| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      Reto Grieder | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Implementation of the Core class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "Core.h" | 
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| 35 | #include <cassert> | 
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| 36 | #include "Language.h" | 
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| 37 | #include "CoreIncludes.h" | 
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| 38 | #include "ConfigValueIncludes.h" | 
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| 39 |  | 
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| 40 | namespace orxonox | 
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| 41 | { | 
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| 42 | bool Core::bShowsGraphics_s = false; | 
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| 43 | bool Core::bHasServer_s     = false; | 
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| 44 | bool Core::bIsClient_s      = false; | 
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| 45 | bool Core::bIsStandalone_s  = false; | 
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| 46 | bool Core::bIsMaster_s      = false; | 
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| 47 |  | 
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| 48 | Core* Core::singletonRef_s = 0; | 
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| 49 |  | 
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| 50 | /** | 
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| 51 | @brief Constructor: Registers the object and sets the config-values. | 
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| 52 | @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel() | 
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| 53 | */ | 
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| 54 | Core::Core() | 
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| 55 | { | 
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| 56 | RegisterRootObject(Core); | 
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| 57 |  | 
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| 58 | assert(Core::singletonRef_s == 0); | 
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| 59 | Core::singletonRef_s = this; | 
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| 60 | this->bInitializeRandomNumberGenerator_ = false; | 
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| 61 |  | 
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| 62 | this->setConfigValues(); | 
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| 63 | } | 
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| 64 |  | 
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| 65 | /** | 
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| 66 | @brief Sets the bool to true to avoid static functions accessing a deleted object. | 
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| 67 | */ | 
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| 68 | Core::~Core() | 
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| 69 | { | 
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| 70 | assert(Core::singletonRef_s); | 
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| 71 | Core::singletonRef_s = 0; | 
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| 72 | } | 
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| 73 |  | 
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| 74 | /** | 
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| 75 | @brief Function to collect the SetConfigValue-macro calls. | 
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| 76 | */ | 
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| 77 | void Core::setConfigValues() | 
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| 78 | { | 
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| 79 | SetConfigValue(softDebugLevelConsole_, 3).description("The maximal level of debug output shown in the console").callback(this, &Core::debugLevelChanged); | 
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| 80 | SetConfigValue(softDebugLevelLogfile_, 3).description("The maximal level of debug output shown in the logfile").callback(this, &Core::debugLevelChanged); | 
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| 81 | SetConfigValue(softDebugLevelShell_, 1).description("The maximal level of debug output shown in the ingame shell").callback(this, &Core::debugLevelChanged); | 
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| 82 | SetConfigValue(language_, Language::getLanguage().defaultLanguage_).description("The language of the ingame text").callback(this, &Core::languageChanged); | 
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| 83 | SetConfigValue(bInitializeRandomNumberGenerator_, true).description("If true, all random actions are different each time you start the game").callback(this, &Core::initializeRandomNumberGenerator); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | /** | 
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| 87 | @brief Callback function if the debug level has changed. | 
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| 88 | */ | 
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| 89 | void Core::debugLevelChanged() | 
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| 90 | { | 
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| 91 | // softDebugLevel_ is the maximum of the 3 variables | 
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| 92 | this->softDebugLevel_ = this->softDebugLevelConsole_; | 
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| 93 | if (this->softDebugLevelLogfile_ > this->softDebugLevel_) | 
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| 94 | this->softDebugLevel_ = this->softDebugLevelLogfile_; | 
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| 95 | if (this->softDebugLevelShell_ > this->softDebugLevel_) | 
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| 96 | this->softDebugLevel_ = this->softDebugLevelShell_; | 
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| 97 |  | 
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| 98 | OutputHandler::setSoftDebugLevel(OutputHandler::LD_All,     this->softDebugLevel_); | 
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| 99 | OutputHandler::setSoftDebugLevel(OutputHandler::LD_Console, this->softDebugLevelConsole_); | 
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| 100 | OutputHandler::setSoftDebugLevel(OutputHandler::LD_Logfile, this->softDebugLevelLogfile_); | 
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| 101 | OutputHandler::setSoftDebugLevel(OutputHandler::LD_Shell,   this->softDebugLevelShell_); | 
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| 102 | } | 
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| 103 |  | 
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| 104 | /** | 
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| 105 | @brief Callback function if the language has changed. | 
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| 106 | */ | 
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| 107 | void Core::languageChanged() | 
