| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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|  | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | #ifndef QUANTIZED_BVH_H | 
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|  | 17 | #define QUANTIZED_BVH_H | 
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|  | 18 |  | 
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|  | 19 | //#define DEBUG_CHECK_DEQUANTIZATION 1 | 
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|  | 20 | #ifdef DEBUG_CHECK_DEQUANTIZATION | 
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|  | 21 | #ifdef __SPU__ | 
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|  | 22 | #define printf spu_printf | 
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|  | 23 | #endif //__SPU__ | 
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|  | 24 |  | 
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|  | 25 | #include <stdio.h> | 
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|  | 26 | #include <stdlib.h> | 
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|  | 27 | #endif //DEBUG_CHECK_DEQUANTIZATION | 
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|  | 28 |  | 
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|  | 29 | #include "LinearMath/btVector3.h" | 
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|  | 30 | #include "LinearMath/btAlignedAllocator.h" | 
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|  | 31 |  | 
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|  | 32 |  | 
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|  | 33 | //http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vclang/html/vclrf__m128.asp | 
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|  | 34 |  | 
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|  | 35 |  | 
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|  | 36 | //Note: currently we have 16 bytes per quantized node | 
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|  | 37 | #define MAX_SUBTREE_SIZE_IN_BYTES  2048 | 
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|  | 38 |  | 
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|  | 39 | // 10 gives the potential for 1024 parts, with at most 2^21 (2097152) (minus one | 
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|  | 40 | // actually) triangles each (since the sign bit is reserved | 
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|  | 41 | #define MAX_NUM_PARTS_IN_BITS 10 | 
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|  | 42 |  | 
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|  | 43 | ///btQuantizedBvhNode is a compressed aabb node, 16 bytes. | 
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|  | 44 | ///Node can be used for leafnode or internal node. Leafnodes can point to 32-bit triangle index (non-negative range). | 
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|  | 45 | ATTRIBUTE_ALIGNED16     (struct) btQuantizedBvhNode | 
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|  | 46 | { | 
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|  | 47 | BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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|  | 48 |  | 
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|  | 49 | //12 bytes | 
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|  | 50 | unsigned short int      m_quantizedAabbMin[3]; | 
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|  | 51 | unsigned short int      m_quantizedAabbMax[3]; | 
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|  | 52 | //4 bytes | 
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|  | 53 | int     m_escapeIndexOrTriangleIndex; | 
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|  | 54 |  | 
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|  | 55 | bool isLeafNode() const | 
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|  | 56 | { | 
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|  | 57 | //skipindex is negative (internal node), triangleindex >=0 (leafnode) | 
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|  | 58 | return (m_escapeIndexOrTriangleIndex >= 0); | 
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|  | 59 | } | 
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|  | 60 | int getEscapeIndex() const | 
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|  | 61 | { | 
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|  | 62 | btAssert(!isLeafNode()); | 
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|  | 63 | return -m_escapeIndexOrTriangleIndex; | 
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|  | 64 | } | 
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|  | 65 | int     getTriangleIndex() const | 
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|  | 66 | { | 
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|  | 67 | btAssert(isLeafNode()); | 
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|  | 68 | // Get only the lower bits where the triangle index is stored | 
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|  | 69 | return (m_escapeIndexOrTriangleIndex&~((~0)<<(31-MAX_NUM_PARTS_IN_BITS))); | 
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|  | 70 | } | 
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|  | 71 | int     getPartId() const | 
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|  | 72 | { | 
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|  | 73 | btAssert(isLeafNode()); | 
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|  | 74 | // Get only the highest bits where the part index is stored | 
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|  | 75 | return (m_escapeIndexOrTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS)); | 
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|  | 76 | } | 
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|  | 77 | } | 
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|  | 78 | ; | 
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|  | 79 |  | 
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|  | 80 | /// btOptimizedBvhNode contains both internal and leaf node information. | 
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|  | 81 | /// Total node size is 44 bytes / node. You can use the compressed version of 16 bytes. | 
