| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief | 
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| 32 | Implementation of the SimpleInputState class. | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #include "SimpleInputState.h" | 
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| 36 |  | 
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| 37 | #include <assert.h> | 
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| 38 | #include "util/Debug.h" | 
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| 39 | #include "core/Executor.h" | 
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| 40 |  | 
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| 41 | namespace orxonox | 
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| 42 | { | 
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| 43 | using namespace InputDevice; | 
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| 44 |  | 
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| 45 | SimpleInputState::SimpleInputState() | 
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| 46 | : keyHandler_(0) | 
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| 47 | , mouseHandler_(0) | 
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| 48 | , joyStickHandlerAll_(0) | 
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| 49 | { | 
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| 50 | } | 
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| 51 |  | 
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| 52 | void SimpleInputState::numberOfJoySticksChanged(unsigned int n) | 
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| 53 | { | 
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| 54 | unsigned int oldSize = joyStickHandler_.size(); | 
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| 55 | joyStickHandler_.resize(n); | 
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| 56 |  | 
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| 57 | if (n > oldSize) | 
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| 58 | { | 
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| 59 | // we have to add the handler in joyStickHandlerAll_ to the joyStickHandler_[>n] | 
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| 60 | for (unsigned int i = oldSize; i < n; ++i) | 
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| 61 | { | 
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| 62 | joyStickHandler_[i] = joyStickHandlerAll_; | 
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| 63 | } | 
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| 64 | } | 
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| 65 | update(); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | void SimpleInputState::keyPressed(const KeyEvent& evt) | 
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| 69 | { | 
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| 70 | if (keyHandler_) | 
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| 71 | keyHandler_->keyPressed(evt); | 
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| 72 | } | 
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| 73 |  | 
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| 74 | void SimpleInputState::keyReleased(const KeyEvent& evt) | 
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| 75 | { | 
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| 76 | if (keyHandler_) | 
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| 77 | keyHandler_->keyReleased(evt); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void SimpleInputState::keyHeld(const KeyEvent& evt) | 
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| 81 | { | 
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| 82 | if (keyHandler_) | 
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| 83 | keyHandler_->keyHeld(evt); | 
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| 84 | } | 
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| 85 |  | 
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| 86 |  | 
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| 87 | void SimpleInputState::mouseMoved(IntVector2 abs, IntVector2 rel, IntVector2 clippingSize) | 
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| 88 | { | 
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| 89 | if (mouseHandler_) | 
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| 90 | mouseHandler_->mouseMoved(abs, rel, clippingSize); | 
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| 91 | } | 
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| 92 |  | 
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| 93 | void SimpleInputState::mouseScrolled(int abs, int rel) | 
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| 94 | { | 
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| 95 | if (mouseHandler_) | 
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| 96 | mouseHandler_->mouseScrolled(abs, rel); | 
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| 97 | } | 
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| 98 |  | 
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| 99 | void SimpleInputState::mouseButtonPressed(MouseButton::Enum id) | 
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| 100 | { | 
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| 101 | if (mouseHandler_) | 
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| 102 | mouseHandler_->mouseButtonPressed(id); | 
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| 103 | } | 
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| 104 |  | 
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| 105 | void SimpleInputState::mouseButtonReleased(MouseButton::Enum id) | 
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| 106 | { | 
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| 107 | if (mouseHandler_) | 
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| 108 | mouseHandler_->mouseButtonReleased(id); | 
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| 109 | } | 
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| 110 |  | 
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| 111 | void SimpleInputState::mouseButtonHeld(MouseButton::Enum id) | 
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| 112 | { | 
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| 113 | if (mouseHandler_) | 
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| 114 | mouseHandler_->mouseButtonHeld(id); | 
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| 115 | } | 
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| 116 |  | 
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| 117 |  | 
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| 118 | void SimpleInputState::joyStickAxisMoved(unsigned int joyStickID, unsigned int axis, float value) | 
