| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Benjamin Knecht | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Representation of an interface to lua | 
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| 32 | @author Benjamin Knecht <beni_at_orxonox.net> | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _LuaBind_H__ | 
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| 36 | #define _LuaBind_H__ | 
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| 37 |  | 
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| 38 | #include "CorePrereqs.h" | 
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| 39 |  | 
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| 40 | #include <cassert> | 
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| 41 | #include <string> | 
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| 42 | #include <vector> | 
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| 43 | extern "C" { | 
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| 44 | #include <lua.h> | 
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| 45 | } | 
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| 46 |  | 
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| 47 | #include "util/Singleton.h" | 
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| 48 |  | 
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| 49 | // tolua_begin | 
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| 50 | namespace orxonox | 
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| 51 | { | 
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| 52 | class _CoreExport LuaBind : public Singleton<LuaBind> | 
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| 53 | { | 
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| 54 | // tolua_end | 
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| 55 | friend class Singleton<LuaBind>; | 
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| 56 |  | 
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| 57 | struct LoadS { | 
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| 58 | const char *s; | 
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| 59 | size_t size; | 
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| 60 | }; | 
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| 61 |  | 
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| 62 | public: | 
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| 63 | LuaBind(); | 
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| 64 | ~LuaBind(); | 
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| 65 |  | 
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| 66 | static LuaBind& getInstance() { return Singleton<LuaBind>::getInstance(); } // tolua_export | 
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| 67 |  | 
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| 68 | void loadFile(const std::string& filename, bool luaTags); | 
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| 69 | void loadString(const std::string& code); | 
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| 70 | //void init(lua_State *state_); | 
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| 71 | //void xmlToLua(); | 
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| 72 | void run(); | 
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| 73 | void luaPrint(const std::string& str); // tolua_export | 
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| 74 |  | 
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| 75 | #if LUA_VERSION_NUM != 501 | 
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| 76 | static const char * lua_Chunkreader(lua_State *L, void *data, size_t *size); | 
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| 77 | #endif | 
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| 78 |  | 
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| 79 | inline lua_State* getLuaState() { return luaState_; }; | 
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| 80 | inline const std::string& getLuaOutput() { return output_; }; | 
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| 81 | //inline std::string* getFileString() { return &fileString_; }; | 
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| 82 | inline void clearLuaOutput() { output_ = ""; } | 
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| 83 |  | 
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| 84 | std::string replaceLuaTags(const std::string& text); // tolua_export | 
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| 85 |  | 
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| 86 | inline void setIncludePath(const std::string& includepath) | 
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| 87 | { this->includePath_ = includepath; } | 
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| 88 |  | 
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| 89 | void addToluaInterface(int (*function)(lua_State*), const std::string& name); | 
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| 90 | void openToluaInterfaces(lua_State* state); | 
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| 91 | void closeToluaInterfaces(lua_State* state); | 
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| 92 |  | 
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| 93 | private: | 
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| 94 | static LuaBind* singletonPtr_s; | 
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| 95 |  | 
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| 96 | std::string luaSource_; | 
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| 97 | std::string output_; | 
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| 98 | lua_State* luaState_; | 
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| 99 | bool isRunning_; | 
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| 100 | std::string includePath_; | 
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| 101 | std::vector<std::pair<std::string, int (*)(lua_State *L)> > toluaInterfaces_; | 
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| 102 |  | 
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| 103 | }; // tolua_export | 
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| 104 | } // tolua_export | 
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| 105 | #endif /* _LuaBind_H__ */ | 
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