| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | Different definitions of input processing. |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _KeyBinder_H__ |
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| 36 | #define _KeyBinder_H__ |
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| 37 | |
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| 38 | #include "InputPrereqs.h" |
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| 39 | |
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| 40 | #include <cassert> |
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| 41 | #include <string> |
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| 42 | #include <vector> |
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| 43 | |
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| 44 | #include "InputHandler.h" |
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| 45 | #include "Button.h" |
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| 46 | #include "HalfAxis.h" |
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| 47 | #include "InputCommands.h" |
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| 48 | #include "JoyStickQuantityListener.h" |
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| 49 | |
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| 50 | namespace orxonox |
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| 51 | { |
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| 52 | /** |
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| 53 | @brief |
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| 54 | Handles mouse, keyboard and joy stick input while in the actual game mode. |
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| 55 | Manages the key bindings. |
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| 56 | */ |
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| 57 | class _CoreExport KeyBinder : public InputHandler, public JoyStickQuantityListener |
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| 58 | { |
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| 59 | public: |
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| 60 | KeyBinder (); |
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| 61 | virtual ~KeyBinder(); |
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| 62 | |
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| 63 | void loadBindings(const std::string& filename); |
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| 64 | void clearBindings(); |
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| 65 | bool setBinding(const std::string& binding, const std::string& name, bool bTemporary = false); |
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| 66 | void setConfigValues(); |
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| 67 | void resetJoyStickAxes(); |
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| 68 | |
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| 69 | protected: // functions |
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| 70 | void allDevicesUpdated(float dt); |
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| 71 | void mouseUpdated(float dt); |
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| 72 | void joyStickUpdated(unsigned int joyStick, float dt); |
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| 73 | // internal |
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| 74 | void tickHalfAxis(HalfAxis& halfAxis); |
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| 75 | |
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| 76 | void buttonThresholdChanged(); |
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| 77 | // from JoyStickQuantityListener interface |
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| 78 | virtual void JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList); |
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| 79 | void initialiseJoyStickBindings(); |
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| 80 | void compilePointerLists(); |
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| 81 | |
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| 82 | void buttonPressed (const KeyEvent& evt); |
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| 83 | void buttonReleased(const KeyEvent& evt); |
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| 84 | void buttonHeld (const KeyEvent& evt); |
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| 85 | |
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| 86 | void buttonPressed (MouseButtonCode::ByEnum button); |
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| 87 | void buttonReleased(MouseButtonCode::ByEnum button); |
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| 88 | void buttonHeld (MouseButtonCode::ByEnum button); |
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| 89 | void mouseMoved (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); |
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| 90 | void mouseScrolled (int abs, int rel); |
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| 91 | |
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| 92 | void buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button); |
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| 93 | void buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button); |
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| 94 | void buttonHeld (unsigned int device, JoyStickButtonCode::ByEnum button); |
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| 95 | void axisMoved (unsigned int device, unsigned int axis, float value); |
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| 96 | |
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| 97 | protected: // variables |
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| 98 | //! Currently active joy sticks |
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| 99 | std::vector<JoyStick*> joySticks_; |
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| 100 | |
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| 101 | //! Actual key bindings for keys on the keyboard |
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| 102 | Button keys_ [KeyCode::numberOfKeys]; |
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| 103 | //! Number of mouse buttons in KeyBinder (+4) |
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| 104 | static const unsigned int numberOfMouseButtons_ = MouseButtonCode::numberOfButtons + 4; |
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| 105 | //! Actual key bindings for mouse buttons including the wheel(s) |
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| 106 | Button mouseButtons_ [numberOfMouseButtons_]; |
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| 107 | //! Actual key bindings for mouse axes |
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| 108 | HalfAxis mouseAxes_ [MouseAxisCode::numberOfAxes * 2]; |
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| 109 | |
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| 110 | //! Helper class to use something like std:vector<Button[64]> |
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| 111 | struct JoyStickButtonVector |
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| 112 | { |
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| 113 | Button& operator[](unsigned int index) { return buttons[index]; } |
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| 114 | Button buttons[JoyStickButtonCode::numberOfButtons]; |
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| 115 | }; |
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| 116 | //! Actual key bindings for joy stick buttons |
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| 117 | std::vector<JoyStickButtonVector> joyStickButtons_; |
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| 118 | //! Helper class to use something like std:vector<HalfAxis[48]> |
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| 119 | struct JoyStickAxisVector |
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| 120 | { |
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| 121 | HalfAxis& operator[](unsigned int index) { return halfAxes[index]; } |
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| 122 | HalfAxis halfAxes[JoyStickAxisCode::numberOfAxes * 2]; |
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| 123 | }; |
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| 124 | //! Actual key bindings for joy stick axes (and sliders) |
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| 125 | std::vector<JoyStickAxisVector> joyStickAxes_; |
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| 126 | |
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| 127 | //! Pointer map with all Buttons, including half axes |
