| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Implementation of the different input handlers. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "KeyBinder.h" | 
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| 35 |  | 
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| 36 | #include "util/Convert.h" | 
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| 37 | #include "util/Debug.h" | 
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| 38 | #include "core/ConfigValueIncludes.h" | 
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| 39 | #include "core/CoreIncludes.h" | 
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| 40 | #include "core/ConfigFileManager.h" | 
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| 41 | #include "InputCommands.h" | 
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| 42 | #include "JoyStick.h" | 
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| 43 |  | 
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| 44 | namespace orxonox | 
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| 45 | { | 
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| 46 | /** | 
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| 47 | @brief | 
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| 48 | Constructor that does as little as necessary. | 
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| 49 | */ | 
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| 50 | KeyBinder::KeyBinder() | 
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| 51 | : deriveTime_(0.0f) | 
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| 52 | { | 
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| 53 | mouseRelative_[0] = 0; | 
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| 54 | mouseRelative_[1] = 0; | 
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| 55 | mousePosition_[0] = 0; | 
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| 56 | mousePosition_[1] = 0; | 
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| 57 |  | 
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| 58 | joyStickButtons_.reserve(1000); | 
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| 59 | joyStickAxes_.reserve(1000); | 
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| 60 |  | 
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| 61 | RegisterRootObject(KeyBinder); | 
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| 62 |  | 
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| 63 | // intialise all buttons and half axes to avoid creating everything with 'new' | 
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| 64 | // keys | 
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| 65 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) | 
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| 66 | { | 
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| 67 | std::string keyname = KeyCode::ByString[i]; | 
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| 68 | if (!keyname.empty()) | 
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| 69 | keys_[i].name_ = std::string("Key") + keyname; | 
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| 70 | else | 
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| 71 | keys_[i].name_ = ""; | 
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| 72 | keys_[i].paramCommandBuffer_ = ¶mCommandBuffer_; | 
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| 73 | keys_[i].groupName_ = "Keys"; | 
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| 74 | } | 
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| 75 | // mouse buttons plus 4 mouse wheel buttons only 'generated' by KeyBinder | 
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| 76 | const char* const mouseWheelNames[] = { "Wheel1Down", "Wheel1Up", "Wheel2Down", "Wheel2Up" }; | 
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| 77 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) | 
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| 78 | { | 
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| 79 | std::string nameSuffix; | 
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| 80 | if (i < MouseButtonCode::numberOfButtons) | 
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| 81 | nameSuffix = MouseButtonCode::ByString[i]; | 
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| 82 | else | 
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| 83 | nameSuffix = mouseWheelNames[i - MouseButtonCode::numberOfButtons]; | 
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| 84 | mouseButtons_[i].name_ = nameSuffix; | 
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| 85 | mouseButtons_[i].paramCommandBuffer_ = ¶mCommandBuffer_; | 
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| 86 | mouseButtons_[i].groupName_ = "MouseButtons"; | 
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| 87 | } | 
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| 88 | // mouse axes | 
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| 89 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) | 
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| 90 | { | 
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| 91 | mouseAxes_[i].name_ = MouseAxisCode::ByString[i / 2]; | 
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| 92 | if (i & 1) | 
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| 93 | mouseAxes_[i].name_ += "Pos"; | 
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| 94 | else | 
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| 95 | mouseAxes_[i].name_ += "Neg"; | 
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| 96 | mouseAxes_[i].paramCommandBuffer_ = ¶mCommandBuffer_; | 
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| 97 | mouseAxes_[i].groupName_ = "MouseAxes"; | 
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| 98 | } | 
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| 99 |  | 
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| 100 | // We might not even load any bindings at all (KeyDetector for instance) | 
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| 101 | this->configFile_ = ConfigFileType::NoType; | 
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| 102 |  | 
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| 103 | // initialise joy sticks separatly to allow for reloading | 
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| 104 | this->JoyStickQuantityChanged(this->getJoyStickList()); | 
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| 105 |  | 
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| 106 | // set them here to use allHalfAxes_ | 
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| 107 | setConfigValues(); | 
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| 108 | } | 
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| 109 |  | 
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| 110 | /** | 
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| 111 | @brief | 
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| 112 | Destructor | 
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| 113 | */ | 
