| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief | 
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| 32 | Different definitions of input processing. | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _KeyBinder_H__ | 
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| 36 | #define _KeyBinder_H__ | 
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| 37 |  | 
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| 38 | #include "core/CorePrereqs.h" | 
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| 39 |  | 
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| 40 | #include <vector> | 
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| 41 | #include "InputInterfaces.h" | 
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| 42 | #include "Button.h" | 
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| 43 | #include "HalfAxis.h" | 
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| 44 | #include "InputCommands.h" | 
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| 45 | #include "JoyStickDeviceNumberListener.h" | 
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| 46 |  | 
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| 47 | namespace orxonox | 
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| 48 | { | 
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| 49 | /** | 
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| 50 | @brief | 
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| 51 | Handles mouse, keyboard and joy stick input while in the actual game mode. | 
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| 52 | Manages the key bindings. | 
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| 53 | */ | 
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| 54 | class _CoreExport KeyBinder : public KeyHandler, public MouseHandler, public JoyStickHandler, | 
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| 55 | public JoyStickDeviceNumberListener | 
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| 56 | { | 
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| 57 | public: | 
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| 58 | KeyBinder (); | 
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| 59 | virtual ~KeyBinder(); | 
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| 60 |  | 
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| 61 | void loadBindings(const std::string& filename); | 
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| 62 | void clearBindings(); | 
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| 63 | bool setBinding(const std::string& binding, const std::string& name, bool bTemporary = false); | 
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| 64 | void setConfigValues(); | 
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| 65 | void resetJoyStickAxes(); | 
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| 66 |  | 
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| 67 | protected: // functions | 
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| 68 | void tickInput(float dt); | 
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| 69 | void tickKey(float dt) { } | 
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| 70 | void tickMouse(float dt); | 
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| 71 | void tickJoyStick(float dt, unsigned int joyStick); | 
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| 72 | // internal | 
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| 73 | void tickDevices(HalfAxis* begin, HalfAxis* end); | 
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| 74 |  | 
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| 75 | void buttonThresholdChanged(); | 
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| 76 | // from JoyStickDeviceNumberListener interface | 
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| 77 | virtual void JoyStickDeviceNumberChanged(unsigned int value); | 
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| 78 | void initialiseJoyStickBindings(); | 
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| 79 | void compilePointerLists(); | 
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| 80 |  | 
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| 81 | void keyPressed (const KeyEvent& evt); | 
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| 82 | void keyReleased(const KeyEvent& evt); | 
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| 83 | void keyHeld    (const KeyEvent& evt); | 
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| 84 |  | 
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| 85 | void mouseButtonPressed (MouseButtonCode::ByEnum id); | 
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| 86 | void mouseButtonReleased(MouseButtonCode::ByEnum id); | 
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| 87 | void mouseButtonHeld    (MouseButtonCode::ByEnum id); | 
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| 88 | void mouseMoved         (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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| 89 | void mouseScrolled      (int abs, int rel); | 
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| 90 |  | 
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| 91 | void joyStickButtonPressed (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 92 | void joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 93 | void joyStickButtonHeld    (unsigned int joyStickID, JoyStickButtonCode::ByEnum id); | 
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| 94 | void joyStickAxisMoved     (unsigned int joyStickID, unsigned int axis, float value); | 
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| 95 |  | 
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| 96 | protected: // variables | 
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| 97 | //! Currently active joy sticks | 
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| 98 | unsigned int numberOfJoySticks_; | 
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| 99 |  | 
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| 100 | //! Actual key bindings for keys on the keyboard | 
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| 101 | Button keys_            [KeyCode::numberOfKeys]; | 
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| 102 | //! Number of mouse buttons in KeyBinder (+4) | 
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| 103 | static const unsigned int numberOfMouseButtons_ = MouseButtonCode::numberOfButtons + 4; | 
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| 104 | //! Actual key bindings for mouse buttons including the wheel(s) | 
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| 105 | Button mouseButtons_    [numberOfMouseButtons_]; | 
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| 106 | //! Actual key bindings for mouse axes | 
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| 107 | HalfAxis mouseAxes_     [MouseAxisCode::numberOfAxes * 2]; | 
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| 108 |  | 
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| 109 | //! Helper class to use something like std:vector<Button[64]> | 
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| 110 | struct JoyStickButtonVector | 
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| 111 | { | 
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| 112 | Button& operator[](unsigned int index) { return buttons[index]; } | 
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| 113 | Button buttons[JoyStickButtonCode::numberOfButtons]; | 
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| 114 | }; | 
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| 115 | //! Actual key bindings for joy stick buttons | 
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| 116 | std::vector<JoyStickButtonVector> joyStickButtons_; | 
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| 117 | //! Helper class to use something like std:vector<HalfAxis[48]> | 
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| 118 | struct JoyStickAxisVector | 
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| 119 | { | 
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| 120 | HalfAxis& operator[](unsigned int index) { return halfAxes[index]; } | 
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| 121 | HalfAxis halfAxes[JoyStickAxisCode::numberOfAxes * 2]; | 
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| 122 | }; | 
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| 123 | //! Actual key bindings for joy stick axes (and sliders) | 
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| 124 | std::vector<JoyStickAxisVector> joyStickAxes_; | 
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| 125 |  | 
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| 126 | //! Pointer map with all Buttons, including half axes | 