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| 128 | std::map<std::string, Button*> allButtons_; |
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| 129 | //! Pointer list with all half axes |
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| 130 | std::vector<HalfAxis*> allHalfAxes_; |
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| 131 | |
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| 132 | /** |
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| 133 | @brief |
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| 134 | Commands that have additional parameters (axes) are executed at the end of |
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| 135 | update() so that all values can be buffered for single execution. |
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| 136 | */ |
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| 137 | std::vector<BufferedParamCommand*> paramCommandBuffer_; |
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| 138 | |
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| 139 | //! Keeps track of the absolute mouse value (incl. scroll wheel) |
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| 140 | int mousePosition_[2]; |
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| 141 | //! Used to derive mouse input if requested |
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| 142 | int mouseRelative_[2]; |
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| 143 | float deriveTime_; |
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| 144 | |
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| 145 | //! Config file used. ConfigFileType::NoType in case of KeyDetector. Also indicates whether we've already loaded. |
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| 146 | ConfigFileType configFile_; |
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| 147 | |
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| 148 | private: |
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| 149 | //##### ConfigValues ##### |
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| 150 | //! Whether to filter small value analog input |
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| 151 | bool bFilterAnalogNoise_; |
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| 152 | //! Threshold for analog triggers until which the state is 0. |
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| 153 | float analogThreshold_; |
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| 154 | //! Threshold for analog triggers until which the button is not pressed. |
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| 155 | float buttonThreshold_; |
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| 156 | //! Derive mouse input for absolute values? |
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| 157 | bool bDeriveMouseInput_; |
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| 158 | //! Accuracy of the mouse input deriver. The higher the more precise, but laggier. |
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| 159 | float derivePeriod_; |
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| 160 | //! mouse sensitivity |
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| 161 | float mouseSensitivity_; |
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| 162 | //! mouse sensitivity if mouse input is derived |
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| 163 | float mouseSensitivityDerived_; |
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| 164 | //! Equals one step of the mousewheel |
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| 165 | int mouseWheelStepSize_; |
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| 166 | |
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| 167 | //##### Constant config variables ##### |
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| 168 | // Use some value at about 1000. This can be configured with mouseSensitivity_ anyway. |
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| 169 | static const int mouseClippingSize_ = 1024; |
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| 170 | }; |
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| 171 | |
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| 172 | inline void KeyBinder::buttonPressed (const KeyEvent& evt) |
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| 173 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnPress); } |
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| 174 | |
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| 175 | inline void KeyBinder::buttonReleased(const KeyEvent& evt) |
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| 176 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnRelease); } |
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| 177 | |
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| 178 | inline void KeyBinder::buttonHeld (const KeyEvent& evt) |
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| 179 | { assert(!keys_[evt.getKeyCode()].name_.empty()); keys_[evt.getKeyCode()].execute(KeybindMode::OnHold); } |
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| 180 | |
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| 181 | |
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| 182 | inline void KeyBinder::buttonPressed (MouseButtonCode::ByEnum button) |
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| 183 | { mouseButtons_[button].execute(KeybindMode::OnPress); } |
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| 184 | |
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| 185 | inline void KeyBinder::buttonReleased(MouseButtonCode::ByEnum button) |
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| 186 | { mouseButtons_[button].execute(KeybindMode::OnRelease); } |
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| 187 | |
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| 188 | inline void KeyBinder::buttonHeld (MouseButtonCode::ByEnum button) |
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| 189 | { mouseButtons_[button].execute(KeybindMode::OnHold); } |
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| 190 | |
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| 191 | |
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| 192 | inline void KeyBinder::buttonPressed (unsigned int device, JoyStickButtonCode::ByEnum button) |
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| 193 | { joyStickButtons_[device][button].execute(KeybindMode::OnPress); } |
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| 194 | |
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| 195 | inline void KeyBinder::buttonReleased(unsigned int device, JoyStickButtonCode::ByEnum button) |
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| 196 | { joyStickButtons_[device][button].execute(KeybindMode::OnRelease); } |
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| 197 | |
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| 198 | inline void KeyBinder::buttonHeld (unsigned int device, JoyStickButtonCode::ByEnum button) |
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| 199 | { joyStickButtons_[device][button].execute(KeybindMode::OnHold); } |
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| 200 | |
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| 201 | inline void KeyBinder::allDevicesUpdated(float dt) |
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| 202 | { |
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| 203 | // execute all buffered bindings (additional parameter) |
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| 204 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) |
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| 205 | { |
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| 206 | paramCommandBuffer_[i]->rel_ *= dt; |
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| 207 | paramCommandBuffer_[i]->execute(); |
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| 208 | } |
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| 209 | |
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| 210 | // always reset the relative movement of the mouse |
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| 211 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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| 212 | mouseAxes_[i].relVal_ = 0.0f; |
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| 213 | } |
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| 214 | } |
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| 215 | |
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| 216 | #endif /* _KeyBinder_H__ */ |
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