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| 114 | KeyBinder::~KeyBinder() | 
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| 115 | { | 
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| 116 | // almost no destructors required because most of the arrays are static. | 
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| 117 | clearBindings(); // does some destruction work | 
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| 118 | } | 
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| 119 |  | 
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| 120 | /** | 
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| 121 | @brief | 
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| 122 | Loader for the key bindings, managed by config values. | 
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| 123 | */ | 
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| 124 | void KeyBinder::setConfigValues() | 
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| 125 | { | 
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| 126 | SetConfigValue(analogThreshold_, 0.05f) | 
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| 127 | .description("Threshold for analog axes until which the state is 0."); | 
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| 128 | SetConfigValue(bFilterAnalogNoise_, false) | 
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| 129 | .description("Specifies whether to filter small analog values like joy stick fluctuations."); | 
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| 130 | SetConfigValue(mouseSensitivity_, 1.0f) | 
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| 131 | .description("Mouse sensitivity."); | 
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| 132 | SetConfigValue(bDeriveMouseInput_, false) | 
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| 133 | .description("Whether or not to derive moues movement for the absolute value."); | 
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| 134 | SetConfigValue(derivePeriod_, 0.05f) | 
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| 135 | .description("Accuracy of the mouse input deriver. The higher the more precise, but laggier."); | 
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| 136 | SetConfigValue(mouseSensitivityDerived_, 1.0f) | 
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| 137 | .description("Mouse sensitivity if mouse input is derived."); | 
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| 138 | SetConfigValue(mouseWheelStepSize_, 120) | 
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| 139 | .description("Equals one step of the mousewheel."); | 
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| 140 | SetConfigValue(buttonThreshold_, 0.80f) | 
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| 141 | .description("Threshold for analog axes until which the button is not pressed.") | 
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| 142 | .callback(this, &KeyBinder::buttonThresholdChanged); | 
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| 143 | } | 
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| 144 |  | 
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| 145 | void KeyBinder::buttonThresholdChanged() | 
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| 146 | { | 
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| 147 | for (unsigned int i = 0; i < allHalfAxes_.size(); i++) | 
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| 148 | if (!allHalfAxes_[i]->bButtonThresholdUser_) | 
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| 149 | allHalfAxes_[i]->buttonThreshold_ = this->buttonThreshold_; | 
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| 150 | } | 
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| 151 |  | 
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| 152 | void KeyBinder::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) | 
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| 153 | { | 
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| 154 | unsigned int oldValue = joySticks_.size(); | 
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| 155 | joySticks_ = joyStickList; | 
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| 156 |  | 
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| 157 | // initialise joy stick bindings | 
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| 158 | initialiseJoyStickBindings(); | 
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| 159 |  | 
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| 160 | // collect all Buttons and HalfAxes again | 
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| 161 | compilePointerLists(); | 
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| 162 |  | 
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| 163 | // load the bindings if required | 
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| 164 | if (configFile_ != ConfigFileType::NoType) | 
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| 165 | { | 
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| 166 | for (unsigned int iDev = oldValue; iDev < joySticks_.size(); ++iDev) | 
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| 167 | { | 
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| 168 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; ++i) | 
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| 169 | joyStickButtons_[iDev][i].readConfigValue(this->configFile_); | 
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| 170 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; ++i) | 
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| 171 | joyStickAxes_[iDev][i].readConfigValue(this->configFile_); | 
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| 172 | } | 
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| 173 | } | 
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| 174 |  | 
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| 175 | // Set the button threshold for potential new axes | 
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| 176 | buttonThresholdChanged(); | 
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| 177 | } | 
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| 178 |  | 
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| 179 | void KeyBinder::initialiseJoyStickBindings() | 
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| 180 | { | 
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| 181 | this->joyStickAxes_.resize(joySticks_.size()); | 
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| 182 | this->joyStickButtons_.resize(joySticks_.size()); | 
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| 183 |  | 
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| 184 | // reinitialise all joy stick binings (doesn't overwrite the old ones) | 
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| 185 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) | 
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| 186 | { | 
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| 187 | std::string deviceName = joySticks_[iDev]->getDeviceName(); | 
