| 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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| 3 | Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ |
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| 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef COLLISION_ALGORITHM_H |
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| 17 | #define COLLISION_ALGORITHM_H |
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| 18 | |
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| 19 | #include "LinearMath/btScalar.h" |
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| 20 | #include "LinearMath/btAlignedObjectArray.h" |
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| 21 | |
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| 22 | struct btBroadphaseProxy; |
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| 23 | class btDispatcher; |
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| 24 | class btManifoldResult; |
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| 25 | class btCollisionObject; |
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| 26 | struct btDispatcherInfo; |
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| 27 | class btPersistentManifold; |
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| 28 | |
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| 29 | typedef btAlignedObjectArray<btPersistentManifold*> btManifoldArray; |
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| 30 | |
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| 31 | struct btCollisionAlgorithmConstructionInfo |
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| 32 | { |
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| 33 | btCollisionAlgorithmConstructionInfo() |
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| 34 | :m_dispatcher1(0), |
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| 35 | m_manifold(0) |
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| 36 | { |
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| 37 | } |
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| 38 | btCollisionAlgorithmConstructionInfo(btDispatcher* dispatcher,int temp) |
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| 39 | :m_dispatcher1(dispatcher) |
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| 40 | { |
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| 41 | (void)temp; |
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| 42 | } |
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| 43 | |
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| 44 | btDispatcher* m_dispatcher1; |
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| 45 | btPersistentManifold* m_manifold; |
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| 46 | |
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| 47 | int getDispatcherId(); |
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| 48 | |
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| 49 | }; |
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| 50 | |
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| 51 | |
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| 52 | ///btCollisionAlgorithm is an collision interface that is compatible with the Broadphase and btDispatcher. |
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| 53 | ///It is persistent over frames |
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| 54 | class btCollisionAlgorithm |
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| 55 | { |
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| 56 | |
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| 57 | protected: |
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| 58 | |
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| 59 | btDispatcher* m_dispatcher; |
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| 60 | |
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| 61 | protected: |
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| 62 | int getDispatcherId(); |
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| 63 | |
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| 64 | public: |
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| 65 | |
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| 66 | btCollisionAlgorithm() {}; |
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| 67 | |
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| 68 | btCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci); |
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| 69 | |
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| 70 | virtual ~btCollisionAlgorithm() {}; |
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| 71 | |
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| 72 | virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0; |
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| 73 | |
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| 74 | virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut) = 0; |
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| 75 | |
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| 76 | virtual void getAllContactManifolds(btManifoldArray& manifoldArray) = 0; |
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| 77 | }; |
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| 78 | |
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| 79 | |
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| 80 | #endif //COLLISION_ALGORITHM_H |
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