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|  | 82 | ATTRIBUTE_ALIGNED16 (struct) btOptimizedBvhNode | 
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|  | 83 | { | 
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|  | 84 | BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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|  | 85 |  | 
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|  | 86 | //32 bytes | 
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|  | 87 | btVector3       m_aabbMinOrg; | 
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|  | 88 | btVector3       m_aabbMaxOrg; | 
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|  | 89 |  | 
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|  | 90 | //4 | 
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|  | 91 | int     m_escapeIndex; | 
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|  | 92 |  | 
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|  | 93 | //8 | 
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|  | 94 | //for child nodes | 
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|  | 95 | int     m_subPart; | 
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|  | 96 | int     m_triangleIndex; | 
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|  | 97 | int     m_padding[5];//bad, due to alignment | 
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|  | 98 |  | 
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|  | 99 |  | 
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|  | 100 | }; | 
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|  | 101 |  | 
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|  | 102 |  | 
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|  | 103 | ///btBvhSubtreeInfo provides info to gather a subtree of limited size | 
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|  | 104 | ATTRIBUTE_ALIGNED16(class) btBvhSubtreeInfo | 
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|  | 105 | { | 
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|  | 106 | public: | 
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|  | 107 | BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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|  | 108 |  | 
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|  | 109 | //12 bytes | 
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|  | 110 | unsigned short int      m_quantizedAabbMin[3]; | 
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|  | 111 | unsigned short int      m_quantizedAabbMax[3]; | 
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|  | 112 | //4 bytes, points to the root of the subtree | 
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|  | 113 | int                     m_rootNodeIndex; | 
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|  | 114 | //4 bytes | 
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|  | 115 | int                     m_subtreeSize; | 
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|  | 116 | int                     m_padding[3]; | 
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|  | 117 |  | 
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|  | 118 | btBvhSubtreeInfo() | 
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|  | 119 | { | 
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|  | 120 | //memset(&m_padding[0], 0, sizeof(m_padding)); | 
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|  | 121 | } | 
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|  | 122 |  | 
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|  | 123 |  | 
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|  | 124 | void    setAabbFromQuantizeNode(const btQuantizedBvhNode& quantizedNode) | 
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|  | 125 | { | 
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|  | 126 | m_quantizedAabbMin[0] = quantizedNode.m_quantizedAabbMin[0]; | 
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|  | 127 | m_quantizedAabbMin[1] = quantizedNode.m_quantizedAabbMin[1]; | 
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|  | 128 | m_quantizedAabbMin[2] = quantizedNode.m_quantizedAabbMin[2]; | 
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|  | 129 | m_quantizedAabbMax[0] = quantizedNode.m_quantizedAabbMax[0]; | 
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|  | 130 | m_quantizedAabbMax[1] = quantizedNode.m_quantizedAabbMax[1]; | 
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|  | 131 | m_quantizedAabbMax[2] = quantizedNode.m_quantizedAabbMax[2]; | 
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|  | 132 | } | 
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|  | 133 | } | 
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|  | 134 | ; | 
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|  | 135 |  | 
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|  | 136 |  | 
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|  | 137 | class btNodeOverlapCallback | 
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|  | 138 | { | 
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|  | 139 | public: | 
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|  | 140 | virtual ~btNodeOverlapCallback() {}; | 
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|  | 141 |  | 
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|  | 142 | virtual void processNode(int subPart, int triangleIndex) = 0; | 
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|  | 143 | }; | 
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|  | 144 |  | 
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|  | 145 | #include "LinearMath/btAlignedAllocator.h" | 
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|  | 146 | #include "LinearMath/btAlignedObjectArray.h" | 
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|  | 147 |  | 
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|  | 148 |  | 
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|  | 149 |  | 
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|  | 150 | ///for code readability: | 
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|  | 151 | typedef btAlignedObjectArray<btOptimizedBvhNode>        NodeArray; | 