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| 188 | // joy stick buttons | 
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| 189 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) | 
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| 190 | { | 
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| 191 | joyStickButtons_[iDev][i].name_ = JoyStickButtonCode::ByString[i]; | 
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| 192 | joyStickButtons_[iDev][i].paramCommandBuffer_ = ¶mCommandBuffer_; | 
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| 193 | joyStickButtons_[iDev][i].groupName_ = "JoyStickButtons_" + deviceName; | 
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| 194 | } | 
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| 195 | // joy stick axes | 
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| 196 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) | 
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| 197 | { | 
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| 198 | joyStickAxes_[iDev][i].name_ = JoyStickAxisCode::ByString[i / 2]; | 
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| 199 | if (i & 1) | 
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| 200 | joyStickAxes_[iDev][i].name_ += "Pos"; | 
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| 201 | else | 
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| 202 | joyStickAxes_[iDev][i].name_ += "Neg"; | 
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| 203 | joyStickAxes_[iDev][i].paramCommandBuffer_ = ¶mCommandBuffer_; | 
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| 204 | joyStickAxes_[iDev][i].groupName_ = "JoyStickAxes_" + deviceName; | 
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| 205 | } | 
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| 206 | } | 
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| 207 | } | 
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| 208 |  | 
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| 209 | void KeyBinder::compilePointerLists() | 
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| 210 | { | 
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| 211 | allButtons_.clear(); | 
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| 212 | allHalfAxes_.clear(); | 
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| 213 |  | 
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| 214 | // Note: Don't include the dummy keys which don't actually exist in OIS but have a number | 
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| 215 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) | 
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| 216 | if (!keys_[i].name_.empty()) | 
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| 217 | allButtons_[keys_[i].groupName_ + "." + keys_[i].name_] = keys_ + i; | 
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| 218 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) | 
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| 219 | allButtons_[mouseButtons_[i].groupName_ + "." + mouseButtons_[i].name_] = mouseButtons_ + i; | 
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| 220 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) | 
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| 221 | { | 
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| 222 | allButtons_[mouseAxes_[i].groupName_ + "." + mouseAxes_[i].name_] = mouseAxes_ + i; | 
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| 223 | allHalfAxes_.push_back(mouseAxes_ + i); | 
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| 224 | } | 
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| 225 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) | 
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| 226 | { | 
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| 227 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) | 
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| 228 | allButtons_[joyStickButtons_[iDev][i].groupName_ + "." + joyStickButtons_[iDev][i].name_] = &(joyStickButtons_[iDev][i]); | 
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| 229 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) | 
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| 230 | { | 
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| 231 | allButtons_[joyStickAxes_[iDev][i].groupName_ + "." + joyStickAxes_[iDev][i].name_] = &(joyStickAxes_[iDev][i]); | 
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| 232 | allHalfAxes_.push_back(&(joyStickAxes_[iDev][i])); | 
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| 233 | } | 
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| 234 | } | 
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| 235 | } | 
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| 236 |  | 
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| 237 | /** | 
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| 238 | @brief | 
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| 239 | Loads the key and button bindings. | 
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| 240 | @return | 
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| 241 | True if loading succeeded. | 
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| 242 | */ | 
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| 243 | void KeyBinder::loadBindings(const std::string& filename) | 
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| 244 | { | 
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| 245 | COUT(3) << "KeyBinder: Loading key bindings..." << std::endl; | 
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| 246 |  | 
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| 247 | if (filename.empty()) | 
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| 248 | return; | 
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| 249 |  | 
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| 250 | if (this->configFile_ == ConfigFileType::NoType) | 
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| 251 | { | 
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| 252 | // Get a new ConfigFileType from the ConfigFileManager | 
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| 253 | this->configFile_ = ConfigFileManager::getInstance().getNewConfigFileType(); | 
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| 254 | } | 
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| 255 |  | 
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| 256 | ConfigFileManager::getInstance().setFilename(this->configFile_, filename); | 
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| 257 |  | 
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| 258 | // Parse bindings and create the ConfigValueContainers if necessary | 
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| 259 | clearBindings(); | 
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| 260 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) | 
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| 261 | it->second->readConfigValue(this->configFile_); | 
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| 262 |  | 
