| [1963] | 1 | /* | 
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 | 2 | Bullet Continuous Collision Detection and Physics Library | 
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 | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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 | 4 |  | 
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 | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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 | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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 | 7 | Permission is granted to anyone to use this software for any purpose,  | 
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 | 8 | including commercial applications, and to alter it and redistribute it freely,  | 
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 | 9 | subject to the following restrictions: | 
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 | 10 |  | 
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 | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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 | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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 | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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 | 14 | */ | 
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 | 15 |  | 
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 | 16 |  | 
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 | 17 |  | 
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 | 18 | #include "btCollisionDispatcher.h" | 
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 | 19 |  | 
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 | 20 |  | 
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 | 21 | #include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h" | 
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 | 22 |  | 
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 | 23 | #include "BulletCollision/CollisionShapes/btCollisionShape.h" | 
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 | 24 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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 | 25 | #include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h" | 
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 | 26 | #include "LinearMath/btPoolAllocator.h" | 
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 | 27 | #include "BulletCollision/CollisionDispatch/btCollisionConfiguration.h" | 
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 | 28 |  | 
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 | 29 | int gNumManifold = 0; | 
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 | 30 |  | 
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 | 31 | #ifdef BT_DEBUG | 
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 | 32 | #include <stdio.h> | 
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 | 33 | #endif | 
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 | 34 |  | 
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 | 35 |  | 
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 | 36 | btCollisionDispatcher::btCollisionDispatcher (btCollisionConfiguration* collisionConfiguration):  | 
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 | 37 |         m_count(0), | 
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 | 38 |         m_useIslands(true), | 
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 | 39 |         m_staticWarningReported(false), | 
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 | 40 |         m_collisionConfiguration(collisionConfiguration) | 
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 | 41 | { | 
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 | 42 |         int i; | 
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 | 43 |  | 
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 | 44 |         setNearCallback(defaultNearCallback); | 
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 | 45 |          | 
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 | 46 |         m_collisionAlgorithmPoolAllocator = collisionConfiguration->getCollisionAlgorithmPool(); | 
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 | 47 |  | 
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 | 48 |         m_persistentManifoldPoolAllocator = collisionConfiguration->getPersistentManifoldPool(); | 
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 | 49 |  | 
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 | 50 |         for (i=0;i<MAX_BROADPHASE_COLLISION_TYPES;i++) | 
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 | 51 |         { | 
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 | 52 |                 for (int j=0;j<MAX_BROADPHASE_COLLISION_TYPES;j++) | 
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 | 53 |                 { | 
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 | 54 |                         m_doubleDispatch[i][j] = m_collisionConfiguration->getCollisionAlgorithmCreateFunc(i,j); | 
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| [2882] | 55 |                         btAssert(m_doubleDispatch[i][j]); | 
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| [1963] | 56 |                 } | 
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 | 57 |         } | 
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 | 58 |          | 
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 | 59 |          | 
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| [2430] | 60 | } | 
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| [1963] | 61 |  | 
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 | 62 |  | 
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 | 63 | void btCollisionDispatcher::registerCollisionCreateFunc(int proxyType0, int proxyType1, btCollisionAlgorithmCreateFunc *createFunc) | 
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 | 64 | { | 
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 | 65 |         m_doubleDispatch[proxyType0][proxyType1] = createFunc; | 
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 | 66 | } | 
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 | 67 |  | 
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 | 68 | btCollisionDispatcher::~btCollisionDispatcher() | 
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 | 69 | { | 
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 | 70 | } | 
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 | 71 |  | 
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 | 72 | btPersistentManifold*   btCollisionDispatcher::getNewManifold(void* b0,void* b1)  | 
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 | 73 | {  | 
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 | 74 |         gNumManifold++; | 
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 | 75 |          | 
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 | 76 |         //btAssert(gNumManifold < 65535); | 
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 | 77 |          | 
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 | 78 |  | 
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 | 79 |         btCollisionObject* body0 = (btCollisionObject*)b0; | 
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 | 80 |         btCollisionObject* body1 = (btCollisionObject*)b1; | 
