| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file Factory.h | 
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| 31 | @brief Definition of the Factory and the BaseFactory class. | 
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| 32 |  | 
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| 33 | The Factory is a singleton, containing two maps to map either the name or the network ID | 
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| 34 | of a class with the corresponding Identifier. | 
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| 35 |  | 
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| 36 | Usage: | 
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| 37 | ID(classname) or ID(networkID) returns the corresponding Identifier. | 
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| 38 |  | 
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| 39 |  | 
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| 40 | BaseObject is the parent of ClassFactory which is defined in ClassFactory.h. | 
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| 41 | It can't be defined in ClassFactory.h, because of circular dependencies. | 
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| 42 | */ | 
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| 43 |  | 
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| 44 | #ifndef _Factory_H__ | 
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| 45 | #define _Factory_H__ | 
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| 46 |  | 
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| 47 | #include "CorePrereqs.h" | 
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| 48 |  | 
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| 49 | #include <map> | 
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| 50 | #include <string> | 
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| 51 |  | 
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| 52 | namespace orxonox | 
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| 53 | { | 
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| 54 | // ############################### | 
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| 55 | // ###         Factory         ### | 
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| 56 | // ############################### | 
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| 57 | //! The Factory is used to map the name or the network ID of a class with its Identifier. | 
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| 58 | class _CoreExport Factory | 
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| 59 | { | 
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| 60 | public: | 
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| 61 | static Identifier* getIdentifier(const std::string& name); | 
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| 62 | static Identifier* getIdentifier(const unsigned int id); | 
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| 63 | static void add(const std::string& name, Identifier* identifier); | 
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| 64 | static void changeNetworkID(Identifier* identifier, const unsigned int oldID, const unsigned int newID); | 
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| 65 | static void createClassHierarchy(); | 
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| 66 |  | 
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| 67 | static Factory* getFactoryPointer();    // avoid overriding order problem in the static intialisation process | 
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| 68 | static std::map<std::string, Identifier*>::const_iterator getFactoryBegin(); | 
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| 69 | static std::map<std::string, Identifier*>::const_iterator getFactoryEnd(); | 
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| 70 |  | 
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| 71 | private: | 
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| 72 | Factory() {}                            // don't create | 
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| 73 | Factory(const Factory& factory);        // don't copy | 
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| 74 | ~Factory() {}                           // don't delete | 
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| 75 |  | 
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| 76 | std::map<std::string, Identifier*> identifierStringMap_;            //!< The map, mapping the name with the Identifier | 
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| 77 | std::map<unsigned int, Identifier*> identifierNetworkIDMap_;        //!< The map, mapping the network ID with the Identifier | 
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| 78 | }; | 
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| 79 |  | 
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| 80 | // ############################### | 
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| 81 | // ###       BaseFactory       ### | 
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| 82 | // ############################### | 
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| 83 | //! Base-class of ClassFactory. Has to be defined separate because of circular dependencies. | 
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| 84 | class _CoreExport BaseFactory | 
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| 85 | { | 
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| 86 | public: | 
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| 87 | virtual BaseObject* fabricate() = 0; | 
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| 88 | virtual ~BaseFactory() {}; | 
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| 89 | }; | 
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| 90 | } | 
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| 91 |  | 
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| 92 | #endif /* _Factory_H__ */ | 
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