| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Reto Grieder |
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| 25 | * Co-authors: |
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| 26 | * ... |
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| 27 | * |
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| 28 | */ |
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| 29 | |
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| 30 | /** |
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| 31 | @file |
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| 32 | @brief |
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| 33 | Declaration of the Core class. |
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| 34 | @details |
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| 35 | The Core class is a singleton, only used to configure some variables |
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| 36 | in the core through the config-file. |
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| 37 | */ |
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| 38 | |
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| 39 | #ifndef _Core_H__ |
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| 40 | #define _Core_H__ |
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| 41 | |
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| 42 | #include "CorePrereqs.h" |
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| 43 | |
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| 44 | #include <cassert> |
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| 45 | #include <boost/scoped_ptr.hpp> |
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| 46 | #include "util/OutputHandler.h" |
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| 47 | #include "util/ScopeGuard.h" |
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| 48 | #include "util/Singleton.h" |
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| 49 | |
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| 50 | namespace orxonox |
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| 51 | { |
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| 52 | class CoreConfiguration; |
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| 53 | using boost::scoped_ptr; |
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| 54 | |
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| 55 | /** |
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| 56 | @brief |
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| 57 | The Core class is a singleton used to configure the program basics. |
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| 58 | @details |
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| 59 | The class provides information about the media, config and log path. |
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| 60 | It determines those by the use of platform specific functions. |
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| 61 | @remark |
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| 62 | You should only create this singleton once because it destroys the identifiers! |
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| 63 | */ |
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| 64 | class _CoreExport Core : public Singleton<Core> |
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| 65 | { |
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| 66 | typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard; |
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| 67 | friend class Singleton<Core>; |
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| 68 | |
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| 69 | public: |
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| 70 | /** |
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| 71 | @brief |
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| 72 | Determines the executable path, checks for build directory runs, creates |
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| 73 | the output directories and sets up the other core library singletons. |
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| 74 | @throws |
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| 75 | GeneralException |
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| 76 | */ |
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| 77 | Core(const std::string& cmdLine); |
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| 78 | ~Core(); |
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| 79 | |
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| 80 | void setConfigValues(); |
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| 81 | |
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| 82 | bool preUpdate(const Clock& time) throw(); |
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| 83 | bool postUpdate(const Clock& time) throw(); |
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| 84 | |
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| 85 | void loadGraphics(); |
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| 86 | void unloadGraphics(); |
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| 87 | |
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| 88 | static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All); |
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| 89 | static void setSoftDebugLevel(OutputHandler::OutputDevice device, int level); |
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| 90 | static const std::string& getLanguage(); |
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| 91 | static void resetLanguage(); |
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| 92 | |
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| 93 | static void tsetMediaPath(const std::string& path); |
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| 94 | //! Returns the path to the config files as boost::filesystem::path |
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| 95 | static const boost::filesystem::path& getMediaPath(); |
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| 96 | //! Returns the path to the config files as boost::filesystem::path |
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| 97 | static const boost::filesystem::path& getConfigPath(); |
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| 98 | //! Returns the path to the log files as boost::filesystem::path |
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| 99 | static const boost::filesystem::path& getLogPath(); |
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| 100 | //! Returns the path to the root folder as boost::filesystem::path |
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| 101 | static const boost::filesystem::path& getRootPath(); |
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| 102 | //! Returns the path to the data files as std::string |
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| 103 | static std::string getMediaPathString(); |
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| 104 | //! Returns the path to the config files as std::string |
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| 105 | static std::string getConfigPathString(); |
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| 106 | //! Returns the path to the log files as std::string |
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| 107 | static std::string getLogPathString(); |
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| 108 | //! Returns the path to the root folder as std::string |
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| 109 | static std::string getRootPathString(); |
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| 110 | |
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| 111 | static bool isDevelopmentRun() { return getInstance().bDevRun_; } |
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| 112 | |
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| 113 | private: |
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| 114 | Core(const Core&); //!< Don't use (undefined symbol) |
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| 115 | |
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| 116 | void checkDevBuild(); |
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| 117 | void setExecutablePath(); |
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| 118 | void createDirectories(); |
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| 119 | void setThreadAffinity(int limitToCPU); |
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| 120 | |
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| 121 | // Mind the order for the destruction! |
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| 122 | scoped_ptr<SignalHandler> signalHandler_; |
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| 123 | SimpleScopeGuard identifierDestroyer_; |
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| 124 | SimpleScopeGuard consoleCommandDestroyer_; |
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| 125 | scoped_ptr<ConfigFileManager> configFileManager_; |
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| 126 | scoped_ptr<Language> languageInstance_; |
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| 127 | scoped_ptr<CoreConfiguration> configuration_; |
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| 128 | scoped_ptr<LuaBind> luaBind_; |
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| 129 | scoped_ptr<TclBind> tclBind_; |
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| 130 | scoped_ptr<TclThreadManager> tclThreadManager_; |
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| 131 | scoped_ptr<Shell> shell_; |
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| 132 | // graphical |
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| 133 | scoped_ptr<GraphicsManager> graphicsManager_; //!< Interface to OGRE |
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| 134 | scoped_ptr<InputManager> inputManager_; //!< Interface to OIS |
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| 135 | scoped_ptr<GUIManager> guiManager_; //!< Interface to GUI |
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| 136 | |
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| 137 | bool bDevRun_; //!< True for runs in the build directory (not installed) |
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| 138 | bool bGraphicsLoaded_; |
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| 139 | |
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| 140 | static Core* singletonPtr_s; |
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| 141 | }; |
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| 142 | } |
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| 143 | |
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| 144 | #endif /* _Core_H__ */ |
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