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| [2430] | 81 |  | 
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| [2882] | 82 |         //test for Bullet 2.74: use a relative contact breaking threshold without clamping against 'gContactBreakingThreshold' | 
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 | 83 |         //btScalar contactBreakingThreshold = btMin(gContactBreakingThreshold,btMin(body0->getCollisionShape()->getContactBreakingThreshold(),body1->getCollisionShape()->getContactBreakingThreshold())); | 
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 | 84 |         btScalar contactBreakingThreshold = btMin(body0->getCollisionShape()->getContactBreakingThreshold(),body1->getCollisionShape()->getContactBreakingThreshold()); | 
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 | 85 |  | 
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 | 86 |         btScalar contactProcessingThreshold = btMin(body0->getContactProcessingThreshold(),body1->getContactProcessingThreshold()); | 
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 | 87 |                  | 
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| [1963] | 88 |         void* mem = 0; | 
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 | 89 |          | 
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 | 90 |         if (m_persistentManifoldPoolAllocator->getFreeCount()) | 
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 | 91 |         { | 
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 | 92 |                 mem = m_persistentManifoldPoolAllocator->allocate(sizeof(btPersistentManifold)); | 
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 | 93 |         } else | 
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 | 94 |         { | 
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 | 95 |                 mem = btAlignedAlloc(sizeof(btPersistentManifold),16); | 
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 | 96 |  | 
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 | 97 |         } | 
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| [2882] | 98 |         btPersistentManifold* manifold = new(mem) btPersistentManifold (body0,body1,0,contactBreakingThreshold,contactProcessingThreshold); | 
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| [1963] | 99 |         manifold->m_index1a = m_manifoldsPtr.size(); | 
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 | 100 |         m_manifoldsPtr.push_back(manifold); | 
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 | 101 |  | 
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 | 102 |         return manifold; | 
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 | 103 | } | 
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 | 104 |  | 
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 | 105 | void btCollisionDispatcher::clearManifold(btPersistentManifold* manifold) | 
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 | 106 | { | 
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 | 107 |         manifold->clearManifold(); | 
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 | 108 | } | 
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 | 109 |  | 
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 | 110 |          | 
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 | 111 | void btCollisionDispatcher::releaseManifold(btPersistentManifold* manifold) | 
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 | 112 | { | 
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 | 113 |          | 
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 | 114 |         gNumManifold--; | 
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 | 115 |  | 
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 | 116 |         //printf("releaseManifold: gNumManifold %d\n",gNumManifold); | 
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 | 117 |         clearManifold(manifold); | 
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 | 118 |  | 
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 | 119 |         int findIndex = manifold->m_index1a; | 
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 | 120 |         btAssert(findIndex < m_manifoldsPtr.size()); | 
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 | 121 |         m_manifoldsPtr.swap(findIndex,m_manifoldsPtr.size()-1); | 
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 | 122 |         m_manifoldsPtr[findIndex]->m_index1a = findIndex; | 
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 | 123 |         m_manifoldsPtr.pop_back(); | 
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 | 124 |  | 
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 | 125 |         manifold->~btPersistentManifold(); | 
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 | 126 |         if (m_persistentManifoldPoolAllocator->validPtr(manifold)) | 
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 | 127 |         { | 
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 | 128 |                 m_persistentManifoldPoolAllocator->freeMemory(manifold); | 
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 | 129 |         } else | 
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 | 130 |         { | 
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 | 131 |                 btAlignedFree(manifold); | 
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 | 132 |         } | 
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 | 133 |          | 
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 | 134 | } | 
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 | 135 |  | 
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 | 136 |          | 
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 | 137 |  | 
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 | 138 | btCollisionAlgorithm* btCollisionDispatcher::findAlgorithm(btCollisionObject* body0,btCollisionObject* body1,btPersistentManifold* sharedManifold) | 
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 | 139 | { | 
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 | 140 |          | 
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 | 141 |         btCollisionAlgorithmConstructionInfo ci; | 
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 | 142 |  | 
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 | 143 |         ci.m_dispatcher1 = this; | 
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 | 144 |         ci.m_manifold = sharedManifold; | 
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 | 145 |         btCollisionAlgorithm* algo = m_doubleDispatch[body0->getCollisionShape()->getShapeType()][body1->getCollisionShape()->getShapeType()]->CreateCollisionAlgorithm(ci,body0,body1); | 
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 | 146 |  | 
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 | 147 |         return algo; | 
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 | 148 | } | 
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 | 149 |  | 
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 | 150 |  | 
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 | 151 |  | 
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 | 152 |  | 
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 | 153 | bool    btCollisionDispatcher::needsResponse(btCollisionObject* body0,btCollisionObject* body1) | 
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 | 154 | { | 
