| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Reto Grieder | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | /** | 
|---|
| 30 | @file | 
|---|
| 31 | @brief | 
|---|
| 32 | Different definitions of input processing. | 
|---|
| 33 | */ | 
|---|
| 34 |  | 
|---|
| 35 | #ifndef _KeyBinder_H__ | 
|---|
| 36 | #define _KeyBinder_H__ | 
|---|
| 37 |  | 
|---|
| 38 | #include "InputPrereqs.h" | 
|---|
| 39 |  | 
|---|
| 40 | #include <cassert> | 
|---|
| 41 | #include <string> | 
|---|
| 42 | #include <vector> | 
|---|
| 43 |  | 
|---|
| 44 | #include "InputHandler.h" | 
|---|
| 45 | #include "Button.h" | 
|---|
| 46 | #include "HalfAxis.h" | 
|---|
| 47 | #include "InputCommands.h" | 
|---|
| 48 | #include "JoyStickQuantityListener.h" | 
|---|
| 49 |  | 
|---|
| 50 | namespace orxonox | 
|---|
| 51 | { | 
|---|
| 52 | /** | 
|---|
| 53 | @brief | 
|---|
| 54 | Handles mouse, keyboard and joy stick input while in the actual game mode. | 
|---|
| 55 | Manages the key bindings. | 
|---|
| 56 | */ | 
|---|
| 57 | class _CoreExport KeyBinder : public InputHandler, public JoyStickQuantityListener | 
|---|
| 58 | { | 
|---|
| 59 | public: | 
|---|
| 60 | KeyBinder (); | 
|---|
| 61 | virtual ~KeyBinder(); | 
|---|
| 62 |  | 
|---|
| 63 | void loadBindings(const std::string& filename); | 
|---|
| 64 | void clearBindings(); | 
|---|
| 65 | bool setBinding(const std::string& binding, const std::string& name, bool bTemporary = false); | 
|---|
| 66 | void setConfigValues(); | 
|---|
| 67 | void resetJoyStickAxes(); | 
|---|
| 68 |  | 
|---|
| 69 | protected: // functions | 
|---|
| 70 | void allDevicesUpdated(float dt); | 
|---|
| 71 | void mouseUpdated(float dt); | 
|---|
| 72 | void joyStickUpdated(unsigned int joyStick, float dt); | 
|---|
| 73 | // internal | 
|---|
| 74 | void tickHalfAxis(HalfAxis& halfAxis); | 
|---|
| 75 |  | 
|---|
| 76 | void buttonThresholdChanged(); | 
|---|
| 77 | // from JoyStickQuantityListener interface | 
|---|
| 78 | virtual void JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList); | 
|---|
| 79 | void initialiseJoyStickBindings(); | 
|---|
| 80 | void compilePointerLists(); | 
|---|
| 81 |  | 
|---|
| 82 | void buttonPressed (const KeyEvent& evt); | 
|---|
| 83 | void buttonReleased(const KeyEvent& evt); | 
|---|
| 84 | void buttonHeld    (const KeyEvent& evt); | 
|---|
| 85 |  | 
|---|
| 86 | void buttonPressed (MouseButtonCode::ByEnum button); | 
|---|
| 87 | void buttonReleased(MouseButtonCode::ByEnum button); | 
|---|
| 88 | void buttonHeld    (MouseButtonCode::ByEnum button); | 
|---|
| 89 | void mouseMoved    (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
|---|
| 90 | void mouseScrolled (int abs, int rel); | 
|---|
| 91 |  | 
|---|
| 92 | void buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button); | 
|---|
| 93 | void buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button); | 
|---|
| 94 | void buttonHeld    (unsigned int device, JoyStickButtonCode::ByEnum button); | 
|---|
| 95 | void axisMoved     (unsigned int device, unsigned int axis, float value); | 
|---|
| 96 |  | 
|---|
| 97 | protected: // variables | 
|---|