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| 263 | COUT(3) << "KeyBinder: Loading key bindings done." << std::endl; | 
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| 264 | } | 
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| 265 |  | 
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| 266 | bool KeyBinder::setBinding(const std::string& binding, const std::string& name, bool bTemporary) | 
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| 267 | { | 
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| 268 | std::map<std::string, Button*>::iterator it = allButtons_.find(name); | 
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| 269 | if (it != allButtons_.end()) | 
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| 270 | { | 
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| 271 | if (bTemporary) | 
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| 272 | it->second->configContainer_->tset(binding); | 
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| 273 | else | 
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| 274 | it->second->configContainer_->set(binding); | 
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| 275 | it->second->configContainer_->getValue(&(it->second->bindingString_), it->second); | 
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| 276 | return true; | 
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| 277 | } | 
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| 278 | else | 
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| 279 | { | 
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| 280 | COUT(2) << "Could not find key/button/axis with name '" << name << "'." << std::endl; | 
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| 281 | return false; | 
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| 282 | } | 
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| 283 | } | 
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| 284 |  | 
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| 285 | /** | 
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| 286 | @brief | 
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| 287 | Overwrites all bindings with "" | 
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| 288 | */ | 
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| 289 | void KeyBinder::clearBindings() | 
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| 290 | { | 
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| 291 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) | 
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| 292 | it->second->clear(); | 
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| 293 |  | 
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| 294 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) | 
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| 295 | delete paramCommandBuffer_[i]; | 
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| 296 | paramCommandBuffer_.clear(); | 
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| 297 | } | 
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| 298 |  | 
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| 299 | void KeyBinder::resetJoyStickAxes() | 
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| 300 | { | 
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| 301 | for (unsigned int iDev = 0; iDev < joySticks_.size(); ++iDev) | 
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| 302 | { | 
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| 303 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) | 
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| 304 | { | 
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| 305 | joyStickAxes_[iDev][i].absVal_ = 0.0f; | 
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| 306 | joyStickAxes_[iDev][i].relVal_ = 0.0f; | 
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| 307 | } | 
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| 308 | } | 
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| 309 | } | 
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| 310 |  | 
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| 311 | void KeyBinder::mouseUpdated(float dt) | 
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| 312 | { | 
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| 313 | if (bDeriveMouseInput_) | 
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| 314 | { | 
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| 315 | // only update when derivation dt has passed | 
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| 316 | if (deriveTime_ > derivePeriod_) | 
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| 317 | { | 
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| 318 | for (int i = 0; i < 2; i++) | 
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| 319 | { | 
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| 320 | if (mouseRelative_[i] < 0) | 
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| 321 | { | 
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| 322 | mouseAxes_[2*i + 0].absVal_ | 
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| 323 | = -mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; | 
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| 324 | mouseAxes_[2*i + 1].absVal_ = 0.0f; | 
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| 325 | } | 
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| 326 | else if (mouseRelative_[i] > 0) | 
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| 327 | { | 
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| 328 | mouseAxes_[2*i + 0].absVal_ = 0.0f; | 
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| 329 | mouseAxes_[2*i + 1].absVal_ | 
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| 330 | =  mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; | 
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| 331 | } | 
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| 332 | else | 
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| 333 | { | 
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| 334 | mouseAxes_[2*i + 0].absVal_ = 0.0f; | 
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| 335 | mouseAxes_[2*i + 1].absVal_ = 0.0f; | 
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| 336 | } | 
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| 337 | mouseRelative_[i] = 0; | 
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| 338 | mouseAxes_[2*i + 0].hasChanged_ = true; | 
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| 339 | mouseAxes_[2*i + 1].hasChanged_ = true; | 
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| 340 | } | 
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| 341 | deriveTime_ = 0.0f; | 
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| 342 | } | 
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| 343 | else | 
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| 344 | deriveTime_ += dt; | 
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| 345 | } | 
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| 346 |  | 
