| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Implementation of a little Input handler that distributes everything | 
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| 32 | coming from OIS. | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _InputManager_H__ | 
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| 36 | #define _InputManager_H__ | 
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| 37 |  | 
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| 38 | #include "CorePrereqs.h" | 
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| 39 |  | 
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| 40 | #include <map> | 
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| 41 | #include <vector> | 
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| 42 |  | 
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| 43 | #include "ois/OIS.h" | 
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| 44 | #include "util/Math.h" | 
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| 45 | #include "Tickable.h" | 
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| 46 | #include "InputInterfaces.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 | /** | 
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| 51 | * Helper class to realise a vector<int[4]> | 
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| 52 | */ | 
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| 53 | class POVStates | 
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| 54 | { | 
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| 55 | public: | 
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| 56 | int operator[](unsigned int index) { return povStates[index]; } | 
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| 57 | int povStates[4]; | 
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| 58 | }; | 
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| 59 |  | 
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| 60 | /** | 
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| 61 | * Helper class to realise a vector< {int[4], int[4]} > | 
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| 62 | */ | 
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| 63 | class SliderStates | 
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| 64 | { | 
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| 65 | public: | 
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| 66 | IntVector2 sliderStates[4]; | 
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| 67 | }; | 
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| 68 |  | 
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| 69 | /** | 
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| 70 | @brief Captures and distributes mouse and keyboard input. | 
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| 71 | */ | 
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| 72 | class _CoreExport InputManager | 
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| 73 | : public TickableReal, | 
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| 74 | public OIS::KeyListener, public OIS::MouseListener, public OIS::JoyStickListener | 
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| 75 | { | 
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| 76 | public: // enumerations | 
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| 77 | /** | 
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| 78 | @brief Designates the way input is handled and redirected. | 
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| 79 | */ | 
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| 80 | enum InputState | 
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| 81 | { | 
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| 82 | IS_UNINIT,  //!< InputManager has not yet been initialised. | 
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| 83 | IS_NONE,    //!< Input is discarded. | 
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| 84 | IS_NORMAL,  //!< Normal play state. Key and button bindings are active. | 
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| 85 | IS_GUI,     //!< All OIS input events are passed to CEGUI. | 
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| 86 | IS_CONSOLE, //!< Keyboard input is redirected to the InputBuffer. | 
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| 87 | IS_CUSTOM   //!< Any possible configuration. | 
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| 88 | }; | 
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| 89 |  | 
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| 90 | public: // static functions | 
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| 91 | static bool initialise(const size_t windowHnd, int windowWidth, int windowHeight, | 
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| 92 | bool createKeyboard = true, bool createMouse = true, bool createJoySticks = false); | 
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| 93 | static bool initialiseKeyboard(); | 
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| 94 | static bool initialiseMouse(); | 
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| 95 | static bool initialiseJoySticks(); | 
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| 96 | static int  numberOfKeyboards(); | 
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| 97 | static int  numberOfMice(); | 
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| 98 | static int  numberOfJoySticks(); | 
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| 99 |  | 
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| 100 | static void destroy(); | 
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| 101 | static void destroyKeyboard(); | 
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| 102 | static void destroyMouse(); | 
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| 103 | static void destroyJoySticks(); | 
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| 104 |  | 
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| 105 | static bool isModifierDown(KeyboardModifier::Enum modifier); | 
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| 106 | static bool isKeyDown(KeyCode::Enum key); | 
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| 107 | //static const MouseState getMouseState(); | 
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| 108 | //static const JoyStickState getJoyStickState(unsigned int ID); | 
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| 109 |  | 
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| 110 | static void setWindowExtents(const int width, const int height); | 
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| 111 |  | 
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| 112 | static void setInputState(const InputState state); | 
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| 113 | static InputState getInputState(); | 
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| 114 |  | 
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| 115 | static bool addKeyHandler                 (KeyHandler* handler, const std::string& name); | 
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| 116 | static bool removeKeyHandler              (const std::string& name); | 
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| 117 | static KeyHandler* getKeyHandler          (const std::string& name); | 
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| 118 | static bool enableKeyHandler              (const std::string& name); | 
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| 119 | static bool disableKeyHandler             (const std::string& name); | 
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| 120 | static bool isKeyHandlerActive            (const std::string& name); | 
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| 121 |  | 
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| 122 | static bool addMouseHandler               (MouseHandler* handler, const std::string& name); | 
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| 123 | static bool removeMouseHandler            (const std::string& name); | 
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| 124 | static MouseHandler* getMouseHandler      (const std::string& name); | 
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| 125 | static bool enableMouseHandler            (const std::string& name); | 
