| [3274] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Reto Grieder | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _Core_Keyboard_H__ | 
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|  | 30 | #define _Core_Keyboard_H__ | 
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|  | 31 |  | 
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|  | 32 | #include "InputPrereqs.h" | 
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| [3327] | 33 |  | 
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|  | 34 | #include "InputHandler.h" | 
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| [3274] | 35 | #include "InputDevice.h" | 
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|  | 36 |  | 
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|  | 37 | namespace orxonox | 
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|  | 38 | { | 
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| [3327] | 39 | //! Template parameter collection for the base class | 
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|  | 40 | struct KeyboardTraits | 
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|  | 41 | { | 
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|  | 42 | typedef Keyboard DeviceClass; | 
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|  | 43 | typedef OIS::Keyboard OISDeviceClass; | 
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|  | 44 | typedef KeyEvent ButtonType; | 
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|  | 45 | typedef KeyEvent& ButtonTypeParam; | 
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|  | 46 | static const OIS::Type OISDeviceValue = OIS::OISKeyboard; | 
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|  | 47 | }; | 
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|  | 48 |  | 
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| [3274] | 49 | /** | 
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|  | 50 | @brief | 
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|  | 51 | Wraps around an OIS::Mouse and forwards the input events to | 
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|  | 52 | a list of input states. | 
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|  | 53 |  | 
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|  | 54 | It also saves the state of the keyboard modifiers (like shift, etc.) | 
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|  | 55 | */ | 
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|  | 56 | class _CoreExport Keyboard | 
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|  | 57 | : public InputDeviceTemplated<KeyboardTraits> | 
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|  | 58 | , public OIS::KeyListener | 
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|  | 59 | { | 
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| [3275] | 60 | friend class InputDeviceTemplated<KeyboardTraits>; | 
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| [3274] | 61 | //! Super class alias | 
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|  | 62 | typedef InputDeviceTemplated<KeyboardTraits> super; | 
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|  | 63 |  | 
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|  | 64 | public: | 
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| [3327] | 65 | //! Only resets the keyboard modifiers. Initialising is done in the base class. | 
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|  | 66 | Keyboard(unsigned int id, OIS::InputManager* oisInputManager) : super(id, oisInputManager), modifiers_(0) { } | 
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| [3274] | 67 | ~Keyboard() { } | 
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|  | 68 |  | 
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|  | 69 | private: | 
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| [3327] | 70 | //! Resets the keyboard modifiers | 
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|  | 71 | void clearBuffersImpl() { this->modifiers_ = 0; } | 
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| [3274] | 72 | //! Translates the KeyHandle to a KeyEvent | 
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| [3327] | 73 | KeyEvent& getButtonEventArg(KeyEvent& button) | 
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|  | 74 | { | 
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|  | 75 | button.setModifiers(modifiers_); | 
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|  | 76 | return button; | 
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|  | 77 | } | 
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| [3274] | 78 |  | 
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|  | 79 | bool keyPressed(const OIS::KeyEvent& arg); | 
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|  | 80 | bool keyReleased(const OIS::KeyEvent& arg); | 
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|  | 81 |  | 
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| [3327] | 82 | //! Returns the class name as string | 
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|  | 83 | static std::string getClassNameImpl() { return "Keyboard"; } | 
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|  | 84 |  | 
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| [3274] | 85 | //! Bit mask representing keyboard modifiers | 
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|  | 86 | int modifiers_; | 
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|  | 87 | }; | 
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|  | 88 | } | 
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|  | 89 |  | 
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|  | 90 | #endif /* _Core_Keyboard_H__ */ | 
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