| 98 | //! Currently active joy sticks | 
|---|
| 99 | std::vector<JoyStick*>  joySticks_; | 
|---|
| 100 |  | 
|---|
| 101 | //! Actual key bindings for keys on the keyboard | 
|---|
| 102 | Button keys_            [KeyCode::numberOfKeys]; | 
|---|
| 103 | //! Number of mouse buttons in KeyBinder (+4) | 
|---|
| 104 | static const unsigned int numberOfMouseButtons_ = MouseButtonCode::numberOfButtons + 4; | 
|---|
| 105 | //! Actual key bindings for mouse buttons including the wheel(s) | 
|---|
| 106 | Button mouseButtons_    [numberOfMouseButtons_]; | 
|---|
| 107 | //! Actual key bindings for mouse axes | 
|---|
| 108 | HalfAxis mouseAxes_     [MouseAxisCode::numberOfAxes * 2]; | 
|---|
| 109 |  | 
|---|
| 110 | //! Helper class to use something like std:vector<Button[64]> | 
|---|
| 111 | struct JoyStickButtonVector | 
|---|
| 112 | { | 
|---|
| 113 | Button& operator[](unsigned int index) { return buttons[index]; } | 
|---|
| 114 | Button buttons[JoyStickButtonCode::numberOfButtons]; | 
|---|
| 115 | }; | 
|---|
| 116 | //! Actual key bindings for joy stick buttons | 
|---|
| 117 | std::vector<JoyStickButtonVector> joyStickButtons_; | 
|---|
| 118 | //! Helper class to use something like std:vector<HalfAxis[48]> | 
|---|
| 119 | struct JoyStickAxisVector | 
|---|
| 120 | { | 
|---|
| 121 | HalfAxis& operator[](unsigned int index) { return halfAxes[index]; } | 
|---|
| 122 | HalfAxis halfAxes[JoyStickAxisCode::numberOfAxes * 2]; | 
|---|
| 123 | }; | 
|---|
| 124 | //! Actual key bindings for joy stick axes (and sliders) | 
|---|
| 125 | std::vector<JoyStickAxisVector> joyStickAxes_; | 
|---|
| 126 |  | 
|---|
| 127 | //! Pointer map with all Buttons, including half axes | 
|---|
| 128 | std::map<std::string, Button*> allButtons_; | 
|---|
| 129 | //! Pointer list with all half axes | 
|---|
| 130 | std::vector<HalfAxis*> allHalfAxes_; | 
|---|
| 131 |  | 
|---|
| 132 | /** | 
|---|
| 133 | @brief | 
|---|
| 134 | Commands that have additional parameters (axes) are executed at the end of | 
|---|
| 135 | update() so that all values can be buffered for single execution. | 
|---|
| 136 | */ | 
|---|
| 137 | std::vector<BufferedParamCommand*> paramCommandBuffer_; | 
|---|
| 138 |  | 
|---|
| 139 | //! Keeps track of the absolute mouse value (incl. scroll wheel) | 
|---|
| 140 | int mousePosition_[2]; | 
|---|
| 141 | //! Used to derive mouse input if requested | 
|---|
| 142 | int mouseRelative_[2]; | 
|---|
| 143 | float deriveTime_; | 
|---|
| 144 |  | 
|---|
| 145 | //! Config file used. ConfigFileType::NoType in case of KeyDetector. Also indicates whether we've already loaded. | 
|---|
| 146 | ConfigFileType configFile_; | 
|---|
| 147 |  | 
|---|
| 148 | private: | 
|---|
| 149 | //##### ConfigValues ##### | 
|---|
| 150 | //! Whether to filter small value analog input | 
|---|
| 151 | bool bFilterAnalogNoise_; | 
|---|
| 152 | //! Threshold for analog triggers until which the state is 0. | 
|---|
| 153 | float analogThreshold_; | 
|---|
| 154 | //! Threshold for analog triggers until which the button is not pressed. | 
|---|
| 155 | float buttonThreshold_; | 
|---|
| 156 | //! Derive mouse input for absolute values? | 