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| 127 | std::map<std::string, Button*> allButtons_; | 
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| 128 | //! Pointer list with all half axes | 
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| 129 | std::vector<HalfAxis*> allHalfAxes_; | 
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| 130 |  | 
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| 131 | /** | 
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| 132 | @brief | 
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| 133 | Commands that have additional parameters (axes) are executed at the end of | 
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| 134 | the tick() so that all values can be buffered for single execution. | 
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| 135 | */ | 
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| 136 | std::vector<BufferedParamCommand*> paramCommandBuffer_; | 
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| 137 |  | 
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| 138 | //! Keeps track of the absolute mouse value (incl. scroll wheel) | 
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| 139 | int mousePosition_[2]; | 
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| 140 | //! Used to derive mouse input if requested | 
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| 141 | int mouseRelative_[2]; | 
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| 142 | float deriveTime_; | 
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| 143 |  | 
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| 144 | //! Config file used. "" in case of KeyDetector. Also indicates whether we've already loaded. | 
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| 145 | std::string configFile_; | 
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| 146 |  | 
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| 147 | private: | 
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| 148 | //##### ConfigValues ##### | 
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| 149 | //! Filename of default keybindings. | 
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| 150 | std::string defaultKeybindings_; | 
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| 151 | //! Threshold for analog triggers until which the state is 0. | 
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| 152 | float analogThreshold_; | 
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| 153 | //! Threshold for analog triggers until which the button is not pressed. | 
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| 154 | float buttonThreshold_; | 
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| 155 | //! Derive mouse input for absolute values? | 
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| 156 | bool bDeriveMouseInput_; | 
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| 157 | //! Accuracy of the mouse input deriver. The higher the more precise, but laggier. | 
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| 158 | float derivePeriod_; | 
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| 159 | //! mouse sensitivity | 
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| 160 | float mouseSensitivity_; | 
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| 161 | //! mouse sensitivity if mouse input is derived | 
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| 162 | float mouseSensitivityDerived_; | 
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| 163 | //! Equals one step of the mousewheel | 
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| 164 | float mouseWheelStepSize_; | 
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| 165 |  | 
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| 166 | //##### Constant config variables ##### | 
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| 167 | // Use some value at about 1000. This can be configured with mouseSensitivity_ anyway. | 
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| 168 | static const int mouseClippingSize_ = 1024; | 
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| 169 | }; | 
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| 170 |  | 
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| 171 | inline void KeyBinder::keyPressed (const KeyEvent& evt) | 
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| 172 | { keys_[evt.key].execute(KeybindMode::OnPress); } | 
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| 173 |  | 
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| 174 | inline void KeyBinder::keyReleased(const KeyEvent& evt) | 
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| 175 | { keys_[evt.key].execute(KeybindMode::OnRelease); } | 
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| 176 |  | 
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| 177 | inline void KeyBinder::keyHeld    (const KeyEvent& evt) | 
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| 178 | { keys_[evt.key].execute(KeybindMode::OnHold); } | 
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| 179 |  | 
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| 180 |  | 
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| 181 | inline void KeyBinder::mouseButtonPressed (MouseButtonCode::ByEnum id) | 
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| 182 | { mouseButtons_[id].execute(KeybindMode::OnPress); } | 
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| 183 |  | 
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| 184 | inline void KeyBinder::mouseButtonReleased(MouseButtonCode::ByEnum id) | 
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| 185 | { mouseButtons_[id].execute(KeybindMode::OnRelease); } | 
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| 186 |  | 
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| 187 | inline void KeyBinder::mouseButtonHeld    (MouseButtonCode::ByEnum id) | 
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| 188 | { mouseButtons_[id].execute(KeybindMode::OnHold); } | 
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| 189 |  | 
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| 190 |  | 
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| 191 | inline void KeyBinder::joyStickButtonPressed (unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 192 | { joyStickButtons_[joyStickID][id].execute(KeybindMode::OnPress); } | 
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| 193 |  | 
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| 194 | inline void KeyBinder::joyStickButtonReleased(unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 195 | { joyStickButtons_[joyStickID][id].execute(KeybindMode::OnRelease); } | 
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| 196 |  | 
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| 197 | inline void KeyBinder::joyStickButtonHeld    (unsigned int joyStickID, JoyStickButtonCode::ByEnum id) | 
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| 198 | { joyStickButtons_[joyStickID][id].execute(KeybindMode::OnHold); } | 
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| 199 |  | 
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| 200 | inline void KeyBinder::tickJoyStick(float dt, unsigned int joyStick) | 
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| 201 | { | 
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| 202 | tickDevices(&joyStickAxes_[joyStick][0], &joyStickAxes_[joyStick][JoyStickAxisCode::numberOfAxes * 2]); | 
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| 203 | } | 
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| 204 |  | 
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| 205 | inline void KeyBinder::tickInput(float dt) | 
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| 206 | { | 
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| 207 | // execute all buffered bindings (additional parameter) | 
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| 208 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) | 
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| 209 | paramCommandBuffer_[i]->execute(); | 
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| 210 |  | 
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| 211 | // always reset the relative movement of the mouse | 
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| 212 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) | 
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| 213 | mouseAxes_[i].relVal_ = 0.0f; | 
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| 214 | } | 
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| 215 | } | 
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| 216 |  | 
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| 217 | #endif /* _KeyBinder_H__ */ | 
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