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| 108 | { | 
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| 109 | // Read the translation file after the language was configured | 
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| 110 | Language::getLanguage().readTranslatedLanguageFile(); | 
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| 111 | } | 
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| 112 |  | 
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| 113 | /** | 
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| 114 | @brief Returns the softDebugLevel for the given device (returns a default-value if the class ist right about to be created). | 
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| 115 | @param device The device | 
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| 116 | @return The softDebugLevel | 
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| 117 | */ | 
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| 118 | int Core::getSoftDebugLevel(OutputHandler::OutputDevice device) | 
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| 119 | { | 
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| 120 | switch (device) | 
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| 121 | { | 
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| 122 | case OutputHandler::LD_All: | 
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| 123 | return Core::getInstance().softDebugLevel_; | 
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| 124 | case OutputHandler::LD_Console: | 
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| 125 | return Core::getInstance().softDebugLevelConsole_; | 
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| 126 | case OutputHandler::LD_Logfile: | 
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| 127 | return Core::getInstance().softDebugLevelLogfile_; | 
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| 128 | case OutputHandler::LD_Shell: | 
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| 129 | return Core::getInstance().softDebugLevelShell_; | 
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| 130 | default: | 
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| 131 | assert(0); | 
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| 132 | return 2; | 
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| 133 | } | 
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| 134 | } | 
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| 135 |  | 
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| 136 | /** | 
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| 137 | @brief Sets the softDebugLevel for the given device. Please use this only temporary and restore the value afterwards, as it overrides the configured value. | 
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| 138 | @param device The device | 
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| 139 | @param level The level | 
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| 140 | */ | 
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| 141 | void Core::setSoftDebugLevel(OutputHandler::OutputDevice device, int level) | 
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| 142 | { | 
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| 143 | if (device == OutputHandler::LD_All) | 
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| 144 | Core::getInstance().softDebugLevel_ = level; | 
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| 145 | else if (device == OutputHandler::LD_Console) | 
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| 146 | Core::getInstance().softDebugLevelConsole_ = level; | 
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| 147 | else if (device == OutputHandler::LD_Logfile) | 
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| 148 | Core::getInstance().softDebugLevelLogfile_ = level; | 
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| 149 | else if (device == OutputHandler::LD_Shell) | 
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| 150 | Core::getInstance().softDebugLevelShell_ = level; | 
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| 151 |  | 
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| 152 | OutputHandler::setSoftDebugLevel(device, level); | 
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| 153 | } | 
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| 154 |  | 
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| 155 | /** | 
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| 156 | @brief Returns the configured language. | 
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| 157 | */ | 
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| 158 | const std::string& Core::getLanguage() | 
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| 159 | { | 
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| 160 | return Core::getInstance().language_; | 
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| 161 | } | 
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| 162 |  | 
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| 163 | /** | 
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| 164 | @brief Sets the language in the config-file back to the default. | 
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| 165 | */ | 
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| 166 | void Core::resetLanguage() | 
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| 167 | { | 
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| 168 | Core::getInstance().resetLanguageIntern(); | 
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| 169 | } | 
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| 170 |  | 
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| 171 | /** | 
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| 172 | @brief Sets the language in the config-file back to the default. | 
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| 173 | */ | 
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| 174 | void Core::resetLanguageIntern() | 
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| 175 | { | 
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| 176 | ResetConfigValue(language_); | 
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| 177 | } | 
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| 178 |  | 
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| 179 | void Core::initializeRandomNumberGenerator() | 
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| 180 | { | 
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| 181 | static bool bInitialized = false; | 
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| 182 | if (!bInitialized && this->bInitializeRandomNumberGenerator_) | 
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| 183 | { | 
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| 184 | srand(time(0)); | 
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| 185 | rand(); | 
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| 186 | bInitialized = true; | 
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| 187 | } | 
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| 188 | } | 
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| 189 | } | 
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