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|  | 152 | typedef btAlignedObjectArray<btQuantizedBvhNode>        QuantizedNodeArray; | 
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|  | 153 | typedef btAlignedObjectArray<btBvhSubtreeInfo>          BvhSubtreeInfoArray; | 
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|  | 154 |  | 
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|  | 155 |  | 
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|  | 156 | ///The btQuantizedBvh class stores an AABB tree that can be quickly traversed on CPU and Cell SPU. | 
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|  | 157 | ///It is used by the btBvhTriangleMeshShape as midphase, and by the btMultiSapBroadphase. | 
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|  | 158 | ///It is recommended to use quantization for better performance and lower memory requirements. | 
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|  | 159 | ATTRIBUTE_ALIGNED16(class) btQuantizedBvh | 
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|  | 160 | { | 
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|  | 161 | public: | 
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|  | 162 | enum btTraversalMode | 
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|  | 163 | { | 
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|  | 164 | TRAVERSAL_STACKLESS = 0, | 
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|  | 165 | TRAVERSAL_STACKLESS_CACHE_FRIENDLY, | 
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|  | 166 | TRAVERSAL_RECURSIVE | 
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|  | 167 | }; | 
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| [2430] | 168 |  | 
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| [1963] | 169 | protected: | 
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|  | 170 |  | 
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| [2430] | 171 |  | 
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|  | 172 | btVector3                       m_bvhAabbMin; | 
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|  | 173 | btVector3                       m_bvhAabbMax; | 
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|  | 174 | btVector3                       m_bvhQuantization; | 
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|  | 175 |  | 
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|  | 176 | int                                     m_bulletVersion;        //for serialization versioning. It could also be used to detect endianess. | 
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|  | 177 |  | 
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|  | 178 | int                                     m_curNodeIndex; | 
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|  | 179 | //quantization data | 
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|  | 180 | bool                            m_useQuantization; | 
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|  | 181 |  | 
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|  | 182 |  | 
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|  | 183 |  | 
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|  | 184 | NodeArray                       m_leafNodes; | 
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|  | 185 | NodeArray                       m_contiguousNodes; | 
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|  | 186 | QuantizedNodeArray      m_quantizedLeafNodes; | 
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|  | 187 | QuantizedNodeArray      m_quantizedContiguousNodes; | 
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|  | 188 |  | 
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| [1963] | 189 | btTraversalMode m_traversalMode; | 
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|  | 190 | BvhSubtreeInfoArray             m_SubtreeHeaders; | 
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|  | 191 |  | 
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|  | 192 | //This is only used for serialization so we don't have to add serialization directly to btAlignedObjectArray | 
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|  | 193 | int m_subtreeHeaderCount; | 
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|  | 194 |  | 
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| [2430] | 195 |  | 
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| [1963] | 196 |  | 
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| [2430] | 197 |  | 
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|  | 198 |  | 
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| [1963] | 199 | ///two versions, one for quantized and normal nodes. This allows code-reuse while maintaining readability (no template/macro!) | 
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|  | 200 | ///this might be refactored into a virtual, it is usually not calculated at run-time | 
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|  | 201 | void    setInternalNodeAabbMin(int nodeIndex, const btVector3& aabbMin) | 
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|  | 202 | { | 
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|  | 203 | if (m_useQuantization) | 
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|  | 204 | { | 
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|  | 205 | quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[0] ,aabbMin,0); | 
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|  | 206 | } else | 
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|  | 207 | { | 
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|  | 208 | m_contiguousNodes[nodeIndex].m_aabbMinOrg = aabbMin; | 
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|  | 209 |  | 
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|  | 210 | } | 
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|  | 211 | } | 
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|  | 212 | void    setInternalNodeAabbMax(int nodeIndex,const btVector3& aabbMax) | 
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|  | 213 | { | 
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|  | 214 | if (m_useQuantization) | 
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|  | 215 | { | 