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| 347 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) | 
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| 348 | { | 
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| 349 | // Why dividing relative value by dt? The reason lies in the simple fact, that when you | 
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| 350 | // press a button that has relative movement, that value has to be multiplied by dt to be | 
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| 351 | // frame rate independent. This can easily (and only) be done in updateInput(float). | 
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| 352 | // Hence we need to divide by dt here for the mouse to compensate, because the relative | 
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| 353 | // move movements have nothing to do with dt. | 
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| 354 | if (dt != 0.0f) | 
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| 355 | { | 
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| 356 | // just ignore if dt == 0.0 because we have multiplied by 0.0 anyway.. | 
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| 357 | mouseAxes_[i].relVal_ /= dt; | 
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| 358 | } | 
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| 359 |  | 
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| 360 | tickHalfAxis(mouseAxes_[i]); | 
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| 361 | } | 
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| 362 | } | 
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| 363 |  | 
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| 364 | void KeyBinder::joyStickUpdated(unsigned int joyStick, float dt) | 
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| 365 | { | 
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| 366 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) | 
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| 367 | { | 
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| 368 | tickHalfAxis(joyStickAxes_[joyStick][i]); | 
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| 369 | } | 
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| 370 | } | 
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| 371 |  | 
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| 372 | void KeyBinder::tickHalfAxis(HalfAxis& halfAxis) | 
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| 373 | { | 
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| 374 | // button mode | 
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| 375 | // TODO: optimize out all the half axes that don't act as a button at the moment | 
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| 376 | if (halfAxis.hasChanged_) | 
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| 377 | { | 
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| 378 | if (!halfAxis.pressed_ && halfAxis.absVal_ > halfAxis.buttonThreshold_) | 
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| 379 | { | 
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| 380 | // key pressed event | 
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| 381 | halfAxis.pressed_ = true; | 
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| 382 | if (halfAxis.nCommands_[KeybindMode::OnPress]) | 
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| 383 | halfAxis.execute(KeybindMode::OnPress); | 
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| 384 | } | 
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| 385 | else if (halfAxis.pressed_ && halfAxis.absVal_ < halfAxis.buttonThreshold_) | 
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| 386 | { | 
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| 387 | // key released event | 
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| 388 | halfAxis.pressed_ = false; | 
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| 389 | if (halfAxis.nCommands_[KeybindMode::OnRelease]) | 
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| 390 | halfAxis.execute(KeybindMode::OnRelease); | 
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| 391 | } | 
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| 392 | halfAxis.hasChanged_ = false; | 
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| 393 | } | 
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| 394 |  | 
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| 395 | if (halfAxis.pressed_) | 
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| 396 | { | 
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| 397 | // key held event | 
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| 398 | if (halfAxis.nCommands_[KeybindMode::OnHold]) | 
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| 399 | halfAxis.execute(KeybindMode::OnHold); | 
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| 400 | } | 
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| 401 |  | 
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| 402 | // these are the actually useful axis bindings for analog input | 
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| 403 | if (!bFilterAnalogNoise_ || halfAxis.relVal_ > analogThreshold_ || halfAxis.absVal_ > analogThreshold_) | 
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| 404 | { | 
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| 405 | halfAxis.execute(); | 
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| 406 | } | 
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| 407 | } | 
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| 408 |  | 
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| 409 | /** | 
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| 410 | @brief | 
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| 411 | Event handler for the mouseMoved Event. | 
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| 412 | @param e | 
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| 413 | Mouse state information | 
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| 414 | */ | 
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| 415 | void KeyBinder::mouseMoved(IntVector2 abs_, IntVector2 rel_, IntVector2 clippingSize) | 
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| 416 | { | 
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| 417 | // y axis of mouse input is inverted | 
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| 418 | int rel[] = { rel_.x, -rel_.y }; | 
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| 419 |  | 
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| 420 | if (bDeriveMouseInput_) | 
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| 421 | { | 
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| 422 | mouseRelative_[0] += rel[0]; | 
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| 423 | mouseRelative_[1] += rel[1]; | 
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| 424 | } | 
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| 425 | else | 
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| 426 | { | 
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| 427 | for (int i = 0; i < 2; i++) | 