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 | 155 |         //here you can do filtering | 
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 | 156 |         bool hasResponse =  | 
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 | 157 |                 (body0->hasContactResponse() && body1->hasContactResponse()); | 
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 | 158 |         //no response between two static/kinematic bodies: | 
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 | 159 |         hasResponse = hasResponse && | 
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 | 160 |                 ((!body0->isStaticOrKinematicObject()) ||(! body1->isStaticOrKinematicObject())); | 
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 | 161 |         return hasResponse; | 
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 | 162 | } | 
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 | 163 |  | 
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 | 164 | bool    btCollisionDispatcher::needsCollision(btCollisionObject* body0,btCollisionObject* body1) | 
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 | 165 | { | 
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| [2882] | 166 |         btAssert(body0); | 
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 | 167 |         btAssert(body1); | 
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| [1963] | 168 |  | 
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 | 169 |         bool needsCollision = true; | 
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 | 170 |  | 
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 | 171 | #ifdef BT_DEBUG | 
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 | 172 |         if (!m_staticWarningReported) | 
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 | 173 |         { | 
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 | 174 |                 //broadphase filtering already deals with this | 
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 | 175 |                 if ((body0->isStaticObject() || body0->isKinematicObject()) && | 
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 | 176 |                         (body1->isStaticObject() || body1->isKinematicObject())) | 
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 | 177 |                 { | 
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 | 178 |                         m_staticWarningReported = true; | 
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 | 179 |                         printf("warning btCollisionDispatcher::needsCollision: static-static collision!\n"); | 
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 | 180 |                 } | 
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 | 181 |         } | 
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 | 182 | #endif //BT_DEBUG | 
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 | 183 |  | 
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 | 184 |         if ((!body0->isActive()) && (!body1->isActive())) | 
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 | 185 |                 needsCollision = false; | 
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 | 186 |         else if (!body0->checkCollideWith(body1)) | 
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 | 187 |                 needsCollision = false; | 
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 | 188 |          | 
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 | 189 |         return needsCollision ; | 
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 | 190 |  | 
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 | 191 | } | 
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 | 192 |  | 
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 | 193 |  | 
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 | 194 |  | 
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 | 195 | ///interface for iterating all overlapping collision pairs, no matter how those pairs are stored (array, set, map etc) | 
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 | 196 | ///this is useful for the collision dispatcher. | 
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 | 197 | class btCollisionPairCallback : public btOverlapCallback | 
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 | 198 | { | 
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 | 199 |         const btDispatcherInfo& m_dispatchInfo; | 
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 | 200 |         btCollisionDispatcher*  m_dispatcher; | 
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 | 201 |  | 
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 | 202 | public: | 
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 | 203 |  | 
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 | 204 |         btCollisionPairCallback(const btDispatcherInfo& dispatchInfo,btCollisionDispatcher*     dispatcher) | 
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 | 205 |         :m_dispatchInfo(dispatchInfo), | 
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 | 206 |         m_dispatcher(dispatcher) | 
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 | 207 |         { | 
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 | 208 |         } | 
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 | 209 |  | 
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 | 210 |         /*btCollisionPairCallback& operator=(btCollisionPairCallback& other) | 
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 | 211 |         { | 
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 | 212 |                 m_dispatchInfo = other.m_dispatchInfo; | 
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 | 213 |                 m_dispatcher = other.m_dispatcher; | 
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 | 214 |                 return *this; | 
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 | 215 |         } | 
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 | 216 |         */ | 
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 | 217 |  | 
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 | 218 |  | 
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 | 219 |         virtual ~btCollisionPairCallback() {} | 
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 | 220 |  | 
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 | 221 |  | 
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 | 222 |         virtual bool    processOverlap(btBroadphasePair& pair) | 
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 | 223 |         { | 
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 | 224 |                 (*m_dispatcher->getNearCallback())(pair,*m_dispatcher,m_dispatchInfo); | 
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 | 225 |  | 
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 | 226 |                 return false; | 
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 | 227 |         } | 
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 | 228 | }; | 
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 | 229 |  | 
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 | 230 |  | 
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 | 231 |  | 
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 | 232 | void    btCollisionDispatcher::dispatchAllCollisionPairs(btOverlappingPairCache* pairCache,const btDispatcherInfo& dispatchInfo,btDispatcher* dispatcher)  | 