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|  | 216 | quantize(&m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[0],aabbMax,1); | 
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|  | 217 | } else | 
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|  | 218 | { | 
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|  | 219 | m_contiguousNodes[nodeIndex].m_aabbMaxOrg = aabbMax; | 
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|  | 220 | } | 
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|  | 221 | } | 
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|  | 222 |  | 
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|  | 223 | btVector3 getAabbMin(int nodeIndex) const | 
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|  | 224 | { | 
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|  | 225 | if (m_useQuantization) | 
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|  | 226 | { | 
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|  | 227 | return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMin[0]); | 
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|  | 228 | } | 
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|  | 229 | //non-quantized | 
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|  | 230 | return m_leafNodes[nodeIndex].m_aabbMinOrg; | 
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|  | 231 |  | 
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|  | 232 | } | 
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|  | 233 | btVector3 getAabbMax(int nodeIndex) const | 
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|  | 234 | { | 
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|  | 235 | if (m_useQuantization) | 
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|  | 236 | { | 
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|  | 237 | return unQuantize(&m_quantizedLeafNodes[nodeIndex].m_quantizedAabbMax[0]); | 
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|  | 238 | } | 
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|  | 239 | //non-quantized | 
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|  | 240 | return m_leafNodes[nodeIndex].m_aabbMaxOrg; | 
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|  | 241 |  | 
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|  | 242 | } | 
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|  | 243 |  | 
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|  | 244 |  | 
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|  | 245 | void    setInternalNodeEscapeIndex(int nodeIndex, int escapeIndex) | 
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|  | 246 | { | 
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|  | 247 | if (m_useQuantization) | 
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|  | 248 | { | 
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|  | 249 | m_quantizedContiguousNodes[nodeIndex].m_escapeIndexOrTriangleIndex = -escapeIndex; | 
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|  | 250 | } | 
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|  | 251 | else | 
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|  | 252 | { | 
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|  | 253 | m_contiguousNodes[nodeIndex].m_escapeIndex = escapeIndex; | 
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|  | 254 | } | 
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|  | 255 |  | 
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|  | 256 | } | 
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|  | 257 |  | 
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|  | 258 | void mergeInternalNodeAabb(int nodeIndex,const btVector3& newAabbMin,const btVector3& newAabbMax) | 
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|  | 259 | { | 
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|  | 260 | if (m_useQuantization) | 
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|  | 261 | { | 
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|  | 262 | unsigned short int quantizedAabbMin[3]; | 
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|  | 263 | unsigned short int quantizedAabbMax[3]; | 
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|  | 264 | quantize(quantizedAabbMin,newAabbMin,0); | 
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|  | 265 | quantize(quantizedAabbMax,newAabbMax,1); | 
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|  | 266 | for (int i=0;i<3;i++) | 
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|  | 267 | { | 
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|  | 268 | if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] > quantizedAabbMin[i]) | 
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|  | 269 | m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMin[i] = quantizedAabbMin[i]; | 
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|  | 270 |  | 
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|  | 271 | if (m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] < quantizedAabbMax[i]) | 
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|  | 272 | m_quantizedContiguousNodes[nodeIndex].m_quantizedAabbMax[i] = quantizedAabbMax[i]; | 
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|  | 273 |  | 
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|  | 274 | } | 
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|  | 275 | } else | 
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|  | 276 | { | 
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|  | 277 | //non-quantized | 
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|  | 278 | m_contiguousNodes[nodeIndex].m_aabbMinOrg.setMin(newAabbMin); | 
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|  | 279 | m_contiguousNodes[nodeIndex].m_aabbMaxOrg.setMax(newAabbMax); | 
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|  | 280 | } | 
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|  | 281 | } | 
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|  | 282 |  | 
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|  | 283 | void    swapLeafNodes(int firstIndex,int secondIndex); | 
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|  | 284 |  | 
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|  | 285 | void    assignInternalNodeFromLeafNode(int internalNode,int leafNodeIndex); | 
