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| 170 | }; | 
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| 171 |  | 
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| 172 | #endif //BT_COLLISION__DISPATCHER_H | 
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| 173 |  | 
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