| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 | #ifndef COLLISION__DISPATCHER_H | 
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 | 17 | #define COLLISION__DISPATCHER_H | 
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 | 18 |  | 
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 | 19 | #include "BulletCollision/BroadphaseCollision/btDispatcher.h" | 
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 | 20 | #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" | 
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 | 21 |  | 
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 | 22 | #include "BulletCollision/CollisionDispatch/btManifoldResult.h" | 
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 | 23 |  | 
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 | 24 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" | 
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 | 25 | #include "LinearMath/btAlignedObjectArray.h" | 
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 | 26 |  | 
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 | 27 | class btIDebugDraw; | 
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 | 28 | class btOverlappingPairCache; | 
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 | 29 | class btPoolAllocator; | 
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 | 30 | class btCollisionConfiguration; | 
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 | 31 |  | 
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 | 32 | #include "btCollisionCreateFunc.h" | 
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 | 33 |  | 
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 | 34 | #define USE_DISPATCH_REGISTRY_ARRAY 1 | 
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 | 35 |  | 
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 | 36 | class btCollisionDispatcher; | 
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 | 37 | ///user can override this nearcallback for collision filtering and more finegrained control over collision detection | 
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 | 38 | typedef void (*btNearCallback)(btBroadphasePair& collisionPair, btCollisionDispatcher& dispatcher, const btDispatcherInfo& dispatchInfo); | 
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 | 39 |  | 
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 | 40 |  | 
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 | 41 | ///btCollisionDispatcher supports algorithms that handle ConvexConvex and ConvexConcave collision pairs. | 
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 | 42 | ///Time of Impact, Closest Points and Penetration Depth. | 
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 | 43 | class btCollisionDispatcher : public btDispatcher | 
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 | 44 | { | 
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 | 45 |         int m_count; | 
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 | 46 |          | 
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 | 47 |         btAlignedObjectArray<btPersistentManifold*>     m_manifoldsPtr; | 
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 | 48 |  | 
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 | 49 |         bool m_useIslands; | 
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 | 50 |  | 
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 | 51 |         bool    m_staticWarningReported; | 
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 | 52 |          | 
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 | 53 |         btManifoldResult        m_defaultManifoldResult; | 
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 | 54 |  | 
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 | 55 |         btNearCallback          m_nearCallback; | 
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 | 56 |          | 
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 | 57 |         btPoolAllocator*        m_collisionAlgorithmPoolAllocator; | 
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 | 58 |  | 
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 | 59 |         btPoolAllocator*        m_persistentManifoldPoolAllocator; | 
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 | 60 |  | 
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 | 61 |         btCollisionAlgorithmCreateFunc* m_doubleDispatch[MAX_BROADPHASE_COLLISION_TYPES][MAX_BROADPHASE_COLLISION_TYPES]; | 
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 | 62 |          | 
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 | 63 |  | 
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 | 64 |         btCollisionConfiguration*       m_collisionConfiguration; | 
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 | 65 |  | 
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 | 66 |  | 
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 | 67 | public: | 
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 | 68 |  | 
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 | 69 |         ///registerCollisionCreateFunc allows registration of custom/alternative collision create functions | 
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 | 70 |         void    registerCollisionCreateFunc(int proxyType0,int proxyType1, btCollisionAlgorithmCreateFunc* createFunc); | 
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 | 71 |  | 
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 | 72 |         int     getNumManifolds() const | 
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 | 73 |         {  | 
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 | 74 |                 return int( m_manifoldsPtr.size()); | 
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 | 75 |         } | 
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 | 76 |  | 
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 | 77 |         btPersistentManifold**  getInternalManifoldPointer() | 
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 | 78 |         { | 
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 | 79 |                 return &m_manifoldsPtr[0]; | 
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 | 80 |         } | 
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 | 81 |  | 
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 | 82 |          btPersistentManifold* getManifoldByIndexInternal(int index) | 
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 | 83 |         { | 
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 | 84 |                 return m_manifoldsPtr[index]; | 
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 | 85 |         } | 
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 | 86 |  | 
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 | 87 |          const btPersistentManifold* getManifoldByIndexInternal(int index) const | 
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 | 88 |         { | 
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 | 89 |                 return m_manifoldsPtr[index]; | 
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 | 90 |         } | 
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 | 91 |  | 
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 | 92 |         btCollisionDispatcher (btCollisionConfiguration* collisionConfiguration); | 
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 | 93 |  | 
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 | 94 |         virtual ~btCollisionDispatcher(); | 
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 | 95 |  | 
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 | 96 |         virtual btPersistentManifold*   getNewManifold(void* b0,void* b1); | 
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 | 97 |          | 
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 | 98 |         virtual void releaseManifold(btPersistentManifold* manifold); | 
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 | 99 |  | 
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 | 100 |  | 
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 | 101 |         virtual void clearManifold(btPersistentManifold* manifold); | 
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 | 102 |  | 
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 | 103 |                          | 
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 | 104 |         btCollisionAlgorithm* findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold = 0); | 
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 | 105 |                  | 
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 | 106 |         virtual bool    needsCollision(btCollisionObject* body0,btCollisionObject* body1); | 
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 | 107 |          | 
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 | 108 |         virtual bool    needsResponse(btCollisionObject* body0,btCollisionObject* body1); | 
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 | 109 |          | 
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 | 110 |         virtual void    dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher) ; | 
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 | 111 |  | 
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 | 112 |         void    setNearCallback(btNearCallback  nearCallback) | 
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 | 113 |         { | 
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 | 114 |                 m_nearCallback = nearCallback;  | 
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 | 115 |         } | 
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 | 116 |  | 
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 | 117 |         btNearCallback  getNearCallback() const | 
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 | 118 |         { | 
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 | 119 |                 return m_nearCallback; | 
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 | 120 |         } | 
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 | 121 |  | 
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 | 122 |         //by default, Bullet will use this near callback | 
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 | 123 |         static void  defaultNearCallback(btBroadphasePair& collisionPair, btCollisionDispatcher& dispatcher, const btDispatcherInfo& dispatchInfo); | 
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 | 124 |  | 
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 | 125 |         virtual void* allocateCollisionAlgorithm(int size); | 
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 | 126 |  | 
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 | 127 |         virtual void freeCollisionAlgorithm(void* ptr); | 
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 | 128 |  | 
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 | 129 |         btCollisionConfiguration*       getCollisionConfiguration() | 
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 | 130 |         { | 
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 | 131 |                 return m_collisionConfiguration; | 
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 | 132 |         } | 
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 | 133 |  | 
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 | 134 |         const btCollisionConfiguration* getCollisionConfiguration() const | 
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 | 135 |         { | 
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 | 136 |                 return m_collisionConfiguration; | 
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 | 137 |         } | 
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 | 138 |  | 
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 | 139 |         void    setCollisionConfiguration(btCollisionConfiguration* config) | 
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 | 140 |         { | 
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 | 141 |                 m_collisionConfiguration = config; | 
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 | 142 |         } | 
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 | 143 |  | 
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 | 144 | }; | 
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 | 145 |  | 
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 | 146 | #endif //COLLISION__DISPATCHER_H | 
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 | 147 |  | 
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