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| 119 | { | 
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| 120 | assert(joyStickID < joyStickHandler_.size()); | 
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| 121 | if (joyStickHandler_[joyStickID]) | 
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| 122 | joyStickHandler_[joyStickID]->joyStickAxisMoved(joyStickID, axis, value); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | void SimpleInputState::joyStickButtonPressed(unsigned int joyStickID, JoyStickButton::Enum id) | 
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| 126 | { | 
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| 127 | assert(joyStickID < joyStickHandler_.size()); | 
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| 128 | if (joyStickHandler_[joyStickID]) | 
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| 129 | joyStickHandler_[joyStickID]->joyStickButtonPressed(joyStickID, id); | 
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| 130 | } | 
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| 131 |  | 
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| 132 | void SimpleInputState::joyStickButtonReleased(unsigned int joyStickID, JoyStickButton::Enum id) | 
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| 133 | { | 
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| 134 | assert(joyStickID < joyStickHandler_.size()); | 
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| 135 | if (joyStickHandler_[joyStickID]) | 
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| 136 | joyStickHandler_[joyStickID]->joyStickButtonReleased(joyStickID, id); | 
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| 137 | } | 
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| 138 |  | 
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| 139 | void SimpleInputState::joyStickButtonHeld(unsigned int joyStickID, JoyStickButton::Enum id) | 
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| 140 | { | 
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| 141 | assert(joyStickID < joyStickHandler_.size()); | 
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| 142 | if (joyStickHandler_[joyStickID]) | 
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| 143 | joyStickHandler_[joyStickID]->joyStickButtonHeld(joyStickID, id); | 
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| 144 | } | 
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| 145 |  | 
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| 146 | /** | 
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| 147 | @brief | 
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| 148 | Adds a joy stick handler. | 
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| 149 | @param handler | 
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| 150 | Pointer to the handler object. | 
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| 151 | @param joyStickID | 
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| 152 | ID of the joy stick | 
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| 153 | @return | 
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| 154 | True if added, false otherwise. | 
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| 155 | */ | 
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| 156 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler, unsigned int joyStickID) | 
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| 157 | { | 
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| 158 | if (joyStickID >= joyStickHandler_.size()) | 
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| 159 | return false; | 
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| 160 |  | 
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| 161 | joyStickHandler_[joyStickID] = handler; | 
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| 162 | update(); | 
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| 163 | return true; | 
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| 164 | } | 
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| 165 |  | 
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| 166 | /** | 
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| 167 | @brief | 
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| 168 | Adds a joy stick handler. | 
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| 169 | @param handler | 
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| 170 | Pointer to the handler object. | 
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| 171 | @return | 
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| 172 | True if added, false if handler already existed. | 
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| 173 | */ | 
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| 174 | bool SimpleInputState::setJoyStickHandler(JoyStickHandler* handler) | 
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| 175 | { | 
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| 176 | if (handler == joyStickHandlerAll_) | 
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| 177 | return false; | 
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| 178 |  | 
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| 179 | joyStickHandlerAll_ = handler; | 
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| 180 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); ++iJoyStick) | 
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| 181 | setJoyStickHandler(handler, iJoyStick); | 
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| 182 | update(); | 
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| 183 | return true; | 
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| 184 | } | 
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| 185 |  | 
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| 186 | void SimpleInputState::removeAndDestroyAllHandlers() | 
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| 187 | { | 
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| 188 | for (std::vector<InputTickable*>::iterator it = allHandlers_.begin(); | 
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| 189 | it != allHandlers_.end(); ++it) | 
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| 190 | delete *it; | 
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| 191 |  | 
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| 192 | allHandlers_.clear(); | 
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| 193 | keyHandler_ = 0; | 
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| 194 | mouseHandler_ = 0; | 
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| 195 | joyStickHandlerAll_ = 0; | 
