| [820] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1056] | 3 | *                    > www.orxonox.net < | 
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| [820] | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _Loader_H__ | 
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|  | 30 | #define _Loader_H__ | 
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|  | 31 |  | 
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| [1062] | 32 | #include "CorePrereqs.h" | 
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|  | 33 |  | 
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| [820] | 34 | #include <vector> | 
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|  | 35 |  | 
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|  | 36 | #include "ClassTreeMask.h" | 
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|  | 37 | #include "Level.h" | 
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|  | 38 |  | 
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|  | 39 | namespace orxonox | 
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|  | 40 | { | 
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|  | 41 | class _CoreExport Loader | 
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|  | 42 | { | 
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|  | 43 | public: | 
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|  | 44 | static bool open(const Level* level, const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 45 | static void close(); | 
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|  | 46 | static void close(const Level* level); | 
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|  | 47 |  | 
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|  | 48 | static void add(const Level* level, const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 49 | static void remove(const Level* level); | 
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|  | 50 |  | 
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|  | 51 | static bool load(const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 52 | static void unload(const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 53 | static bool reload(const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 54 |  | 
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|  | 55 | static bool load(const Level* level, const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 56 | static void unload(const Level* level, const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 57 | static bool reload(const Level* level, const ClassTreeMask& mask = ClassTreeMask()); | 
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|  | 58 |  | 
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| [856] | 59 | static ClassTreeMask currentMask_s; | 
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|  | 60 |  | 
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| [820] | 61 | private: | 
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|  | 62 | static std::vector<std::pair<const Level*, ClassTreeMask> > levels_s; | 
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|  | 63 | }; | 
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|  | 64 | } | 
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|  | 65 |  | 
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| [826] | 66 | #endif /* _Loader_H__ */ | 
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