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| 126 | static bool disableMouseHandler           (const std::string& name); | 
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| 127 | static bool isMouseHandlerActive          (const std::string& name); | 
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| 128 |  | 
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| 129 | static bool addJoyStickHandler            (JoyStickHandler* handler, const std::string& name); | 
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| 130 | static bool removeJoyStickHandler         (const std::string& name); | 
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| 131 | static JoyStickHandler* getJoyStickHandler(const std::string& name); | 
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| 132 | static bool enableJoyStickHandler         (const std::string& name, unsigned int id); | 
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| 133 | static bool disableJoyStickHandler        (const std::string& name, unsigned int id); | 
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| 134 | static bool isJoyStickHandlerActive       (const std::string& name, unsigned int id); | 
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| 135 |  | 
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| 136 | private: // functions | 
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| 137 | // don't mess with a Singleton | 
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| 138 | InputManager (); | 
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| 139 | InputManager (const InputManager&); | 
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| 140 | ~InputManager(); | 
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| 141 |  | 
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| 142 | // Intenal methods | 
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| 143 | bool _initialise(const size_t, int, int, bool, bool, bool); | 
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| 144 | bool _initialiseKeyboard(); | 
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| 145 | bool _initialiseMouse(); | 
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| 146 | bool _initialiseJoySticks(); | 
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| 147 |  | 
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| 148 | void _destroy(); | 
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| 149 | void _destroyKeyboard(); | 
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| 150 | void _destroyMouse(); | 
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| 151 | void _destroyJoySticks(); | 
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| 152 |  | 
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| 153 | void _updateTickables(); | 
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| 154 |  | 
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| 155 | void tick(float dt); | 
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| 156 |  | 
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| 157 | // input events | 
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| 158 | bool mousePressed  (const OIS::MouseEvent    &arg, OIS::MouseButtonID id); | 
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| 159 | bool mouseReleased (const OIS::MouseEvent    &arg, OIS::MouseButtonID id); | 
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| 160 | bool mouseMoved    (const OIS::MouseEvent    &arg); | 
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| 161 | bool keyPressed    (const OIS::KeyEvent      &arg); | 
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| 162 | bool keyReleased   (const OIS::KeyEvent      &arg); | 
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| 163 | bool buttonPressed (const OIS::JoyStickEvent &arg, int button); | 
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| 164 | bool buttonReleased(const OIS::JoyStickEvent &arg, int button); | 
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| 165 | bool axisMoved     (const OIS::JoyStickEvent &arg, int axis); | 
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| 166 | bool sliderMoved   (const OIS::JoyStickEvent &arg, int id); | 
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| 167 | bool povMoved      (const OIS::JoyStickEvent &arg, int id); | 
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| 168 | //bool vector3Moved  (const OIS::JoyStickEvent &arg, int id); | 
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| 169 |  | 
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| 170 | static InputManager& _getSingleton(); | 
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| 171 | static InputManager* _getSingletonPtr() { return &_getSingleton(); } | 
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| 172 |  | 
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| 173 | private: // variables | 
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| 174 | OIS::InputManager*                          inputSystem_; //!< OIS input manager | 
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| 175 | OIS::Keyboard*                              keyboard_;    //!< OIS mouse | 
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| 176 | OIS::Mouse*                                 mouse_;       //!< OIS keyboard | 
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| 177 | std::vector<OIS::JoyStick*>                 joySticks_;   //!< OIS joy sticks | 
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| 178 | unsigned int                                joySticksSize_; | 
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| 179 |  | 
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| 180 | InputState state_; | 
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| 181 | InputState stateRequest_; | 
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| 182 | unsigned int keyboardModifiers_; | 
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| 183 |  | 
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| 184 | //! Keeps track of the joy stick POV states | 
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| 185 | std::vector<POVStates>                      povStates_; | 
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| 186 | //! Keeps track of the possibly two slider axes | 
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| 187 | std::vector<SliderStates>                   sliderStates_; | 
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| 188 |  | 
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| 189 | std::map<std::string, KeyHandler*>          keyHandlers_; | 
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| 190 | std::map<std::string, MouseHandler*>        mouseHandlers_; | 
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| 191 | std::map<std::string, JoyStickHandler*>     joyStickHandlers_; | 
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| 192 |  | 
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| 193 | std::vector<KeyHandler*>                    activeKeyHandlers_; | 
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| 194 | std::vector<MouseHandler*>                  activeMouseHandlers_; | 
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| 195 | std::vector<std::vector<JoyStickHandler*> > activeJoyStickHandlers_; | 
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| 196 | std::vector<InputTickable*>                 activeHandlers_; | 
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| 197 |  | 
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| 198 | std::vector<Key>                            keysDown_; | 
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| 199 | std::vector<MouseButton::Enum>              mouseButtonsDown_; | 
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| 200 | std::vector<std::vector<int> >              joyStickButtonsDown_; | 
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| 201 |  | 
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| 202 | }; | 
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| 203 |  | 
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| 204 | } | 
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| 205 |  | 
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| 206 | #endif /* _InputManager_H__ */ | 
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