| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "InputState.h" | 
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| 30 | #include "core/Functor.h" | 
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| 31 |  | 
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| 32 | namespace orxonox | 
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| 33 | { | 
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| 34 | //! Sets priority of it's a high priority and resizes the handler list | 
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| 35 | InputState::InputState(const std::string& name, bool bAlwaysGetsInput, bool bTransparent, InputStatePriority priority) | 
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| 36 | : name_(name) | 
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| 37 | , bAlwaysGetsInput_(bAlwaysGetsInput) | 
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| 38 | , bTransparent_(bTransparent) | 
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| 39 | , bExpired_(true) | 
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| 40 | , handlers_(2) | 
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| 41 | , joyStickHandlerAll_(0) | 
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| 42 | , enterFunctor_(0) | 
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| 43 | , leaveFunctor_(0) | 
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| 44 | { | 
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| 45 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) | 
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| 46 | priority_ = priority; | 
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| 47 | else | 
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| 48 | priority_ = 0; | 
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| 49 |  | 
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| 50 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + this->getJoyStickList().size(), NULL); | 
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| 51 | } | 
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| 52 |  | 
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| 53 | bool InputState::isInputDeviceEnabled(unsigned int device) | 
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| 54 | { | 
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| 55 | if (device < handlers_.size()) | 
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| 56 | return handlers_[device] != NULL; | 
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| 57 | else | 
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| 58 | return false; | 
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| 59 | } | 
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| 60 |  | 
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| 61 | //! Called by JoyStickQuantityListener upon joy stick adding/removal | 
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| 62 | void InputState::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) | 
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| 63 | { | 
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| 64 | unsigned int oldSize = handlers_.size(); | 
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| 65 | handlers_.resize(InputDeviceEnumerator::FirstJoyStick + joyStickList.size(), NULL); | 
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| 66 |  | 
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| 67 | for (unsigned int i = oldSize; i < handlers_.size(); ++i) | 
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| 68 | handlers_[i] = joyStickHandlerAll_; | 
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| 69 |  | 
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| 70 | bExpired_ = true; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | bool InputState::setJoyStickHandler(InputHandler* handler, unsigned int joyStick) | 
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| 74 | { | 
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| 75 | unsigned device = joyStick + firstJoyStickIndex_s; | 
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| 76 | if (joyStick >= handlers_.size() - device) | 
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| 77 | return false; | 
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| 78 |  | 
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| 79 | handlers_[device] = handler; | 
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| 80 | bExpired_ = true; | 
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| 81 | return true; | 
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| 82 | } | 
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| 83 |  | 
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| 84 | void InputState::setJoyStickHandler(InputHandler* handler) | 
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| 85 | { | 
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| 86 | joyStickHandlerAll_ = handler; | 
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| 87 | for (unsigned int i = firstJoyStickIndex_s; i < handlers_.size(); ++i) | 
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| 88 | handlers_[i] = handler; | 
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| 89 | bExpired_ = true; | 
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| 90 | } | 
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| 91 |  | 
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| 92 | void InputState::setHandler(InputHandler* handler) | 
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| 93 | { | 
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| 94 | setKeyHandler(handler); | 
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| 95 | setMouseHandler(handler); | 
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| 96 | setJoyStickHandler(handler); | 
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| 97 | } | 
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| 98 |  | 
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| 99 | void InputState::entered() | 
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| 100 | { | 
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| 101 | if (enterFunctor_) | 
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| 102 | (*enterFunctor_)(); | 
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| 103 |  | 
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| 104 | } | 
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| 105 |  | 
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| 106 | void InputState::left() | 
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| 107 | { | 
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| 108 | if (leaveFunctor_) | 
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| 109 | (*leaveFunctor_)(); | 
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| 110 | } | 
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| 111 | } | 
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