|---|
| 157 | bool bDeriveMouseInput_; | 
|---|
| 158 | //! Accuracy of the mouse input deriver. The higher the more precise, but laggier. | 
|---|
| 159 | float derivePeriod_; | 
|---|
| 160 | //! mouse sensitivity | 
|---|
| 161 | float mouseSensitivity_; | 
|---|
| 162 | //! mouse sensitivity if mouse input is derived | 
|---|
| 163 | float mouseSensitivityDerived_; | 
|---|
| 164 | //! Equals one step of the mousewheel | 
|---|
| 165 | int mouseWheelStepSize_; | 
|---|
| 166 |  | 
|---|
| 167 | //##### Constant config variables ##### | 
|---|
| 168 | // Use some value at about 1000. This can be configured with mouseSensitivity_ anyway. | 
|---|
| 169 | static const int mouseClippingSize_ = 1024; | 
|---|
| 170 | }; | 
|---|
| 171 |  | 
|---|
| 172 | inline void KeyBinder::buttonPressed (const KeyEvent& evt) | 
|---|
| 173 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnPress); } | 
|---|
| 174 |  | 
|---|
| 175 | inline void KeyBinder::buttonReleased(const KeyEvent& evt) | 
|---|
| 176 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnRelease); } | 
|---|
| 177 |  | 
|---|
| 178 | inline void KeyBinder::buttonHeld    (const KeyEvent& evt) | 
|---|
| 179 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnHold); } | 
|---|
| 180 |  | 
|---|
| 181 |  | 
|---|
| 182 | inline void KeyBinder::buttonPressed (MouseButtonCode::ByEnum button) | 
|---|
| 183 | { mouseButtons_[button].execute(KeybindMode::OnPress); } | 
|---|
| 184 |  | 
|---|
| 185 | inline void KeyBinder::buttonReleased(MouseButtonCode::ByEnum button) | 
|---|
| 186 | { mouseButtons_[button].execute(KeybindMode::OnRelease); } | 
|---|
| 187 |  | 
|---|
| 188 | inline void KeyBinder::buttonHeld    (MouseButtonCode::ByEnum button) | 
|---|
| 189 | { mouseButtons_[button].execute(KeybindMode::OnHold); } | 
|---|
| 190 |  | 
|---|
| 191 |  | 
|---|
| 192 | inline void KeyBinder::buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button) | 
|---|
| 193 | { joyStickButtons_[device][button].execute(KeybindMode::OnPress); } | 
|---|
| 194 |  | 
|---|
| 195 | inline void KeyBinder::buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button) | 
|---|
| 196 | { joyStickButtons_[device][button].execute(KeybindMode::OnRelease); } | 
|---|
| 197 |  | 
|---|
| 198 | inline void KeyBinder::buttonHeld    (unsigned int device, JoyStickButtonCode::ByEnum button) | 
|---|
| 199 | { joyStickButtons_[device][button].execute(KeybindMode::OnHold); } | 
|---|
| 200 |  | 
|---|
| 201 | inline void KeyBinder::allDevicesUpdated(float dt) | 
|---|
| 202 | { | 
|---|
| 203 | // execute all buffered bindings (additional parameter) | 
|---|
| 204 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) | 
|---|
| 205 | { | 
|---|
| 206 | paramCommandBuffer_[i]->rel_ *= dt; | 
|---|
| 207 | paramCommandBuffer_[i]->execute(); | 
|---|
| 208 | } | 
|---|
| 209 |  | 
|---|
| 210 | // always reset the relative movement of the mouse | 
|---|
| 211 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) | 
|---|
| 212 | mouseAxes_[i].relVal_ = 0.0f; | 
|---|
| 213 | } | 
|---|
| 214 | } | 
|---|
| 215 |  | 
|---|
| 216 | #endif /* _KeyBinder_H__ */ | 
|---|