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| 196 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); ++iJoyStick) | 
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| 197 | joyStickHandler_[iJoyStick] = 0; | 
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| 198 |  | 
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| 199 | update(); | 
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| 200 | } | 
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| 201 |  | 
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| 202 | /** | 
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| 203 | @brief | 
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| 204 | Adds a handler of any kind. dynamic_cast determines to which list it is added. | 
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| 205 | @param handler | 
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| 206 | Pointer to the handler object. | 
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| 207 | @return | 
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| 208 | True if added, false if handler already existed. | 
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| 209 | */ | 
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| 210 | bool SimpleInputState::setHandler(InputTickable* handler) | 
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| 211 | { | 
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| 212 | setKeyHandler(dynamic_cast<KeyHandler*>(handler)); | 
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| 213 | setMouseHandler(dynamic_cast<MouseHandler*>(handler)); | 
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| 214 | return setJoyStickHandler(dynamic_cast<JoyStickHandler*>(handler)); | 
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| 215 | } | 
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| 216 |  | 
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| 217 | void SimpleInputState::tickInput(float dt) | 
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| 218 | { | 
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| 219 | for (unsigned int i = 0; i < allHandlers_.size(); ++i) | 
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| 220 | { | 
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| 221 | allHandlers_[i]->tickInput(dt); | 
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| 222 | } | 
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| 223 | } | 
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| 224 |  | 
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| 225 | void SimpleInputState::tickInput(float dt, unsigned int device) | 
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| 226 | { | 
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| 227 | switch (device) | 
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| 228 | { | 
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| 229 | case Keyboard: | 
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| 230 | if (keyHandler_) | 
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| 231 | keyHandler_->tickKey(dt); | 
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| 232 | break; | 
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| 233 |  | 
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| 234 | case Mouse: | 
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| 235 | if (mouseHandler_) | 
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| 236 | mouseHandler_->tickMouse(dt); | 
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| 237 | break; | 
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| 238 |  | 
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| 239 | default: // joy sticks | 
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| 240 | if (joyStickHandler_[device - 2]) | 
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| 241 | joyStickHandler_[device - 2]->tickJoyStick(dt, device - 2); | 
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| 242 | break; | 
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| 243 | } | 
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| 244 | } | 
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| 245 |  | 
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| 246 | void SimpleInputState::update() | 
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| 247 | { | 
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| 248 | // we can use a set to have a list of unique pointers (an object can implement all 3 handlers) | 
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| 249 | std::set<InputTickable*> tempSet; | 
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| 250 | if (keyHandler_) | 
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| 251 | tempSet.insert(keyHandler_); | 
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| 252 | if (mouseHandler_) | 
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| 253 | tempSet.insert(mouseHandler_); | 
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| 254 | for (unsigned int iJoyStick = 0; iJoyStick < joyStickHandler_.size(); iJoyStick++) | 
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| 255 | if (joyStickHandler_[iJoyStick]) | 
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| 256 | tempSet.insert(joyStickHandler_[iJoyStick]); | 
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| 257 |  | 
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| 258 | // copy the content of the map back to the actual vector | 
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| 259 | allHandlers_.clear(); | 
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| 260 | for (std::set<InputTickable*>::const_iterator itHandler = tempSet.begin(); | 
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| 261 | itHandler != tempSet.end(); itHandler++) | 
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| 262 | allHandlers_.push_back(*itHandler); | 
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| 263 |  | 
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| 264 | // update the deviceEnabled options | 
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| 265 | setInputDeviceEnabled(Keyboard, (keyHandler_ != 0)); | 
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| 266 | setInputDeviceEnabled(Mouse, (mouseHandler_ != 0)); | 
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| 267 | for (unsigned int i = 0; i < joyStickHandler_.size(); ++i) | 
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| 268 | setInputDeviceEnabled(2 + i, (joyStickHandler_[i] != 0)); | 
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| 269 | } | 
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| 270 | } | 
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