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|  | 286 |  | 
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|  | 287 | protected: | 
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|  | 288 |  | 
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|  | 289 |  | 
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|  | 290 |  | 
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|  | 291 | void    buildTree       (int startIndex,int endIndex); | 
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|  | 292 |  | 
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|  | 293 | int     calcSplittingAxis(int startIndex,int endIndex); | 
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|  | 294 |  | 
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|  | 295 | int     sortAndCalcSplittingIndex(int startIndex,int endIndex,int splitAxis); | 
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|  | 296 |  | 
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|  | 297 | void    walkStacklessTree(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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|  | 298 |  | 
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|  | 299 | void    walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const; | 
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|  | 300 | void    walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const; | 
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| [2430] | 301 | void    walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const; | 
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| [1963] | 302 |  | 
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|  | 303 | ///tree traversal designed for small-memory processors like PS3 SPU | 
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|  | 304 | void    walkStacklessQuantizedTreeCacheFriendly(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const; | 
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|  | 305 |  | 
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|  | 306 | ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal | 
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|  | 307 | void    walkRecursiveQuantizedTreeAgainstQueryAabb(const btQuantizedBvhNode* currentNode,btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax) const; | 
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|  | 308 |  | 
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|  | 309 | ///use the 16-byte stackless 'skipindex' node tree to do a recursive traversal | 
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|  | 310 | void    walkRecursiveQuantizedTreeAgainstQuantizedTree(const btQuantizedBvhNode* treeNodeA,const btQuantizedBvhNode* treeNodeB,btNodeOverlapCallback* nodeCallback) const; | 
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|  | 311 |  | 
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|  | 312 |  | 
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|  | 313 |  | 
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| [2430] | 314 |  | 
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| [1963] | 315 | void    updateSubtreeHeaders(int leftChildNodexIndex,int rightChildNodexIndex); | 
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|  | 316 |  | 
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|  | 317 | public: | 
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| [2430] | 318 |  | 
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|  | 319 | BT_DECLARE_ALIGNED_ALLOCATOR(); | 
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|  | 320 |  | 
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| [1963] | 321 | btQuantizedBvh(); | 
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|  | 322 |  | 
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|  | 323 | virtual ~btQuantizedBvh(); | 
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|  | 324 |  | 
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|  | 325 |  | 
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|  | 326 | ///***************************************** expert/internal use only ************************* | 
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|  | 327 | void    setQuantizationValues(const btVector3& bvhAabbMin,const btVector3& bvhAabbMax,btScalar quantizationMargin=btScalar(1.0)); | 
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|  | 328 | QuantizedNodeArray&     getLeafNodeArray() {                    return  m_quantizedLeafNodes;   } | 
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|  | 329 | ///buildInternal is expert use only: assumes that setQuantizationValues and LeafNodeArray are initialized | 
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|  | 330 | void    buildInternal(); | 
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|  | 331 | ///***************************************** expert/internal use only ************************* | 
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|  | 332 |  | 
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|  | 333 | void    reportAabbOverlappingNodex(btNodeOverlapCallback* nodeCallback,const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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|  | 334 | void    reportRayOverlappingNodex (btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget) const; | 
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|  | 335 | void    reportBoxCastOverlappingNodex(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin,const btVector3& aabbMax) const; | 
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|  | 336 |  | 
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|  | 337 | SIMD_FORCE_INLINE void quantize(unsigned short* out, const btVector3& point,int isMax) const | 
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|  | 338 | { | 
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|  | 339 |  | 
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|  | 340 | btAssert(m_useQuantization); | 
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|  | 341 |  | 
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|  | 342 | btAssert(point.getX() <= m_bvhAabbMax.getX()); | 
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|  | 343 | btAssert(point.getY() <= m_bvhAabbMax.getY()); | 