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 | 233 | { | 
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 | 234 |         //m_blockedForChanges = true; | 
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 | 235 |  | 
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 | 236 |         btCollisionPairCallback collisionCallback(dispatchInfo,this); | 
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 | 237 |  | 
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 | 238 |         pairCache->processAllOverlappingPairs(&collisionCallback,dispatcher); | 
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 | 239 |  | 
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 | 240 |         //m_blockedForChanges = false; | 
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 | 241 |  | 
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 | 242 | } | 
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 | 243 |  | 
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 | 244 |  | 
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 | 245 |  | 
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 | 246 |  | 
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 | 247 | //by default, Bullet will use this near callback | 
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 | 248 | void btCollisionDispatcher::defaultNearCallback(btBroadphasePair& collisionPair, btCollisionDispatcher& dispatcher, const btDispatcherInfo& dispatchInfo) | 
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 | 249 | { | 
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 | 250 |                 btCollisionObject* colObj0 = (btCollisionObject*)collisionPair.m_pProxy0->m_clientObject; | 
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 | 251 |                 btCollisionObject* colObj1 = (btCollisionObject*)collisionPair.m_pProxy1->m_clientObject; | 
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 | 252 |  | 
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 | 253 |                 if (dispatcher.needsCollision(colObj0,colObj1)) | 
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 | 254 |                 { | 
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 | 255 |                         //dispatcher will keep algorithms persistent in the collision pair | 
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 | 256 |                         if (!collisionPair.m_algorithm) | 
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 | 257 |                         { | 
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 | 258 |                                 collisionPair.m_algorithm = dispatcher.findAlgorithm(colObj0,colObj1); | 
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 | 259 |                         } | 
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 | 260 |  | 
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 | 261 |                         if (collisionPair.m_algorithm) | 
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 | 262 |                         { | 
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 | 263 |                                 btManifoldResult contactPointResult(colObj0,colObj1); | 
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 | 264 |                                  | 
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 | 265 |                                 if (dispatchInfo.m_dispatchFunc ==              btDispatcherInfo::DISPATCH_DISCRETE) | 
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 | 266 |                                 { | 
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 | 267 |                                         //discrete collision detection query | 
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 | 268 |                                         collisionPair.m_algorithm->processCollision(colObj0,colObj1,dispatchInfo,&contactPointResult); | 
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 | 269 |                                 } else | 
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 | 270 |                                 { | 
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 | 271 |                                         //continuous collision detection query, time of impact (toi) | 
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 | 272 |                                         btScalar toi = collisionPair.m_algorithm->calculateTimeOfImpact(colObj0,colObj1,dispatchInfo,&contactPointResult); | 
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 | 273 |                                         if (dispatchInfo.m_timeOfImpact > toi) | 
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 | 274 |                                                 dispatchInfo.m_timeOfImpact = toi; | 
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 | 275 |  | 
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 | 276 |                                 } | 
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 | 277 |                         } | 
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 | 278 |                 } | 
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 | 279 |  | 
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 | 280 | } | 
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 | 281 |  | 
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 | 282 |  | 
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 | 283 | void* btCollisionDispatcher::allocateCollisionAlgorithm(int size) | 
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 | 284 | { | 
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 | 285 |         if (m_collisionAlgorithmPoolAllocator->getFreeCount()) | 
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 | 286 |         { | 
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 | 287 |                 return m_collisionAlgorithmPoolAllocator->allocate(size); | 
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 | 288 |         } | 
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 | 289 |          | 
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 | 290 |         //warn user for overflow? | 
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 | 291 |         return  btAlignedAlloc(static_cast<size_t>(size), 16); | 
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 | 292 | } | 
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 | 293 |  | 
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 | 294 | void btCollisionDispatcher::freeCollisionAlgorithm(void* ptr) | 
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 | 295 | { | 
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 | 296 |         if (m_collisionAlgorithmPoolAllocator->validPtr(ptr)) | 
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 | 297 |         { | 
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 | 298 |                 m_collisionAlgorithmPoolAllocator->freeMemory(ptr); | 
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 | 299 |         } else | 
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 | 300 |         { | 
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 | 301 |                 btAlignedFree(ptr); | 
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 | 302 |         } | 
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 | 303 | } | 
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