| [790] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| [1056] | 3 | * > www.orxonox.net < |
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| [790] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| [871] | 29 | /** |
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| [790] | 30 | @file Factory.h |
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| 31 | @brief Definition of the Factory and the BaseFactory class. |
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| 32 | |
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| 33 | The Factory is a singleton, containing two maps to map either the name or the network ID |
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| 34 | of a class with the corresponding Identifier. |
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| 35 | |
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| 36 | Usage: |
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| 37 | ID(classname) or ID(networkID) returns the corresponding Identifier. |
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| 38 | |
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| 39 | |
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| 40 | BaseObject is the parent of ClassFactory which is defined in ClassFactory.h. |
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| 41 | It can't be defined in ClassFactory.h, because of circular dependencies. |
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| 42 | */ |
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| 43 | |
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| [218] | 44 | #ifndef _Factory_H__ |
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| 45 | #define _Factory_H__ |
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| 46 | |
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| [1062] | 47 | #include "CorePrereqs.h" |
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| 48 | |
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| [218] | 49 | #include <map> |
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| 50 | #include <string> |
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| 51 | |
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| 52 | namespace orxonox |
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| 53 | { |
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| [244] | 54 | // ############################### |
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| 55 | // ### Factory ### |
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| 56 | // ############################### |
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| [790] | 57 | //! The Factory is used to map the name or the network ID of a class with its Identifier. |
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| 58 | class _CoreExport Factory |
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| [218] | 59 | { |
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| 60 | public: |
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| [244] | 61 | static Identifier* getIdentifier(const std::string& name); |
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| [790] | 62 | static Identifier* getIdentifier(const unsigned int id); |
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| [218] | 63 | static void add(const std::string& name, Identifier* identifier); |
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| [790] | 64 | static void changeNetworkID(Identifier* identifier, const unsigned int oldID, const unsigned int newID); |
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| 65 | static void createClassHierarchy(); |
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| [218] | 66 | |
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| [790] | 67 | static Factory* getFactoryPointer(); // avoid overriding order problem in the static intialisation process |
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| [871] | 68 | static std::map<std::string, Identifier*>::const_iterator getFactoryBegin(); |
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| 69 | static std::map<std::string, Identifier*>::const_iterator getFactoryEnd(); |
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| [790] | 70 | |
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| [218] | 71 | private: |
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| [790] | 72 | Factory() {} // don't create |
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| [1064] | 73 | Factory(const Factory& factory); // don't copy |
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| [790] | 74 | ~Factory() {} // don't delete |
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| [218] | 75 | |
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| [790] | 76 | std::map<std::string, Identifier*> identifierStringMap_; //!< The map, mapping the name with the Identifier |
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| 77 | std::map<unsigned int, Identifier*> identifierNetworkIDMap_; //!< The map, mapping the network ID with the Identifier |
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| [218] | 78 | }; |
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| [244] | 79 | |
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| 80 | // ############################### |
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| 81 | // ### BaseFactory ### |
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| 82 | // ############################### |
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| [790] | 83 | //! Base-class of ClassFactory. Has to be defined separate because of circular dependencies. |
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| 84 | class _CoreExport BaseFactory |
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| [244] | 85 | { |
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| 86 | public: |
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| 87 | virtual BaseObject* fabricate() = 0; |
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| [790] | 88 | virtual ~BaseFactory() {}; |
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| [244] | 89 | }; |
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| [218] | 90 | } |
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| 91 | |
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| [790] | 92 | #endif /* _Factory_H__ */ |
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