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|  | 344 | btAssert(point.getZ() <= m_bvhAabbMax.getZ()); | 
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|  | 345 |  | 
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|  | 346 | btAssert(point.getX() >= m_bvhAabbMin.getX()); | 
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|  | 347 | btAssert(point.getY() >= m_bvhAabbMin.getY()); | 
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|  | 348 | btAssert(point.getZ() >= m_bvhAabbMin.getZ()); | 
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|  | 349 |  | 
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|  | 350 | btVector3 v = (point - m_bvhAabbMin) * m_bvhQuantization; | 
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|  | 351 | ///Make sure rounding is done in a way that unQuantize(quantizeWithClamp(...)) is conservative | 
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|  | 352 | ///end-points always set the first bit, so that they are sorted properly (so that neighbouring AABBs overlap properly) | 
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| [2430] | 353 | ///@todo: double-check this | 
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| [1963] | 354 | if (isMax) | 
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|  | 355 | { | 
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|  | 356 | out[0] = (unsigned short) (((unsigned short)(v.getX()+btScalar(1.)) | 1)); | 
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|  | 357 | out[1] = (unsigned short) (((unsigned short)(v.getY()+btScalar(1.)) | 1)); | 
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|  | 358 | out[2] = (unsigned short) (((unsigned short)(v.getZ()+btScalar(1.)) | 1)); | 
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|  | 359 | } else | 
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|  | 360 | { | 
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|  | 361 | out[0] = (unsigned short) (((unsigned short)(v.getX()) & 0xfffe)); | 
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|  | 362 | out[1] = (unsigned short) (((unsigned short)(v.getY()) & 0xfffe)); | 
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|  | 363 | out[2] = (unsigned short) (((unsigned short)(v.getZ()) & 0xfffe)); | 
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|  | 364 | } | 
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|  | 365 |  | 
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|  | 366 |  | 
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|  | 367 | #ifdef DEBUG_CHECK_DEQUANTIZATION | 
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|  | 368 | btVector3 newPoint = unQuantize(out); | 
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|  | 369 | if (isMax) | 
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|  | 370 | { | 
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|  | 371 | if (newPoint.getX() < point.getX()) | 
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|  | 372 | { | 
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|  | 373 | printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX()); | 
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|  | 374 | } | 
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|  | 375 | if (newPoint.getY() < point.getY()) | 
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|  | 376 | { | 
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|  | 377 | printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY()); | 
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|  | 378 | } | 
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|  | 379 | if (newPoint.getZ() < point.getZ()) | 
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|  | 380 | { | 
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|  | 381 |  | 
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|  | 382 | printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ()); | 
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|  | 383 | } | 
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|  | 384 | } else | 
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|  | 385 | { | 
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|  | 386 | if (newPoint.getX() > point.getX()) | 
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|  | 387 | { | 
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|  | 388 | printf("unconservative X, diffX = %f, oldX=%f,newX=%f\n",newPoint.getX()-point.getX(), newPoint.getX(),point.getX()); | 
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|  | 389 | } | 
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|  | 390 | if (newPoint.getY() > point.getY()) | 
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|  | 391 | { | 
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|  | 392 | printf("unconservative Y, diffY = %f, oldY=%f,newY=%f\n",newPoint.getY()-point.getY(), newPoint.getY(),point.getY()); | 
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|  | 393 | } | 
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|  | 394 | if (newPoint.getZ() > point.getZ()) | 
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|  | 395 | { | 
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|  | 396 | printf("unconservative Z, diffZ = %f, oldZ=%f,newZ=%f\n",newPoint.getZ()-point.getZ(), newPoint.getZ(),point.getZ()); | 
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|  | 397 | } | 
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|  | 398 | } | 
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|  | 399 | #endif //DEBUG_CHECK_DEQUANTIZATION | 
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|  | 400 |  | 
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|  | 401 | } | 
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|  | 402 |  | 
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|  | 403 |  | 
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|  | 404 | SIMD_FORCE_INLINE void quantizeWithClamp(unsigned short* out, const btVector3& point2,int isMax) const | 
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|  | 405 | { | 
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|  | 406 |  | 
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|  | 407 | btAssert(m_useQuantization); | 
