| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file CoreSettings.h | 
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| 31 | @brief Definition of the CoreSettings class. | 
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| 32 |  | 
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| 33 | The CoreSettings class is a singleton, only used to configure some variables | 
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| 34 | in the core through the config-file. | 
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| 35 | */ | 
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| 36 |  | 
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| 37 | #ifndef _CoreSettings_H__ | 
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| 38 | #define _CoreSettings_H__ | 
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| 39 |  | 
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| 40 | #include "CorePrereqs.h" | 
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| 41 |  | 
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| 42 | #include "OrxonoxClass.h" | 
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| 43 | #include "OutputHandler.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 | //! The CoreSettings class is a singleton, only used to configure some config-values. | 
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| 48 | class _CoreExport CoreSettings : public OrxonoxClass | 
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| 49 | { | 
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| 50 | public: | 
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| 51 | static CoreSettings& getInstance(); | 
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| 52 | static bool& isCreatingCoreSettings(); | 
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| 53 | void setConfigValues(); | 
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| 54 |  | 
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| 55 | static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All); | 
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| 56 | static const std::string& getLanguage(); | 
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| 57 | static void resetLanguage(); | 
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| 58 |  | 
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| 59 | private: | 
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| 60 | void resetLanguageIntern(); | 
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| 61 |  | 
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| 62 | CoreSettings(); | 
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| 63 | CoreSettings(const CoreSettings& other); | 
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| 64 | virtual ~CoreSettings(); | 
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| 65 |  | 
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| 66 | int softDebugLevel_;                            //!< The debug level | 
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| 67 | int softDebugLevelConsole_;                     //!< The debug level for the console | 
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| 68 | int softDebugLevelLogfile_;                     //!< The debug level for the logfile | 
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| 69 | int softDebugLevelShell_;                       //!< The debug level for the ingame shell | 
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| 70 | std::string language_;                          //!< The language | 
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| 71 | }; | 
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| 72 | } | 
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| 73 |  | 
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| 74 | #endif /* _CoreSettings_H__ */ | 
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