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| 428 | { | 
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| 429 | if (rel[i]) // performance opt. for the case that rel[i] == 0 | 
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| 430 | { | 
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| 431 | // write absolute values | 
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| 432 | mouseAxes_[2*i + 0].hasChanged_ = true; | 
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| 433 | mouseAxes_[2*i + 1].hasChanged_ = true; | 
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| 434 | mousePosition_[i] += rel[i]; | 
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| 435 |  | 
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| 436 | // clip absolute position | 
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| 437 | if (mousePosition_[i] > mouseClippingSize_) | 
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| 438 | mousePosition_[i] =  mouseClippingSize_; | 
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| 439 | if (mousePosition_[i] < -mouseClippingSize_) | 
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| 440 | mousePosition_[i] = -mouseClippingSize_; | 
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| 441 |  | 
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| 442 | if (mousePosition_[i] < 0) | 
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| 443 | { | 
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| 444 | mouseAxes_[2*i + 0].absVal_ = -mouseSensitivity_ * mousePosition_[i] / mouseClippingSize_; | 
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| 445 | mouseAxes_[2*i + 1].absVal_ = 0.0f; | 
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| 446 | } | 
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| 447 | else | 
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| 448 | { | 
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| 449 | mouseAxes_[2*i + 0].absVal_ = 0.0f; | 
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| 450 | mouseAxes_[2*i + 1].absVal_ =  mouseSensitivity_ * mousePosition_[i] / mouseClippingSize_; | 
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| 451 | } | 
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| 452 | } | 
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| 453 | } | 
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| 454 | } | 
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| 455 |  | 
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| 456 | // relative | 
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| 457 | for (int i = 0; i < 2; i++) | 
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| 458 | { | 
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| 459 | if (rel[i] < 0) | 
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| 460 | mouseAxes_[0 + 2*i].relVal_ = -mouseSensitivity_ * rel[i] / mouseClippingSize_; | 
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| 461 | else | 
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| 462 | mouseAxes_[1 + 2*i].relVal_ =  mouseSensitivity_ * rel[i] / mouseClippingSize_; | 
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| 463 | } | 
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| 464 | } | 
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| 465 |  | 
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| 466 | /** | 
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| 467 | @brief Event handler for the mouseScrolled Event. | 
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| 468 | @param e Mouse state information | 
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| 469 | */ | 
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| 470 | void KeyBinder::mouseScrolled(int abs, int rel) | 
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| 471 | { | 
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| 472 | if (rel < 0) | 
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| 473 | for (int i = 0; i < -rel/mouseWheelStepSize_; i++) | 
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| 474 | mouseButtons_[8].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); | 
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| 475 | else | 
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| 476 | for (int i = 0; i < rel/mouseWheelStepSize_; i++) | 
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| 477 | mouseButtons_[9].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); | 
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| 478 | } | 
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| 479 |  | 
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| 480 | void KeyBinder::axisMoved(unsigned int device, unsigned int axisID, float value) | 
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| 481 | { | 
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| 482 | int i = axisID * 2; | 
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| 483 | JoyStickAxisVector& axis = joyStickAxes_[device]; | 
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| 484 | if (value < 0) | 
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| 485 | { | 
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| 486 | axis[i].absVal_ = -value; | 
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| 487 | axis[i].relVal_ = -value; | 
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| 488 | axis[i].hasChanged_ = true; | 
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| 489 | if (axis[i + 1].absVal_ > 0.0f) | 
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| 490 | { | 
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| 491 | axis[i + 1].absVal_ = -0.0f; | 
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| 492 | axis[i + 1].relVal_ = -0.0f; | 
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| 493 | axis[i + 1].hasChanged_ = true; | 
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| 494 | } | 
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| 495 | } | 
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| 496 | else | 
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| 497 | { | 
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| 498 | axis[i + 1].absVal_ = value; | 
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| 499 | axis[i + 1].relVal_ = value; | 
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| 500 | axis[i + 1].hasChanged_ = true; | 
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| 501 | if (axis[i].absVal_ > 0.0f) | 
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| 502 | { | 
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| 503 | axis[i].absVal_ = -0.0f; | 
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| 504 | axis[i].relVal_ = -0.0f; | 
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| 505 | axis[i].hasChanged_ = true; | 
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| 506 | } | 
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| 507 | } | 
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| 508 | } | 
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| 509 | } | 
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