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|  | 408 |  | 
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|  | 409 | btVector3 clampedPoint(point2); | 
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|  | 410 | clampedPoint.setMax(m_bvhAabbMin); | 
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|  | 411 | clampedPoint.setMin(m_bvhAabbMax); | 
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|  | 412 |  | 
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|  | 413 | quantize(out,clampedPoint,isMax); | 
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|  | 414 |  | 
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|  | 415 | } | 
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|  | 416 |  | 
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|  | 417 | SIMD_FORCE_INLINE btVector3     unQuantize(const unsigned short* vecIn) const | 
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|  | 418 | { | 
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|  | 419 | btVector3       vecOut; | 
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|  | 420 | vecOut.setValue( | 
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|  | 421 | (btScalar)(vecIn[0]) / (m_bvhQuantization.getX()), | 
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|  | 422 | (btScalar)(vecIn[1]) / (m_bvhQuantization.getY()), | 
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|  | 423 | (btScalar)(vecIn[2]) / (m_bvhQuantization.getZ())); | 
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|  | 424 | vecOut += m_bvhAabbMin; | 
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|  | 425 | return vecOut; | 
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|  | 426 | } | 
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|  | 427 |  | 
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|  | 428 | ///setTraversalMode let's you choose between stackless, recursive or stackless cache friendly tree traversal. Note this is only implemented for quantized trees. | 
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|  | 429 | void    setTraversalMode(btTraversalMode        traversalMode) | 
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|  | 430 | { | 
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|  | 431 | m_traversalMode = traversalMode; | 
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|  | 432 | } | 
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|  | 433 |  | 
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|  | 434 |  | 
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|  | 435 | SIMD_FORCE_INLINE QuantizedNodeArray&   getQuantizedNodeArray() | 
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|  | 436 | { | 
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|  | 437 | return  m_quantizedContiguousNodes; | 
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|  | 438 | } | 
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|  | 439 |  | 
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|  | 440 |  | 
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|  | 441 | SIMD_FORCE_INLINE BvhSubtreeInfoArray&  getSubtreeInfoArray() | 
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|  | 442 | { | 
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|  | 443 | return m_SubtreeHeaders; | 
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|  | 444 | } | 
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|  | 445 |  | 
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|  | 446 |  | 
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|  | 447 | /////Calculate space needed to store BVH for serialization | 
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|  | 448 | unsigned calculateSerializeBufferSize(); | 
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|  | 449 |  | 
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|  | 450 | /// Data buffer MUST be 16 byte aligned | 
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|  | 451 | virtual bool serialize(void *o_alignedDataBuffer, unsigned i_dataBufferSize, bool i_swapEndian); | 
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|  | 452 |  | 
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|  | 453 | ///deSerializeInPlace loads and initializes a BVH from a buffer in memory 'in place' | 
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|  | 454 | static btQuantizedBvh *deSerializeInPlace(void *i_alignedDataBuffer, unsigned int i_dataBufferSize, bool i_swapEndian); | 
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|  | 455 |  | 
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|  | 456 | static unsigned int getAlignmentSerializationPadding(); | 
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|  | 457 |  | 
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|  | 458 | SIMD_FORCE_INLINE bool isQuantized() | 
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|  | 459 | { | 
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|  | 460 | return m_useQuantization; | 
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|  | 461 | } | 
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|  | 462 |  | 
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|  | 463 | private: | 
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|  | 464 | // Special "copy" constructor that allows for in-place deserialization | 
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|  | 465 | // Prevents btVector3's default constructor from being called, but doesn't inialize much else | 
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|  | 466 | // ownsMemory should most likely be false if deserializing, and if you are not, don't call this (it also changes the function signature, which we need) | 
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|  | 467 | btQuantizedBvh(btQuantizedBvh &other, bool ownsMemory); | 
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|  | 468 |  | 
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|  | 469 | } | 
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|  | 470 | ; | 
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|  | 471 |  | 
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|  | 472 |  | 
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|  | 473 | #endif //QUANTIZED_BVH_H | 
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